1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
|
/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!!
DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!!
*/
LIBAPI void *(CALLBACK * disp__glXGetProcAddress) (const GLubyte *);
LIBAPI void (CALLBACK * disp__glXWaitGL)( void );
LIBAPI void (CALLBACK * disp__glXDestroyGLXPixmap)( Display *dpy, GLXPixmap pix );
LIBAPI Bool (CALLBACK * disp__glXQueryExtension)( Display *dpy, int *errorBase, int *eventBase );
LIBAPI const char * (CALLBACK * disp__glXGetClientString)( Display *dpy, int name );
LIBAPI GLXPixmap (CALLBACK * disp__glXCreateGLXPixmap)( Display *, XVisualInfo *, Pixmap);
LIBAPI XVisualInfo* (CALLBACK * disp__glXChooseVisual) (Display *, int , int *);
LIBAPI GLXContext (CALLBACK * disp__glXCreateContext) (Display *, XVisualInfo *, GLXContext, Bool);
LIBAPI GLXContext (CALLBACK * disp__glXGetCurrentContext) (void);
LIBAPI void (CALLBACK * disp__glXDestroyContext) (Display *, GLXContext);
LIBAPI int (CALLBACK * disp__glXGetConfig) (Display *, XVisualInfo *, int, int *);
LIBAPI Bool (CALLBACK * disp__glXMakeCurrent) (Display *, GLXDrawable, GLXContext);
LIBAPI void (CALLBACK * disp__glXSwapBuffers) (Display *, GLXDrawable);
/* NVidia support */
LIBAPI void* (CALLBACK * disp__glXAllocateMemoryNV)(int, float, float, float);
LIBAPI void (CALLBACK * disp__glXFreeMemoryNV) (void*);
|