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|
/*
* Original Author: Leo Chan -- 1995
*
* Adam King 1997
* Ported to Win32 from X
*
* This file takes care of the C implementation of finding the correct
* Win32 window, assigning an OpenGL graphics context to it, storing that
* graphics context in the java class data structure.
*
* also contains the use() and swap() functions for double buffering
*
* September 12, 1997 - Adam King
* - Added support for rendering directly into a Canvas ( BIG rewrite )
*/
#include "OpenGL_Win32_common.h"
// Color Palette handle
static HPALETTE hPalette = NULL;
static HGLRC tempRC;
HGLRC LIBAPIENTRY get_GC( HDC * hDC, jboolean doubleBuffer,
jboolean stereo, jint stencilBits, HGLRC shareWith,
jboolean offScreenRenderer,
int width, int height, HBITMAP *pix,
jboolean verbose)
{
const char * text=0;
HDC hDCOrig = 0;
if( *hDC == 0 && !offScreenRenderer)
printf( "get_GC: Error, HDC is zero\n");
// Select the pixel format
if(offScreenRenderer)
{
hDCOrig = *hDC;
*hDC = CreateCompatibleDC(hDCOrig);
// setupDIB(*hDC, pix, width, height);
setupDIB(hDCOrig, *hDC, pix, width, height);
/* SetDCPixelFormat(hDCOffScr, doubleBuffer, stereo, stencilBits, offScreenRenderer); */
/* setupPalette(hDC); USE MY PROC */
}
SetDCPixelFormat(*hDC, doubleBuffer, stereo, stencilBits, offScreenRenderer, verbose);
// Create palette if needed
hPalette = GetOpenGLPalette(*hDC);
tempRC = wglCreateContext( *hDC );
if(verbose==JNI_TRUE)
{
fprintf(stderr,"\n\nPIXELFORMAT OF GL-Context SETTINGS:\n");
text=GetTextualPixelFormatByHDC(*hDC);
fprintf(stderr,text);
}
/* check if the context could be created */
if( tempRC == NULL ) {
fprintf(stderr, "getGC context could NOT be created \n");
return( 0 );
}
/* associated the context with the X window */
if( wglMakeCurrent( *hDC, tempRC ) == FALSE) {
fprintf(stderr,"wglMakeCurrent(%d,%d) failed on new context!!!\n",(int)*hDC,(int)tempRC);
fprintf(stderr,"Error code = %d\n",(int)GetLastError());
wglMakeCurrent(NULL, NULL);
wglDeleteContext( tempRC );
return( 0 );
}
if(shareWith!=NULL && wglShareLists(shareWith, tempRC)==FALSE)
{
fprintf(stderr,"\nERROR: Could not share lists between the new and the given GLContext (Win32Native)!\n");
fprintf(stderr,"Error code = %d\n",(int)GetLastError());
wglMakeCurrent(NULL, NULL);
wglDeleteContext( tempRC );
return( 0 );
}
if(JNI_TRUE==verbose)
printf( "HGLRC (glContext) created: %d\n", tempRC );
return tempRC;
}
// Select the pixel format for a given device context
void LIBAPIENTRY SetDCPixelFormat(HDC hDC, jboolean doubleBuffer,
jboolean stereo, jint stencilBits, jboolean offScreenRenderer,
jboolean verbose)
{
int nPixelFormat=0;
const char * text=0;
static PIXELFORMATDESCRIPTOR pfd = {
sizeof(PIXELFORMATDESCRIPTOR), // Size of this structure
1, // Version of this structure
0, // will be defined later !!!!
PFD_TYPE_RGBA, // RGBA Color mode
24, // Want 24bit color
0,0,0,0,0,0, // Not used to select mode
0,0, // Not used to select mode
0,0,0,0,0, // Not used to select mode
32, // Size of depth buffer
0, // Not used to select mode
0, // Not used to select mode
PFD_MAIN_PLANE, // Draw in main plane
0, // Not used to select mode
0,0,0 }; // Not used to select mode
// customize dw_flags
DWORD dw_flags = PFD_SUPPORT_OPENGL | PFD_GENERIC_ACCELERATED; // Support accelerated OpenGL calls in window
if(offScreenRenderer)
dw_flags |= PFD_DRAW_TO_BITMAP; // Draw to Bitmap
else
dw_flags |= PFD_DRAW_TO_WINDOW; // Draw to Window (not to bitmap)
if(doubleBuffer==JNI_TRUE)
dw_flags |= PFD_DOUBLEBUFFER ; // Double buffered is optional
if(stereo==JNI_TRUE)
dw_flags |= PFD_STEREO ; // Stereo is optional
pfd.dwFlags = dw_flags;
pfd.cColorBits = GetDeviceCaps(hDC, BITSPIXEL);
if(stencilBits>0)
pfd.cStencilBits = (BYTE) stencilBits;
if(verbose==JNI_TRUE)
{
fprintf(stderr,"\n\nUSER CHOOSED PIXELFORMAT (TRYING):\n");
text=GetTextualPixelFormatByPFD(&pfd, 0);
fprintf(stderr,text);
}
// Choose a pixel format that best matches that described in pfd
if( hDC == 0 )
printf( "SetDCPixelFormat: Error, no HDC-Contex is given\n");
else
nPixelFormat = ChoosePixelFormat(hDC, &pfd);
if( nPixelFormat == 0 )
printf( "SetDCPixelFormat: Error with PixelFormat\n" );
// Set the pixel format for the device context
if( SetPixelFormat(hDC, nPixelFormat, &pfd) == FALSE)
printf( "setpixel failed\n" );
}
// If necessary, creates a 3-3-2 palette for the device context listed.
HPALETTE LIBAPIENTRY GetOpenGLPalette(HDC hDC)
{
HPALETTE hRetPal = NULL; // Handle to palette to be created
PIXELFORMATDESCRIPTOR pfd; // Pixel Format Descriptor
LOGPALETTE *pPal; // Pointer to memory for logical palette
int nPixelFormat; // Pixel format index
int nColors; // Number of entries in palette
int i; // Counting variable
BYTE RedRange,GreenRange,BlueRange;
// Range for each color entry (7,7,and 3)
// Get the pixel format index and retrieve the pixel format description
nPixelFormat = GetPixelFormat(hDC);
DescribePixelFormat(hDC, nPixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
// Does this pixel format require a palette? If not, do not create a
// palette and just return NULL
if(!(pfd.dwFlags & PFD_NEED_PALETTE))
return NULL;
// Number of entries in palette. 8 bits yeilds 256 entries
nColors = 1 << pfd.cColorBits;
// Allocate space for a logical palette structure plus all the palette entries
pPal = (LOGPALETTE*)malloc(sizeof(LOGPALETTE) + nColors*sizeof(PALETTEENTRY));
// Fill in palette header
pPal->palVersion = 0x300; // Windows 3.0
pPal->palNumEntries = nColors; // table size
// Build mask of all 1's. This creates a number represented by having
// the low order x bits set, where x = pfd.cRedBits, pfd.cGreenBits, and
// pfd.cBlueBits.
RedRange = (1 << pfd.cRedBits) -1;
GreenRange = (1 << pfd.cGreenBits) - 1;
BlueRange = (1 << pfd.cBlueBits) -1;
// Loop through all the palette entries
for(i = 0; i < nColors; i++)
{
// Fill in the 8-bit equivalents for each component
pPal->palPalEntry[i].peRed = (i >> pfd.cRedShift) & RedRange;
pPal->palPalEntry[i].peRed = (unsigned char)(
(double) pPal->palPalEntry[i].peRed * 255.0 / RedRange);
pPal->palPalEntry[i].peGreen = (i >> pfd.cGreenShift) & GreenRange;
pPal->palPalEntry[i].peGreen = (unsigned char)(
(double)pPal->palPalEntry[i].peGreen * 255.0 / GreenRange);
pPal->palPalEntry[i].peBlue = (i >> pfd.cBlueShift) & BlueRange;
pPal->palPalEntry[i].peBlue = (unsigned char)(
(double)pPal->palPalEntry[i].peBlue * 255.0 / BlueRange);
pPal->palPalEntry[i].peFlags = (unsigned char) NULL;
}
// Create the palette
hRetPal = CreatePalette(pPal);
// Go ahead and select and realize the palette for this device context
SelectPalette(hDC,hRetPal,FALSE);
RealizePalette(hDC);
// Free the memory used for the logical palette structure
free(pPal);
// Return the handle to the new palette
return hRetPal;
}
jboolean LIBAPIENTRY testWin32Java()
{
jboolean ret=JNI_TRUE;
/* NON DEPENDENCE CHECKS */
/* FIRST OF ALL CHECK IF A NATIVE POINTER OR WIN32-TYPE FITS IN �jint� */
if( sizeof(jlong) < sizeof(int *) )
{
fprintf(stderr,"(int *) fits not in jlong\n");
ret = JNI_FALSE;
}
if( sizeof(jlong) < sizeof(HDC) )
{
fprintf(stderr,"HDC fits not in jlong\n");
ret = JNI_FALSE;
}
if( sizeof(jlong) < sizeof(HGLRC) )
{
fprintf(stderr,"HGLRC fits not in jlong\n");
ret = JNI_FALSE;
}
if(ret==JNI_FALSE)
{
fflush(stderr);
}
return ret;
}
static void
PrintMessage( const char *Format, ... )
{
va_list ArgList;
char Buffer[256];
va_start(ArgList, Format);
vsprintf(Buffer, Format, ArgList);
va_end(ArgList);
fprintf(stderr, Buffer);
}
int LIBAPIENTRY
PixelFormatDescriptorFromDc( HDC Dc, PIXELFORMATDESCRIPTOR *Pfd )
{
int PfdIndex;
if ( 0 < (PfdIndex = GetPixelFormat( Dc )) )
{
if ( 0 < DescribePixelFormat( Dc, PfdIndex, sizeof(*Pfd), Pfd ) )
{
return(PfdIndex);
}
else
{
PrintMessage("Could not get a description of pixel format %d\n",
PfdIndex );
}
}
else
{
PrintMessage("Could not get pixel format for Dc 0x%08lX\n", Dc );
}
return( 0 );
}
const char * LIBAPIENTRY
GetTextualPixelFormatByPFD(PIXELFORMATDESCRIPTOR *ppfd, int format)
{
static char buffer[2000];
char line[200];
sprintf(buffer,"Pixel format %d\n", format);
sprintf(line," dwFlags - 0x%x\n", ppfd->dwFlags);
if (ppfd->dwFlags & PFD_DOUBLEBUFFER) { strcat(buffer, line); sprintf(line,"\tPFD_DOUBLEBUFFER\n "); }
if (ppfd->dwFlags & PFD_STEREO) { strcat(buffer, line); sprintf(line,"\tPFD_STEREO\n "); }
if (ppfd->dwFlags & PFD_DRAW_TO_WINDOW) { strcat(buffer, line); sprintf(line,"\tPFD_DRAW_TO_WINDOW\n "); }
if (ppfd->dwFlags & PFD_DRAW_TO_BITMAP) { strcat(buffer, line); sprintf(line,"\tPFD_DRAW_TO_BITMAP\n "); }
if (ppfd->dwFlags & PFD_SUPPORT_GDI) { strcat(buffer, line); sprintf(line,"\tPFD_SUPPORT_GDI\n "); }
if (ppfd->dwFlags & PFD_SUPPORT_OPENGL) { strcat(buffer, line); sprintf(line,"\tPFD_SUPPORT_OPENGL\n "); }
if (ppfd->dwFlags & PFD_GENERIC_ACCELERATED) { strcat(buffer, line); sprintf(line,"\tPFD_GENERIC_ACCELERATED\n "); }
if (ppfd->dwFlags & PFD_GENERIC_FORMAT) { strcat(buffer, line); sprintf(line,"\tPFD_GENERIC_FORMAT\n "); }
if (ppfd->dwFlags & PFD_NEED_PALETTE) { strcat(buffer, line); sprintf(line,"\tPFD_NEED_PALETTE\n "); }
if (ppfd->dwFlags & PFD_NEED_SYSTEM_PALETTE) { strcat(buffer, line); sprintf(line,"\tPFD_NEED_SYSTEM_PALETTE\n "); }
strcat(buffer, line); sprintf(line,"\n");
strcat(buffer, line); sprintf(line," iPixelType - %d\n", ppfd->iPixelType);
if (ppfd->iPixelType == PFD_TYPE_RGBA) { strcat(buffer, line); sprintf(line,"\tPGD_TYPE_RGBA\n"); }
if (ppfd->iPixelType == PFD_TYPE_COLORINDEX) { strcat(buffer, line); sprintf(line,"\tPGD_TYPE_COLORINDEX\n"); }
strcat(buffer, line); sprintf(line," cColorBits - %d\n", ppfd->cColorBits);
strcat(buffer, line); sprintf(line," cRedBits - %d\n", ppfd->cRedBits);
strcat(buffer, line); sprintf(line," cRedShift - %d\n", ppfd->cRedShift);
strcat(buffer, line); sprintf(line," cGreenBits - %d\n", ppfd->cGreenBits);
strcat(buffer, line); sprintf(line," cGreenShift - %d\n", ppfd->cGreenShift);
strcat(buffer, line); sprintf(line," cBlueBits - %d\n", ppfd->cBlueBits);
strcat(buffer, line); sprintf(line," cBlueShift - %d\n", ppfd->cBlueShift);
strcat(buffer, line); sprintf(line," cAlphaBits - %d\n", ppfd->cAlphaBits);
strcat(buffer, line); sprintf(line," cAlphaShift - 0x%x\n", ppfd->cAlphaShift);
strcat(buffer, line); sprintf(line," cAccumBits - %d\n", ppfd->cAccumBits);
strcat(buffer, line); sprintf(line," cAccumRedBits - %d\n", ppfd->cAccumRedBits);
strcat(buffer, line); sprintf(line," cAccumGreenBits - %d\n", ppfd->cAccumGreenBits);
strcat(buffer, line); sprintf(line," cAccumBlueBits - %d\n", ppfd->cAccumBlueBits);
strcat(buffer, line); sprintf(line," cAccumAlphaBits - %d\n", ppfd->cAccumAlphaBits);
strcat(buffer, line); sprintf(line," cDepthBits - %d\n", ppfd->cDepthBits);
strcat(buffer, line); sprintf(line," cStencilBits - %d\n", ppfd->cStencilBits);
strcat(buffer, line); sprintf(line," cAuxBuffers - %d\n", ppfd->cAuxBuffers);
strcat(buffer, line); sprintf(line," iLayerType - %d\n", ppfd->iLayerType);
strcat(buffer, line); sprintf(line," bReserved - %d\n", ppfd->bReserved);
strcat(buffer, line); sprintf(line," dwLayerMask - 0x%x\n", ppfd->dwLayerMask);
strcat(buffer, line); sprintf(line," dwVisibleMask - 0x%x\n", ppfd->dwVisibleMask);
strcat(buffer, line); sprintf(line," dwDamageMask - 0x%x\n", ppfd->dwDamageMask);
strcat(buffer, line);
return buffer;
}
const char * LIBAPIENTRY GetTextualPixelFormatByHDC(HDC hdc)
{
PIXELFORMATDESCRIPTOR pfd, *ppfd;
int format;
ppfd = &pfd;
format = PixelFormatDescriptorFromDc( hdc, ppfd );
return GetTextualPixelFormatByPFD(ppfd, format);
}
/*****************************************************************/
/* Struct used to manage color ramps */
static struct colorIndexState {
GLfloat amb[3]; /* ambient color / bottom of ramp */
GLfloat diff[3]; /* diffuse color / middle of ramp */
GLfloat spec[3]; /* specular color / top of ramp */
GLfloat ratio; /* ratio of diffuse to specular in ramp */
GLint indexes[3]; /* where ramp was placed in palette */
};
#define NUM_COLORS (sizeof(colors) / sizeof(colors[0]))
static struct colorIndexState colors[] = {
{
{ 0.0F, 0.0F, 0.0F },
{ 0.1F, 0.6F, 0.3F },
{ 1.0F, 1.0F, 1.0F },
0.75F, { 0, 0, 0 },
},
{
{ 0.0F, 0.0F, 0.0F },
{ 0.0F, 0.2F, 0.5F },
{ 1.0F, 1.0F, 1.0F },
0.75F, { 0, 0, 0 },
},
{
{ 0.0F, 0.05F, 0.05F },
{ 0.6F, 0.0F, 0.8F },
{ 1.0F, 1.0F, 1.0F },
0.75F, { 0, 0, 0 },
},
};
void LIBAPIENTRY
setupDIB(HDC hDCOrig, HDC hDC, HBITMAP * hBitmap, int width, int height)
{
BITMAPINFO *bmInfo;
BITMAPINFOHEADER *bmHeader;
UINT usage;
VOID *base;
int bmiSize;
int bitsPerPixel;
HBITMAP hOldBitmap=0;
bmiSize = sizeof(*bmInfo);
bitsPerPixel = GetDeviceCaps(hDC, BITSPIXEL);
switch (bitsPerPixel) {
case 8:
// bmiColors is 256 WORD palette indices
bmiSize += (256 * sizeof(WORD)) - sizeof(RGBQUAD);
break;
case 16:
// bmiColors is 3 WORD component masks
bmiSize += (3 * sizeof(DWORD)) - sizeof(RGBQUAD);
break;
case 24:
case 32:
default:
// bmiColors not used
break;
}
bmInfo = (BITMAPINFO *) calloc(1, bmiSize);
bmHeader = &bmInfo->bmiHeader;
bmHeader->biSize = sizeof(*bmHeader);
bmHeader->biWidth = width;
bmHeader->biHeight = height;
bmHeader->biPlanes = 1; // must be 1
bmHeader->biBitCount = bitsPerPixel;
bmHeader->biXPelsPerMeter = 0;
bmHeader->biYPelsPerMeter = 0;
bmHeader->biClrUsed = 0; // all are used
bmHeader->biClrImportant = 0; // all are important
switch (bitsPerPixel) {
case 8:
bmHeader->biCompression = BI_RGB;
bmHeader->biSizeImage = 0;
usage = DIB_PAL_COLORS;
// bmiColors is 256 WORD palette indices
{
WORD *palIndex = (WORD *) &bmInfo->bmiColors[0];
int i;
for (i=0; i<256; i++) {
palIndex[i] = i;
}
}
break;
case 16:
bmHeader->biCompression = BI_RGB;
bmHeader->biSizeImage = 0;
usage = DIB_RGB_COLORS;
// bmiColors is 3 WORD component masks
{
DWORD *compMask = (DWORD *) &bmInfo->bmiColors[0];
compMask[0] = 0xF800;
compMask[1] = 0x07E0;
compMask[2] = 0x001F;
}
break;
case 24:
case 32:
default:
bmHeader->biCompression = BI_RGB;
bmHeader->biSizeImage = 0;
usage = DIB_RGB_COLORS;
// bmiColors not used
break;
}
*hBitmap = CreateDIBSection(hDC, bmInfo, usage, &base, NULL, 0);
if (*hBitmap == NULL) {
(void) MessageBox(WindowFromDC(hDC),
"Failed to create DIBSection.",
"OpenGL application error",
MB_ICONERROR | MB_OK);
exit(1);
}
hOldBitmap = SelectObject(hDC, *hBitmap);
if(hOldBitmap!=0)
DeleteObject(hOldBitmap);
free(bmInfo);
}
/*
static void
setupDIB(HDC hDCOrig, HDC hDC, HBITMAP * hBitmap, int width, int height)
{
HBITMAP hOldBitmap=0;
*hBitmap = CreateCompatibleBitmap( hDCOrig, width, height );
if (*hBitmap == NULL) {
fprintf(stderr,"Failed to create CreateCompatibleBitmap! \n");
fflush(stderr);
return;
}
hOldBitmap = SelectObject(hDC, *hBitmap);
if(hOldBitmap!=0)
DeleteObject(hOldBitmap);
}
*/
void LIBAPIENTRY resizeDIB(HDC hDC, HBITMAP *hOldBitmap, HBITMAP *hBitmap)
{
/*
SelectObject(hDC, *hOldBitmap);
DeleteObject(*hBitmap);
setupDIB(hDC, hBitmap);
*/
}
void LIBAPIENTRY setupPalette(HDC hDC)
{
PIXELFORMATDESCRIPTOR pfd;
LOGPALETTE* pPal;
int pixelFormat = GetPixelFormat(hDC);
int paletteSize;
DescribePixelFormat(hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
/*
** Determine if a palette is needed and if so what size.
*/
if (pfd.dwFlags & PFD_NEED_PALETTE) {
paletteSize = 1 << pfd.cColorBits;
} else if (pfd.iPixelType == PFD_TYPE_COLORINDEX) {
paletteSize = 4096;
} else {
return;
}
pPal = (LOGPALETTE*)
malloc(sizeof(LOGPALETTE) + paletteSize * sizeof(PALETTEENTRY));
pPal->palVersion = 0x300;
pPal->palNumEntries = paletteSize;
if (pfd.iPixelType == PFD_TYPE_RGBA) {
/*
** Fill the logical paletee with RGB color ramps
*/
int redMask = (1 << pfd.cRedBits) - 1;
int greenMask = (1 << pfd.cGreenBits) - 1;
int blueMask = (1 << pfd.cBlueBits) - 1;
int i;
for (i=0; i<paletteSize; ++i) {
pPal->palPalEntry[i].peRed =
(((i >> pfd.cRedShift) & redMask) * 255) / redMask;
pPal->palPalEntry[i].peGreen =
(((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask;
pPal->palPalEntry[i].peBlue =
(((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask;
pPal->palPalEntry[i].peFlags = 0;
}
} else {
/*
** Fill the logical palette with color ramps.
**
** Set up the logical palette so that it can be realized
** into the system palette as an identity palette.
**
** 1) The default static entries should be present and at the right
** location. The easiest way to do this is to grab them from
** the current system palette.
**
** 2) All non-static entries should be initialized to unique values.
** The easiest way to do this is to ensure that all of the non-static
** entries have the PC_NOCOLLAPSE flag bit set.
*/
int numRamps = NUM_COLORS;
int rampSize = (paletteSize - 20) / numRamps;
int extra = (paletteSize - 20) - (numRamps * rampSize);
int i, r;
/*
** Initialize static entries by copying them from the
** current system palette.
*/
GetSystemPaletteEntries(hDC, 0, paletteSize, &pPal->palPalEntry[0]);
/*
** Fill in non-static entries with desired colors.
*/
for (r=0; r<numRamps; ++r) {
int rampBase = r * rampSize + 10;
PALETTEENTRY *pe = &pPal->palPalEntry[rampBase];
int diffSize = (int) (rampSize * colors[r].ratio);
int specSize = rampSize - diffSize;
for (i=0; i<rampSize; ++i) {
GLfloat *c0, *c1;
GLint a;
if (i < diffSize) {
c0 = colors[r].amb;
c1 = colors[r].diff;
a = (i * 255) / (diffSize - 1);
} else {
c0 = colors[r].diff;
c1 = colors[r].spec;
a = ((i - diffSize) * 255) / (specSize - 1);
}
pe[i].peRed = (BYTE) (a * (c1[0] - c0[0]) + 255 * c0[0]);
pe[i].peGreen = (BYTE) (a * (c1[1] - c0[1]) + 255 * c0[1]);
pe[i].peBlue = (BYTE) (a * (c1[2] - c0[2]) + 255 * c0[2]);
pe[i].peFlags = PC_NOCOLLAPSE;
}
colors[r].indexes[0] = rampBase;
colors[r].indexes[1] = rampBase + (diffSize-1);
colors[r].indexes[2] = rampBase + (rampSize-1);
}
/*
** Initialize any remaining non-static entries.
*/
for (i=0; i<extra; ++i) {
int index = numRamps*rampSize+10+i;
PALETTEENTRY *pe = &pPal->palPalEntry[index];
pe->peRed = (BYTE) 0;
pe->peGreen = (BYTE) 0;
pe->peBlue = (BYTE) 0;
pe->peFlags = PC_NOCOLLAPSE;
}
}
hPalette = CreatePalette(pPal);
free(pPal);
if (hPalette) {
SelectPalette(hDC, hPalette, FALSE);
RealizePalette(hDC);
}
}
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