diff options
Diffstat (limited to 'gl4java/GLFunc.java')
-rw-r--r-- | gl4java/GLFunc.java | 14796 |
1 files changed, 7398 insertions, 7398 deletions
diff --git a/gl4java/GLFunc.java b/gl4java/GLFunc.java index 3879569..fc37fed 100644 --- a/gl4java/GLFunc.java +++ b/gl4java/GLFunc.java @@ -36,7403 +36,7403 @@ public static final String[] GL_PROC_NAMES = { * Reading from file: gl-proto-auto.orig.h . . . * Destination-Class: gl4java_GLFuncJauJNI ! */ - - "glClearIndex", - "glClearColor", - "glClear", - "glIndexMask", - "glColorMask", - "glAlphaFunc", - "glBlendFunc", - "glLogicOp", - "glCullFace", - "glFrontFace", - "glPointSize", - "glLineWidth", - "glLineStipple", - "glPolygonMode", - "glPolygonOffset", - "glPolygonStipple", - "glGetPolygonStipple", - "glEdgeFlag", - "glEdgeFlagv", - "glScissor", - "glClipPlane", - "glGetClipPlane", - "glDrawBuffer", - "glReadBuffer", - "glEnable", - "glDisable", - "glIsEnabled", - "glEnableClientState", - "glDisableClientState", - "glGetBooleanv", - "glGetDoublev", - "glGetFloatv", - "glGetIntegerv", - "glPushAttrib", - "glPopAttrib", - "glPushClientAttrib", - "glPopClientAttrib", - "glRenderMode", - "glGetError", - "glFinish", - "glFlush", - "glHint", - "glClearDepth", - "glDepthFunc", - "glDepthMask", - "glDepthRange", - "glClearAccum", - "glAccum", - "glMatrixMode", - "glOrtho", - "glFrustum", - "glViewport", - "glPushMatrix", - "glPopMatrix", - "glLoadIdentity", - "glLoadMatrixd", - "glLoadMatrixf", - "glMultMatrixd", - "glMultMatrixf", - "glRotated", - "glRotatef", - "glScaled", - "glScalef", - "glTranslated", - "glTranslatef", - "glIsList", - "glDeleteLists", - "glGenLists", - "glNewList", - "glEndList", - "glCallList", - "glCallLists", - "glListBase", - "glBegin", - "glEnd", - "glVertex2d", - "glVertex2f", - "glVertex2i", - "glVertex2s", - "glVertex3d", - "glVertex3f", - "glVertex3i", - "glVertex3s", - "glVertex4d", - "glVertex4f", - "glVertex4i", - "glVertex4s", - "glVertex2dv", - "glVertex2fv", - "glVertex2iv", - "glVertex2sv", - "glVertex3dv", - "glVertex3fv", - "glVertex3iv", - "glVertex3sv", - "glVertex4dv", - "glVertex4fv", - "glVertex4iv", - "glVertex4sv", - "glNormal3b", - "glNormal3d", - "glNormal3f", - "glNormal3i", - "glNormal3s", - "glNormal3bv", - "glNormal3dv", - "glNormal3fv", - "glNormal3iv", - "glNormal3sv", - "glIndexd", - "glIndexf", - "glIndexi", - "glIndexs", - "glIndexub", - "glIndexdv", - "glIndexfv", - "glIndexiv", - "glIndexsv", - "glIndexubv", - "glColor3b", - "glColor3d", - "glColor3f", - "glColor3i", - "glColor3s", - "glColor3ub", - "glColor3ui", - "glColor3us", - "glColor4b", - "glColor4d", - "glColor4f", - "glColor4i", - "glColor4s", - "glColor4ub", - "glColor4ui", - "glColor4us", - "glColor3bv", - "glColor3dv", - "glColor3fv", - "glColor3iv", - "glColor3sv", - "glColor3ubv", - "glColor3uiv", - "glColor3usv", - "glColor4bv", - "glColor4dv", - "glColor4fv", - "glColor4iv", - "glColor4sv", - "glColor4ubv", - "glColor4uiv", - "glColor4usv", - "glTexCoord1d", - "glTexCoord1f", - "glTexCoord1i", - "glTexCoord1s", - "glTexCoord2d", - "glTexCoord2f", - "glTexCoord2i", - "glTexCoord2s", - "glTexCoord3d", - "glTexCoord3f", - "glTexCoord3i", - "glTexCoord3s", - "glTexCoord4d", - "glTexCoord4f", - "glTexCoord4i", - "glTexCoord4s", - "glTexCoord1dv", - "glTexCoord1fv", - "glTexCoord1iv", - "glTexCoord1sv", - "glTexCoord2dv", - "glTexCoord2fv", - "glTexCoord2iv", - "glTexCoord2sv", - "glTexCoord3dv", - "glTexCoord3fv", - "glTexCoord3iv", - "glTexCoord3sv", - "glTexCoord4dv", - "glTexCoord4fv", - "glTexCoord4iv", - "glTexCoord4sv", - "glRasterPos2d", - "glRasterPos2f", - "glRasterPos2i", - "glRasterPos2s", - "glRasterPos3d", - "glRasterPos3f", - "glRasterPos3i", - "glRasterPos3s", - "glRasterPos4d", - "glRasterPos4f", - "glRasterPos4i", - "glRasterPos4s", - "glRasterPos2dv", - "glRasterPos2fv", - "glRasterPos2iv", - "glRasterPos2sv", - "glRasterPos3dv", - "glRasterPos3fv", - "glRasterPos3iv", - "glRasterPos3sv", - "glRasterPos4dv", - "glRasterPos4fv", - "glRasterPos4iv", - "glRasterPos4sv", - "glRectd", - "glRectf", - "glRecti", - "glRects", - "glRectdv", - "glRectfv", - "glRectiv", - "glRectsv", - "glVertexPointer", - "glNormalPointer", - "glColorPointer", - "glIndexPointer", - "glTexCoordPointer", - "glEdgeFlagPointer", - "glGetPointerv", - "glArrayElement", - "glDrawArrays", - "glDrawElements", - "glInterleavedArrays", - "glShadeModel", - "glLightf", - "glLighti", - "glLightfv", - "glLightiv", - "glGetLightfv", - "glGetLightiv", - "glLightModelf", - "glLightModeli", - "glLightModelfv", - "glLightModeliv", - "glMaterialf", - "glMateriali", - "glMaterialfv", - "glMaterialiv", - "glGetMaterialfv", - "glGetMaterialiv", - "glColorMaterial", - "glPixelZoom", - "glPixelStoref", - "glPixelStorei", - "glPixelTransferf", - "glPixelTransferi", - "glPixelMapfv", - "glPixelMapuiv", - "glPixelMapusv", - "glGetPixelMapfv", - "glGetPixelMapuiv", - "glGetPixelMapusv", - "glBitmap", - "glReadPixels", - "glDrawPixels", - "glCopyPixels", - "glStencilFunc", - "glStencilMask", - "glStencilOp", - "glClearStencil", - "glTexGend", - "glTexGenf", - "glTexGeni", - "glTexGendv", - "glTexGenfv", - "glTexGeniv", - "glGetTexGendv", - "glGetTexGenfv", - "glGetTexGeniv", - "glTexEnvf", - "glTexEnvi", - "glTexEnvfv", - "glTexEnviv", - "glGetTexEnvfv", - "glGetTexEnviv", - "glTexParameterf", - "glTexParameteri", - "glTexParameterfv", - "glTexParameteriv", - "glGetTexParameterfv", - "glGetTexParameteriv", - "glGetTexLevelParameterfv", - "glGetTexLevelParameteriv", - "glTexImage1D", - "glTexImage2D", - "glGetTexImage", - "glGenTextures", - "glDeleteTextures", - "glBindTexture", - "glPrioritizeTextures", - "glAreTexturesResident", - "glIsTexture", - "glTexSubImage1D", - "glTexSubImage2D", - "glCopyTexImage1D", - "glCopyTexImage2D", - "glCopyTexSubImage1D", - "glCopyTexSubImage2D", - "glMap1d", - "glMap1f", - "glMap2d", - "glMap2f", - "glGetMapdv", - "glGetMapfv", - "glGetMapiv", - "glEvalCoord1d", - "glEvalCoord1f", - "glEvalCoord1dv", - "glEvalCoord1fv", - "glEvalCoord2d", - "glEvalCoord2f", - "glEvalCoord2dv", - "glEvalCoord2fv", - "glMapGrid1d", - "glMapGrid1f", - "glMapGrid2d", - "glMapGrid2f", - "glEvalPoint1", - "glEvalPoint2", - "glEvalMesh1", - "glEvalMesh2", - "glFogf", - "glFogi", - "glFogfv", - "glFogiv", - "glFeedbackBuffer", - "glPassThrough", - "glSelectBuffer", - "glInitNames", - "glLoadName", - "glPushName", - "glPopName", - "glDrawRangeElements", - "glTexImage3D", - "glTexSubImage3D", - "glCopyTexSubImage3D", - "glColorTable", - "glColorSubTable", - "glColorTableParameteriv", - "glColorTableParameterfv", - "glCopyColorSubTable", - "glCopyColorTable", - "glGetColorTable", - "glGetColorTableParameterfv", - "glGetColorTableParameteriv", - "glBlendEquation", - "glBlendColor", - "glHistogram", - "glResetHistogram", - "glGetHistogram", - "glGetHistogramParameterfv", - "glGetHistogramParameteriv", - "glMinmax", - "glResetMinmax", - "glGetMinmax", - "glGetMinmaxParameterfv", - "glGetMinmaxParameteriv", - "glConvolutionFilter1D", - "glConvolutionFilter2D", - "glConvolutionParameterf", - "glConvolutionParameterfv", - "glConvolutionParameteri", - "glConvolutionParameteriv", - "glCopyConvolutionFilter1D", - "glCopyConvolutionFilter2D", - "glGetConvolutionFilter", - "glGetConvolutionParameterfv", - "glGetConvolutionParameteriv", - "glSeparableFilter2D", - "glGetSeparableFilter", - "glBlendColorEXT", - "glPolygonOffsetEXT", - "glTexImage3DEXT", - "glTexSubImage3DEXT", - "glCopyTexSubImage3DEXT", - "glGenTexturesEXT", - "glDeleteTexturesEXT", - "glBindTextureEXT", - "glPrioritizeTexturesEXT", - "glAreTexturesResidentEXT", - "glIsTextureEXT", - "glVertexPointerEXT", - "glNormalPointerEXT", - "glColorPointerEXT", - "glIndexPointerEXT", - "glTexCoordPointerEXT", - "glEdgeFlagPointerEXT", - "glGetPointervEXT", - "glArrayElementEXT", - "glDrawArraysEXT", - "glBlendEquationEXT", - "glPointParameterfEXT", - "glPointParameterfvEXT", - "glColorTableEXT", - "glColorSubTableEXT", - "glGetColorTableEXT", - "glGetColorTableParameterfvEXT", - "glGetColorTableParameterivEXT", - "glLockArraysEXT", - "glUnlockArraysEXT", - "glActiveTextureARB", - "glClientActiveTextureARB", - "glMultiTexCoord1dARB", - "glMultiTexCoord1dvARB", - "glMultiTexCoord1fARB", - "glMultiTexCoord1fvARB", - "glMultiTexCoord1iARB", - "glMultiTexCoord1ivARB", - "glMultiTexCoord1sARB", - "glMultiTexCoord1svARB", - "glMultiTexCoord2dARB", - "glMultiTexCoord2dvARB", - "glMultiTexCoord2fARB", - "glMultiTexCoord2fvARB", - "glMultiTexCoord2iARB", - "glMultiTexCoord2ivARB", - "glMultiTexCoord2sARB", - "glMultiTexCoord2svARB", - "glMultiTexCoord3dARB", - "glMultiTexCoord3dvARB", - "glMultiTexCoord3fARB", - "glMultiTexCoord3fvARB", - "glMultiTexCoord3iARB", - "glMultiTexCoord3ivARB", - "glMultiTexCoord3sARB", - "glMultiTexCoord3svARB", - "glMultiTexCoord4dARB", - "glMultiTexCoord4dvARB", - "glMultiTexCoord4fARB", - "glMultiTexCoord4fvARB", - "glMultiTexCoord4iARB", - "glMultiTexCoord4ivARB", - "glMultiTexCoord4sARB", - "glMultiTexCoord4svARB", -/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */ +
+ "glClearIndex",
+ "glClearColor",
+ "glClear",
+ "glIndexMask",
+ "glColorMask",
+ "glAlphaFunc",
+ "glBlendFunc",
+ "glLogicOp",
+ "glCullFace",
+ "glFrontFace",
+ "glPointSize",
+ "glLineWidth",
+ "glLineStipple",
+ "glPolygonMode",
+ "glPolygonOffset",
+ "glPolygonStipple",
+ "glGetPolygonStipple",
+ "glEdgeFlag",
+ "glEdgeFlagv",
+ "glScissor",
+ "glClipPlane",
+ "glGetClipPlane",
+ "glDrawBuffer",
+ "glReadBuffer",
+ "glEnable",
+ "glDisable",
+ "glIsEnabled",
+ "glEnableClientState",
+ "glDisableClientState",
+ "glGetBooleanv",
+ "glGetDoublev",
+ "glGetFloatv",
+ "glGetIntegerv",
+ "glPushAttrib",
+ "glPopAttrib",
+ "glPushClientAttrib",
+ "glPopClientAttrib",
+ "glRenderMode",
+ "glGetError",
+ "glFinish",
+ "glFlush",
+ "glHint",
+ "glClearDepth",
+ "glDepthFunc",
+ "glDepthMask",
+ "glDepthRange",
+ "glClearAccum",
+ "glAccum",
+ "glMatrixMode",
+ "glOrtho",
+ "glFrustum",
+ "glViewport",
+ "glPushMatrix",
+ "glPopMatrix",
+ "glLoadIdentity",
+ "glLoadMatrixd",
+ "glLoadMatrixf",
+ "glMultMatrixd",
+ "glMultMatrixf",
+ "glRotated",
+ "glRotatef",
+ "glScaled",
+ "glScalef",
+ "glTranslated",
+ "glTranslatef",
+ "glIsList",
+ "glDeleteLists",
+ "glGenLists",
+ "glNewList",
+ "glEndList",
+ "glCallList",
+ "glCallLists",
+ "glListBase",
+ "glBegin",
+ "glEnd",
+ "glVertex2d",
+ "glVertex2f",
+ "glVertex2i",
+ "glVertex2s",
+ "glVertex3d",
+ "glVertex3f",
+ "glVertex3i",
+ "glVertex3s",
+ "glVertex4d",
+ "glVertex4f",
+ "glVertex4i",
+ "glVertex4s",
+ "glVertex2dv",
+ "glVertex2fv",
+ "glVertex2iv",
+ "glVertex2sv",
+ "glVertex3dv",
+ "glVertex3fv",
+ "glVertex3iv",
+ "glVertex3sv",
+ "glVertex4dv",
+ "glVertex4fv",
+ "glVertex4iv",
+ "glVertex4sv",
+ "glNormal3b",
+ "glNormal3d",
+ "glNormal3f",
+ "glNormal3i",
+ "glNormal3s",
+ "glNormal3bv",
+ "glNormal3dv",
+ "glNormal3fv",
+ "glNormal3iv",
+ "glNormal3sv",
+ "glIndexd",
+ "glIndexf",
+ "glIndexi",
+ "glIndexs",
+ "glIndexub",
+ "glIndexdv",
+ "glIndexfv",
+ "glIndexiv",
+ "glIndexsv",
+ "glIndexubv",
+ "glColor3b",
+ "glColor3d",
+ "glColor3f",
+ "glColor3i",
+ "glColor3s",
+ "glColor3ub",
+ "glColor3ui",
+ "glColor3us",
+ "glColor4b",
+ "glColor4d",
+ "glColor4f",
+ "glColor4i",
+ "glColor4s",
+ "glColor4ub",
+ "glColor4ui",
+ "glColor4us",
+ "glColor3bv",
+ "glColor3dv",
+ "glColor3fv",
+ "glColor3iv",
+ "glColor3sv",
+ "glColor3ubv",
+ "glColor3uiv",
+ "glColor3usv",
+ "glColor4bv",
+ "glColor4dv",
+ "glColor4fv",
+ "glColor4iv",
+ "glColor4sv",
+ "glColor4ubv",
+ "glColor4uiv",
+ "glColor4usv",
+ "glTexCoord1d",
+ "glTexCoord1f",
+ "glTexCoord1i",
+ "glTexCoord1s",
+ "glTexCoord2d",
+ "glTexCoord2f",
+ "glTexCoord2i",
+ "glTexCoord2s",
+ "glTexCoord3d",
+ "glTexCoord3f",
+ "glTexCoord3i",
+ "glTexCoord3s",
+ "glTexCoord4d",
+ "glTexCoord4f",
+ "glTexCoord4i",
+ "glTexCoord4s",
+ "glTexCoord1dv",
+ "glTexCoord1fv",
+ "glTexCoord1iv",
+ "glTexCoord1sv",
+ "glTexCoord2dv",
+ "glTexCoord2fv",
+ "glTexCoord2iv",
+ "glTexCoord2sv",
+ "glTexCoord3dv",
+ "glTexCoord3fv",
+ "glTexCoord3iv",
+ "glTexCoord3sv",
+ "glTexCoord4dv",
+ "glTexCoord4fv",
+ "glTexCoord4iv",
+ "glTexCoord4sv",
+ "glRasterPos2d",
+ "glRasterPos2f",
+ "glRasterPos2i",
+ "glRasterPos2s",
+ "glRasterPos3d",
+ "glRasterPos3f",
+ "glRasterPos3i",
+ "glRasterPos3s",
+ "glRasterPos4d",
+ "glRasterPos4f",
+ "glRasterPos4i",
+ "glRasterPos4s",
+ "glRasterPos2dv",
+ "glRasterPos2fv",
+ "glRasterPos2iv",
+ "glRasterPos2sv",
+ "glRasterPos3dv",
+ "glRasterPos3fv",
+ "glRasterPos3iv",
+ "glRasterPos3sv",
+ "glRasterPos4dv",
+ "glRasterPos4fv",
+ "glRasterPos4iv",
+ "glRasterPos4sv",
+ "glRectd",
+ "glRectf",
+ "glRecti",
+ "glRects",
+ "glRectdv",
+ "glRectfv",
+ "glRectiv",
+ "glRectsv",
+ "glVertexPointer",
+ "glNormalPointer",
+ "glColorPointer",
+ "glIndexPointer",
+ "glTexCoordPointer",
+ "glEdgeFlagPointer",
+ "glGetPointerv",
+ "glArrayElement",
+ "glDrawArrays",
+ "glDrawElements",
+ "glInterleavedArrays",
+ "glShadeModel",
+ "glLightf",
+ "glLighti",
+ "glLightfv",
+ "glLightiv",
+ "glGetLightfv",
+ "glGetLightiv",
+ "glLightModelf",
+ "glLightModeli",
+ "glLightModelfv",
+ "glLightModeliv",
+ "glMaterialf",
+ "glMateriali",
+ "glMaterialfv",
+ "glMaterialiv",
+ "glGetMaterialfv",
+ "glGetMaterialiv",
+ "glColorMaterial",
+ "glPixelZoom",
+ "glPixelStoref",
+ "glPixelStorei",
+ "glPixelTransferf",
+ "glPixelTransferi",
+ "glPixelMapfv",
+ "glPixelMapuiv",
+ "glPixelMapusv",
+ "glGetPixelMapfv",
+ "glGetPixelMapuiv",
+ "glGetPixelMapusv",
+ "glBitmap",
+ "glReadPixels",
+ "glDrawPixels",
+ "glCopyPixels",
+ "glStencilFunc",
+ "glStencilMask",
+ "glStencilOp",
+ "glClearStencil",
+ "glTexGend",
+ "glTexGenf",
+ "glTexGeni",
+ "glTexGendv",
+ "glTexGenfv",
+ "glTexGeniv",
+ "glGetTexGendv",
+ "glGetTexGenfv",
+ "glGetTexGeniv",
+ "glTexEnvf",
+ "glTexEnvi",
+ "glTexEnvfv",
+ "glTexEnviv",
+ "glGetTexEnvfv",
+ "glGetTexEnviv",
+ "glTexParameterf",
+ "glTexParameteri",
+ "glTexParameterfv",
+ "glTexParameteriv",
+ "glGetTexParameterfv",
+ "glGetTexParameteriv",
+ "glGetTexLevelParameterfv",
+ "glGetTexLevelParameteriv",
+ "glTexImage1D",
+ "glTexImage2D",
+ "glGetTexImage",
+ "glGenTextures",
+ "glDeleteTextures",
+ "glBindTexture",
+ "glPrioritizeTextures",
+ "glAreTexturesResident",
+ "glIsTexture",
+ "glTexSubImage1D",
+ "glTexSubImage2D",
+ "glCopyTexImage1D",
+ "glCopyTexImage2D",
+ "glCopyTexSubImage1D",
+ "glCopyTexSubImage2D",
+ "glMap1d",
+ "glMap1f",
+ "glMap2d",
+ "glMap2f",
+ "glGetMapdv",
+ "glGetMapfv",
+ "glGetMapiv",
+ "glEvalCoord1d",
+ "glEvalCoord1f",
+ "glEvalCoord1dv",
+ "glEvalCoord1fv",
+ "glEvalCoord2d",
+ "glEvalCoord2f",
+ "glEvalCoord2dv",
+ "glEvalCoord2fv",
+ "glMapGrid1d",
+ "glMapGrid1f",
+ "glMapGrid2d",
+ "glMapGrid2f",
+ "glEvalPoint1",
+ "glEvalPoint2",
+ "glEvalMesh1",
+ "glEvalMesh2",
+ "glFogf",
+ "glFogi",
+ "glFogfv",
+ "glFogiv",
+ "glFeedbackBuffer",
+ "glPassThrough",
+ "glSelectBuffer",
+ "glInitNames",
+ "glLoadName",
+ "glPushName",
+ "glPopName",
+ "glDrawRangeElements",
+ "glTexImage3D",
+ "glTexSubImage3D",
+ "glCopyTexSubImage3D",
+ "glColorTable",
+ "glColorSubTable",
+ "glColorTableParameteriv",
+ "glColorTableParameterfv",
+ "glCopyColorSubTable",
+ "glCopyColorTable",
+ "glGetColorTable",
+ "glGetColorTableParameterfv",
+ "glGetColorTableParameteriv",
+ "glBlendEquation",
+ "glBlendColor",
+ "glHistogram",
+ "glResetHistogram",
+ "glGetHistogram",
+ "glGetHistogramParameterfv",
+ "glGetHistogramParameteriv",
+ "glMinmax",
+ "glResetMinmax",
+ "glGetMinmax",
+ "glGetMinmaxParameterfv",
+ "glGetMinmaxParameteriv",
+ "glConvolutionFilter1D",
+ "glConvolutionFilter2D",
+ "glConvolutionParameterf",
+ "glConvolutionParameterfv",
+ "glConvolutionParameteri",
+ "glConvolutionParameteriv",
+ "glCopyConvolutionFilter1D",
+ "glCopyConvolutionFilter2D",
+ "glGetConvolutionFilter",
+ "glGetConvolutionParameterfv",
+ "glGetConvolutionParameteriv",
+ "glSeparableFilter2D",
+ "glGetSeparableFilter",
+ "glBlendColorEXT",
+ "glPolygonOffsetEXT",
+ "glTexImage3DEXT",
+ "glTexSubImage3DEXT",
+ "glCopyTexSubImage3DEXT",
+ "glGenTexturesEXT",
+ "glDeleteTexturesEXT",
+ "glBindTextureEXT",
+ "glPrioritizeTexturesEXT",
+ "glAreTexturesResidentEXT",
+ "glIsTextureEXT",
+ "glVertexPointerEXT",
+ "glNormalPointerEXT",
+ "glColorPointerEXT",
+ "glIndexPointerEXT",
+ "glTexCoordPointerEXT",
+ "glEdgeFlagPointerEXT",
+ "glGetPointervEXT",
+ "glArrayElementEXT",
+ "glDrawArraysEXT",
+ "glBlendEquationEXT",
+ "glPointParameterfEXT",
+ "glPointParameterfvEXT",
+ "glColorTableEXT",
+ "glColorSubTableEXT",
+ "glGetColorTableEXT",
+ "glGetColorTableParameterfvEXT",
+ "glGetColorTableParameterivEXT",
+ "glLockArraysEXT",
+ "glUnlockArraysEXT",
+ "glActiveTextureARB",
+ "glClientActiveTextureARB",
+ "glMultiTexCoord1dARB",
+ "glMultiTexCoord1dvARB",
+ "glMultiTexCoord1fARB",
+ "glMultiTexCoord1fvARB",
+ "glMultiTexCoord1iARB",
+ "glMultiTexCoord1ivARB",
+ "glMultiTexCoord1sARB",
+ "glMultiTexCoord1svARB",
+ "glMultiTexCoord2dARB",
+ "glMultiTexCoord2dvARB",
+ "glMultiTexCoord2fARB",
+ "glMultiTexCoord2fvARB",
+ "glMultiTexCoord2iARB",
+ "glMultiTexCoord2ivARB",
+ "glMultiTexCoord2sARB",
+ "glMultiTexCoord2svARB",
+ "glMultiTexCoord3dARB",
+ "glMultiTexCoord3dvARB",
+ "glMultiTexCoord3fARB",
+ "glMultiTexCoord3fvARB",
+ "glMultiTexCoord3iARB",
+ "glMultiTexCoord3ivARB",
+ "glMultiTexCoord3sARB",
+ "glMultiTexCoord3svARB",
+ "glMultiTexCoord4dARB",
+ "glMultiTexCoord4dvARB",
+ "glMultiTexCoord4fARB",
+ "glMultiTexCoord4fvARB",
+ "glMultiTexCoord4iARB",
+ "glMultiTexCoord4ivARB",
+ "glMultiTexCoord4sARB",
+ "glMultiTexCoord4svARB",
+/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */
null }; -/** - * C2J Parser Version 1.4 Beta - * Jausoft - Sven Goethel Software Development - * Reading from file: gl-proto-auto.orig.h . . . - * Destination-Class: gl4java_GLFuncJauJNI ! - */ - -/** - * Original Function-Prototype : - * <pre> - extern void glClearIndex ( GLfloat c ) ; - * </pre> - */ - public void glClearIndex ( - float c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; - * </pre> - */ - public void glClearColor ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClear ( GLbitfield mask ) ; - * </pre> - */ - public void glClear ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexMask ( GLuint mask ) ; - * </pre> - */ - public void glIndexMask ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ; - * </pre> - */ - public void glColorMask ( - boolean red, - boolean green, - boolean blue, - boolean alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glAlphaFunc ( GLenum func , GLclampf ref ) ; - * </pre> - */ - public void glAlphaFunc ( - int func, - float ref - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ; - * </pre> - */ - public void glBlendFunc ( - int sfactor, - int dfactor - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLogicOp ( GLenum opcode ) ; - * </pre> - */ - public void glLogicOp ( - int opcode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCullFace ( GLenum mode ) ; - * </pre> - */ - public void glCullFace ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFrontFace ( GLenum mode ) ; - * </pre> - */ - public void glFrontFace ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPointSize ( GLfloat size ) ; - * </pre> - */ - public void glPointSize ( - float size - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLineWidth ( GLfloat width ) ; - * </pre> - */ - public void glLineWidth ( - float width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLineStipple ( GLint factor , GLushort pattern ) ; - * </pre> - */ - public void glLineStipple ( - int factor, - short pattern - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPolygonMode ( GLenum face , GLenum mode ) ; - * </pre> - */ - public void glPolygonMode ( - int face, - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ; - * </pre> - */ - public void glPolygonOffset ( - float factor, - float units - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPolygonStipple ( const GLubyte * mask ) ; - * </pre> - */ - public void glPolygonStipple ( - byte[] mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPolygonStipple ( GLubyte * mask ) ; - * </pre> - */ - public void glGetPolygonStipple ( - byte[] mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEdgeFlag ( GLboolean flag ) ; - * </pre> - */ - public void glEdgeFlag ( - boolean flag - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEdgeFlagv ( const GLboolean * flag ) ; - * </pre> - */ - public void glEdgeFlagv ( - boolean[] flag - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public void glScissor ( - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ; - * </pre> - */ - public void glClipPlane ( - int plane, - double[] equation - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ; - * </pre> - */ - public void glGetClipPlane ( - int plane, - double[] equation - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawBuffer ( GLenum mode ) ; - * </pre> - */ - public void glDrawBuffer ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glReadBuffer ( GLenum mode ) ; - * </pre> - */ - public void glReadBuffer ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEnable ( GLenum cap ) ; - * </pre> - */ - public void glEnable ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDisable ( GLenum cap ) ; - * </pre> - */ - public void glDisable ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glIsEnabled ( GLenum cap ) ; - * </pre> - */ - public boolean glIsEnabled ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEnableClientState ( GLenum cap ) ; - * </pre> - */ - public void glEnableClientState ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDisableClientState ( GLenum cap ) ; - * </pre> - */ - public void glDisableClientState ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ; - * </pre> - */ - public void glGetBooleanv ( - int pname, - boolean[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetDoublev ( GLenum pname , GLdouble * params ) ; - * </pre> - */ - public void glGetDoublev ( - int pname, - double[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetFloatv ( GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetFloatv ( - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetIntegerv ( GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetIntegerv ( - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPushAttrib ( GLbitfield mask ) ; - * </pre> - */ - public void glPushAttrib ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPopAttrib ( void ) ; - * </pre> - */ - public void glPopAttrib ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPushClientAttrib ( GLbitfield mask ) ; - * </pre> - */ - public void glPushClientAttrib ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPopClientAttrib ( void ) ; - * </pre> - */ - public void glPopClientAttrib ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint glRenderMode ( GLenum mode ) ; - * </pre> - */ - public int glRenderMode ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLenum glGetError ( void ) ; - * </pre> - */ - public int glGetError ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFinish ( void ) ; - * </pre> - */ - public void glFinish ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFlush ( void ) ; - * </pre> - */ - public void glFlush ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glHint ( GLenum target , GLenum mode ) ; - * </pre> - */ - public void glHint ( - int target, - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClearDepth ( GLclampd depth ) ; - * </pre> - */ - public void glClearDepth ( - double depth - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDepthFunc ( GLenum func ) ; - * </pre> - */ - public void glDepthFunc ( - int func - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDepthMask ( GLboolean flag ) ; - * </pre> - */ - public void glDepthMask ( - boolean flag - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ; - * </pre> - */ - public void glDepthRange ( - double near_val, - double far_val - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; - * </pre> - */ - public void glClearAccum ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glAccum ( GLenum op , GLfloat value ) ; - * </pre> - */ - public void glAccum ( - int op, - float value - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMatrixMode ( GLenum mode ) ; - * </pre> - */ - public void glMatrixMode ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; - * </pre> - */ - public void glOrtho ( - double left, - double right, - double bottom, - double top, - double near_val, - double far_val - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; - * </pre> - */ - public void glFrustum ( - double left, - double right, - double bottom, - double top, - double near_val, - double far_val - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public void glViewport ( - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPushMatrix ( void ) ; - * </pre> - */ - public void glPushMatrix ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPopMatrix ( void ) ; - * </pre> - */ - public void glPopMatrix ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLoadIdentity ( void ) ; - * </pre> - */ - public void glLoadIdentity ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLoadMatrixd ( const GLdouble * m ) ; - * </pre> - */ - public void glLoadMatrixd ( - double[] m - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLoadMatrixf ( const GLfloat * m ) ; - * </pre> - */ - public void glLoadMatrixf ( - float[] m - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultMatrixd ( const GLdouble * m ) ; - * </pre> - */ - public void glMultMatrixd ( - double[] m - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultMatrixf ( const GLfloat * m ) ; - * </pre> - */ - public void glMultMatrixf ( - float[] m - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public void glRotated ( - double angle, - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public void glRotatef ( - float angle, - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public void glScaled ( - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public void glScalef ( - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public void glTranslated ( - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public void glTranslatef ( - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glIsList ( GLuint list ) ; - * </pre> - */ - public boolean glIsList ( - int list - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDeleteLists ( GLuint list , GLsizei range ) ; - * </pre> - */ - public void glDeleteLists ( - int list, - int range - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLuint glGenLists ( GLsizei range ) ; - * </pre> - */ - public int glGenLists ( - int range - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNewList ( GLuint list , GLenum mode ) ; - * </pre> - */ - public void glNewList ( - int list, - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEndList ( void ) ; - * </pre> - */ - public void glEndList ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCallList ( GLuint list ) ; - * </pre> - */ - public void glCallList ( - int list - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ; - * </pre> - */ - public void glCallLists ( - int n, - int type, - byte[] lists - ) ; - public void glCallLists ( - int n, - int type, - short[] lists - ) ; - public void glCallLists ( - int n, - int type, - int[] lists - ) ; - public void glCallLists ( - int n, - int type, - float[] lists - ) ; - public void glCallLists ( - int n, - int type, - double[] lists - ) ; - public void glCallLists ( - int n, - int type, - boolean[] lists - ) ; - public void glCallLists ( - int n, - int type, - long[] lists - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glListBase ( GLuint base ) ; - * </pre> - */ - public void glListBase ( - int base - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBegin ( GLenum mode ) ; - * </pre> - */ - public void glBegin ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEnd ( void ) ; - * </pre> - */ - public void glEnd ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2d ( GLdouble x , GLdouble y ) ; - * </pre> - */ - public void glVertex2d ( - double x, - double y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2f ( GLfloat x , GLfloat y ) ; - * </pre> - */ - public void glVertex2f ( - float x, - float y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2i ( GLint x , GLint y ) ; - * </pre> - */ - public void glVertex2i ( - int x, - int y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2s ( GLshort x , GLshort y ) ; - * </pre> - */ - public void glVertex2s ( - short x, - short y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public void glVertex3d ( - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public void glVertex3f ( - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3i ( GLint x , GLint y , GLint z ) ; - * </pre> - */ - public void glVertex3i ( - int x, - int y, - int z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ; - * </pre> - */ - public void glVertex3s ( - short x, - short y, - short z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; - * </pre> - */ - public void glVertex4d ( - double x, - double y, - double z, - double w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; - * </pre> - */ - public void glVertex4f ( - float x, - float y, - float z, - float w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ; - * </pre> - */ - public void glVertex4i ( - int x, - int y, - int z, - int w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; - * </pre> - */ - public void glVertex4s ( - short x, - short y, - short z, - short w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2dv ( const GLdouble * v ) ; - * </pre> - */ - public void glVertex2dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2fv ( const GLfloat * v ) ; - * </pre> - */ - public void glVertex2fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2iv ( const GLint * v ) ; - * </pre> - */ - public void glVertex2iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2sv ( const GLshort * v ) ; - * </pre> - */ - public void glVertex2sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3dv ( const GLdouble * v ) ; - * </pre> - */ - public void glVertex3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3fv ( const GLfloat * v ) ; - * </pre> - */ - public void glVertex3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3iv ( const GLint * v ) ; - * </pre> - */ - public void glVertex3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3sv ( const GLshort * v ) ; - * </pre> - */ - public void glVertex3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4dv ( const GLdouble * v ) ; - * </pre> - */ - public void glVertex4dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4fv ( const GLfloat * v ) ; - * </pre> - */ - public void glVertex4fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4iv ( const GLint * v ) ; - * </pre> - */ - public void glVertex4iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4sv ( const GLshort * v ) ; - * </pre> - */ - public void glVertex4sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ; - * </pre> - */ - public void glNormal3b ( - byte nx, - byte ny, - byte nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ; - * </pre> - */ - public void glNormal3d ( - double nx, - double ny, - double nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ; - * </pre> - */ - public void glNormal3f ( - float nx, - float ny, - float nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ; - * </pre> - */ - public void glNormal3i ( - int nx, - int ny, - int nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ; - * </pre> - */ - public void glNormal3s ( - short nx, - short ny, - short nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3bv ( const GLbyte * v ) ; - * </pre> - */ - public void glNormal3bv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3dv ( const GLdouble * v ) ; - * </pre> - */ - public void glNormal3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3fv ( const GLfloat * v ) ; - * </pre> - */ - public void glNormal3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3iv ( const GLint * v ) ; - * </pre> - */ - public void glNormal3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3sv ( const GLshort * v ) ; - * </pre> - */ - public void glNormal3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexd ( GLdouble c ) ; - * </pre> - */ - public void glIndexd ( - double c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexf ( GLfloat c ) ; - * </pre> - */ - public void glIndexf ( - float c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexi ( GLint c ) ; - * </pre> - */ - public void glIndexi ( - int c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexs ( GLshort c ) ; - * </pre> - */ - public void glIndexs ( - short c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexub ( GLubyte c ) ; - * </pre> - */ - public void glIndexub ( - byte c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexdv ( const GLdouble * c ) ; - * </pre> - */ - public void glIndexdv ( - double[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexfv ( const GLfloat * c ) ; - * </pre> - */ - public void glIndexfv ( - float[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexiv ( const GLint * c ) ; - * </pre> - */ - public void glIndexiv ( - int[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexsv ( const GLshort * c ) ; - * </pre> - */ - public void glIndexsv ( - short[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexubv ( const GLubyte * c ) ; - * </pre> - */ - public void glIndexubv ( - byte[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ; - * </pre> - */ - public void glColor3b ( - byte red, - byte green, - byte blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ; - * </pre> - */ - public void glColor3d ( - double red, - double green, - double blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ; - * </pre> - */ - public void glColor3f ( - float red, - float green, - float blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3i ( GLint red , GLint green , GLint blue ) ; - * </pre> - */ - public void glColor3i ( - int red, - int green, - int blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ; - * </pre> - */ - public void glColor3s ( - short red, - short green, - short blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ; - * </pre> - */ - public void glColor3ub ( - byte red, - byte green, - byte blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ; - * </pre> - */ - public void glColor3ui ( - int red, - int green, - int blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ; - * </pre> - */ - public void glColor3us ( - short red, - short green, - short blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ; - * </pre> - */ - public void glColor4b ( - byte red, - byte green, - byte blue, - byte alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ; - * </pre> - */ - public void glColor4d ( - double red, - double green, - double blue, - double alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; - * </pre> - */ - public void glColor4f ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ; - * </pre> - */ - public void glColor4i ( - int red, - int green, - int blue, - int alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ; - * </pre> - */ - public void glColor4s ( - short red, - short green, - short blue, - short alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ; - * </pre> - */ - public void glColor4ub ( - byte red, - byte green, - byte blue, - byte alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ; - * </pre> - */ - public void glColor4ui ( - int red, - int green, - int blue, - int alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ; - * </pre> - */ - public void glColor4us ( - short red, - short green, - short blue, - short alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3bv ( const GLbyte * v ) ; - * </pre> - */ - public void glColor3bv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3dv ( const GLdouble * v ) ; - * </pre> - */ - public void glColor3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3fv ( const GLfloat * v ) ; - * </pre> - */ - public void glColor3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3iv ( const GLint * v ) ; - * </pre> - */ - public void glColor3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3sv ( const GLshort * v ) ; - * </pre> - */ - public void glColor3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3ubv ( const GLubyte * v ) ; - * </pre> - */ - public void glColor3ubv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3uiv ( const GLuint * v ) ; - * </pre> - */ - public void glColor3uiv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3usv ( const GLushort * v ) ; - * </pre> - */ - public void glColor3usv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4bv ( const GLbyte * v ) ; - * </pre> - */ - public void glColor4bv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4dv ( const GLdouble * v ) ; - * </pre> - */ - public void glColor4dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4fv ( const GLfloat * v ) ; - * </pre> - */ - public void glColor4fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4iv ( const GLint * v ) ; - * </pre> - */ - public void glColor4iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4sv ( const GLshort * v ) ; - * </pre> - */ - public void glColor4sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4ubv ( const GLubyte * v ) ; - * </pre> - */ - public void glColor4ubv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4uiv ( const GLuint * v ) ; - * </pre> - */ - public void glColor4uiv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4usv ( const GLushort * v ) ; - * </pre> - */ - public void glColor4usv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1d ( GLdouble s ) ; - * </pre> - */ - public void glTexCoord1d ( - double s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1f ( GLfloat s ) ; - * </pre> - */ - public void glTexCoord1f ( - float s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1i ( GLint s ) ; - * </pre> - */ - public void glTexCoord1i ( - int s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1s ( GLshort s ) ; - * </pre> - */ - public void glTexCoord1s ( - short s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2d ( GLdouble s , GLdouble t ) ; - * </pre> - */ - public void glTexCoord2d ( - double s, - double t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2f ( GLfloat s , GLfloat t ) ; - * </pre> - */ - public void glTexCoord2f ( - float s, - float t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2i ( GLint s , GLint t ) ; - * </pre> - */ - public void glTexCoord2i ( - int s, - int t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2s ( GLshort s , GLshort t ) ; - * </pre> - */ - public void glTexCoord2s ( - short s, - short t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ; - * </pre> - */ - public void glTexCoord3d ( - double s, - double t, - double r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ; - * </pre> - */ - public void glTexCoord3f ( - float s, - float t, - float r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ; - * </pre> - */ - public void glTexCoord3i ( - int s, - int t, - int r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ; - * </pre> - */ - public void glTexCoord3s ( - short s, - short t, - short r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; - * </pre> - */ - public void glTexCoord4d ( - double s, - double t, - double r, - double q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; - * </pre> - */ - public void glTexCoord4f ( - float s, - float t, - float r, - float q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ; - * </pre> - */ - public void glTexCoord4i ( - int s, - int t, - int r, - int q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ; - * </pre> - */ - public void glTexCoord4s ( - short s, - short t, - short r, - short q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1dv ( const GLdouble * v ) ; - * </pre> - */ - public void glTexCoord1dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1fv ( const GLfloat * v ) ; - * </pre> - */ - public void glTexCoord1fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1iv ( const GLint * v ) ; - * </pre> - */ - public void glTexCoord1iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1sv ( const GLshort * v ) ; - * </pre> - */ - public void glTexCoord1sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2dv ( const GLdouble * v ) ; - * </pre> - */ - public void glTexCoord2dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2fv ( const GLfloat * v ) ; - * </pre> - */ - public void glTexCoord2fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2iv ( const GLint * v ) ; - * </pre> - */ - public void glTexCoord2iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2sv ( const GLshort * v ) ; - * </pre> - */ - public void glTexCoord2sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3dv ( const GLdouble * v ) ; - * </pre> - */ - public void glTexCoord3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3fv ( const GLfloat * v ) ; - * </pre> - */ - public void glTexCoord3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3iv ( const GLint * v ) ; - * </pre> - */ - public void glTexCoord3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3sv ( const GLshort * v ) ; - * </pre> - */ - public void glTexCoord3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4dv ( const GLdouble * v ) ; - * </pre> - */ - public void glTexCoord4dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4fv ( const GLfloat * v ) ; - * </pre> - */ - public void glTexCoord4fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4iv ( const GLint * v ) ; - * </pre> - */ - public void glTexCoord4iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4sv ( const GLshort * v ) ; - * </pre> - */ - public void glTexCoord4sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2d ( GLdouble x , GLdouble y ) ; - * </pre> - */ - public void glRasterPos2d ( - double x, - double y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2f ( GLfloat x , GLfloat y ) ; - * </pre> - */ - public void glRasterPos2f ( - float x, - float y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2i ( GLint x , GLint y ) ; - * </pre> - */ - public void glRasterPos2i ( - int x, - int y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2s ( GLshort x , GLshort y ) ; - * </pre> - */ - public void glRasterPos2s ( - short x, - short y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public void glRasterPos3d ( - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public void glRasterPos3f ( - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ; - * </pre> - */ - public void glRasterPos3i ( - int x, - int y, - int z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ; - * </pre> - */ - public void glRasterPos3s ( - short x, - short y, - short z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; - * </pre> - */ - public void glRasterPos4d ( - double x, - double y, - double z, - double w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; - * </pre> - */ - public void glRasterPos4f ( - float x, - float y, - float z, - float w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ; - * </pre> - */ - public void glRasterPos4i ( - int x, - int y, - int z, - int w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; - * </pre> - */ - public void glRasterPos4s ( - short x, - short y, - short z, - short w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2dv ( const GLdouble * v ) ; - * </pre> - */ - public void glRasterPos2dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2fv ( const GLfloat * v ) ; - * </pre> - */ - public void glRasterPos2fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2iv ( const GLint * v ) ; - * </pre> - */ - public void glRasterPos2iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2sv ( const GLshort * v ) ; - * </pre> - */ - public void glRasterPos2sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3dv ( const GLdouble * v ) ; - * </pre> - */ - public void glRasterPos3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3fv ( const GLfloat * v ) ; - * </pre> - */ - public void glRasterPos3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3iv ( const GLint * v ) ; - * </pre> - */ - public void glRasterPos3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3sv ( const GLshort * v ) ; - * </pre> - */ - public void glRasterPos3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4dv ( const GLdouble * v ) ; - * </pre> - */ - public void glRasterPos4dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4fv ( const GLfloat * v ) ; - * </pre> - */ - public void glRasterPos4fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4iv ( const GLint * v ) ; - * </pre> - */ - public void glRasterPos4iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4sv ( const GLshort * v ) ; - * </pre> - */ - public void glRasterPos4sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ; - * </pre> - */ - public void glRectd ( - double x1, - double y1, - double x2, - double y2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ; - * </pre> - */ - public void glRectf ( - float x1, - float y1, - float x2, - float y2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ; - * </pre> - */ - public void glRecti ( - int x1, - int y1, - int x2, - int y2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ; - * </pre> - */ - public void glRects ( - short x1, - short y1, - short x2, - short y2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ; - * </pre> - */ - public void glRectdv ( - double[] v1, - double[] v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ; - * </pre> - */ - public void glRectfv ( - float[] v1, - float[] v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ; - * </pre> - */ - public void glRectiv ( - int[] v1, - int[] v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ; - * </pre> - */ - public void glRectsv ( - short[] v1, - short[] v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public void glVertexPointer ( - int size, - int type, - int stride, - byte[] ptr - ) ; - public void glVertexPointer ( - int size, - int type, - int stride, - short[] ptr - ) ; - public void glVertexPointer ( - int size, - int type, - int stride, - int[] ptr - ) ; - public void glVertexPointer ( - int size, - int type, - int stride, - float[] ptr - ) ; - public void glVertexPointer ( - int size, - int type, - int stride, - double[] ptr - ) ; - public void glVertexPointer ( - int size, - int type, - int stride, - boolean[] ptr - ) ; - public void glVertexPointer ( - int size, - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public void glNormalPointer ( - int type, - int stride, - byte[] ptr - ) ; - public void glNormalPointer ( - int type, - int stride, - short[] ptr - ) ; - public void glNormalPointer ( - int type, - int stride, - int[] ptr - ) ; - public void glNormalPointer ( - int type, - int stride, - float[] ptr - ) ; - public void glNormalPointer ( - int type, - int stride, - double[] ptr - ) ; - public void glNormalPointer ( - int type, - int stride, - boolean[] ptr - ) ; - public void glNormalPointer ( - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public void glColorPointer ( - int size, - int type, - int stride, - byte[] ptr - ) ; - public void glColorPointer ( - int size, - int type, - int stride, - short[] ptr - ) ; - public void glColorPointer ( - int size, - int type, - int stride, - int[] ptr - ) ; - public void glColorPointer ( - int size, - int type, - int stride, - float[] ptr - ) ; - public void glColorPointer ( - int size, - int type, - int stride, - double[] ptr - ) ; - public void glColorPointer ( - int size, - int type, - int stride, - boolean[] ptr - ) ; - public void glColorPointer ( - int size, - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public void glIndexPointer ( - int type, - int stride, - byte[] ptr - ) ; - public void glIndexPointer ( - int type, - int stride, - short[] ptr - ) ; - public void glIndexPointer ( - int type, - int stride, - int[] ptr - ) ; - public void glIndexPointer ( - int type, - int stride, - float[] ptr - ) ; - public void glIndexPointer ( - int type, - int stride, - double[] ptr - ) ; - public void glIndexPointer ( - int type, - int stride, - boolean[] ptr - ) ; - public void glIndexPointer ( - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public void glTexCoordPointer ( - int size, - int type, - int stride, - byte[] ptr - ) ; - public void glTexCoordPointer ( - int size, - int type, - int stride, - short[] ptr - ) ; - public void glTexCoordPointer ( - int size, - int type, - int stride, - int[] ptr - ) ; - public void glTexCoordPointer ( - int size, - int type, - int stride, - float[] ptr - ) ; - public void glTexCoordPointer ( - int size, - int type, - int stride, - double[] ptr - ) ; - public void glTexCoordPointer ( - int size, - int type, - int stride, - boolean[] ptr - ) ; - public void glTexCoordPointer ( - int size, - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public void glEdgeFlagPointer ( - int stride, - byte[] ptr - ) ; - public void glEdgeFlagPointer ( - int stride, - short[] ptr - ) ; - public void glEdgeFlagPointer ( - int stride, - int[] ptr - ) ; - public void glEdgeFlagPointer ( - int stride, - float[] ptr - ) ; - public void glEdgeFlagPointer ( - int stride, - double[] ptr - ) ; - public void glEdgeFlagPointer ( - int stride, - boolean[] ptr - ) ; - public void glEdgeFlagPointer ( - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPointerv ( GLenum pname , void * * params ) ; - * </pre> - */ - public void glGetPointerv ( - int pname, - byte[][] params - ) ; - public void glGetPointerv ( - int pname, - short[][] params - ) ; - public void glGetPointerv ( - int pname, - int[][] params - ) ; - public void glGetPointerv ( - int pname, - float[][] params - ) ; - public void glGetPointerv ( - int pname, - double[][] params - ) ; - public void glGetPointerv ( - int pname, - boolean[][] params - ) ; - public void glGetPointerv ( - int pname, - long[][] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glArrayElement ( GLint i ) ; - * </pre> - */ - public void glArrayElement ( - int i - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ; - * </pre> - */ - public void glDrawArrays ( - int mode, - int first, - int count - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ; - * </pre> - */ - public void glDrawElements ( - int mode, - int count, - int type, - byte[] indices - ) ; - public void glDrawElements ( - int mode, - int count, - int type, - short[] indices - ) ; - public void glDrawElements ( - int mode, - int count, - int type, - int[] indices - ) ; - public void glDrawElements ( - int mode, - int count, - int type, - float[] indices - ) ; - public void glDrawElements ( - int mode, - int count, - int type, - double[] indices - ) ; - public void glDrawElements ( - int mode, - int count, - int type, - boolean[] indices - ) ; - public void glDrawElements ( - int mode, - int count, - int type, - long[] indices - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ; - * </pre> - */ - public void glInterleavedArrays ( - int format, - int stride, - byte[] pointer - ) ; - public void glInterleavedArrays ( - int format, - int stride, - short[] pointer - ) ; - public void glInterleavedArrays ( - int format, - int stride, - int[] pointer - ) ; - public void glInterleavedArrays ( - int format, - int stride, - float[] pointer - ) ; - public void glInterleavedArrays ( - int format, - int stride, - double[] pointer - ) ; - public void glInterleavedArrays ( - int format, - int stride, - boolean[] pointer - ) ; - public void glInterleavedArrays ( - int format, - int stride, - long[] pointer - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glShadeModel ( GLenum mode ) ; - * </pre> - */ - public void glShadeModel ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ; - * </pre> - */ - public void glLightf ( - int light, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLighti ( GLenum light , GLenum pname , GLint param ) ; - * </pre> - */ - public void glLighti ( - int light, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public void glLightfv ( - int light, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ; - * </pre> - */ - public void glLightiv ( - int light, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetLightfv ( - int light, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetLightiv ( - int light, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightModelf ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public void glLightModelf ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightModeli ( GLenum pname , GLint param ) ; - * </pre> - */ - public void glLightModeli ( - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public void glLightModelfv ( - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightModeliv ( GLenum pname , const GLint * params ) ; - * </pre> - */ - public void glLightModeliv ( - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ; - * </pre> - */ - public void glMaterialf ( - int face, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ; - * </pre> - */ - public void glMateriali ( - int face, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public void glMaterialfv ( - int face, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ; - * </pre> - */ - public void glMaterialiv ( - int face, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetMaterialfv ( - int face, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetMaterialiv ( - int face, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorMaterial ( GLenum face , GLenum mode ) ; - * </pre> - */ - public void glColorMaterial ( - int face, - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ; - * </pre> - */ - public void glPixelZoom ( - float xfactor, - float yfactor - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelStoref ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public void glPixelStoref ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelStorei ( GLenum pname , GLint param ) ; - * </pre> - */ - public void glPixelStorei ( - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelTransferf ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public void glPixelTransferf ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelTransferi ( GLenum pname , GLint param ) ; - * </pre> - */ - public void glPixelTransferi ( - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ; - * </pre> - */ - public void glPixelMapfv ( - int map, - int mapsize, - float[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ; - * </pre> - */ - public void glPixelMapuiv ( - int map, - int mapsize, - int[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ; - * </pre> - */ - public void glPixelMapusv ( - int map, - int mapsize, - short[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ; - * </pre> - */ - public void glGetPixelMapfv ( - int map, - float[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ; - * </pre> - */ - public void glGetPixelMapuiv ( - int map, - int[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ; - * </pre> - */ - public void glGetPixelMapusv ( - int map, - short[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ; - * </pre> - */ - public void glBitmap ( - int width, - int height, - float xorig, - float yorig, - float xmove, - float ymove, - byte[] bitmap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ; - * </pre> - */ - public void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - byte[] pixels - ) ; - public void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - short[] pixels - ) ; - public void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - int[] pixels - ) ; - public void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - float[] pixels - ) ; - public void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - double[] pixels - ) ; - public void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - boolean[] pixels - ) ; - public void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public void glDrawPixels ( - int width, - int height, - int format, - int type, - byte[] pixels - ) ; - public void glDrawPixels ( - int width, - int height, - int format, - int type, - short[] pixels - ) ; - public void glDrawPixels ( - int width, - int height, - int format, - int type, - int[] pixels - ) ; - public void glDrawPixels ( - int width, - int height, - int format, - int type, - float[] pixels - ) ; - public void glDrawPixels ( - int width, - int height, - int format, - int type, - double[] pixels - ) ; - public void glDrawPixels ( - int width, - int height, - int format, - int type, - boolean[] pixels - ) ; - public void glDrawPixels ( - int width, - int height, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ; - * </pre> - */ - public void glCopyPixels ( - int x, - int y, - int width, - int height, - int type - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ; - * </pre> - */ - public void glStencilFunc ( - int func, - int ref, - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glStencilMask ( GLuint mask ) ; - * </pre> - */ - public void glStencilMask ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ; - * </pre> - */ - public void glStencilOp ( - int fail, - int zfail, - int zpass - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClearStencil ( GLint s ) ; - * </pre> - */ - public void glClearStencil ( - int s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ; - * </pre> - */ - public void glTexGend ( - int coord, - int pname, - double param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ; - * </pre> - */ - public void glTexGenf ( - int coord, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ; - * </pre> - */ - public void glTexGeni ( - int coord, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ; - * </pre> - */ - public void glTexGendv ( - int coord, - int pname, - double[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public void glTexGenfv ( - int coord, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ; - * </pre> - */ - public void glTexGeniv ( - int coord, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ; - * </pre> - */ - public void glGetTexGendv ( - int coord, - int pname, - double[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetTexGenfv ( - int coord, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetTexGeniv ( - int coord, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ; - * </pre> - */ - public void glTexEnvf ( - int target, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ; - * </pre> - */ - public void glTexEnvi ( - int target, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public void glTexEnvfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ - public void glTexEnviv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetTexEnvfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetTexEnviv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ; - * </pre> - */ - public void glTexParameterf ( - int target, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ; - * </pre> - */ - public void glTexParameteri ( - int target, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public void glTexParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ - public void glTexParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetTexParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetTexParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetTexLevelParameterfv ( - int target, - int level, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetTexLevelParameteriv ( - int target, - int level, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - byte[] pixels - ) ; - public void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - short[] pixels - ) ; - public void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - int[] pixels - ) ; - public void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - float[] pixels - ) ; - public void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - double[] pixels - ) ; - public void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - boolean[] pixels - ) ; - public void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - byte[] pixels - ) ; - public void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - short[] pixels - ) ; - public void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - int[] pixels - ) ; - public void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - float[] pixels - ) ; - public void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - double[] pixels - ) ; - public void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - boolean[] pixels - ) ; - public void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ; - * </pre> - */ - public void glGetTexImage ( - int target, - int level, - int format, - int type, - byte[] pixels - ) ; - public void glGetTexImage ( - int target, - int level, - int format, - int type, - short[] pixels - ) ; - public void glGetTexImage ( - int target, - int level, - int format, - int type, - int[] pixels - ) ; - public void glGetTexImage ( - int target, - int level, - int format, - int type, - float[] pixels - ) ; - public void glGetTexImage ( - int target, - int level, - int format, - int type, - double[] pixels - ) ; - public void glGetTexImage ( - int target, - int level, - int format, - int type, - boolean[] pixels - ) ; - public void glGetTexImage ( - int target, - int level, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGenTextures ( GLsizei n , GLuint * textures ) ; - * </pre> - */ - public void glGenTextures ( - int n, - int[] textures - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ; - * </pre> - */ - public void glDeleteTextures ( - int n, - int[] textures - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBindTexture ( GLenum target , GLuint texture ) ; - * </pre> - */ - public void glBindTexture ( - int target, - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; - * </pre> - */ - public void glPrioritizeTextures ( - int n, - int[] textures, - float[] priorities - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; - * </pre> - */ - public boolean glAreTexturesResident ( - int n, - int[] textures, - boolean[] residences - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glIsTexture ( GLuint texture ) ; - * </pre> - */ - public boolean glIsTexture ( - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - byte[] pixels - ) ; - public void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - short[] pixels - ) ; - public void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - int[] pixels - ) ; - public void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - float[] pixels - ) ; - public void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - double[] pixels - ) ; - public void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - boolean[] pixels - ) ; - public void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - byte[] pixels - ) ; - public void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - short[] pixels - ) ; - public void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - int[] pixels - ) ; - public void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - float[] pixels - ) ; - public void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - double[] pixels - ) ; - public void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - boolean[] pixels - ) ; - public void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ; - * </pre> - */ - public void glCopyTexImage1D ( - int target, - int level, - int internalformat, - int x, - int y, - int width, - int border - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ; - * </pre> - */ - public void glCopyTexImage2D ( - int target, - int level, - int internalformat, - int x, - int y, - int width, - int height, - int border - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ - public void glCopyTexSubImage1D ( - int target, - int level, - int xoffset, - int x, - int y, - int width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public void glCopyTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ; - * </pre> - */ - public void glMap1d ( - int target, - double u1, - double u2, - int stride, - int order, - double[] points - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ; - * </pre> - */ - public void glMap1f ( - int target, - float u1, - float u2, - int stride, - int order, - float[] points - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ; - * </pre> - */ - public void glMap2d ( - int target, - double u1, - double u2, - int ustride, - int uorder, - double v1, - double v2, - int vstride, - int vorder, - double[] points - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ; - * </pre> - */ - public void glMap2f ( - int target, - float u1, - float u2, - int ustride, - int uorder, - float v1, - float v2, - int vstride, - int vorder, - float[] points - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ; - * </pre> - */ - public void glGetMapdv ( - int target, - int query, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ; - * </pre> - */ - public void glGetMapfv ( - int target, - int query, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ; - * </pre> - */ - public void glGetMapiv ( - int target, - int query, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord1d ( GLdouble u ) ; - * </pre> - */ - public void glEvalCoord1d ( - double u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord1f ( GLfloat u ) ; - * </pre> - */ - public void glEvalCoord1f ( - float u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord1dv ( const GLdouble * u ) ; - * </pre> - */ - public void glEvalCoord1dv ( - double[] u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord1fv ( const GLfloat * u ) ; - * </pre> - */ - public void glEvalCoord1fv ( - float[] u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ; - * </pre> - */ - public void glEvalCoord2d ( - double u, - double v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ; - * </pre> - */ - public void glEvalCoord2f ( - float u, - float v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord2dv ( const GLdouble * u ) ; - * </pre> - */ - public void glEvalCoord2dv ( - double[] u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord2fv ( const GLfloat * u ) ; - * </pre> - */ - public void glEvalCoord2fv ( - float[] u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ; - * </pre> - */ - public void glMapGrid1d ( - int un, - double u1, - double u2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ; - * </pre> - */ - public void glMapGrid1f ( - int un, - float u1, - float u2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ; - * </pre> - */ - public void glMapGrid2d ( - int un, - double u1, - double u2, - int vn, - double v1, - double v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ; - * </pre> - */ - public void glMapGrid2f ( - int un, - float u1, - float u2, - int vn, - float v1, - float v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalPoint1 ( GLint i ) ; - * </pre> - */ - public void glEvalPoint1 ( - int i - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalPoint2 ( GLint i , GLint j ) ; - * </pre> - */ - public void glEvalPoint2 ( - int i, - int j - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ; - * </pre> - */ - public void glEvalMesh1 ( - int mode, - int i1, - int i2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ; - * </pre> - */ - public void glEvalMesh2 ( - int mode, - int i1, - int i2, - int j1, - int j2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFogf ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public void glFogf ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFogi ( GLenum pname , GLint param ) ; - * </pre> - */ - public void glFogi ( - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFogfv ( GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public void glFogfv ( - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFogiv ( GLenum pname , const GLint * params ) ; - * </pre> - */ - public void glFogiv ( - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ; - * </pre> - */ - public void glFeedbackBuffer ( - int size, - int type, - float[] buffer - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPassThrough ( GLfloat token ) ; - * </pre> - */ - public void glPassThrough ( - float token - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ; - * </pre> - */ - public void glSelectBuffer ( - int size, - int[] buffer - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glInitNames ( void ) ; - * </pre> - */ - public void glInitNames ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLoadName ( GLuint name ) ; - * </pre> - */ - public void glLoadName ( - int name - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPushName ( GLuint name ) ; - * </pre> - */ - public void glPushName ( - int name - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPopName ( void ) ; - * </pre> - */ - public void glPopName ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ; - * </pre> - */ - public void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - byte[] indices - ) ; - public void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - short[] indices - ) ; - public void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - int[] indices - ) ; - public void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - float[] indices - ) ; - public void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - double[] indices - ) ; - public void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - boolean[] indices - ) ; - public void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - long[] indices - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - byte[] pixels - ) ; - public void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - short[] pixels - ) ; - public void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - int[] pixels - ) ; - public void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - float[] pixels - ) ; - public void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - double[] pixels - ) ; - public void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - boolean[] pixels - ) ; - public void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - byte[] pixels - ) ; - public void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - short[] pixels - ) ; - public void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - int[] pixels - ) ; - public void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - float[] pixels - ) ; - public void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - double[] pixels - ) ; - public void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - boolean[] pixels - ) ; - public void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public void glCopyTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; - * </pre> - */ - public void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - byte[] table - ) ; - public void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - short[] table - ) ; - public void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - int[] table - ) ; - public void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - float[] table - ) ; - public void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - double[] table - ) ; - public void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - boolean[] table - ) ; - public void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - long[] table - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; - * </pre> - */ - public void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - byte[] data - ) ; - public void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - short[] data - ) ; - public void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - int[] data - ) ; - public void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - float[] data - ) ; - public void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - double[] data - ) ; - public void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - boolean[] data - ) ; - public void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - long[] data - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ - public void glColorTableParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public void glColorTableParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ - public void glCopyColorSubTable ( - int target, - int start, - int x, - int y, - int width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ - public void glCopyColorTable ( - int target, - int internalformat, - int x, - int y, - int width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; - * </pre> - */ - public void glGetColorTable ( - int target, - int format, - int type, - byte[] table - ) ; - public void glGetColorTable ( - int target, - int format, - int type, - short[] table - ) ; - public void glGetColorTable ( - int target, - int format, - int type, - int[] table - ) ; - public void glGetColorTable ( - int target, - int format, - int type, - float[] table - ) ; - public void glGetColorTable ( - int target, - int format, - int type, - double[] table - ) ; - public void glGetColorTable ( - int target, - int format, - int type, - boolean[] table - ) ; - public void glGetColorTable ( - int target, - int format, - int type, - long[] table - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetColorTableParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetColorTableParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendEquation ( GLenum mode ) ; - * </pre> - */ - public void glBlendEquation ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; - * </pre> - */ - public void glBlendColor ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ; - * </pre> - */ - public void glHistogram ( - int target, - int width, - int internalformat, - boolean sink - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glResetHistogram ( GLenum target ) ; - * </pre> - */ - public void glResetHistogram ( - int target - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ; - * </pre> - */ - public void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - byte[] values - ) ; - public void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - short[] values - ) ; - public void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - int[] values - ) ; - public void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - float[] values - ) ; - public void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - double[] values - ) ; - public void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - boolean[] values - ) ; - public void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - long[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetHistogramParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetHistogramParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ; - * </pre> - */ - public void glMinmax ( - int target, - int internalformat, - boolean sink - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glResetMinmax ( GLenum target ) ; - * </pre> - */ - public void glResetMinmax ( - int target - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ; - * </pre> - */ - public void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - byte[] values - ) ; - public void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - short[] values - ) ; - public void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - int[] values - ) ; - public void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - float[] values - ) ; - public void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - double[] values - ) ; - public void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - boolean[] values - ) ; - public void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - long[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetMinmaxParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetMinmaxParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ; - * </pre> - */ - public void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - byte[] image - ) ; - public void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - short[] image - ) ; - public void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - int[] image - ) ; - public void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - float[] image - ) ; - public void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - double[] image - ) ; - public void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - boolean[] image - ) ; - public void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - long[] image - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ; - * </pre> - */ - public void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - byte[] image - ) ; - public void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - short[] image - ) ; - public void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - int[] image - ) ; - public void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - float[] image - ) ; - public void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - double[] image - ) ; - public void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - boolean[] image - ) ; - public void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - long[] image - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ; - * </pre> - */ - public void glConvolutionParameterf ( - int target, - int pname, - float params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public void glConvolutionParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ; - * </pre> - */ - public void glConvolutionParameteri ( - int target, - int pname, - int params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ - public void glConvolutionParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ - public void glCopyConvolutionFilter1D ( - int target, - int internalformat, - int x, - int y, - int width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public void glCopyConvolutionFilter2D ( - int target, - int internalformat, - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ; - * </pre> - */ - public void glGetConvolutionFilter ( - int target, - int format, - int type, - byte[] image - ) ; - public void glGetConvolutionFilter ( - int target, - int format, - int type, - short[] image - ) ; - public void glGetConvolutionFilter ( - int target, - int format, - int type, - int[] image - ) ; - public void glGetConvolutionFilter ( - int target, - int format, - int type, - float[] image - ) ; - public void glGetConvolutionFilter ( - int target, - int format, - int type, - double[] image - ) ; - public void glGetConvolutionFilter ( - int target, - int format, - int type, - boolean[] image - ) ; - public void glGetConvolutionFilter ( - int target, - int format, - int type, - long[] image - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetConvolutionParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetConvolutionParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ; - * </pre> - */ - public void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - byte[] row, - byte[] column - ) ; - public void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - short[] row, - short[] column - ) ; - public void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - int[] row, - int[] column - ) ; - public void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - float[] row, - float[] column - ) ; - public void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - double[] row, - double[] column - ) ; - public void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - boolean[] row, - boolean[] column - ) ; - public void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - long[] row, - long[] column - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ; - * </pre> - */ - public void glGetSeparableFilter ( - int target, - int format, - int type, - byte[] row, - byte[] column, - byte[] span - ) ; - public void glGetSeparableFilter ( - int target, - int format, - int type, - short[] row, - short[] column, - short[] span - ) ; - public void glGetSeparableFilter ( - int target, - int format, - int type, - int[] row, - int[] column, - int[] span - ) ; - public void glGetSeparableFilter ( - int target, - int format, - int type, - float[] row, - float[] column, - float[] span - ) ; - public void glGetSeparableFilter ( - int target, - int format, - int type, - double[] row, - double[] column, - double[] span - ) ; - public void glGetSeparableFilter ( - int target, - int format, - int type, - boolean[] row, - boolean[] column, - boolean[] span - ) ; - public void glGetSeparableFilter ( - int target, - int format, - int type, - long[] row, - long[] column, - long[] span - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; - * </pre> - */ - public void glBlendColorEXT ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ; - * </pre> - */ - public void glPolygonOffsetEXT ( - float factor, - float bias - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - byte[] pixels - ) ; - public void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - short[] pixels - ) ; - public void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - int[] pixels - ) ; - public void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - float[] pixels - ) ; - public void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - double[] pixels - ) ; - public void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - boolean[] pixels - ) ; - public void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - byte[] pixels - ) ; - public void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - short[] pixels - ) ; - public void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - int[] pixels - ) ; - public void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - float[] pixels - ) ; - public void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - double[] pixels - ) ; - public void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - boolean[] pixels - ) ; - public void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public void glCopyTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ; - * </pre> - */ - public void glGenTexturesEXT ( - int n, - int[] textures - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ; - * </pre> - */ - public void glDeleteTexturesEXT ( - int n, - int[] textures - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBindTextureEXT ( GLenum target , GLuint texture ) ; - * </pre> - */ - public void glBindTextureEXT ( - int target, - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; - * </pre> - */ - public void glPrioritizeTexturesEXT ( - int n, - int[] textures, - float[] priorities - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; - * </pre> - */ - public boolean glAreTexturesResidentEXT ( - int n, - int[] textures, - boolean[] residences - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glIsTextureEXT ( GLuint texture ) ; - * </pre> - */ - public boolean glIsTextureEXT ( - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - byte[] ptr - ) ; - public void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - short[] ptr - ) ; - public void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - int[] ptr - ) ; - public void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - float[] ptr - ) ; - public void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - double[] ptr - ) ; - public void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - boolean[] ptr - ) ; - public void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public void glNormalPointerEXT ( - int type, - int stride, - int count, - byte[] ptr - ) ; - public void glNormalPointerEXT ( - int type, - int stride, - int count, - short[] ptr - ) ; - public void glNormalPointerEXT ( - int type, - int stride, - int count, - int[] ptr - ) ; - public void glNormalPointerEXT ( - int type, - int stride, - int count, - float[] ptr - ) ; - public void glNormalPointerEXT ( - int type, - int stride, - int count, - double[] ptr - ) ; - public void glNormalPointerEXT ( - int type, - int stride, - int count, - boolean[] ptr - ) ; - public void glNormalPointerEXT ( - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - byte[] ptr - ) ; - public void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - short[] ptr - ) ; - public void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - int[] ptr - ) ; - public void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - float[] ptr - ) ; - public void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - double[] ptr - ) ; - public void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - boolean[] ptr - ) ; - public void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public void glIndexPointerEXT ( - int type, - int stride, - int count, - byte[] ptr - ) ; - public void glIndexPointerEXT ( - int type, - int stride, - int count, - short[] ptr - ) ; - public void glIndexPointerEXT ( - int type, - int stride, - int count, - int[] ptr - ) ; - public void glIndexPointerEXT ( - int type, - int stride, - int count, - float[] ptr - ) ; - public void glIndexPointerEXT ( - int type, - int stride, - int count, - double[] ptr - ) ; - public void glIndexPointerEXT ( - int type, - int stride, - int count, - boolean[] ptr - ) ; - public void glIndexPointerEXT ( - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - byte[] ptr - ) ; - public void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - short[] ptr - ) ; - public void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - int[] ptr - ) ; - public void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - float[] ptr - ) ; - public void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - double[] ptr - ) ; - public void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - boolean[] ptr - ) ; - public void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ; - * </pre> - */ - public void glEdgeFlagPointerEXT ( - int stride, - int count, - boolean[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPointervEXT ( GLenum pname , void * * params ) ; - * </pre> - */ - public void glGetPointervEXT ( - int pname, - byte[][] params - ) ; - public void glGetPointervEXT ( - int pname, - short[][] params - ) ; - public void glGetPointervEXT ( - int pname, - int[][] params - ) ; - public void glGetPointervEXT ( - int pname, - float[][] params - ) ; - public void glGetPointervEXT ( - int pname, - double[][] params - ) ; - public void glGetPointervEXT ( - int pname, - boolean[][] params - ) ; - public void glGetPointervEXT ( - int pname, - long[][] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glArrayElementEXT ( GLint i ) ; - * </pre> - */ - public void glArrayElementEXT ( - int i - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ; - * </pre> - */ - public void glDrawArraysEXT ( - int mode, - int first, - int count - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendEquationEXT ( GLenum mode ) ; - * </pre> - */ - public void glBlendEquationEXT ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public void glPointParameterfEXT ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public void glPointParameterfvEXT ( - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; - * </pre> - */ - public void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - byte[] table - ) ; - public void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - short[] table - ) ; - public void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - int[] table - ) ; - public void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - float[] table - ) ; - public void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - double[] table - ) ; - public void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - boolean[] table - ) ; - public void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - long[] table - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; - * </pre> - */ - public void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - byte[] data - ) ; - public void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - short[] data - ) ; - public void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - int[] data - ) ; - public void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - float[] data - ) ; - public void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - double[] data - ) ; - public void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - boolean[] data - ) ; - public void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - long[] data - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; - * </pre> - */ - public void glGetColorTableEXT ( - int target, - int format, - int type, - byte[] table - ) ; - public void glGetColorTableEXT ( - int target, - int format, - int type, - short[] table - ) ; - public void glGetColorTableEXT ( - int target, - int format, - int type, - int[] table - ) ; - public void glGetColorTableEXT ( - int target, - int format, - int type, - float[] table - ) ; - public void glGetColorTableEXT ( - int target, - int format, - int type, - double[] table - ) ; - public void glGetColorTableEXT ( - int target, - int format, - int type, - boolean[] table - ) ; - public void glGetColorTableEXT ( - int target, - int format, - int type, - long[] table - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public void glGetColorTableParameterfvEXT ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public void glGetColorTableParameterivEXT ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLockArraysEXT ( GLint first , GLsizei count ) ; - * </pre> - */ - public void glLockArraysEXT ( - int first, - int count - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glUnlockArraysEXT ( void ) ; - * </pre> - */ - public void glUnlockArraysEXT ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glActiveTextureARB ( GLenum texture ) ; - * </pre> - */ - public void glActiveTextureARB ( - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClientActiveTextureARB ( GLenum texture ) ; - * </pre> - */ - public void glClientActiveTextureARB ( - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ; - * </pre> - */ - public void glMultiTexCoord1dARB ( - int target, - double s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ - public void glMultiTexCoord1dvARB ( - int target, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ; - * </pre> - */ - public void glMultiTexCoord1fARB ( - int target, - float s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ - public void glMultiTexCoord1fvARB ( - int target, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ; - * </pre> - */ - public void glMultiTexCoord1iARB ( - int target, - int s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ - public void glMultiTexCoord1ivARB ( - int target, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ; - * </pre> - */ - public void glMultiTexCoord1sARB ( - int target, - short s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ - public void glMultiTexCoord1svARB ( - int target, - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ; - * </pre> - */ - public void glMultiTexCoord2dARB ( - int target, - double s, - double t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ - public void glMultiTexCoord2dvARB ( - int target, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ; - * </pre> - */ - public void glMultiTexCoord2fARB ( - int target, - float s, - float t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ - public void glMultiTexCoord2fvARB ( - int target, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ; - * </pre> - */ - public void glMultiTexCoord2iARB ( - int target, - int s, - int t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ - public void glMultiTexCoord2ivARB ( - int target, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ; - * </pre> - */ - public void glMultiTexCoord2sARB ( - int target, - short s, - short t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ - public void glMultiTexCoord2svARB ( - int target, - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; - * </pre> - */ - public void glMultiTexCoord3dARB ( - int target, - double s, - double t, - double r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ - public void glMultiTexCoord3dvARB ( - int target, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; - * </pre> - */ - public void glMultiTexCoord3fARB ( - int target, - float s, - float t, - float r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ - public void glMultiTexCoord3fvARB ( - int target, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ; - * </pre> - */ - public void glMultiTexCoord3iARB ( - int target, - int s, - int t, - int r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ - public void glMultiTexCoord3ivARB ( - int target, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ; - * </pre> - */ - public void glMultiTexCoord3sARB ( - int target, - short s, - short t, - short r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ - public void glMultiTexCoord3svARB ( - int target, - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; - * </pre> - */ - public void glMultiTexCoord4dARB ( - int target, - double s, - double t, - double r, - double q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ - public void glMultiTexCoord4dvARB ( - int target, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; - * </pre> - */ - public void glMultiTexCoord4fARB ( - int target, - float s, - float t, - float r, - float q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ - public void glMultiTexCoord4fvARB ( - int target, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; - * </pre> - */ - public void glMultiTexCoord4iARB ( - int target, - int s, - int t, - int r, - int q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ - public void glMultiTexCoord4ivARB ( - int target, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; - * </pre> - */ - public void glMultiTexCoord4sARB ( - int target, - short s, - short t, - short r, - short q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ - public void glMultiTexCoord4svARB ( - int target, - short[] v - ) ; - -/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */ - - -} - +/**
+ * C2J Parser Version 1.4 Beta
+ * Jausoft - Sven Goethel Software Development
+ * Reading from file: gl-proto-auto.orig.h . . .
+ * Destination-Class: gl4java_GLFuncJauJNI !
+ */
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearIndex ( GLfloat c ) ;
+ * </pre>
+ */
+ public void glClearIndex (
+ float c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public void glClearColor (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClear ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public void glClear (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexMask ( GLuint mask ) ;
+ * </pre>
+ */
+ public void glIndexMask (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ;
+ * </pre>
+ */
+ public void glColorMask (
+ boolean red,
+ boolean green,
+ boolean blue,
+ boolean alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAlphaFunc ( GLenum func , GLclampf ref ) ;
+ * </pre>
+ */
+ public void glAlphaFunc (
+ int func,
+ float ref
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ;
+ * </pre>
+ */
+ public void glBlendFunc (
+ int sfactor,
+ int dfactor
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLogicOp ( GLenum opcode ) ;
+ * </pre>
+ */
+ public void glLogicOp (
+ int opcode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCullFace ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glCullFace (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFrontFace ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glFrontFace (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointSize ( GLfloat size ) ;
+ * </pre>
+ */
+ public void glPointSize (
+ float size
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLineWidth ( GLfloat width ) ;
+ * </pre>
+ */
+ public void glLineWidth (
+ float width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLineStipple ( GLint factor , GLushort pattern ) ;
+ * </pre>
+ */
+ public void glLineStipple (
+ int factor,
+ short pattern
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonMode ( GLenum face , GLenum mode ) ;
+ * </pre>
+ */
+ public void glPolygonMode (
+ int face,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ;
+ * </pre>
+ */
+ public void glPolygonOffset (
+ float factor,
+ float units
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonStipple ( const GLubyte * mask ) ;
+ * </pre>
+ */
+ public void glPolygonStipple (
+ byte[] mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPolygonStipple ( GLubyte * mask ) ;
+ * </pre>
+ */
+ public void glGetPolygonStipple (
+ byte[] mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlag ( GLboolean flag ) ;
+ * </pre>
+ */
+ public void glEdgeFlag (
+ boolean flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagv ( const GLboolean * flag ) ;
+ * </pre>
+ */
+ public void glEdgeFlagv (
+ boolean[] flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public void glScissor (
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ;
+ * </pre>
+ */
+ public void glClipPlane (
+ int plane,
+ double[] equation
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ;
+ * </pre>
+ */
+ public void glGetClipPlane (
+ int plane,
+ double[] equation
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawBuffer ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glDrawBuffer (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReadBuffer ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glReadBuffer (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnable ( GLenum cap ) ;
+ * </pre>
+ */
+ public void glEnable (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDisable ( GLenum cap ) ;
+ * </pre>
+ */
+ public void glDisable (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsEnabled ( GLenum cap ) ;
+ * </pre>
+ */
+ public boolean glIsEnabled (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnableClientState ( GLenum cap ) ;
+ * </pre>
+ */
+ public void glEnableClientState (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDisableClientState ( GLenum cap ) ;
+ * </pre>
+ */
+ public void glDisableClientState (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ;
+ * </pre>
+ */
+ public void glGetBooleanv (
+ int pname,
+ boolean[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetDoublev ( GLenum pname , GLdouble * params ) ;
+ * </pre>
+ */
+ public void glGetDoublev (
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFloatv ( GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetFloatv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetIntegerv ( GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetIntegerv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushAttrib ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public void glPushAttrib (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopAttrib ( void ) ;
+ * </pre>
+ */
+ public void glPopAttrib (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushClientAttrib ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public void glPushClientAttrib (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopClientAttrib ( void ) ;
+ * </pre>
+ */
+ public void glPopClientAttrib (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glRenderMode ( GLenum mode ) ;
+ * </pre>
+ */
+ public int glRenderMode (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLenum glGetError ( void ) ;
+ * </pre>
+ */
+ public int glGetError (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFinish ( void ) ;
+ * </pre>
+ */
+ public void glFinish (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFlush ( void ) ;
+ * </pre>
+ */
+ public void glFlush (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHint ( GLenum target , GLenum mode ) ;
+ * </pre>
+ */
+ public void glHint (
+ int target,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearDepth ( GLclampd depth ) ;
+ * </pre>
+ */
+ public void glClearDepth (
+ double depth
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthFunc ( GLenum func ) ;
+ * </pre>
+ */
+ public void glDepthFunc (
+ int func
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthMask ( GLboolean flag ) ;
+ * </pre>
+ */
+ public void glDepthMask (
+ boolean flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ;
+ * </pre>
+ */
+ public void glDepthRange (
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
+ * </pre>
+ */
+ public void glClearAccum (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAccum ( GLenum op , GLfloat value ) ;
+ * </pre>
+ */
+ public void glAccum (
+ int op,
+ float value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMatrixMode ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glMatrixMode (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
+ * </pre>
+ */
+ public void glOrtho (
+ double left,
+ double right,
+ double bottom,
+ double top,
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
+ * </pre>
+ */
+ public void glFrustum (
+ double left,
+ double right,
+ double bottom,
+ double top,
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public void glViewport (
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushMatrix ( void ) ;
+ * </pre>
+ */
+ public void glPushMatrix (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopMatrix ( void ) ;
+ * </pre>
+ */
+ public void glPopMatrix (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadIdentity ( void ) ;
+ * </pre>
+ */
+ public void glLoadIdentity (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadMatrixd ( const GLdouble * m ) ;
+ * </pre>
+ */
+ public void glLoadMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadMatrixf ( const GLfloat * m ) ;
+ * </pre>
+ */
+ public void glLoadMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultMatrixd ( const GLdouble * m ) ;
+ * </pre>
+ */
+ public void glMultMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultMatrixf ( const GLfloat * m ) ;
+ * </pre>
+ */
+ public void glMultMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public void glRotated (
+ double angle,
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public void glRotatef (
+ float angle,
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public void glScaled (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public void glScalef (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public void glTranslated (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public void glTranslatef (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsList ( GLuint list ) ;
+ * </pre>
+ */
+ public boolean glIsList (
+ int list
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteLists ( GLuint list , GLsizei range ) ;
+ * </pre>
+ */
+ public void glDeleteLists (
+ int list,
+ int range
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenLists ( GLsizei range ) ;
+ * </pre>
+ */
+ public int glGenLists (
+ int range
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNewList ( GLuint list , GLenum mode ) ;
+ * </pre>
+ */
+ public void glNewList (
+ int list,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEndList ( void ) ;
+ * </pre>
+ */
+ public void glEndList (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCallList ( GLuint list ) ;
+ * </pre>
+ */
+ public void glCallList (
+ int list
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ;
+ * </pre>
+ */
+ public void glCallLists (
+ int n,
+ int type,
+ byte[] lists
+ ) ;
+ public void glCallLists (
+ int n,
+ int type,
+ short[] lists
+ ) ;
+ public void glCallLists (
+ int n,
+ int type,
+ int[] lists
+ ) ;
+ public void glCallLists (
+ int n,
+ int type,
+ float[] lists
+ ) ;
+ public void glCallLists (
+ int n,
+ int type,
+ double[] lists
+ ) ;
+ public void glCallLists (
+ int n,
+ int type,
+ boolean[] lists
+ ) ;
+ public void glCallLists (
+ int n,
+ int type,
+ long[] lists
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListBase ( GLuint base ) ;
+ * </pre>
+ */
+ public void glListBase (
+ int base
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBegin ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glBegin (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnd ( void ) ;
+ * </pre>
+ */
+ public void glEnd (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2d ( GLdouble x , GLdouble y ) ;
+ * </pre>
+ */
+ public void glVertex2d (
+ double x,
+ double y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2f ( GLfloat x , GLfloat y ) ;
+ * </pre>
+ */
+ public void glVertex2f (
+ float x,
+ float y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2i ( GLint x , GLint y ) ;
+ * </pre>
+ */
+ public void glVertex2i (
+ int x,
+ int y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2s ( GLshort x , GLshort y ) ;
+ * </pre>
+ */
+ public void glVertex2s (
+ short x,
+ short y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public void glVertex3d (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public void glVertex3f (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3i ( GLint x , GLint y , GLint z ) ;
+ * </pre>
+ */
+ public void glVertex3i (
+ int x,
+ int y,
+ int z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ;
+ * </pre>
+ */
+ public void glVertex3s (
+ short x,
+ short y,
+ short z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
+ * </pre>
+ */
+ public void glVertex4d (
+ double x,
+ double y,
+ double z,
+ double w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
+ * </pre>
+ */
+ public void glVertex4f (
+ float x,
+ float y,
+ float z,
+ float w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ;
+ * </pre>
+ */
+ public void glVertex4i (
+ int x,
+ int y,
+ int z,
+ int w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
+ * </pre>
+ */
+ public void glVertex4s (
+ short x,
+ short y,
+ short z,
+ short w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glVertex2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glVertex2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glVertex2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glVertex2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glVertex3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glVertex3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glVertex3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glVertex3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glVertex4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glVertex4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glVertex4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glVertex4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ;
+ * </pre>
+ */
+ public void glNormal3b (
+ byte nx,
+ byte ny,
+ byte nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ;
+ * </pre>
+ */
+ public void glNormal3d (
+ double nx,
+ double ny,
+ double nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ;
+ * </pre>
+ */
+ public void glNormal3f (
+ float nx,
+ float ny,
+ float nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ;
+ * </pre>
+ */
+ public void glNormal3i (
+ int nx,
+ int ny,
+ int nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ;
+ * </pre>
+ */
+ public void glNormal3s (
+ short nx,
+ short ny,
+ short nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public void glNormal3bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glNormal3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glNormal3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glNormal3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glNormal3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexd ( GLdouble c ) ;
+ * </pre>
+ */
+ public void glIndexd (
+ double c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexf ( GLfloat c ) ;
+ * </pre>
+ */
+ public void glIndexf (
+ float c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexi ( GLint c ) ;
+ * </pre>
+ */
+ public void glIndexi (
+ int c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexs ( GLshort c ) ;
+ * </pre>
+ */
+ public void glIndexs (
+ short c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexub ( GLubyte c ) ;
+ * </pre>
+ */
+ public void glIndexub (
+ byte c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexdv ( const GLdouble * c ) ;
+ * </pre>
+ */
+ public void glIndexdv (
+ double[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexfv ( const GLfloat * c ) ;
+ * </pre>
+ */
+ public void glIndexfv (
+ float[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexiv ( const GLint * c ) ;
+ * </pre>
+ */
+ public void glIndexiv (
+ int[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexsv ( const GLshort * c ) ;
+ * </pre>
+ */
+ public void glIndexsv (
+ short[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexubv ( const GLubyte * c ) ;
+ * </pre>
+ */
+ public void glIndexubv (
+ byte[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ;
+ * </pre>
+ */
+ public void glColor3b (
+ byte red,
+ byte green,
+ byte blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ;
+ * </pre>
+ */
+ public void glColor3d (
+ double red,
+ double green,
+ double blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ;
+ * </pre>
+ */
+ public void glColor3f (
+ float red,
+ float green,
+ float blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3i ( GLint red , GLint green , GLint blue ) ;
+ * </pre>
+ */
+ public void glColor3i (
+ int red,
+ int green,
+ int blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ;
+ * </pre>
+ */
+ public void glColor3s (
+ short red,
+ short green,
+ short blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ;
+ * </pre>
+ */
+ public void glColor3ub (
+ byte red,
+ byte green,
+ byte blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ;
+ * </pre>
+ */
+ public void glColor3ui (
+ int red,
+ int green,
+ int blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ;
+ * </pre>
+ */
+ public void glColor3us (
+ short red,
+ short green,
+ short blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ;
+ * </pre>
+ */
+ public void glColor4b (
+ byte red,
+ byte green,
+ byte blue,
+ byte alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ;
+ * </pre>
+ */
+ public void glColor4d (
+ double red,
+ double green,
+ double blue,
+ double alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
+ * </pre>
+ */
+ public void glColor4f (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ;
+ * </pre>
+ */
+ public void glColor4i (
+ int red,
+ int green,
+ int blue,
+ int alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ;
+ * </pre>
+ */
+ public void glColor4s (
+ short red,
+ short green,
+ short blue,
+ short alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ;
+ * </pre>
+ */
+ public void glColor4ub (
+ byte red,
+ byte green,
+ byte blue,
+ byte alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ;
+ * </pre>
+ */
+ public void glColor4ui (
+ int red,
+ int green,
+ int blue,
+ int alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ;
+ * </pre>
+ */
+ public void glColor4us (
+ short red,
+ short green,
+ short blue,
+ short alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public void glColor3bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glColor3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glColor3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glColor3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glColor3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ubv ( const GLubyte * v ) ;
+ * </pre>
+ */
+ public void glColor3ubv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3uiv ( const GLuint * v ) ;
+ * </pre>
+ */
+ public void glColor3uiv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3usv ( const GLushort * v ) ;
+ * </pre>
+ */
+ public void glColor3usv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public void glColor4bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glColor4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glColor4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glColor4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glColor4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubv ( const GLubyte * v ) ;
+ * </pre>
+ */
+ public void glColor4ubv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4uiv ( const GLuint * v ) ;
+ * </pre>
+ */
+ public void glColor4uiv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4usv ( const GLushort * v ) ;
+ * </pre>
+ */
+ public void glColor4usv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1d ( GLdouble s ) ;
+ * </pre>
+ */
+ public void glTexCoord1d (
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1f ( GLfloat s ) ;
+ * </pre>
+ */
+ public void glTexCoord1f (
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1i ( GLint s ) ;
+ * </pre>
+ */
+ public void glTexCoord1i (
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1s ( GLshort s ) ;
+ * </pre>
+ */
+ public void glTexCoord1s (
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2d ( GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public void glTexCoord2d (
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2f ( GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public void glTexCoord2f (
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2i ( GLint s , GLint t ) ;
+ * </pre>
+ */
+ public void glTexCoord2i (
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2s ( GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public void glTexCoord2s (
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public void glTexCoord3d (
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public void glTexCoord3f (
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public void glTexCoord3i (
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public void glTexCoord3s (
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public void glTexCoord4d (
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public void glTexCoord4f (
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public void glTexCoord4i (
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public void glTexCoord4s (
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glTexCoord1dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glTexCoord1fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glTexCoord1iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glTexCoord1sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glTexCoord2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glTexCoord2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glTexCoord2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glTexCoord2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glTexCoord3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glTexCoord3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glTexCoord3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glTexCoord3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glTexCoord4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glTexCoord4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glTexCoord4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glTexCoord4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2d ( GLdouble x , GLdouble y ) ;
+ * </pre>
+ */
+ public void glRasterPos2d (
+ double x,
+ double y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2f ( GLfloat x , GLfloat y ) ;
+ * </pre>
+ */
+ public void glRasterPos2f (
+ float x,
+ float y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2i ( GLint x , GLint y ) ;
+ * </pre>
+ */
+ public void glRasterPos2i (
+ int x,
+ int y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2s ( GLshort x , GLshort y ) ;
+ * </pre>
+ */
+ public void glRasterPos2s (
+ short x,
+ short y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public void glRasterPos3d (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public void glRasterPos3f (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ;
+ * </pre>
+ */
+ public void glRasterPos3i (
+ int x,
+ int y,
+ int z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ;
+ * </pre>
+ */
+ public void glRasterPos3s (
+ short x,
+ short y,
+ short z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
+ * </pre>
+ */
+ public void glRasterPos4d (
+ double x,
+ double y,
+ double z,
+ double w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
+ * </pre>
+ */
+ public void glRasterPos4f (
+ float x,
+ float y,
+ float z,
+ float w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ;
+ * </pre>
+ */
+ public void glRasterPos4i (
+ int x,
+ int y,
+ int z,
+ int w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
+ * </pre>
+ */
+ public void glRasterPos4s (
+ short x,
+ short y,
+ short z,
+ short w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glRasterPos2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glRasterPos2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glRasterPos2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glRasterPos2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glRasterPos3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glRasterPos3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glRasterPos3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glRasterPos3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glRasterPos4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glRasterPos4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public void glRasterPos4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public void glRasterPos4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ;
+ * </pre>
+ */
+ public void glRectd (
+ double x1,
+ double y1,
+ double x2,
+ double y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ;
+ * </pre>
+ */
+ public void glRectf (
+ float x1,
+ float y1,
+ float x2,
+ float y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ;
+ * </pre>
+ */
+ public void glRecti (
+ int x1,
+ int y1,
+ int x2,
+ int y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ;
+ * </pre>
+ */
+ public void glRects (
+ short x1,
+ short y1,
+ short x2,
+ short y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ;
+ * </pre>
+ */
+ public void glRectdv (
+ double[] v1,
+ double[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ;
+ * </pre>
+ */
+ public void glRectfv (
+ float[] v1,
+ float[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ;
+ * </pre>
+ */
+ public void glRectiv (
+ int[] v1,
+ int[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ;
+ * </pre>
+ */
+ public void glRectsv (
+ short[] v1,
+ short[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glNormalPointer (
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public void glNormalPointer (
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public void glNormalPointer (
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public void glNormalPointer (
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public void glNormalPointer (
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public void glNormalPointer (
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public void glNormalPointer (
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glIndexPointer (
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public void glIndexPointer (
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public void glIndexPointer (
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public void glIndexPointer (
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public void glIndexPointer (
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public void glIndexPointer (
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public void glIndexPointer (
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glEdgeFlagPointer (
+ int stride,
+ byte[] ptr
+ ) ;
+ public void glEdgeFlagPointer (
+ int stride,
+ short[] ptr
+ ) ;
+ public void glEdgeFlagPointer (
+ int stride,
+ int[] ptr
+ ) ;
+ public void glEdgeFlagPointer (
+ int stride,
+ float[] ptr
+ ) ;
+ public void glEdgeFlagPointer (
+ int stride,
+ double[] ptr
+ ) ;
+ public void glEdgeFlagPointer (
+ int stride,
+ boolean[] ptr
+ ) ;
+ public void glEdgeFlagPointer (
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPointerv ( GLenum pname , void * * params ) ;
+ * </pre>
+ */
+ public void glGetPointerv (
+ int pname,
+ byte[][] params
+ ) ;
+ public void glGetPointerv (
+ int pname,
+ short[][] params
+ ) ;
+ public void glGetPointerv (
+ int pname,
+ int[][] params
+ ) ;
+ public void glGetPointerv (
+ int pname,
+ float[][] params
+ ) ;
+ public void glGetPointerv (
+ int pname,
+ double[][] params
+ ) ;
+ public void glGetPointerv (
+ int pname,
+ boolean[][] params
+ ) ;
+ public void glGetPointerv (
+ int pname,
+ long[][] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glArrayElement ( GLint i ) ;
+ * </pre>
+ */
+ public void glArrayElement (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public void glDrawArrays (
+ int mode,
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ;
+ * </pre>
+ */
+ public void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ byte[] indices
+ ) ;
+ public void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ short[] indices
+ ) ;
+ public void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ int[] indices
+ ) ;
+ public void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ float[] indices
+ ) ;
+ public void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ double[] indices
+ ) ;
+ public void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ boolean[] indices
+ ) ;
+ public void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ long[] indices
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ;
+ * </pre>
+ */
+ public void glInterleavedArrays (
+ int format,
+ int stride,
+ byte[] pointer
+ ) ;
+ public void glInterleavedArrays (
+ int format,
+ int stride,
+ short[] pointer
+ ) ;
+ public void glInterleavedArrays (
+ int format,
+ int stride,
+ int[] pointer
+ ) ;
+ public void glInterleavedArrays (
+ int format,
+ int stride,
+ float[] pointer
+ ) ;
+ public void glInterleavedArrays (
+ int format,
+ int stride,
+ double[] pointer
+ ) ;
+ public void glInterleavedArrays (
+ int format,
+ int stride,
+ boolean[] pointer
+ ) ;
+ public void glInterleavedArrays (
+ int format,
+ int stride,
+ long[] pointer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glShadeModel ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glShadeModel (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glLightf (
+ int light,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLighti ( GLenum light , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glLighti (
+ int light,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glLightfv (
+ int light,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glLightiv (
+ int light,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetLightfv (
+ int light,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetLightiv (
+ int light,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModelf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glLightModelf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModeli ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glLightModeli (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glLightModelfv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModeliv ( GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glLightModeliv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glMaterialf (
+ int face,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glMateriali (
+ int face,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glMaterialfv (
+ int face,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glMaterialiv (
+ int face,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetMaterialfv (
+ int face,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetMaterialiv (
+ int face,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorMaterial ( GLenum face , GLenum mode ) ;
+ * </pre>
+ */
+ public void glColorMaterial (
+ int face,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ;
+ * </pre>
+ */
+ public void glPixelZoom (
+ float xfactor,
+ float yfactor
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelStoref ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glPixelStoref (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelStorei ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glPixelStorei (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransferf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glPixelTransferf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransferi ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glPixelTransferi (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ;
+ * </pre>
+ */
+ public void glPixelMapfv (
+ int map,
+ int mapsize,
+ float[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ;
+ * </pre>
+ */
+ public void glPixelMapuiv (
+ int map,
+ int mapsize,
+ int[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ;
+ * </pre>
+ */
+ public void glPixelMapusv (
+ int map,
+ int mapsize,
+ short[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ;
+ * </pre>
+ */
+ public void glGetPixelMapfv (
+ int map,
+ float[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ;
+ * </pre>
+ */
+ public void glGetPixelMapuiv (
+ int map,
+ int[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ;
+ * </pre>
+ */
+ public void glGetPixelMapusv (
+ int map,
+ short[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ;
+ * </pre>
+ */
+ public void glBitmap (
+ int width,
+ int height,
+ float xorig,
+ float yorig,
+ float xmove,
+ float ymove,
+ byte[] bitmap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ;
+ * </pre>
+ */
+ public void glCopyPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ;
+ * </pre>
+ */
+ public void glStencilFunc (
+ int func,
+ int ref,
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilMask ( GLuint mask ) ;
+ * </pre>
+ */
+ public void glStencilMask (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ;
+ * </pre>
+ */
+ public void glStencilOp (
+ int fail,
+ int zfail,
+ int zpass
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearStencil ( GLint s ) ;
+ * </pre>
+ */
+ public void glClearStencil (
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ;
+ * </pre>
+ */
+ public void glTexGend (
+ int coord,
+ int pname,
+ double param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glTexGenf (
+ int coord,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glTexGeni (
+ int coord,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ;
+ * </pre>
+ */
+ public void glTexGendv (
+ int coord,
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glTexGenfv (
+ int coord,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glTexGeniv (
+ int coord,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ;
+ * </pre>
+ */
+ public void glGetTexGendv (
+ int coord,
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetTexGenfv (
+ int coord,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetTexGeniv (
+ int coord,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glTexEnvf (
+ int target,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glTexEnvi (
+ int target,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glTexEnvfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glTexEnviv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetTexEnvfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetTexEnviv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glTexParameterf (
+ int target,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glTexParameteri (
+ int target,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glTexParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glTexParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetTexParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetTexParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetTexLevelParameterfv (
+ int target,
+ int level,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetTexLevelParameteriv (
+ int target,
+ int level,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenTextures ( GLsizei n , GLuint * textures ) ;
+ * </pre>
+ */
+ public void glGenTextures (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ;
+ * </pre>
+ */
+ public void glDeleteTextures (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindTexture ( GLenum target , GLuint texture ) ;
+ * </pre>
+ */
+ public void glBindTexture (
+ int target,
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
+ * </pre>
+ */
+ public void glPrioritizeTextures (
+ int n,
+ int[] textures,
+ float[] priorities
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
+ * </pre>
+ */
+ public boolean glAreTexturesResident (
+ int n,
+ int[] textures,
+ boolean[] residences
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsTexture ( GLuint texture ) ;
+ * </pre>
+ */
+ public boolean glIsTexture (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ;
+ * </pre>
+ */
+ public void glCopyTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int border
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ;
+ * </pre>
+ */
+ public void glCopyTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int height,
+ int border
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public void glCopyTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public void glCopyTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ;
+ * </pre>
+ */
+ public void glMap1d (
+ int target,
+ double u1,
+ double u2,
+ int stride,
+ int order,
+ double[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ;
+ * </pre>
+ */
+ public void glMap1f (
+ int target,
+ float u1,
+ float u2,
+ int stride,
+ int order,
+ float[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ;
+ * </pre>
+ */
+ public void glMap2d (
+ int target,
+ double u1,
+ double u2,
+ int ustride,
+ int uorder,
+ double v1,
+ double v2,
+ int vstride,
+ int vorder,
+ double[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ;
+ * </pre>
+ */
+ public void glMap2f (
+ int target,
+ float u1,
+ float u2,
+ int ustride,
+ int uorder,
+ float v1,
+ float v2,
+ int vstride,
+ int vorder,
+ float[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ;
+ * </pre>
+ */
+ public void glGetMapdv (
+ int target,
+ int query,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ;
+ * </pre>
+ */
+ public void glGetMapfv (
+ int target,
+ int query,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ;
+ * </pre>
+ */
+ public void glGetMapiv (
+ int target,
+ int query,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1d ( GLdouble u ) ;
+ * </pre>
+ */
+ public void glEvalCoord1d (
+ double u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1f ( GLfloat u ) ;
+ * </pre>
+ */
+ public void glEvalCoord1f (
+ float u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1dv ( const GLdouble * u ) ;
+ * </pre>
+ */
+ public void glEvalCoord1dv (
+ double[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1fv ( const GLfloat * u ) ;
+ * </pre>
+ */
+ public void glEvalCoord1fv (
+ float[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ;
+ * </pre>
+ */
+ public void glEvalCoord2d (
+ double u,
+ double v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ;
+ * </pre>
+ */
+ public void glEvalCoord2f (
+ float u,
+ float v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2dv ( const GLdouble * u ) ;
+ * </pre>
+ */
+ public void glEvalCoord2dv (
+ double[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2fv ( const GLfloat * u ) ;
+ * </pre>
+ */
+ public void glEvalCoord2fv (
+ float[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ;
+ * </pre>
+ */
+ public void glMapGrid1d (
+ int un,
+ double u1,
+ double u2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ;
+ * </pre>
+ */
+ public void glMapGrid1f (
+ int un,
+ float u1,
+ float u2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ;
+ * </pre>
+ */
+ public void glMapGrid2d (
+ int un,
+ double u1,
+ double u2,
+ int vn,
+ double v1,
+ double v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ;
+ * </pre>
+ */
+ public void glMapGrid2f (
+ int un,
+ float u1,
+ float u2,
+ int vn,
+ float v1,
+ float v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalPoint1 ( GLint i ) ;
+ * </pre>
+ */
+ public void glEvalPoint1 (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalPoint2 ( GLint i , GLint j ) ;
+ * </pre>
+ */
+ public void glEvalPoint2 (
+ int i,
+ int j
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ;
+ * </pre>
+ */
+ public void glEvalMesh1 (
+ int mode,
+ int i1,
+ int i2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ;
+ * </pre>
+ */
+ public void glEvalMesh2 (
+ int mode,
+ int i1,
+ int i2,
+ int j1,
+ int j2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glFogf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogi ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public void glFogi (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogfv ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glFogfv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogiv ( GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glFogiv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ;
+ * </pre>
+ */
+ public void glFeedbackBuffer (
+ int size,
+ int type,
+ float[] buffer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPassThrough ( GLfloat token ) ;
+ * </pre>
+ */
+ public void glPassThrough (
+ float token
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ;
+ * </pre>
+ */
+ public void glSelectBuffer (
+ int size,
+ int[] buffer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInitNames ( void ) ;
+ * </pre>
+ */
+ public void glInitNames (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadName ( GLuint name ) ;
+ * </pre>
+ */
+ public void glLoadName (
+ int name
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushName ( GLuint name ) ;
+ * </pre>
+ */
+ public void glPushName (
+ int name
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopName ( void ) ;
+ * </pre>
+ */
+ public void glPopName (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ;
+ * </pre>
+ */
+ public void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ byte[] indices
+ ) ;
+ public void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ short[] indices
+ ) ;
+ public void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ int[] indices
+ ) ;
+ public void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ float[] indices
+ ) ;
+ public void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ double[] indices
+ ) ;
+ public void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ boolean[] indices
+ ) ;
+ public void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ long[] indices
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public void glCopyTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
+ * </pre>
+ */
+ public void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
+ * </pre>
+ */
+ public void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glColorTableParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glColorTableParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public void glCopyColorSubTable (
+ int target,
+ int start,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public void glCopyColorTable (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
+ * </pre>
+ */
+ public void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetColorTableParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetColorTableParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendEquation ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glBlendEquation (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public void glBlendColor (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ;
+ * </pre>
+ */
+ public void glHistogram (
+ int target,
+ int width,
+ int internalformat,
+ boolean sink
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetHistogram ( GLenum target ) ;
+ * </pre>
+ */
+ public void glResetHistogram (
+ int target
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ;
+ * </pre>
+ */
+ public void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ byte[] values
+ ) ;
+ public void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ short[] values
+ ) ;
+ public void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ int[] values
+ ) ;
+ public void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ float[] values
+ ) ;
+ public void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ double[] values
+ ) ;
+ public void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ boolean[] values
+ ) ;
+ public void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ long[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetHistogramParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetHistogramParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ;
+ * </pre>
+ */
+ public void glMinmax (
+ int target,
+ int internalformat,
+ boolean sink
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetMinmax ( GLenum target ) ;
+ * </pre>
+ */
+ public void glResetMinmax (
+ int target
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ;
+ * </pre>
+ */
+ public void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ byte[] values
+ ) ;
+ public void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ short[] values
+ ) ;
+ public void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ int[] values
+ ) ;
+ public void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ float[] values
+ ) ;
+ public void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ double[] values
+ ) ;
+ public void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ boolean[] values
+ ) ;
+ public void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ long[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetMinmaxParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetMinmaxParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ;
+ * </pre>
+ */
+ public void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ;
+ * </pre>
+ */
+ public void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ;
+ * </pre>
+ */
+ public void glConvolutionParameterf (
+ int target,
+ int pname,
+ float params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glConvolutionParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ;
+ * </pre>
+ */
+ public void glConvolutionParameteri (
+ int target,
+ int pname,
+ int params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public void glConvolutionParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public void glCopyConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public void glCopyConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ;
+ * </pre>
+ */
+ public void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetConvolutionParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetConvolutionParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ;
+ * </pre>
+ */
+ public void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] row,
+ byte[] column
+ ) ;
+ public void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] row,
+ short[] column
+ ) ;
+ public void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] row,
+ int[] column
+ ) ;
+ public void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] row,
+ float[] column
+ ) ;
+ public void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] row,
+ double[] column
+ ) ;
+ public void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] row,
+ boolean[] column
+ ) ;
+ public void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] row,
+ long[] column
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ;
+ * </pre>
+ */
+ public void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ byte[] row,
+ byte[] column,
+ byte[] span
+ ) ;
+ public void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ short[] row,
+ short[] column,
+ short[] span
+ ) ;
+ public void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ int[] row,
+ int[] column,
+ int[] span
+ ) ;
+ public void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ float[] row,
+ float[] column,
+ float[] span
+ ) ;
+ public void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ double[] row,
+ double[] column,
+ double[] span
+ ) ;
+ public void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ boolean[] row,
+ boolean[] column,
+ boolean[] span
+ ) ;
+ public void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ long[] row,
+ long[] column,
+ long[] span
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public void glBlendColorEXT (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ;
+ * </pre>
+ */
+ public void glPolygonOffsetEXT (
+ float factor,
+ float bias
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public void glCopyTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ;
+ * </pre>
+ */
+ public void glGenTexturesEXT (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ;
+ * </pre>
+ */
+ public void glDeleteTexturesEXT (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindTextureEXT ( GLenum target , GLuint texture ) ;
+ * </pre>
+ */
+ public void glBindTextureEXT (
+ int target,
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
+ * </pre>
+ */
+ public void glPrioritizeTexturesEXT (
+ int n,
+ int[] textures,
+ float[] priorities
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
+ * </pre>
+ */
+ public boolean glAreTexturesResidentEXT (
+ int n,
+ int[] textures,
+ boolean[] residences
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsTextureEXT ( GLuint texture ) ;
+ * </pre>
+ */
+ public boolean glIsTextureEXT (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ;
+ * </pre>
+ */
+ public void glEdgeFlagPointerEXT (
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPointervEXT ( GLenum pname , void * * params ) ;
+ * </pre>
+ */
+ public void glGetPointervEXT (
+ int pname,
+ byte[][] params
+ ) ;
+ public void glGetPointervEXT (
+ int pname,
+ short[][] params
+ ) ;
+ public void glGetPointervEXT (
+ int pname,
+ int[][] params
+ ) ;
+ public void glGetPointervEXT (
+ int pname,
+ float[][] params
+ ) ;
+ public void glGetPointervEXT (
+ int pname,
+ double[][] params
+ ) ;
+ public void glGetPointervEXT (
+ int pname,
+ boolean[][] params
+ ) ;
+ public void glGetPointervEXT (
+ int pname,
+ long[][] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glArrayElementEXT ( GLint i ) ;
+ * </pre>
+ */
+ public void glArrayElementEXT (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public void glDrawArraysEXT (
+ int mode,
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendEquationEXT ( GLenum mode ) ;
+ * </pre>
+ */
+ public void glBlendEquationEXT (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public void glPointParameterfEXT (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public void glPointParameterfvEXT (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
+ * </pre>
+ */
+ public void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
+ * </pre>
+ */
+ public void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
+ * </pre>
+ */
+ public void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public void glGetColorTableParameterfvEXT (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public void glGetColorTableParameterivEXT (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLockArraysEXT ( GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public void glLockArraysEXT (
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glUnlockArraysEXT ( void ) ;
+ * </pre>
+ */
+ public void glUnlockArraysEXT (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public void glActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClientActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public void glClientActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1dARB (
+ int target,
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1fARB (
+ int target,
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1iARB (
+ int target,
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1sARB (
+ int target,
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord1svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2dARB (
+ int target,
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2fARB (
+ int target,
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2iARB (
+ int target,
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2sARB (
+ int target,
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord2svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3dARB (
+ int target,
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3fARB (
+ int target,
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3iARB (
+ int target,
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3sARB (
+ int target,
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord3svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4dARB (
+ int target,
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4fARB (
+ int target,
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4iARB (
+ int target,
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4sARB (
+ int target,
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public void glMultiTexCoord4svARB (
+ int target,
+ short[] v
+ ) ;
+
+/* C2J Parser Version 1.4 Beta: Java program parsed successfully. */
+
+
+}
+
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