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-rw-r--r--C2J/glu-disp-var-auto.h56
1 files changed, 0 insertions, 56 deletions
diff --git a/C2J/glu-disp-var-auto.h b/C2J/glu-disp-var-auto.h
index e57b1ef..0671fa5 100644
--- a/C2J/glu-disp-var-auto.h
+++ b/C2J/glu-disp-var-auto.h
@@ -304,62 +304,6 @@
/**
* Original Function-Prototype :
* <pre>
- extern void gluTessBeginContour ( GLUtesselator * tess ) ;
- * </pre>
- */
- LIBAPI void (CALLBACK * disp__gluTessBeginContour )(GLUtesselator *);
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessBeginPolygon ( GLUtesselator * tess , GLvoid * data ) ;
- * </pre>
- */
- LIBAPI void (CALLBACK * disp__gluTessBeginPolygon )(GLUtesselator *, GLvoid *);
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessEndContour ( GLUtesselator * tess ) ;
- * </pre>
- */
- LIBAPI void (CALLBACK * disp__gluTessEndContour )(GLUtesselator *);
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessEndPolygon ( GLUtesselator * tess ) ;
- * </pre>
- */
- LIBAPI void (CALLBACK * disp__gluTessEndPolygon )(GLUtesselator *);
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessNormal ( GLUtesselator * tess , GLdouble valueX , GLdouble valueY , GLdouble valueZ ) ;
- * </pre>
- */
- LIBAPI void (CALLBACK * disp__gluTessNormal )(GLUtesselator *, GLdouble, GLdouble, GLdouble);
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessProperty ( GLUtesselator * tess , GLenum which , GLdouble data ) ;
- * </pre>
- */
- LIBAPI void (CALLBACK * disp__gluTessProperty )(GLUtesselator *, GLenum, GLdouble);
-
-/**
- * Original Function-Prototype :
- * <pre>
- extern void gluTessVertex ( GLUtesselator * tess , GLdouble * location , GLvoid * data ) ;
- * </pre>
- */
- LIBAPI void (CALLBACK * disp__gluTessVertex )(GLUtesselator *, GLdouble *, GLvoid *);
-
-/**
- * Original Function-Prototype :
- * <pre>
extern GLint gluUnProject ( GLdouble winX , GLdouble winY , GLdouble winZ , const GLdouble * model , const GLdouble * proj , const GLint * view , GLdouble * objX , GLdouble * objY , GLdouble * objZ ) ;
* </pre>
*/