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authorphil <[email protected]>2016-10-17 16:32:04 +1300
committerphil <[email protected]>2016-10-17 16:32:04 +1300
commit25dc4725d99ff1c2b244831a6d2d306c0f9c5c97 (patch)
tree927c3e6b7e2073ff7bbeca65040c4bebfc9ccb2b
parent4ec9d51462930586ea29d040dd68c3e5b8de1847 (diff)
Bug 1325 - JoglPipeline.resetRenderingAttributes does not call
gl.glDisable(GL.GL_STENCIL_TEST); call added
-rw-r--r--src/main/java/org/jogamp/java3d/JoglPipeline.java2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/main/java/org/jogamp/java3d/JoglPipeline.java b/src/main/java/org/jogamp/java3d/JoglPipeline.java
index d6cf55b..32c2fdb 100644
--- a/src/main/java/org/jogamp/java3d/JoglPipeline.java
+++ b/src/main/java/org/jogamp/java3d/JoglPipeline.java
@@ -7068,6 +7068,8 @@ void swapBuffers(Canvas3D cv, Context ctx, Drawable drawable) {
gl.glDepthFunc(GL.GL_LEQUAL);
gl.glEnable(GL2.GL_COLOR_MATERIAL);
gl.glDisable(GL.GL_COLOR_LOGIC_OP);
+ gl.glDisable(GL.GL_STENCIL_TEST);
+
}
// native method for setting default texture