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authorKevin Rushforth <[email protected]>2005-10-17 22:56:23 +0000
committerKevin Rushforth <[email protected]>2005-10-17 22:56:23 +0000
commit356bbf2bd325380e16fd77d34fffd084dc1c0928 (patch)
tree1d67b61e1a427baa49047341ee825bca9b423553 /src/native/ogl/build-solaris-x86-forte.xml
parent68449b2071392af151a75f90610026465c426401 (diff)
Merged changes from dev-1_4 branch into the main trunk.
NOTE: all 1.4 development will now proceed on the main trunk. The dev-1_4 branch is closed. git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@445 ba19aa83-45c5-6ac9-afd3-db810772062c
Diffstat (limited to 'src/native/ogl/build-solaris-x86-forte.xml')
-rw-r--r--src/native/ogl/build-solaris-x86-forte.xml88
1 files changed, 88 insertions, 0 deletions
diff --git a/src/native/ogl/build-solaris-x86-forte.xml b/src/native/ogl/build-solaris-x86-forte.xml
new file mode 100644
index 0000000..942319a
--- /dev/null
+++ b/src/native/ogl/build-solaris-x86-forte.xml
@@ -0,0 +1,88 @@
+<?xml version="1.0"?>
+
+<!--
+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2005 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Use is subject to license terms.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+ -->
+
+<!-- Ant file for building native ogl renderer files for Solaris -->
+<project name="Java 3D" default="compile">
+
+ <target name="compile">
+
+ <echo message="Executing 32 bit native renderer build [${bldType}]"/>
+
+ <!-- Create the build directories for i386 -->
+ <mkdir dir="${build}/${platform}/${bldType}/native/ogl/objs"/>
+ <mkdir dir="${build}/${platform}/${bldType}/lib/i386"/>
+
+ <property name="oglsrc" location="${src}/native/ogl"/>
+
+ <!-- Compile the c source files-->
+ <!-- Inhibit all warning for 32 bit build. Any warning will be caught in the 64 bit build -->
+ <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="cc">
+ <arg line="-v -xCC -xchip=pentium3 -xarch=generic -KPIC -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahCoreTarget} ${bldFlag} -DSOLARIS -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeWSInfo.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/RasterRetained.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c ${oglsrc}/NativeAPIInfo.c"/>
+ </exec>
+
+ <!-- Create the library file-->
+ <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="ld">
+ <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeWSInfo.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o RasterRetained.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o NativeAPIInfo.o -G -z defs -L/usr/openwin/lib -ldl -lGL -lX11 -lXext -lm -lsocket -lnsl -lc -R/usr/openwin/lib -L${java.home}/lib/i386 -L${java.home}/lib/i386/motif21 -ljawt -L${java.home}/lib/i386/server -ljvm -o libj3dcore-ogl.so"/>
+ </exec>
+
+ <!-- Copy the copyright library file -->
+ <copy file="${build}/${platform}/${bldType}/native/ogl/objs/libj3dcore-ogl.so"
+ todir="${build}/${platform}/${bldType}/lib/i386"/>
+
+ <!--
+ /*
+ * TODO: only do the 64-bit build if isSolarisOnX86_64 property is
+ * set, indicating that a 64-bit JVM is available
+ */
+ -->
+
+<!-- ********************************************************************** -->
+ <echo message="Executing 64 bit native renderer build [${bldType}]"/>
+
+ <!-- Create the build directories for amd64 -->
+ <mkdir dir="${build}/${platform}/${bldType}/native/ogl/objs/amd64"/>
+ <mkdir dir="${build}/${platform}/${bldType}/lib/amd64"/>
+
+ <!-- Compile the c source files-->
+ <exec dir="${build}/${platform}/${bldType}/native/ogl/objs/amd64" executable="cc">
+ <arg line="-v -xCC -xchip=opteron -xarch=generic64 -KPIC -I${java.home}/../include -I${java.home}/../include/solaris -I/usr/openwin/include -I${javahCoreTarget} ${bldFlag} -DSOLARIS -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeWSInfo.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/RasterRetained.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c ${oglsrc}/NativeAPIInfo.c"/>
+ </exec>
+
+ <!-- Create the library file-->
+ <exec dir="${build}/${platform}/${bldType}/native/ogl/objs/amd64" executable="ld">
+ <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeWSInfo.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o RasterRetained.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o NativeAPIInfo.o -G -z defs -L/usr/openwin/lib/amd64 -ldl -lGL -lX11 -lXext -lm -lsocket -lnsl -lc -R/usr/openwin/lib/amd64 -L${java.home}/lib/amd64 -L${java.home}/lib/amd64/motif21 -ljawt -L${java.home}/lib/amd64/server -ljvm -o libj3dcore-ogl.so"/>
+ </exec>
+
+ <!-- Copy the copyright library file -->
+ <copy file="${build}/${platform}/${bldType}/native/ogl/objs/amd64/libj3dcore-ogl.so"
+ todir="${build}/${platform}/${bldType}/lib/amd64"/>
+
+ </target>
+
+ <target name="dist">
+ <!-- Create the distribution directory -->
+ <mkdir dir="${dist}/${platform}/lib/i386"/>
+ <mkdir dir="${dist}/${platform}/lib/amd64"/>
+
+ <!-- Copy the library files -->
+ <copy file="${build}/${platform}/opt/lib/i386/libj3dcore-ogl.so"
+ todir="${dist}/${platform}/lib/i386"/>
+
+ <copy file="${build}/${platform}/opt/lib/amd64/libj3dcore-ogl.so"
+ todir="${dist}/${platform}/lib/amd64"/>
+ </target>
+
+</project>