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authorJulien Gouesse <[email protected]>2012-02-15 20:11:10 -0800
committerHarvey Harrison <[email protected]>2012-05-03 18:37:19 -0700
commita0c588be56dc998b8258df344cf97c4f5dd86b1e (patch)
treeddd9a5df153d5c9aa0e16ac09f81d48287ee8550
parent96528926a3703a3bcf86f6c224b2668cbc988e55 (diff)
j3dcore: update constants from GLMatrixFunc interface
GL.GL_MODELVIEW -> GL2.GL_MODELVIEW GL.GL_PROJECTION -> GL2.GL_PROJECTION Signed-off-by: Julien Gouesse <[email protected]> Signed-off-by: Harvey Harrison <[email protected]>
-rw-r--r--src/classes/jogl/javax/media/j3d/JoglPipeline.java22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/classes/jogl/javax/media/j3d/JoglPipeline.java b/src/classes/jogl/javax/media/j3d/JoglPipeline.java
index b454ce8..78d0796 100644
--- a/src/classes/jogl/javax/media/j3d/JoglPipeline.java
+++ b/src/classes/jogl/javax/media/j3d/JoglPipeline.java
@@ -4016,7 +4016,7 @@ class JoglPipeline extends Pipeline {
break;
case TexCoordGeneration.EYE_LINEAR:
- gl.glMatrixMode(GL.GL_MODELVIEW);
+ gl.glMatrixMode(GL2.GL_MODELVIEW);
gl.glPushMatrix();
if (gl.isExtensionAvailable("GL_VERSION_1_3")) {
@@ -6941,10 +6941,10 @@ class JoglPipeline extends Pipeline {
gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, 1);
// load identity modelview and projection matrix
- gl.glMatrixMode(GL.GL_PROJECTION);
+ gl.glMatrixMode(GL2.GL_PROJECTION);
gl.glLoadIdentity();
gl.glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0);
- gl.glMatrixMode(GL.GL_MODELVIEW);
+ gl.glMatrixMode(GL2.GL_MODELVIEW);
gl.glLoadIdentity();
gl.glMatrixMode(GL.GL_TEXTURE);
gl.glPushMatrix();
@@ -6960,7 +6960,7 @@ class JoglPipeline extends Pipeline {
// Restore texture Matrix transform
gl.glPopMatrix();
- gl.glMatrixMode(GL.GL_MODELVIEW);
+ gl.glMatrixMode(GL2.GL_MODELVIEW);
// Restore attributes
gl.glPopAttrib();
@@ -6997,10 +6997,10 @@ class JoglPipeline extends Pipeline {
gl.glPixelStorei(GL.GL_UNPACK_ALIGNMENT, 1);
// load identity modelview and projection matrix
- gl.glMatrixMode(GL.GL_MODELVIEW);
+ gl.glMatrixMode(GL2.GL_MODELVIEW);
gl.glPushMatrix();
gl.glLoadIdentity();
- gl.glMatrixMode(GL.GL_PROJECTION);
+ gl.glMatrixMode(GL2.GL_PROJECTION);
gl.glPushMatrix();
gl.glLoadIdentity();
gl.glOrtho(0.0, 1.0, 0.0, 1.0, 0.0, 1.0);
@@ -7014,7 +7014,7 @@ class JoglPipeline extends Pipeline {
// Restore matrices
gl.glPopMatrix();
- gl.glMatrixMode(GL.GL_MODELVIEW);
+ gl.glMatrixMode(GL2.GL_MODELVIEW);
gl.glPopMatrix();
// Restore attributes
gl.glPopAttrib();
@@ -7089,7 +7089,7 @@ class JoglPipeline extends Pipeline {
GLContext context = context(ctx);
GL gl = context.getGL();
- gl.glMatrixMode(GL.GL_MODELVIEW);
+ gl.glMatrixMode(GL2.GL_MODELVIEW);
if (gl.isExtensionAvailable("GL_VERSION_1_3")) {
gl.glLoadTransposeMatrixd(viewMatrix, 0);
@@ -7110,7 +7110,7 @@ class JoglPipeline extends Pipeline {
GLContext context = context(ctx);
GL gl = context.getGL();
- gl.glMatrixMode(GL.GL_PROJECTION);
+ gl.glMatrixMode(GL2.GL_PROJECTION);
if (gl.isExtensionAvailable("GL_VERSION_1_3")) {
// Invert the Z value in clipping coordinates because OpenGL uses
@@ -7252,12 +7252,12 @@ class JoglPipeline extends Pipeline {
gl.glEnable(GL.GL_TEXTURE_2D);
// loaded identity modelview and projection matrix
- gl.glMatrixMode(GL.GL_PROJECTION);
+ gl.glMatrixMode(GL2.GL_PROJECTION);
gl.glLoadIdentity();
gl.glOrtho(0.0, winWidth, 0.0, winHeight, 0.0, 0.0);
- gl.glMatrixMode(GL.GL_MODELVIEW);
+ gl.glMatrixMode(GL2.GL_MODELVIEW);
gl.glLoadIdentity();
if (gl.isExtensionAvailable("GL_EXT_abgr")) {