diff options
Diffstat (limited to 'Win32VC6/GL4JavaJauGljJNI14')
-rwxr-xr-x | Win32VC6/GL4JavaJauGljJNI14/GL4JavaJauGljJNI14.dsp | 261 | ||||
-rwxr-xr-x | Win32VC6/GL4JavaJauGljJNI14/GL4JavaJauGljJNI14.dsw | 2 |
2 files changed, 128 insertions, 135 deletions
diff --git a/Win32VC6/GL4JavaJauGljJNI14/GL4JavaJauGljJNI14.dsp b/Win32VC6/GL4JavaJauGljJNI14/GL4JavaJauGljJNI14.dsp index ff1df40..6aa8f95 100755 --- a/Win32VC6/GL4JavaJauGljJNI14/GL4JavaJauGljJNI14.dsp +++ b/Win32VC6/GL4JavaJauGljJNI14/GL4JavaJauGljJNI14.dsp @@ -1,134 +1,127 @@ -# Microsoft Developer Studio Project File - Name="GL4JavaJauGljJNI14" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 - -CFG=GL4JavaJauGljJNI14 - Win32 Release -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "GL4JavaJauGljJNI14.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE -!MESSAGE NMAKE /f "GL4JavaJauGljJNI14.mak" CFG="GL4JavaJauGljJNI14 - Win32 Release" -!MESSAGE -!MESSAGE Possible choices for configuration are: -!MESSAGE -!MESSAGE "GL4JavaJauGljJNI14 - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") -!MESSAGE - -# Begin Project -# PROP AllowPerConfigDependencies 0 -# PROP Scc_ProjName "" -# PROP Scc_LocalPath "" -CPP=cl.exe -MTL=midl.exe -RSC=rc.exe -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "../libs" -# PROP Intermediate_Dir "../temp" -# PROP Ignore_Export_Lib 0 -# PROP Target_Dir "" -# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c -# ADD CPP /nologo /MT /W3 /GX /O2 /I "d:\jdk1.4\include" /I "d:\jdk1.4\include\win32" /I "..\..\CCLassHeaders" /I "..\..\CNativeCode" /D "NO_VSNPRINTF" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WIN32_" /D "_MSVC_" /D "_MT" /D "_GL_DYNAMIC_BINDING_" /FD /c -# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 -# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 -# ADD BASE RSC /l 0x407 /d "NDEBUG" -# ADD RSC /l 0x407 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 -# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib jawt.lib /nologo /subsystem:windows /dll /machine:I386 /libpath:"d:\jdk1.4\lib" -# SUBTRACT LINK32 /pdb:none /debug -# Begin Target - -# Name "GL4JavaJauGljJNI14 - Win32 Release" -# Begin Source File - -SOURCE=..\..\CNativeCode\gl4java_utils_DirectBufferCleanup.c -# End Source File -# Begin Source File - -SOURCE=..\..\CNativeCode\GLCallbackHelperJNI.c -# End Source File -# Begin Source File - -SOURCE=..\..\CNativeCode\glcaps.c -# End Source File -# Begin Source File - -SOURCE=..\..\CNativeCode\GLDrawableFactory_Win32_SunJDK13.c -# End Source File -# Begin Source File - -SOURCE=..\..\CNativeCode\glf.c -# End Source File -# Begin Source File - -SOURCE=..\..\CNativeCode\GLF_JNI12_funcs.c -# End Source File -# Begin Source File - -SOURCE=..\..\CNativeCode\gltool.c -# End Source File -# Begin Source File - -SOURCE=..\..\CNativeCode\GLUCallbackJNI.c -# End Source File -# Begin Source File - -SOURCE=..\..\CNativeCode\jawt_misc.c -# End Source File -# Begin Source File - -SOURCE=..\..\CNativeCode\jni12tools.c -# End Source File -# Begin Source File - -SOURCE=..\..\CNativeCode\OpenGL_JauJNI12_funcs.c -# End Source File -# Begin Source File - -SOURCE=..\..\CNativeCode\OpenGL_JauJNI14_funcs.c -# End Source File -# Begin Source File - -SOURCE=..\..\CNativeCode\OpenGL_misc.c -# End Source File -# Begin Source File - -SOURCE=..\..\CNativeCode\OpenGL_Win32_common.c -# End Source File -# Begin Source File - -SOURCE=..\..\CNativeCode\OpenGL_Win32_jawt.c -# End Source File -# Begin Source File - -SOURCE=..\..\CNativeCode\OpenGLU_JauJNI12_funcs.c -# End Source File -# Begin Source File - -SOURCE=..\..\CNativeCode\OpenGLU_JauJNI14_funcs.c -# End Source File -# Begin Source File - -SOURCE=..\..\CNativeCode\Tool_JNI12_funcs.c -# End Source File -# Begin Source File - -SOURCE=..\..\CNativeCode\wgltool.c -# End Source File -# End Target -# End Project +# Microsoft Developer Studio Project File - Name="GL4JavaJauGljJNI14" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** NICHT BEARBEITEN **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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+CFG=GL4JavaJauGljJNI14 - Win32 Release
+!MESSAGE Dies ist kein g�ltiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
+!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und f�hren Sie den Befehl
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+!MESSAGE NMAKE /f "GL4JavaJauGljJNI14.mak".
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+!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
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+!MESSAGE NMAKE /f "GL4JavaJauGljJNI14.mak" CFG="GL4JavaJauGljJNI14 - Win32 Release"
+!MESSAGE
+!MESSAGE F�r die Konfiguration stehen zur Auswahl:
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+!MESSAGE "GL4JavaJauGljJNI14 - Win32 Release" (basierend auf "Win32 (x86) Dynamic-Link Library")
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+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
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+CPP=cl.exe
+MTL=midl.exe
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+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "d:\jdk1.4\include" /I "d:\jdk1.4\include\win32" /I "..\..\CCLassHeaders" /I "..\..\CNativeCode" /D "NO_VSNPRINTF" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WIN32_" /D "_MSVC_" /D "_MT" /D "_GL_DYNAMIC_BINDING_" /FD /c
+# SUBTRACT CPP /Fr
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+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib jawt.lib /nologo /subsystem:windows /dll /machine:I386
+# SUBTRACT LINK32 /pdb:none /incremental:yes /debug
+# Begin Target
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+# Name "GL4JavaJauGljJNI14 - Win32 Release"
+# Begin Source File
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+SOURCE=..\..\CNativeCode\gl4java_utils_DirectBufferCleanup.c
+# End Source File
+# Begin Source File
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diff --git a/Win32VC6/GL4JavaJauGljJNI14/GL4JavaJauGljJNI14.dsw b/Win32VC6/GL4JavaJauGljJNI14/GL4JavaJauGljJNI14.dsw index bf94e31..7d1eea8 100755 --- a/Win32VC6/GL4JavaJauGljJNI14/GL4JavaJauGljJNI14.dsw +++ b/Win32VC6/GL4JavaJauGljJNI14/GL4JavaJauGljJNI14.dsw @@ -3,7 +3,7 @@ Microsoft Developer Studio Workspace File, Format Version 6.00 ###############################################################################
-Project: "GL4JavaJauGljJNI14"=.\GL4JavaJauGljJNI14.dsp - Package Owner=<4>
+Project: "GL4JavaJauGljJNI14b"=.\GL4JavaJauGljJNI14b.dsp - Package Owner=<4>
Package=<5>
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