diff options
author | Kevin Rushforth <[email protected]> | 2006-10-20 18:06:17 +0000 |
---|---|---|
committer | Kevin Rushforth <[email protected]> | 2006-10-20 18:06:17 +0000 |
commit | c5532f5f8f8b9fe5d4da8ecc5194ec1f864edd23 (patch) | |
tree | f0451f9e50155f1f2af4a46d6e7f09d282eddcc7 /src/classes/share | |
parent | df863b1f8aa929ab70e6cb7d8f7861eb55af4bad (diff) |
Fixed issue 353: GeometryArray Memory Leak
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@723 ba19aa83-45c5-6ac9-afd3-db810772062c
Diffstat (limited to 'src/classes/share')
-rw-r--r-- | src/classes/share/javax/media/j3d/BHTree.java | 9 | ||||
-rw-r--r-- | src/classes/share/javax/media/j3d/GeometryStructure.java | 58 | ||||
-rw-r--r-- | src/classes/share/javax/media/j3d/RenderBin.java | 9 |
3 files changed, 52 insertions, 24 deletions
diff --git a/src/classes/share/javax/media/j3d/BHTree.java b/src/classes/share/javax/media/j3d/BHTree.java index 3d53667..6ec6f6a 100644 --- a/src/classes/share/javax/media/j3d/BHTree.java +++ b/src/classes/share/javax/media/j3d/BHTree.java @@ -19,10 +19,10 @@ import javax.vecmath.Point4d; class BHTree { Locale locale; - BHNode root; - BHInsertStructure insertStructure = null; - + private BHNode root; + private BHInsertStructure insertStructure = null; + // Temporary point, so we dont generate garbage Point4d tPoint4d = new Point4d(); @@ -700,6 +700,9 @@ class BHTree { insertStructure.updateBoundingTree(this); // System.out.println("BHTree - Inserting ..."); + + // Issue 353: clear temporary insertStructure so we don't leak. + insertStructure.clear(); // Guard against size<1 is done at the start of this method. estMaxDepth += (int) (Math.log(size)/LOG_OF_2) + 1; diff --git a/src/classes/share/javax/media/j3d/GeometryStructure.java b/src/classes/share/javax/media/j3d/GeometryStructure.java index bddfac0..23ea7ee 100644 --- a/src/classes/share/javax/media/j3d/GeometryStructure.java +++ b/src/classes/share/javax/media/j3d/GeometryStructure.java @@ -252,7 +252,14 @@ class GeometryStructure extends J3dStructure { } private void clearBhNodeArr() { - bhNodeCount = 0; + // Issue 353: set all elements to null so we don't leak + // NOTE: we really should change this to be an ArrayList, but that + // would be a less localized change. Consider for 1.6.0. + for (int i = 0; i < bhNodeCount; i++) { + bhNodeArr[i] = null; + } + + bhNodeCount = 0; } private void addToBhNodeArr(BHNode bhNode) { @@ -291,7 +298,7 @@ class GeometryStructure extends J3dStructure { Object node; GeometryAtom geomAtom; BHTree currTree = null; - + clearBhNodeArr(); // System.out.println("GS : nodes.length is " + nodes.length); @@ -340,7 +347,10 @@ class GeometryStructure extends J3dStructure { } currTree.insert(bhNodeArr, bhNodeCount); - + + // Issue 353: must clear array after we are done with it + clearBhNodeArr(); + // currTree.gatherTreeStatistics(); } @@ -351,6 +361,7 @@ class GeometryStructure extends J3dStructure { int index; clearBhNodeArr(); + for (int i=0; i<nodes.length; i++) { node = nodes[i]; if (node instanceof GeometryAtom) { @@ -421,15 +432,21 @@ class GeometryStructure extends J3dStructure { if (currTree == null) { index = getBHTreeIndex(((BHLeafNode)bhNodeArr[0]).getLocale()); - if (index<0) + if (index<0) { + // Issue 353: must clear array after we are done with it + clearBhNodeArr(); + return; + } currTree = bhTreeArr[index]; } currTree.delete(bhNodeArr, bhNodeCount); - - // It is safe to do it here since only GeometryStructure - // thread invoke wakeupOnCollisionEntry/Exit .toArray() + // Issue 353: must clear array after we are done with it + clearBhNodeArr(); + + // It is safe to do it here since only GeometryStructure + // thread invoke wakeupOnCollisionEntry/Exit .toArray() wakeupOnCollisionEntry.clearMirror(); wakeupOnCollisionMovement.clearMirror(); @@ -447,7 +464,8 @@ class GeometryStructure extends J3dStructure { int index; Object node; - clearBhNodeArr(); + clearBhNodeArr(); + for (int i = 0; i < nodes.length; i++) { node = nodes[i]; if (node instanceof GeometryAtom) { @@ -478,10 +496,13 @@ class GeometryStructure extends J3dStructure { index = getBHTreeIndex(((BHLeafNode)bhNodeArr[0]).getLocale()); if (index >= 0) { - bhTreeArr[index].boundsChanged(bhNodeArr, bhNodeCount); - + bhTreeArr[index].boundsChanged(bhNodeArr, bhNodeCount); } - } + + // Issue 353: must clear array after we are done with it + clearBhNodeArr(); + + } private void processTransformChanged(UpdateTargets targets) { @@ -490,8 +511,8 @@ class GeometryStructure extends J3dStructure { UnorderList arrList; int size; - clearBhNodeArr(); - + clearBhNodeArr(); + arrList = targets.targetList[Targets.GEO_TARGETS]; if (arrList != null) { @@ -541,6 +562,10 @@ class GeometryStructure extends J3dStructure { bhTreeArr[index].boundsChanged(bhNodeArr, bhNodeCount); } + + // Issue 353: must clear array after we are done with it + clearBhNodeArr(); + } // This method is called by RenderBin to get a array of possibly visible @@ -548,7 +573,7 @@ class GeometryStructure extends J3dStructure { // bhTrees mustn't be null. // Return true if bhTree's root in encompass by frustumBBox. - boolean getVisibleBHTrees(RenderBin rBin, ArrayList bhTrees, + boolean getVisibleBHTrees(RenderBin rBin, BoundingBox frustumBBox, Locale locale, long referenceTime, boolean stateChanged, @@ -560,7 +585,10 @@ class GeometryStructure extends J3dStructure { // System.out.println("GeometryStructure : view's locale is " + locale); lock.readLock(); - bhTrees.clear(); + // Issue 353: create a new array list each time rather than passing it + // in. This will not generate too much garbage, since we only call + // this once per frame and it is very short-lived. + ArrayList bhTrees = new ArrayList(); if (bhTreeCount == 1) { // For debugging only. if (J3dDebug.devPhase) { diff --git a/src/classes/share/javax/media/j3d/RenderBin.java b/src/classes/share/javax/media/j3d/RenderBin.java index 138d458..03d510c 100644 --- a/src/classes/share/javax/media/j3d/RenderBin.java +++ b/src/classes/share/javax/media/j3d/RenderBin.java @@ -31,9 +31,7 @@ class RenderBin extends J3dStructure implements ObjectUpdate { * A couple ArrayLists used during light Processing */ ArrayList lightMessageList = new ArrayList(5); - - ArrayList bhTreesArrList = new ArrayList(5); - + // Messges retrieved when a message is sent to RenderingEnv Structure J3dMessage[] m; @@ -1783,13 +1781,13 @@ class RenderBin extends J3dStructure implements ObjectUpdate { ViewPlatform vp = view.getViewPlatform(); if (vp != null) { allEnComp = universe.geometryStructure. - getVisibleBHTrees(this, bhTreesArrList, viewFrustumBBox, + getVisibleBHTrees(this, viewFrustumBBox, locale, referenceTime, visGAIsDirty || reactivateView || localeChanged || ((view.viewCache.vcDirtyMask & View.VISIBILITY_POLICY_DIRTY) != 0), view.viewCache.visibilityPolicy); - + reactivateView = false; // process background geometry atoms if (currentActiveBackground != null && @@ -5927,7 +5925,6 @@ System.out.println("......tb.soleUser= " + bgOrderedBins.clear(); nodeComponentList.clear(); orientedRAs.clear(); - bhTreesArrList.clear(); // clean up any messages that are queued up, since they are // irrelevant |