diff options
author | phil <[email protected]> | 2016-11-16 13:33:19 +1300 |
---|---|---|
committer | phil <[email protected]> | 2016-11-16 13:33:19 +1300 |
commit | ab5f65da9834bb5fa7221ed0737a3d3b2d48199c (patch) | |
tree | 77dc8c2f37b07b17e5a5da0eede0ea7ec24507ae /src | |
parent | e59cf7acffc1713d7b50dbf817fd07bf24f7205f (diff) |
ReadRaster implemented in gl2es2Pipeline
Note execute depth raster adn read depth both do not work
Diffstat (limited to 'src')
-rw-r--r-- | src/main/java/org/jogamp/java3d/Jogl2es2DEPPipeline.java | 21 | ||||
-rw-r--r-- | src/main/java/org/jogamp/java3d/Jogl2es2Pipeline.java | 260 |
2 files changed, 203 insertions, 78 deletions
diff --git a/src/main/java/org/jogamp/java3d/Jogl2es2DEPPipeline.java b/src/main/java/org/jogamp/java3d/Jogl2es2DEPPipeline.java index c92a485..66fb91b 100644 --- a/src/main/java/org/jogamp/java3d/Jogl2es2DEPPipeline.java +++ b/src/main/java/org/jogamp/java3d/Jogl2es2DEPPipeline.java @@ -31,7 +31,7 @@ abstract class Jogl2es2DEPPipeline extends Pipeline public static final String VALID_FORMAT_MESSAGE = "The Gl2ES2 pipeline only supports a subset of the Geometry data types and formats. \n"// + "Coordinates must be defined and float type, colors must be float type, if defined. \n"// + "J3DGraphics2D of Canvas3D is not supported \n"// - + "Rasters and Decaling is not supported. \n"// + + "Decaling is not supported. \n"// + "Model Clip is not supported and must be reimplemented in shaders \n"// + "QuadArray or IndexedQuadArray cannot be supported. \n"// + "Texture Coordinate generation cannot be supported. \n" // @@ -39,6 +39,7 @@ abstract class Jogl2es2DEPPipeline extends Pipeline + "Texture3D cannot be supported. \n"// + "Accum style anti-aliasing cannot be supported. \n"// + "RasterOps from RenderingAttributes cannot be used. \n"// + + "ReadRaster for depth requires a custom shader and color read instead. \n"// + "It is strongly recomended that you use the format GeometryArray.USE_NIO_BUFFER = true. \n"// + "Note LineArray and LineStripArray will not render as nicely as the fixed function pipeline.";// @@ -90,23 +91,7 @@ abstract class Jogl2es2DEPPipeline extends Pipeline + "System.setProperty(\"j3d.displaylist\", \"false\"); to avoid this issue. \n" + "Please note the recommended solution is to use NIO buffers. \n" + VALID_FORMAT_MESSAGE); } - - // --------------------------------------------------------------------- - - // - // GraphicsContext3D methods - // - - // Native method for readRaster - // REMOVE FOR SIMPLICITY, POSSIBLY ADD BACK LATER - @Override - @Deprecated - void readRaster(Context ctx, int type, int xSrcOffset, int ySrcOffset, int width, int height, int hCanvas, int imageDataType, - int imageFormat, Object imageBuffer, int depthFormat, Object depthBuffer) - { - - throw new UnsupportedOperationException("Read Raster call not support in the GL2ES2 pipeline.\n" + VALID_FORMAT_MESSAGE); - } + // --------------------------------------------------------------------- diff --git a/src/main/java/org/jogamp/java3d/Jogl2es2Pipeline.java b/src/main/java/org/jogamp/java3d/Jogl2es2Pipeline.java index 8cc5e3d..c6997cb 100644 --- a/src/main/java/org/jogamp/java3d/Jogl2es2Pipeline.java +++ b/src/main/java/org/jogamp/java3d/Jogl2es2Pipeline.java @@ -494,9 +494,9 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline gd.geoToCoordBuf2 = tmp[1]; gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToCoordBuf1); - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (verts.remaining() * Float.BYTES), verts, GL2ES2.GL_DYNAMIC_DRAW); + gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (verts.remaining() * Float.SIZE / 8), verts, GL2ES2.GL_DYNAMIC_DRAW); gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToCoordBuf2); - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (verts.remaining() * Float.BYTES), verts, GL2ES2.GL_DYNAMIC_DRAW); + gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (verts.remaining() * Float.SIZE / 8), verts, GL2ES2.GL_DYNAMIC_DRAW); gd.geoToCoordBufSize = verts.remaining(); @@ -532,14 +532,14 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline { // update 1 but set to draw 2 gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToCoordBuf1); - gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, (verts.remaining() * Float.BYTES), verts); + gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, (verts.remaining() * Float.SIZE / 8), verts); gd.geoToCoordBuf = gd.geoToCoordBuf2; } else { // update 2 but set to draw 1 gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToCoordBuf2); - gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, (verts.remaining() * Float.BYTES), verts); + gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, (verts.remaining() * Float.SIZE / 8), verts); gd.geoToCoordBuf = gd.geoToCoordBuf1; } @@ -568,7 +568,7 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline { clrs.position(0); gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToColorBuf); - gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, clrs.remaining() * Float.BYTES, clrs); + gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, clrs.remaining() * Float.SIZE / 8, clrs); } } @@ -1107,9 +1107,11 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline gd.geoToCoordBuf2 = tmp[1]; gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToCoordBuf1); - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (fverts.remaining() * Float.BYTES), fverts, GL2ES2.GL_DYNAMIC_DRAW); + gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (fverts.remaining() * Float.SIZE / 8), fverts, + GL2ES2.GL_DYNAMIC_DRAW); gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToCoordBuf2); - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (fverts.remaining() * Float.BYTES), fverts, GL2ES2.GL_DYNAMIC_DRAW); + gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (fverts.remaining() * Float.SIZE / 8), fverts, + GL2ES2.GL_DYNAMIC_DRAW); gd.geoToCoordBufSize = fverts.remaining(); @@ -1145,14 +1147,14 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline { // update 1 but set to draw 2 gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToCoordBuf1); - gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, (fverts.remaining() * Float.BYTES), fverts); + gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, (fverts.remaining() * Float.SIZE / 8), fverts); gd.geoToCoordBuf = gd.geoToCoordBuf2; } else { // update 2 but set to draw 1 gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToCoordBuf2); - gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, (fverts.remaining() * Float.BYTES), fverts); + gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, (fverts.remaining() * Float.SIZE / 8), fverts); gd.geoToCoordBuf = gd.geoToCoordBuf1; } @@ -1190,7 +1192,7 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline { fclrs.position(0); gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToColorBuf); - gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, fclrs.remaining() * Float.BYTES, fclrs); + gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, fclrs.remaining() * Float.SIZE / 8, fclrs); } } if (normalsDefined && locs.glNormal != -1) @@ -1201,7 +1203,7 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline { norms.position(0); gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToNormalBuf); - gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, norms.remaining() * Float.BYTES, norms); + gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, norms.remaining() * Float.SIZE / 8, norms); } } @@ -1221,7 +1223,7 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline HashMap<Integer, Integer> bufIds = gd.geoToVertAttribBuf; Integer bufId = bufIds.get(index); gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, bufId.intValue()); - gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, vertexAttrs.remaining() * Float.BYTES, vertexAttrs); + gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, vertexAttrs.remaining() * Float.SIZE / 8, vertexAttrs); } } } @@ -1243,7 +1245,7 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline HashMap<Integer, Integer> bufIds = gd.geoToTexCoordsBuf; Integer bufId = bufIds.get(texUnit); gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, bufId.intValue()); - gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, buf.remaining() * Float.BYTES, buf); + gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, buf.remaining() * Float.SIZE / 8, buf); } } } @@ -1800,9 +1802,9 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline gd.geoToCoordBuf2 = tmp[1]; gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToCoordBuf1); - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (verts.remaining() * Float.BYTES), verts, GL2ES2.GL_DYNAMIC_DRAW); + gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (verts.remaining() * Float.SIZE / 8), verts, GL2ES2.GL_DYNAMIC_DRAW); gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToCoordBuf2); - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (verts.remaining() * Float.BYTES), verts, GL2ES2.GL_DYNAMIC_DRAW); + gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (verts.remaining() * Float.SIZE / 8), verts, GL2ES2.GL_DYNAMIC_DRAW); gd.geoToCoordBufSize = verts.remaining(); @@ -1838,14 +1840,14 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline { // update 1 but set to draw 2 gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToCoordBuf1); - gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, (verts.remaining() * Float.BYTES), verts); + gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, (verts.remaining() * Float.SIZE / 8), verts); gd.geoToCoordBuf = gd.geoToCoordBuf2; } else { // update 2 but set to draw 1 gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToCoordBuf2); - gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, (verts.remaining() * Float.BYTES), verts); + gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, (verts.remaining() * Float.SIZE / 8), verts); gd.geoToCoordBuf = gd.geoToCoordBuf1; } @@ -1874,7 +1876,7 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline { clrs.position(0); gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToColorBuf); - gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, clrs.remaining() * Float.BYTES, clrs); + gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, clrs.remaining() * Float.SIZE / 8, clrs); } } @@ -2438,10 +2440,12 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline gd.geoToCoordBuf2 = tmp[1]; gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToCoordBuf1); - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (fverts.remaining() * Float.BYTES), fverts, GL2ES2.GL_STATIC_DRAW); + gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (fverts.remaining() * Float.SIZE / 8), fverts, + GL2ES2.GL_STATIC_DRAW); gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToCoordBuf2); - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (fverts.remaining() * Float.BYTES), fverts, GL2ES2.GL_STATIC_DRAW); + gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (fverts.remaining() * Float.SIZE / 8), fverts, + GL2ES2.GL_STATIC_DRAW); gd.geoToCoordBufSize = fverts.remaining(); @@ -2477,7 +2481,7 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline { // update 1 but set to draw 2 gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToCoordBuf1); - gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, (fverts.remaining() * Float.BYTES), fverts); + gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, (fverts.remaining() * Float.SIZE / 8), fverts); gd.geoToCoordBuf = gd.geoToCoordBuf2; } @@ -2485,7 +2489,7 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline { // update 2 but set to draw 1 gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToCoordBuf2); - gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, (fverts.remaining() * Float.BYTES), fverts); + gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, (fverts.remaining() * Float.SIZE / 8), fverts); gd.geoToCoordBuf = gd.geoToCoordBuf1; } @@ -2522,7 +2526,7 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline { fclrs.position(0); gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToColorBuf); - gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, fclrs.remaining() * Float.BYTES, fclrs); + gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, fclrs.remaining() * Float.SIZE / 8, fclrs); } } if (normalsDefined && locs.glNormal != -1) @@ -2533,7 +2537,7 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline { norms.position(0); gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToNormalBuf); - gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, norms.remaining() * Float.BYTES, norms); + gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, norms.remaining() * Float.SIZE / 8, norms); } } @@ -2553,7 +2557,7 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline HashMap<Integer, Integer> bufIds = gd.geoToVertAttribBuf; Integer bufId = bufIds.get(index); gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, bufId.intValue()); - gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, vertexAttrs.remaining() * Float.BYTES, vertexAttrs); + gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, vertexAttrs.remaining() * Float.SIZE / 8, vertexAttrs); } } } @@ -2575,7 +2579,7 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline HashMap<Integer, Integer> bufIds = gd.geoToTexCoordsBuf; Integer bufId = bufIds.get(texUnit); gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, bufId.intValue()); - gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, buf.remaining() * Float.BYTES, buf); + gl.glBufferSubData(GL2ES2.GL_ARRAY_BUFFER, 0, buf.remaining() * Float.SIZE / 8, buf); } } } @@ -3484,14 +3488,14 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline locs.genAttIndexToLoc.put(index, new Integer(attribLoc)); } } - + if (DO_OUTPUT_ERRORS) outputErrors(ctx); } pd.programToLocationData = locs; } - + } private static GeometryData loadAllBuffers(Jogl2es2Context ctx, GL2ES2 gl, GeometryArrayRetained geo, boolean ignoreVertexColors, @@ -3525,10 +3529,10 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline gd.geoToCoordBuf2 = tmp[1]; gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToCoordBuf1); int usage = morphable ? GL2ES2.GL_DYNAMIC_DRAW : GL2ES2.GL_STATIC_DRAW; - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (fverts.remaining() * Float.BYTES), fverts, usage); + gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (fverts.remaining() * Float.SIZE / 8), fverts, usage); gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToCoordBuf2); - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (fverts.remaining() * Float.BYTES), fverts, usage); + gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (fverts.remaining() * Float.SIZE / 8), fverts, usage); } else { @@ -3538,7 +3542,7 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToCoordBuf); int usage = morphable ? GL2ES2.GL_DYNAMIC_DRAW : GL2ES2.GL_STATIC_DRAW; - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (fverts.remaining() * Float.BYTES), fverts, usage); + gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (fverts.remaining() * Float.SIZE / 8), fverts, usage); } if (DO_OUTPUT_ERRORS) outputErrors(ctx); @@ -3571,7 +3575,7 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline gd.geoToColorBuf = tmp[0]; gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToColorBuf); - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, fclrs.remaining() * Float.BYTES, fclrs, GL2ES2.GL_STATIC_DRAW); + gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, fclrs.remaining() * Float.SIZE / 8, fclrs, GL2ES2.GL_STATIC_DRAW); } else { @@ -3636,10 +3640,10 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline gd.geoToCoordBuf2 = tmp[1]; gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToCoordBuf1); int usage = morphable ? GL2ES2.GL_DYNAMIC_DRAW : GL2ES2.GL_STATIC_DRAW; - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (fverts.remaining() * Float.BYTES), fverts, usage); + gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (fverts.remaining() * Float.SIZE / 8), fverts, usage); gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToCoordBuf2); - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (fverts.remaining() * Float.BYTES), fverts, usage); + gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (fverts.remaining() * Float.SIZE / 8), fverts, usage); } else { @@ -3649,7 +3653,7 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToCoordBuf); int usage = morphable ? GL2ES2.GL_DYNAMIC_DRAW : GL2ES2.GL_STATIC_DRAW; - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (fverts.remaining() * Float.BYTES), fverts, usage); + gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (fverts.remaining() * Float.SIZE / 8), fverts, usage); } if (DO_OUTPUT_ERRORS) outputErrors(ctx); @@ -3677,7 +3681,7 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline gd.geoToColorBuf = tmp[0]; gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToColorBuf); - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, fclrs.remaining() * Float.BYTES, fclrs, GL2ES2.GL_STATIC_DRAW); + gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, fclrs.remaining() * Float.SIZE / 8, fclrs, GL2ES2.GL_STATIC_DRAW); if (DO_OUTPUT_ERRORS) outputErrors(ctx); @@ -3698,7 +3702,7 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline gd.geoToNormalBuf = tmp[0]; gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, gd.geoToNormalBuf); - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, norms.remaining() * Float.BYTES, norms, GL2ES2.GL_STATIC_DRAW); + gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, norms.remaining() * Float.SIZE / 8, norms, GL2ES2.GL_STATIC_DRAW); if (DO_OUTPUT_ERRORS) outputErrors(ctx); @@ -3731,7 +3735,7 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline bufIds.put(index, bufId); gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, bufId.intValue()); - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, vertexAttrs.remaining() * Float.BYTES, vertexAttrs, GL2ES2.GL_STATIC_DRAW); + gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, vertexAttrs.remaining() * Float.SIZE / 8, vertexAttrs, GL2ES2.GL_STATIC_DRAW); if (DO_OUTPUT_ERRORS) outputErrors(ctx); @@ -3770,7 +3774,7 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline bufId = new Integer(tmp[0]); gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, bufId.intValue()); - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, buf.remaining() * Float.BYTES, buf, GL2ES2.GL_STATIC_DRAW); + gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, buf.remaining() * Float.SIZE / 8, buf, GL2ES2.GL_STATIC_DRAW); if (DO_OUTPUT_ERRORS) outputErrors(ctx); bufIds.put(texUnit, bufId); @@ -3798,6 +3802,141 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline // called by the 2 executes above + // Native method for readRaster + @Override + void readRaster(Context ctx, int type, int xSrcOffset, int ySrcOffset, int width, int height, int hCanvas, int imageDataType, + int imageFormat, Object imageBuffer, int depthFormat, Object depthBuffer) + { + Jogl2es2Context joglesctx = (Jogl2es2Context) ctx; + GL2ES2 gl = joglesctx.gl2es2(); + + //gl.glPixelStorei(GL2.GL_PACK_ROW_LENGTH, width); + gl.glPixelStorei(GL.GL_PACK_ALIGNMENT, 1); + if (DO_OUTPUT_ERRORS) + outputErrors(ctx); + int yAdjusted = hCanvas - height - ySrcOffset; + + if ((type & Raster.RASTER_COLOR) != 0) + { + int oglFormat = 0; + if (imageDataType == ImageComponentRetained.IMAGE_DATA_TYPE_BYTE_ARRAY) + { + + switch (imageFormat) + { + case ImageComponentRetained.TYPE_BYTE_BGR: + oglFormat = GL2ES2.GL_BGR; + break; + case ImageComponentRetained.TYPE_BYTE_RGB: + oglFormat = GL2ES2.GL_RGB; + break; + case ImageComponentRetained.TYPE_BYTE_ABGR: + oglFormat = GL2ES2.GL_RGBA; + break; + case ImageComponentRetained.TYPE_BYTE_RGBA: + // all RGB types are stored as RGBA + oglFormat = GL2ES2.GL_RGBA; + break; + case ImageComponentRetained.TYPE_BYTE_LA: + // all LA types are stored as LA8 + oglFormat = GL2ES2.GL_LUMINANCE_ALPHA; + break; + case ImageComponentRetained.TYPE_BYTE_GRAY: + case ImageComponentRetained.TYPE_USHORT_GRAY: + case ImageComponentRetained.TYPE_INT_BGR: + case ImageComponentRetained.TYPE_INT_RGB: + case ImageComponentRetained.TYPE_INT_ARGB: + default: + assert false; + return; + } + + gl.glReadPixels(xSrcOffset, yAdjusted, width, height, oglFormat, GL.GL_UNSIGNED_BYTE, + ByteBuffer.wrap((byte[]) imageBuffer)); + if (DO_OUTPUT_ERRORS) + outputErrors(ctx); + } + else if (imageDataType == ImageComponentRetained.IMAGE_DATA_TYPE_INT_ARRAY) + { + int intType = GL2.GL_UNSIGNED_INT_8_8_8_8; + //boolean forceAlphaToOne = false; + + switch (imageFormat) + { + /* GL_BGR */ + case ImageComponentRetained.TYPE_INT_BGR: /* Assume XBGR format */ + oglFormat = GL.GL_RGBA; + intType = GL2.GL_UNSIGNED_INT_8_8_8_8_REV; + //forceAlphaToOne = true; + break; + case ImageComponentRetained.TYPE_INT_RGB: /* Assume XRGB format */ + //forceAlphaToOne = true; + /* Fall through to next case */ + case ImageComponentRetained.TYPE_INT_ARGB: + oglFormat = GL2.GL_BGRA; + intType = GL2.GL_UNSIGNED_INT_8_8_8_8_REV; + break; + /* This method only supports 3 and 4 components formats and INT types. */ + case ImageComponentRetained.TYPE_BYTE_LA: + case ImageComponentRetained.TYPE_BYTE_GRAY: + case ImageComponentRetained.TYPE_USHORT_GRAY: + case ImageComponentRetained.TYPE_BYTE_BGR: + case ImageComponentRetained.TYPE_BYTE_RGB: + case ImageComponentRetained.TYPE_BYTE_RGBA: + case ImageComponentRetained.TYPE_BYTE_ABGR: + default: + assert false; + return; + } + + // Force Alpha to 1.0 if needed + //if (forceAlphaToOne + //{ + // gl.glPixelTransferf(GL2.GL_ALPHA_SCALE, 0.0f); + // gl.glPixelTransferf(GL2.GL_ALPHA_BIAS, 1.0f); + //} + + gl.glReadPixels(xSrcOffset, yAdjusted, width, height, oglFormat, intType, IntBuffer.wrap((int[]) imageBuffer)); + if (DO_OUTPUT_ERRORS) + outputErrors(ctx); + // Restore Alpha scale and bias + //if (forceAlphaToOne) + //{ + // gl.glPixelTransferf(GL2.GL_ALPHA_SCALE, 1.0f); + // gl.glPixelTransferf(GL2.GL_ALPHA_BIAS, 0.0f); + //} + + } + else + { + assert false; + } + } + + if ((type & Raster.RASTER_DEPTH) != 0) + { + throw new UnsupportedOperationException("To get depth you should use a shader that return depth info for gl2es2 then read from color"); + /*if (depthFormat == DepthComponentRetained.DEPTH_COMPONENT_TYPE_INT) + { + // yOffset is adjusted for OpenGL - Y upward + gl.glReadPixels(xSrcOffset, yAdjusted, width, height, GL2.GL_DEPTH_COMPONENT, GL.GL_UNSIGNED_INT, + IntBuffer.wrap((int[]) depthBuffer)); + if (DO_OUTPUT_ERRORS) + outputErrors(ctx); + } + else + { + // DEPTH_COMPONENT_TYPE_FLOAT + // yOffset is adjusted for OpenGL - Y upward + gl.glReadPixels(xSrcOffset, yAdjusted, width, height, GL2.GL_DEPTH_COMPONENT, GL.GL_FLOAT, + FloatBuffer.wrap((float[]) depthBuffer)); + if (DO_OUTPUT_ERRORS) + outputErrors(ctx); + }*/ + } + + } + // --------------------------------------------------------------------- // @@ -4458,7 +4597,7 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline private static int unbox(ShaderAttrLoc loc) { if (loc == null) - return -1; + return -1;//0 is a valid location return ((JoglShaderObject) loc).getValue(); } @@ -7470,8 +7609,8 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline //NOTE .order(ByteOrder.nativeOrder())!!! int vcount = 6; - FloatBuffer verts = ByteBuffer.allocateDirect(Float.BYTES * 3 * vcount).order(ByteOrder.nativeOrder()).asFloatBuffer(); - FloatBuffer tcs = ByteBuffer.allocateDirect(Float.BYTES * 2 * vcount).order(ByteOrder.nativeOrder()).asFloatBuffer(); + FloatBuffer verts = ByteBuffer.allocateDirect(Float.SIZE / 8 * 3 * vcount).order(ByteOrder.nativeOrder()).asFloatBuffer(); + FloatBuffer tcs = ByteBuffer.allocateDirect(Float.SIZE / 8 * 2 * vcount).order(ByteOrder.nativeOrder()).asFloatBuffer(); // add a Z so we stay closer to textureFillRaster float mapZ = 0f; @@ -7504,11 +7643,11 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline if (DO_OUTPUT_ERRORS) outputErrors(ctx); gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, vertBufId); - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (verts.remaining() * Float.BYTES), verts, GL2ES2.GL_STREAM_DRAW); + gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (verts.remaining() * Float.SIZE / 8), verts, GL2ES2.GL_STREAM_DRAW); if (DO_OUTPUT_ERRORS) outputErrors(ctx); gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, tcBufId); - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (tcs.remaining() * Float.BYTES), tcs, GL2ES2.GL_STREAM_DRAW); + gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (tcs.remaining() * Float.SIZE / 8), tcs, GL2ES2.GL_STREAM_DRAW); if (DO_OUTPUT_ERRORS) outputErrors(ctx); @@ -7599,7 +7738,7 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline Jogl2es2Context jctx = (Jogl2es2Context) ctx; GL2ES2 gl = jctx.gl2es2(); - disableAttribForRaster(gl); + disableAttribForRaster(gl); // Setup filter mode if needed if (useBilinearFilter) @@ -7622,8 +7761,8 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline //NOTE .order(ByteOrder.nativeOrder())!!! int vcount = 6; - FloatBuffer verts = ByteBuffer.allocateDirect(Float.BYTES * 3 * vcount).order(ByteOrder.nativeOrder()).asFloatBuffer(); - FloatBuffer tcs = ByteBuffer.allocateDirect(Float.BYTES * 2 * vcount).order(ByteOrder.nativeOrder()).asFloatBuffer(); + FloatBuffer verts = ByteBuffer.allocateDirect(Float.SIZE / 8 * 3 * vcount).order(ByteOrder.nativeOrder()).asFloatBuffer(); + FloatBuffer tcs = ByteBuffer.allocateDirect(Float.SIZE / 8 * 2 * vcount).order(ByteOrder.nativeOrder()).asFloatBuffer(); texMinV = 1 - texMinV;//Y-up has flipped them? texMaxV = 1 - texMaxV;//Y-up has flipped them @@ -7653,11 +7792,11 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline if (DO_OUTPUT_ERRORS) outputErrors(ctx); gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, vertBufId); - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (verts.remaining() * Float.BYTES), verts, GL2ES2.GL_STREAM_DRAW); + gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (verts.remaining() * Float.SIZE / 8), verts, GL2ES2.GL_STREAM_DRAW); if (DO_OUTPUT_ERRORS) outputErrors(ctx); gl.glBindBuffer(GL2ES2.GL_ARRAY_BUFFER, tcBufId); - gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (tcs.remaining() * Float.BYTES), tcs, GL2ES2.GL_STREAM_DRAW); + gl.glBufferData(GL2ES2.GL_ARRAY_BUFFER, (tcs.remaining() * Float.SIZE / 8), tcs, GL2ES2.GL_STREAM_DRAW); if (DO_OUTPUT_ERRORS) outputErrors(ctx); @@ -7744,20 +7883,21 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline { if (VERBOSE) System.err.println("JoglPipeline.executeRasterDepth()"); - GLContext context = context(ctx); - GL2 gl = context.getGL().getGL2(); - + Jogl2es2Context jctx = (Jogl2es2Context) ctx; + GL2ES2 gl = jctx.gl2es2(); + throw new UnsupportedOperationException("To get depth you should use a shader that return depth info for gl2es2 then read from color"); + /* gl.glRasterPos3f(posX, posY, posZ); int[] drawBuf = new int[1]; gl.glGetIntegerv(GL2.GL_DRAW_BUFFER, drawBuf, 0); - /* disable draw buffer */ + // disable draw buffer gl.glDrawBuffer(GL.GL_NONE); - /* - * raster position is upper left corner, default for Java3D - * ImageComponent currently has the data reverse in Y - */ + + // raster position is upper left corner, default for Java3D + // ImageComponent currently has the data reverse in Y + gl.glPixelZoom(1.0f, -1.0f); gl.glPixelStorei(GL2.GL_UNPACK_ROW_LENGTH, depthWidth); if (srcOffsetX >= 0) @@ -7798,17 +7938,17 @@ class Jogl2es2Pipeline extends Jogl2es2DEPPipeline gl.glDrawPixels(rasterWidth, rasterHeight, GL2.GL_DEPTH_COMPONENT, GL.GL_UNSIGNED_INT, IntBuffer.wrap((int[]) depthData)); } else - { /* DepthComponentRetained.DEPTH_COMPONENT_TYPE_FLOAT */ + { // DepthComponentRetained.DEPTH_COMPONENT_TYPE_FLOAT gl.glDrawPixels(rasterWidth, rasterHeight, GL2.GL_DEPTH_COMPONENT, GL.GL_FLOAT, FloatBuffer.wrap((float[]) depthData)); } - /* re-enable draw buffer */ + // re-enable draw buffer gl.glDrawBuffer(drawBuf[0]); gl.glPixelStorei(GL2.GL_UNPACK_ROW_LENGTH, 0); gl.glPixelStorei(GL2.GL_UNPACK_SKIP_PIXELS, 0); gl.glPixelStorei(GL2.GL_UNPACK_SKIP_ROWS, 0); - +*/ } /** |