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authorSven Gothel <[email protected]>2015-09-19 21:32:18 +0200
committerSven Gothel <[email protected]>2015-09-19 21:32:18 +0200
commitb17ba1462cc4bb96be52f378dedafb50a3bc13f1 (patch)
tree1383d5f998fe6d1204c1b6833579fe2be3119858 /src/native/tinype/tiny.c
parent0ebc5398fa20d23214a37dc4930a1fa1617293c7 (diff)
Bug 1219: Use Win32 API for test PE exe, not console
Previous test PE exe, commit 0ebc5398fa20d23214a37dc4930a1fa1617293c7, was a console exe. A console exe opens a new console window if not being launched from one. New test PE exe is produced w/ '-mwindows', i.e. for Win32 API w/o a console.
Diffstat (limited to 'src/native/tinype/tiny.c')
-rw-r--r--src/native/tinype/tiny.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/native/tinype/tiny.c b/src/native/tinype/tiny.c
index 4d645bf..80f9518 100644
--- a/src/native/tinype/tiny.c
+++ b/src/native/tinype/tiny.c
@@ -1,3 +1,5 @@
+// const char * id = "JogAmp Windows Universal Test PE Executable";
+
int __main()
{
return 0;