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authorJulien Gouesse <[email protected]>2015-11-19 20:45:53 +0100
committerJulien Gouesse <[email protected]>2015-11-19 20:45:53 +0100
commita18c3b0789bfc24b49dbaf41c2390159bc683afc (patch)
treeb5236ff2570178de356eab569225108948eb4d30 /src/javax/media/j3d/TransparencyAttributesRetained.java
parent264608060948a634b53a13ee96ed07527eb07340 (diff)
parent7a2e20caac9db6f789a7b3fab344b9758af45335 (diff)
Gets Harvey's changes
Diffstat (limited to 'src/javax/media/j3d/TransparencyAttributesRetained.java')
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+/*
+ * Copyright 1998-2008 Sun Microsystems, Inc. All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation. Sun designates this
+ * particular file as subject to the "Classpath" exception as provided
+ * by Sun in the LICENSE file that accompanied this code.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ *
+ */
+
+package javax.media.j3d;
+
+import java.util.ArrayList;
+
+/**
+ * The TransparencyAttributes object defines all attributes affecting
+ * transparency of the object.
+ */
+class TransparencyAttributesRetained extends NodeComponentRetained {
+ // A list of pre-defined bits to indicate which component
+ // in this TransparencyAttributes object changed.
+ static final int MODE_CHANGED = 0x01;
+ static final int VALUE_CHANGED = 0x02;
+ static final int SRC_BLEND_FUNCTION_CHANGED = 0x04;
+ static final int DST_BLEND_FUNCTION_CHANGED = 0x08;
+
+ // Integer flag that contains bitset to indicate
+ // which field changed.
+ int isDirty = 0xffff;
+
+ // Transparency mode (alpha, screen_door)
+ int transparencyMode = TransparencyAttributes.NONE;
+ float transparency = 0.0f;
+
+ // Transparency blend functions
+ int srcBlendFunction = TransparencyAttributes.BLEND_SRC_ALPHA;
+ int dstBlendFunction = TransparencyAttributes.BLEND_ONE_MINUS_SRC_ALPHA;
+
+ /**
+ * Sets the transparency mode for this
+ * appearance component object.
+ * @param transparencyMode the transparency mode to be used, one of
+ * <code>NONE</code>, <code>FASTEST</code>, <code>NICEST</code>,
+ * <code>SCREEN_DOOR</code>, or <code>BLENDED</code>
+ */
+ final void initTransparencyMode(int transparencyMode) {
+ this.transparencyMode = transparencyMode;
+ }
+
+ /**
+ * Sets the transparency mode for this
+ * appearance component object and sends a message notifying
+ * the interested structures of the change.
+ * @param transparencyMode the transparency mode to be used, one of
+ * <code>FASTEST</code>, <code>NICEST</code>,
+ * <code>SCREEN_DOOR</code>, or <code>BLENDED</code>
+ */
+ final void setTransparencyMode(int transparencyMode) {
+ initTransparencyMode(transparencyMode);
+ sendMessage(MODE_CHANGED, new Integer(transparencyMode));
+ }
+
+ /**
+ * Gets the transparency mode for this
+ * appearance component object.
+ * @return transparencyMode the transparency mode
+ */
+ final int getTransparencyMode() {
+ return transparencyMode;
+ }
+
+ /**
+ * Sets this appearance's transparency.
+ * @param transparency the appearance's transparency
+ * in the range [0.0, 1.0] with 0.0 being
+ * fully opaque and 1.0 being fully transparent
+ */
+ final void initTransparency(float transparency) {
+ this.transparency = transparency;
+ }
+
+ /**
+ * Sets this appearance's transparency and sends a message notifying
+ * the interested structures of the change.
+ * @param transparency the appearance's transparency
+ * in the range [0.0, 1.0] with 0.0 being
+ * fully opaque and 1.0 being fully transparent
+ */
+ final void setTransparency(float transparency) {
+ initTransparency(transparency);
+ sendMessage(VALUE_CHANGED, new Float(transparency));
+ }
+
+ /**
+ * Retrieves this appearance's transparency.
+ * @return the appearance's transparency
+ */
+ final float getTransparency() {
+ return this.transparency;
+ }
+
+ /**
+ * Sets the source blend function used in blended transparency
+ * and antialiasing operations. The source function specifies the
+ * factor that is multiplied by the source color; this value is
+ * added to the product of the destination factor and the
+ * destination color. The default source blend function is
+ * <code>BLEND_SRC_ALPHA</code>.
+ *
+ * @param blendFunction the blend function to be used for the source
+ * color, one of <code>BLEND_ZERO</code>, <code>BLEND_ONE</code>,
+ * <code>BLEND_SRC_ALPHA</code>, or <code>BLEND_ONE_MINUS_SRC_ALPHA</code>.
+ */
+ final void initSrcBlendFunction(int blendFunction) {
+ this.srcBlendFunction = blendFunction;
+ }
+
+
+ /**
+ * Sets the source blend function used in blended transparency
+ * and antialiasing operations and sends a message notifying the
+ * interested structures of the change. The source function specifies the
+ * factor that is multiplied by the source color; this value is
+ * added to the product of the destination factor and the
+ * destination color. The default source blend function is
+ * <code>BLEND_SRC_ALPHA</code>.
+ *
+ * @param blendFunction the blend function to be used for the source
+ * color, one of <code>BLEND_ZERO</code>, <code>BLEND_ONE</code>,
+ * <code>BLEND_SRC_ALPHA</code>, or <code>BLEND_ONE_MINUS_SRC_ALPHA</code>.
+ */
+ final void setSrcBlendFunction(int blendFunction) {
+ initSrcBlendFunction(blendFunction);
+ sendMessage(SRC_BLEND_FUNCTION_CHANGED, new Integer(blendFunction));
+ }
+
+
+ /**
+ * Retrieves this appearance's source blend function.
+ * @return the appearance's source blend function
+ */
+ final int getSrcBlendFunction() {
+ return srcBlendFunction;
+ }
+
+
+ /**
+ * Sets the destination blend function used in blended transparency
+ * and antialiasing operations. The destination function specifies the
+ * factor that is multiplied by the destination color; this value is
+ * added to the product of the source factor and the
+ * source color. The default destination blend function is
+ * <code>BLEND_ONE_MINUS_SRC_ALPHA</code>.
+ *
+ * @param blendFunction the blend function to be used for the destination
+ * color, one of <code>BLEND_ZERO</code>, <code>BLEND_ONE</code>,
+ * <code>BLEND_SRC_ALPHA</code>, or <code>BLEND_ONE_MINUS_SRC_ALPHA</code>.
+ *
+ */
+ final void initDstBlendFunction(int blendFunction) {
+ this.dstBlendFunction = blendFunction;
+ }
+
+
+ /**
+ * Sets the destination blend function used in blended transparency
+ * and antialiasing operations and sends a message notifying the
+ * interested structures of the change. The destination function
+ * specifies the factor that is multiplied by the destination
+ * color; this value is added to the product of the source factor
+ * and the source color. The default destination blend function is
+ * <code>BLEND_ONE_MINUS_SRC_ALPHA</code>.
+ *
+ * @param blendFunction the blend function to be used for the destination
+ * color, one of <code>BLEND_ZERO</code>, <code>BLEND_ONE</code>,
+ * <code>BLEND_SRC_ALPHA</code>, or <code>BLEND_ONE_MINUS_SRC_ALPHA</code>.
+ */
+ final void setDstBlendFunction(int blendFunction) {
+ initDstBlendFunction(blendFunction);
+ sendMessage(DST_BLEND_FUNCTION_CHANGED, new Integer(blendFunction));
+ }
+
+
+ /**
+ * Retrieves this appearance's destination blend function.
+ * @return the appearance's destination blend function
+ */
+ final int getDstBlendFunction() {
+ return dstBlendFunction;
+ }
+
+
+ /**
+ * Creates and initializes a mirror object, point the mirror object
+ * to the retained object if the object is not editable
+ */
+ @Override
+ synchronized void createMirrorObject() {
+ if (mirror == null) {
+ // Check the capability bits and let the mirror object
+ // point to itself if is not editable
+ if (isStatic()) {
+ mirror = this;
+ } else {
+ TransparencyAttributesRetained mirrorTa
+ = new TransparencyAttributesRetained();
+ mirrorTa.source = source;
+ mirrorTa.set(this);
+ mirror = mirrorTa;
+
+ }
+ } else {
+ ((TransparencyAttributesRetained) mirror).set(this);
+ }
+ }
+
+static boolean useAlpha(TransparencyAttributesRetained ta) {
+ if (ta != null &&
+ ta.transparencyMode != TransparencyAttributes.NONE &&
+ ta.transparencyMode != TransparencyAttributes.SCREEN_DOOR) {
+ return true;
+ }
+ return false;
+}
+
+ void updateNative(Context ctx,
+ float alpha, int geometryType, int polygonMode,
+ boolean lineAA,
+ boolean pointAA) {
+ Pipeline.getPipeline().updateTransparencyAttributes(ctx, alpha, geometryType, polygonMode,
+ lineAA, pointAA, transparencyMode,
+ srcBlendFunction, dstBlendFunction);
+ }
+
+ /**
+ * Initializes a mirror object, point the mirror object to the retained
+ * object if the object is not editable
+ */
+ @Override
+ synchronized void initMirrorObject() {
+ ((TransparencyAttributesRetained)mirror).set(this);
+ }
+
+ /**
+ * Update the "component" field of the mirror object with the
+ * given "value"
+ */
+ @Override
+ synchronized void updateMirrorObject(int component, Object value) {
+
+ TransparencyAttributesRetained mirrorTa =
+ (TransparencyAttributesRetained) mirror;
+
+ if ((component & MODE_CHANGED) != 0) {
+ mirrorTa.transparencyMode = ((Integer)value).intValue();
+ }
+ else if ((component & VALUE_CHANGED) != 0) {
+ mirrorTa.transparency = ((Float)value).floatValue();
+ }
+ else if ((component & SRC_BLEND_FUNCTION_CHANGED) != 0) {
+ mirrorTa.srcBlendFunction = ((Integer) value).intValue();
+ }
+ else if ((component & DST_BLEND_FUNCTION_CHANGED) != 0) {
+ mirrorTa.dstBlendFunction = ((Integer) value).intValue();
+ }
+ }
+
+
+ boolean equivalent(TransparencyAttributesRetained tr) {
+ return ((tr != null) &&
+ (tr.transparencyMode == transparencyMode) &&
+ (tr.transparency == transparency) &&
+ (tr.srcBlendFunction == srcBlendFunction) &&
+ (tr.dstBlendFunction == dstBlendFunction));
+ }
+
+ protected void set(TransparencyAttributesRetained transp) {
+ super.set(transp);
+ transparencyMode = transp.transparencyMode;
+ transparency = transp.transparency;
+ srcBlendFunction = transp.srcBlendFunction;
+ dstBlendFunction = transp.dstBlendFunction;
+ }
+
+
+
+ final void sendMessage(int attrMask, Object attr) {
+
+ ArrayList<VirtualUniverse> univList = new ArrayList<VirtualUniverse>();
+ ArrayList<ArrayList<GeometryAtom>> gaList = Shape3DRetained.getGeomAtomsList(mirror.users, univList);
+
+ // Send to rendering attribute structure, regardless of
+ // whether there are users or not (alternate appearance case ..)
+ J3dMessage createMessage = new J3dMessage();
+ createMessage.threads = J3dThread.UPDATE_RENDERING_ATTRIBUTES;
+ createMessage.type = J3dMessage.TRANSPARENCYATTRIBUTES_CHANGED;
+ createMessage.universe = null;
+ createMessage.args[0] = this;
+ createMessage.args[1]= new Integer(attrMask);
+ createMessage.args[2] = attr;
+ createMessage.args[3] = new Integer(changedFrequent);
+ VirtualUniverse.mc.processMessage(createMessage);
+
+
+ // System.err.println("univList.size is " + univList.size());
+ for(int i=0; i<univList.size(); i++) {
+ createMessage = new J3dMessage();
+ createMessage.threads = J3dThread.UPDATE_RENDER;
+ createMessage.type = J3dMessage.TRANSPARENCYATTRIBUTES_CHANGED;
+
+ createMessage.universe = univList.get(i);
+ createMessage.args[0] = this;
+ createMessage.args[1]= new Integer(attrMask);
+ createMessage.args[2] = attr;
+
+ ArrayList<GeometryAtom> gL = gaList.get(i);
+ GeometryAtom[] gaArr = new GeometryAtom[gL.size()];
+ gL.toArray(gaArr);
+ createMessage.args[3] = gaArr;
+
+ VirtualUniverse.mc.processMessage(createMessage);
+ }
+
+ }
+
+ @Override
+ void handleFrequencyChange(int bit) {
+ if (bit == TransparencyAttributes.ALLOW_MODE_WRITE ||
+ bit == TransparencyAttributes.ALLOW_VALUE_WRITE||
+ bit == TransparencyAttributes.ALLOW_BLEND_FUNCTION_WRITE) {
+ setFrequencyChangeMask(bit, 0x1);
+ }
+ }
+
+
+
+}