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authorChien Yang <[email protected]>2005-11-11 04:29:44 +0000
committerChien Yang <[email protected]>2005-11-11 04:29:44 +0000
commit9f12ae77d3bc4a223b39b6f2e9ee744f6c151c45 (patch)
tree6cc7f3bc1aa69c70983722e77189f33e9f958a08 /src/classes/share/javax
parent81ccfe6aae87a94034343c4c36f8449365214670 (diff)
Fixed issue 116 : Handling of picking on OrientatedShape3D needs clarification
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@461 ba19aa83-45c5-6ac9-afd3-db810772062c
Diffstat (limited to 'src/classes/share/javax')
-rw-r--r--src/classes/share/javax/media/j3d/OrientedShape3D.java4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/classes/share/javax/media/j3d/OrientedShape3D.java b/src/classes/share/javax/media/j3d/OrientedShape3D.java
index 478eb71..169db2e 100644
--- a/src/classes/share/javax/media/j3d/OrientedShape3D.java
+++ b/src/classes/share/javax/media/j3d/OrientedShape3D.java
@@ -53,6 +53,10 @@ import javax.vecmath.*;
* for drawing roughly-symmetrical objects. A typical use might
* consist of a quadrilateral that contains a texture of a tree.
*
+ * <p>
+ * Note that in a multiple View system, picking and interestion test
+ * is done with the primary View only.
+ *
* @see Billboard
*
* @since Java 3D 1.2