diff options
author | Kevin Rushforth <[email protected]> | 2007-03-06 19:13:44 +0000 |
---|---|---|
committer | Kevin Rushforth <[email protected]> | 2007-03-06 19:13:44 +0000 |
commit | db3cc8f8ece5a7231c069450d1985e132dfda7e8 (patch) | |
tree | fbfee4a6a3127143393b9e1ba34abf209bd07467 /src | |
parent | ce4454ea2fba291eedd5f1623c48faaec5d34e1a (diff) |
Fixed issue 452: Java 3D should fall back to D3D if OpenGL not available
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@785 ba19aa83-45c5-6ac9-afd3-db810772062c
Diffstat (limited to 'src')
-rw-r--r-- | src/classes/share/javax/media/j3d/MasterControl.java | 39 | ||||
-rw-r--r-- | src/classes/share/javax/media/j3d/NativePipeline.java | 39 | ||||
-rw-r--r-- | src/classes/share/javax/media/j3d/Pipeline.java | 51 | ||||
-rw-r--r-- | src/native/ogl/OglCheck.c | 402 | ||||
-rw-r--r-- | src/native/ogl/build-windows-i586-gcc.xml | 23 | ||||
-rw-r--r-- | src/native/ogl/build-windows-i586-vc.xml | 16 |
6 files changed, 544 insertions, 26 deletions
diff --git a/src/classes/share/javax/media/j3d/MasterControl.java b/src/classes/share/javax/media/j3d/MasterControl.java index af3d717..418e325 100644 --- a/src/classes/share/javax/media/j3d/MasterControl.java +++ b/src/classes/share/javax/media/j3d/MasterControl.java @@ -720,15 +720,23 @@ class MasterControl { static void loadLibraries() { assert !librariesLoaded; - // Set global flags indicating whether we are running on Windows or MacOS - String osName = getProperty("os.name"); - isWindowsOs = osName != null && osName.startsWith("Windows"); - isMacOs = osName != null && osName.startsWith("Mac"); - -//KCR: System.err.println("MasterControl.loadLibraries()"); -//KCR: System.err.println(" osName = \"" + osName + "\"" + -//KCR: ", isWindowsOs = " + isWindowsOs + -//KCR: ", isMacOs = " + isMacOs); + // Get platform system properties + String osName = getProperty("os.name").toLowerCase(); + String sunArchDataModel = getProperty("sun.arch.data.model"); + + // Set global flags based on platform architecture + isMacOs = osName != null && osName.startsWith("mac"); + isWindowsOs = osName != null && osName.startsWith("windows"); + boolean isWindowsVista = isWindowsOs && osName.indexOf("vista") != -1; + boolean is64Bit = (sunArchDataModel != null) && sunArchDataModel.equals("64"); + +// System.err.println("MasterControl.loadLibraries()"); +// System.err.println(" osName [lower-case] = \"" + osName + "\"" + +// ", sunArchDataModel = " + sunArchDataModel); +// System.err.println(" is64Bit = " + is64Bit + +// ", isWindowsOs = " + isWindowsOs + +// ", isMacOs = " + isMacOs + +// ", isWindowsVista = " + isWindowsVista); // Initialize the Pipeline object associated with the // renderer specified by the "j3d.rend" system property. @@ -741,11 +749,13 @@ class MasterControl { Pipeline.Type pipelineType = isMacOs ? Pipeline.Type.JOGL : Pipeline.Type.NATIVE_OGL; - String rendStr = getProperty("j3d.rend"); + final String rendStr = getProperty("j3d.rend"); + boolean nativeOglRequested = false; if (rendStr == null) { // Use default pipeline } else if (rendStr.equals("ogl") && !isMacOs) { pipelineType = Pipeline.Type.NATIVE_OGL; + nativeOglRequested = true; } else if (rendStr.equals("d3d") && isWindowsOs) { pipelineType = Pipeline.Type.NATIVE_D3D; } else if (rendStr.equals("jogl")) { @@ -757,7 +767,14 @@ class MasterControl { // Use default pipeline } -//KCR: System.err.println(" using " + pipelineType + " pipeline"); + // Issue 452 : if we are on 32-bit Windows, then check whether we + // can and should use OpenGL. Note that we can't do this on 64-bit + // Windows until we have a 64-bit D3D pipeline. + if (isWindowsOs && !is64Bit && pipelineType == Pipeline.Type.NATIVE_OGL) { + if (!Pipeline.useNativeOgl(isWindowsVista, nativeOglRequested)) { + pipelineType = Pipeline.Type.NATIVE_D3D; + } + } // Construct the singleton Pipeline instance Pipeline.createPipeline(pipelineType); diff --git a/src/classes/share/javax/media/j3d/NativePipeline.java b/src/classes/share/javax/media/j3d/NativePipeline.java index 63f7e42..97a478a 100644 --- a/src/classes/share/javax/media/j3d/NativePipeline.java +++ b/src/classes/share/javax/media/j3d/NativePipeline.java @@ -49,7 +49,32 @@ class NativePipeline extends Pipeline { * class, we can create one statically. */ private static NativeConfigTemplate3D nativeTemplate = new NativeConfigTemplate3D(); - + + // Flag indicating that the ogl-chk library has been loaded + private static boolean oglChkLibraryLoaded = false; + + // Method to return the vendor string for the native OpenGL pipeline. + // If the native library cannot be loaded, or if GL_VERSION < 1.2 + // then null is returned. + static String getSupportedOglVendor() { + if (!oglChkLibraryLoaded) { + try { + loadLibrary("j3dcore-ogl-chk"); + } catch (RuntimeException ex) { + System.err.println(ex); + return null; + } catch (Error ex) { + System.err.println(ex); + return null; + } + oglChkLibraryLoaded = true; + } + return getSupportedOglVendorNative(); + } + + // Native method to return the vendor string + private static native String getSupportedOglVendorNative(); + /** * Constructor for singleton NativePipeline instance */ @@ -110,7 +135,7 @@ class NativePipeline extends Pipeline { } } } - + /** * Returns true if the Cg library is loaded and available. Note that this * does not necessarily mean that Cg is supported by the graphics card. @@ -118,7 +143,7 @@ class NativePipeline extends Pipeline { boolean isCgLibraryAvailable() { return cgLibraryAvailable; } - + /** * Returns true if the GLSL library is loaded and available. Note that this * does not necessarily mean that GLSL is supported by the graphics card. @@ -126,11 +151,11 @@ class NativePipeline extends Pipeline { boolean isGLSLLibraryAvailable() { return glslLibraryAvailable; } - + /** * Load the specified native library. */ - private void loadLibrary(String libName) { + private static void loadLibrary(String libName) { final String libraryName = libName; java.security.AccessController.doPrivileged( new java.security.PrivilegedAction() { @@ -140,7 +165,7 @@ class NativePipeline extends Pipeline { } }); } - + /** * Parse the specified System properties containing a PATH and return an * array of Strings, where each element is an absolute filename consisting of @@ -3313,5 +3338,5 @@ class NativePipeline extends Pipeline { void freeDrawingSurfaceNative(Object o) { DrawingSurfaceObjectAWT.freeDrawingSurface(o); } - + } diff --git a/src/classes/share/javax/media/j3d/Pipeline.java b/src/classes/share/javax/media/j3d/Pipeline.java index e33516c..dd413ef 100644 --- a/src/classes/share/javax/media/j3d/Pipeline.java +++ b/src/classes/share/javax/media/j3d/Pipeline.java @@ -43,6 +43,57 @@ abstract class Pipeline { } /** + * Method to check whether the native OpenGL library can and should be used + * on Windows. We will use D3D if OpenGL is unavailable or undesirable. + */ + static boolean useNativeOgl(boolean isWindowsVista, boolean nativeOglRequested) { + // Get the OpenGL vendor string. + String vendorString = NativePipeline.getSupportedOglVendor(); + + // A null vendor string means OpenGL 1.2+ support unavailable. + if (vendorString == null) { + return false; + } + + // If OGL was explicitly requested, we will use it + if (nativeOglRequested) { + return true; + } + + // Check OS type and vendor string to see whether OGL is preferred + return preferOgl(isWindowsVista, vendorString); + } + + // Returns a flag inticating whether the specified vendor prefers OpenGL. + private static boolean preferOgl(boolean isWindowsVista, String vendorString) { + // We prefer OpenGL on all Windows/XP cards + if (!isWindowsVista) { + return true; + } + + // List of vendors for which we will prefer to use D3D on Windows Vista + // This must be all lower case. + final String[] vistaD3dList = { + "microsoft", + "ati", + // TODO: add the following if Intel's OpenGL driver turns out to be buggy on Vista + // "intel", + }; + final String lcVendorString = vendorString.toLowerCase(); + + // If we are running on Windows Vista, we will check the vendor string + // against the list of vendors that prefer D3D on Vista, and return true + // *unless* the vendor is in that list. + for (int i = 0; i < vistaD3dList.length; i++) { + if (lcVendorString.startsWith(vistaD3dList[i])) { + return false; + } + } + + return true; + } + + /** * Initialize the Pipeline. Called exactly once by * MasterControl.loadLibraries() to create the singleton * Pipeline object. diff --git a/src/native/ogl/OglCheck.c b/src/native/ogl/OglCheck.c new file mode 100644 index 0000000..866612c --- /dev/null +++ b/src/native/ogl/OglCheck.c @@ -0,0 +1,402 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. + * + * Use is subject to license terms. + * + * $Revision$ + * $Date$ + * $State$ + */ + +#ifdef DEBUG +/* #define VERBOSE */ +#endif /* DEBUG */ + +/* This entire file is Windows-only */ +#ifdef WIN32 + +/* j3dsys.h needs to be included before any other include files to suppres VC warning */ +#include "j3dsys.h" + +#include <jni.h> +#include <math.h> +#include <stdlib.h> +#include <string.h> +#include <windows.h> + +#include <GL/gl.h> +#include "wglext.h" +#include "javax_media_j3d_NativePipeline.h" + + +static void +printErrorMessage(char *message) +{ + DWORD err; + char * errString; + + err = GetLastError(); + FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | + FORMAT_MESSAGE_FROM_SYSTEM, + NULL, err, 0, (LPTSTR)&errString, 0, NULL); + fprintf(stderr, "Java 3D ERROR : %s - %s\n", message, errString); + LocalFree(errString); +} + + +/* + * A dummy WndProc for dummy window + */ +static LONG WINAPI +WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) +{ + /* This function handles any messages that we didn't. */ + /* (Which is most messages) It belongs to the OS. */ + return (LONG) DefWindowProc( hWnd, msg, wParam, lParam ); +} + + +static HWND +createDummyWindow(const char* szAppName) +{ + static const char *szTitle = "Dummy Window"; + WNDCLASS wc; /* windows class sruct */ + + HWND hWnd; + + /* Fill in window class structure with parameters that */ + /* describe the main window. */ + + wc.style = + CS_HREDRAW | CS_VREDRAW;/* Class style(s). */ + wc.lpfnWndProc = + (WNDPROC)WndProc; /* Window Procedure */ + wc.cbClsExtra = 0; /* No per-class extra data. */ + wc.cbWndExtra = 0; /* No per-window extra data. */ + wc.hInstance = + NULL; /* Owner of this class */ + wc.hIcon = NULL; /* Icon name */ + wc.hCursor = + NULL;/* Cursor */ + wc.hbrBackground = + (HBRUSH)(COLOR_WINDOW+1);/* Default color */ + wc.lpszMenuName = NULL; /* Menu from .RC */ + wc.lpszClassName = + szAppName; /* Name to register as + + /* Register the window class */ + + if(RegisterClass( &wc )==0) { + printErrorMessage("createDummyWindow: couldn't register class"); + return NULL; + } + + /* Create a main window for this application instance. */ + + hWnd = CreateWindow( + szAppName, /* app name */ + szTitle, /* Text for window title bar */ + WS_OVERLAPPEDWINDOW/* Window style */ + /* NEED THESE for OpenGL calls to work!*/ + | WS_CLIPCHILDREN | WS_CLIPSIBLINGS, + CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, + NULL, /* no parent window */ + NULL, /* Use the window class menu.*/ + NULL, /* This instance owns this window */ + NULL /* We don't use any extra data */ + ); + + /* If window could not be created, return zero */ + if ( !hWnd ){ + printErrorMessage("createDummyWindow: couldn't create window"); + UnregisterClass(szAppName, (HINSTANCE)NULL); + return NULL; + } + return hWnd; +} + + +static PIXELFORMATDESCRIPTOR +getDummyPFD() +{ + + /* Dummy pixel format. -- Chien */ + static PIXELFORMATDESCRIPTOR dummy_pfd = { + sizeof(PIXELFORMATDESCRIPTOR), + 1, /* Version number */ + PFD_DRAW_TO_WINDOW | + PFD_SUPPORT_OPENGL, + PFD_TYPE_RGBA, + 16, /* 16 bit color depth */ + 0, 0, 0, /* RGB bits and pixel sizes */ + 0, 0, 0, /* Do not care about them */ + 0, 0, /* no alpha buffer info */ + 0, 0, 0, 0, 0, /* no accumulation buffer */ + 8, /* 8 bit depth buffer */ + 0, /* no stencil buffer */ + 0, /* no auxiliary buffers */ + PFD_MAIN_PLANE, /* layer type */ + 0, /* reserved, must be 0 */ + 0, /* no layer mask */ + 0, /* no visible mask */ + 0 /* no damage mask */ + }; + + return dummy_pfd; +} + + +static BOOL +isSupportedWGL(const char *extensions, const char *extension_string) +{ + /* get the list of supported extensions */ + const char *p = extensions; + + /* search for extension_string in the list */ + while(p = strstr(p, extension_string)){ + const char *q = p + strlen(extension_string); + + /* must be terminated by <space> or <nul> */ + if(*q == ' ' || *q == '\0') { + return TRUE; + } + + /* try to find another match */ + p = q; + } + return FALSE; +} + + +/* +static HDC +getMonitorDC(int screen) +{ + return CreateDC("DISPLAY", NULL, NULL, NULL); +} +*/ + + +/* + * Extract the version numbers from a copy of the version string. + * Upon return, numbers[0] contains major version number + * numbers[1] contains minor version number + * Note that the passed in version string is modified. + */ +static void +extractVersionInfo(char *versionStr, int* numbers) +{ + char *majorNumStr; + char *minorNumStr; + + numbers[0] = numbers[1] = -1; + majorNumStr = strtok(versionStr, (char *)"."); + minorNumStr = strtok(0, (char *)"."); + if (majorNumStr != NULL) + numbers[0] = atoi(majorNumStr); + if (minorNumStr != NULL) + numbers[1] = atoi(minorNumStr); +} + + +/* + * get properties from current context + */ +static char* +queryVendorString(HDC hdc, HGLRC hrc) +{ + char *glVersion; + char *tmpVersionStr; + int versionNumbers[2]; + char *glVendor; + char *supportedExtensions; + PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB; + + if (!wglMakeCurrent(hdc, hrc)) { +#ifdef DEBUG + printErrorMessage("getSupportedOglVendorNative : Failed in wglMakeCurrent"); +#endif /* DEBUG */ + return NULL; + } + + wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC) + wglGetProcAddress("wglGetExtensionsStringARB"); + if (wglGetExtensionsStringARB == NULL) { +#ifdef DEBUG + printErrorMessage("getSupportedOglVendorNative : wglGetExtensionsStringARB not supported\n"); +#endif /* DEBUG */ + return NULL; + } + + /* get the list of supported extensions */ + supportedExtensions = (char *)wglGetExtensionsStringARB(hdc); + +#ifdef VERBOSE + fprintf(stderr, "WGL Supported extensions: %s\n", + supportedExtensions); +#endif /* VERBOSE */ + + if (supportedExtensions == NULL || + !isSupportedWGL(supportedExtensions, "WGL_ARB_pixel_format") || + wglGetProcAddress("wglChoosePixelFormatARB") == NULL || + wglGetProcAddress("wglGetPixelFormatAttribivARB") == NULL) { +#ifdef DEBUG + printErrorMessage("getSupportedOglVendorNative : wglChoosePixelFormatARB/GetPixelFormatAttribivARB not supported\n"); +#endif /* DEBUG */ + return NULL; + } + + /* Get the OpenGL version */ + glVersion = (char *)glGetString(GL_VERSION); + if (glVersion == NULL) { +#ifdef DEBUG + fprintf(stderr, "JAVA 3D ERROR : glVersion == null\n"); +#endif /* DEBUG */ + return NULL; + } + + /* find out the version, major and minor version number */ + tmpVersionStr = strdup(glVersion); + extractVersionInfo(tmpVersionStr, versionNumbers); + free(tmpVersionStr); + +#ifdef VERBOSE + fprintf(stderr, "GL_VERSION string = %s\n", glVersion); + fprintf(stderr, "GL_VERSION (major.minor) = %d.%d\n", + versionNumbers[0], versionNumbers[1]); +#endif /* VERBOSE */ + + /* + * Check for OpenGL 1.2 or later. + */ + if (versionNumbers[0] < 1 || + (versionNumbers[0] == 1 && versionNumbers[1] < 2)) { +#ifdef DEBUG + fprintf(stderr, + "Java 3D ERROR : OpenGL 1.2 or better is required (GL_VERSION=%d.%d)\n", + versionNumbers[0], versionNumbers[1]); +#endif /* DEBUG */ + return NULL; + } + + /* Get the OpenGL vendor */ + glVendor = (char *)glGetString(GL_VENDOR); + if (glVendor == NULL) { +#ifdef DEBUG + fprintf(stderr, "JAVA 3D ERROR : glVendor == null\n"); +#endif /* DEBUG */ + return NULL; + } + +#ifdef VERBOSE + fprintf(stderr, "GL_VENDOR = %s\n", glVendor); +#endif /* VERBOSE */ + + return glVendor; +} + + +/* + * Class: javax_media_j3d_NativePipeline + * Method: getSupportedOglVendorNative + * Signature: ()Ljava/lang/String; + */ +JNIEXPORT jstring JNICALL +Java_javax_media_j3d_NativePipeline_getSupportedOglVendorNative( + JNIEnv *env, + jclass clazz) +{ + static char szAppName[] = "OglCheck"; + + static int wglAttrs[] = { + WGL_SUPPORT_OPENGL_ARB, + TRUE, + WGL_ACCELERATION_ARB, + WGL_FULL_ACCELERATION_ARB, + WGL_DRAW_TO_WINDOW_ARB, + TRUE, + WGL_RED_BITS_ARB, + 4, + WGL_GREEN_BITS_ARB, + 4, + WGL_BLUE_BITS_ARB, + 4, + WGL_DEPTH_BITS_ARB, + 16, + }; + + HWND hwnd; + HGLRC hrc; + HDC hdc; + int pixelFormat; + PIXELFORMATDESCRIPTOR dummy_pfd = getDummyPFD(); + char *glVendor = NULL; + jstring glVendorString = NULL; + + JNIEnv table = *env; + +#ifdef VERBOSE + fprintf(stderr, "NativePipeline.getSupportedOglVendorNative()\n"); +#endif /* VERBOSE */ + + /* + * Select any pixel format and bound current context to + * it so that we can get the wglChoosePixelFormatARB entry point. + * Otherwise wglxxx entry point will always return null. + * That's why we need to create a dummy window also. + */ + hwnd = createDummyWindow((const char *)szAppName); + + if (!hwnd) { + return NULL; + } + hdc = GetDC(hwnd); + + pixelFormat = ChoosePixelFormat(hdc, &dummy_pfd); + + if (pixelFormat<1) { +#ifdef DEBUG + printErrorMessage("getSupportedOglVendorNative : Failed in ChoosePixelFormat"); +#endif /* DEBUG */ + DestroyWindow(hwnd); + UnregisterClass(szAppName, (HINSTANCE)NULL); + return NULL; + } + + if (!SetPixelFormat(hdc, pixelFormat, NULL)) { +#ifdef DEBUG + printErrorMessage("getSupportedOglVendorNative : Failed in SetPixelFormat"); +#endif /* DEBUG */ + DestroyWindow(hwnd); + UnregisterClass(szAppName, (HINSTANCE)NULL); + return NULL; + } + + hrc = wglCreateContext(hdc); + if (!hrc) { +#ifdef DEBUG + printErrorMessage("getSupportedOglVendorNative : Failed in wglCreateContext"); +#endif /* DEBUG */ + DestroyWindow(hwnd); + UnregisterClass(szAppName, (HINSTANCE)NULL); + return NULL; + } + + /* Check OpenGL extensions & version, and return vendor string */ + glVendor = queryVendorString(hdc, hrc); + if (glVendor != NULL) { + glVendorString = table->NewStringUTF(env, glVendor); + } + + /* Destroy all dummy objects */ + ReleaseDC(hwnd, hdc); + wglDeleteContext(hrc); + DestroyWindow(hwnd); + UnregisterClass(szAppName, (HINSTANCE)NULL); + + return glVendorString; +} + +#endif /* WIN32 */ diff --git a/src/native/ogl/build-windows-i586-gcc.xml b/src/native/ogl/build-windows-i586-gcc.xml index 8cc5edd..4a931f9 100644 --- a/src/native/ogl/build-windows-i586-gcc.xml +++ b/src/native/ogl/build-windows-i586-gcc.xml @@ -48,21 +48,34 @@ <property name="oglsrc" location="${src}/native/ogl"/> - <!-- Compile the c source files--> <!-- Inhibit all warning for native build. Remove -w to switch warning on --> + <!-- Compile the c source files for the core ogl library --> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="gcc"> <arg line="-w -D_WINGDI_ -D_JNI_IMPLEMENTATION_ -I"${oglsrc}" -I"${javaInclude}" -I"${javaWin32Include}" -I"${javahCoreTarget}" ${bldFlag} -c "${oglsrc}/DrawingSurfaceObjectAWT.c" "${oglsrc}/Canvas3D.c" "${oglsrc}/GraphicsContext3D.c" "${oglsrc}/NativeScreenInfo.c" "${oglsrc}/NativeConfigTemplate3D.c" "${oglsrc}/MasterControl.c" "${oglsrc}/GeometryArrayRetained.c" "${oglsrc}/Attributes.c" "${oglsrc}/CgShaderProgram.c" "${oglsrc}/GLSLShaderProgram.c" "${oglsrc}/Lights.c""/> </exec> - <!-- Create the library file--> + <!-- Create the core ogl library file--> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="gcc"> <arg line="-shared -o j3dcore-ogl.dll DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o -Wl,--kill-at -L"${java.home}\..\lib" -lkernel32 -luser32 -lgdi32 -lwinspool -lcomdlg32 -ladvapi32 -lshell32 -lole32 -loleaut32 -luuid -lodbc32 -lodbccp32 -lopengl32 -ljawt"/> </exec> - <!-- Copy the copyright library file --> - <copy file="${build}/${platform}/${bldType}/native/ogl/objs/j3dcore-ogl.dll" - todir="${build}/${platform}/${bldType}/bin"/> + <!-- Compile the c source files for the ogl-chk library --> + <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="gcc"> + <arg line="-w -D_WINGDI_ -D_JNI_IMPLEMENTATION_ -I"${oglsrc}" -I"${javaInclude}" -I"${javaWin32Include}" -I"${javahCoreTarget}" ${bldFlag} -c "${oglsrc}/OglCheck.c""/> + </exec> + + <!-- Create the ogl-chk library file--> + <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="gcc"> + <arg line="-shared -o j3dcore-ogl-chk.dll OglCheck.o -Wl,--kill-at -L"${java.home}\..\lib" -lkernel32 -luser32 -lgdi32 -lwinspool -lcomdlg32 -ladvapi32 -lshell32 -lole32 -loleaut32 -luuid -lodbc32 -lodbccp32 -lopengl32"/> + </exec> + + <!-- Copy the library files --> + <copy todir="${build}/${platform}/${bldType}/bin"> + <fileset dir="${build}/${platform}/${bldType}/native/ogl/objs" + includes="j3dcore-ogl*.dll" + /> + </copy> </target> diff --git a/src/native/ogl/build-windows-i586-vc.xml b/src/native/ogl/build-windows-i586-vc.xml index 9276c72..52e6957 100644 --- a/src/native/ogl/build-windows-i586-vc.xml +++ b/src/native/ogl/build-windows-i586-vc.xml @@ -53,16 +53,26 @@ </target> <target name="compile-ogl"> - <!-- Compile the c source files--> + <!-- Compile the c source files for the core ogl library --> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="cl"> <arg line="-I"${oglsrc}" -I"${javaInclude}" -I"${javaWin32Include}" -I"${javahCoreTarget}" -I"${cg.home}\include" -nologo -MT -W3 -EHsc -O2 -FD ${bldFlag} ${cflags.cg} -c "${oglsrc}/DrawingSurfaceObjectAWT.c" "${oglsrc}/Canvas3D.c" "${oglsrc}/GraphicsContext3D.c" "${oglsrc}/NativeScreenInfo.c" "${oglsrc}/NativeConfigTemplate3D.c" "${oglsrc}/MasterControl.c" "${oglsrc}/GeometryArrayRetained.c" "${oglsrc}/Attributes.c" "${oglsrc}/CgShaderProgram.c" "${oglsrc}/GLSLShaderProgram.c" "${oglsrc}/Lights.c""/> </exec> - <!-- Create the library file--> + <!-- Create the core ogl library file--> <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="link"> <arg line="-nologo -dll -subsystem:windows -machine:I386 -out:j3dcore-ogl.dll DrawingSurfaceObjectAWT.obj Canvas3D.obj GraphicsContext3D.obj NativeScreenInfo.obj NativeConfigTemplate3D.obj MasterControl.obj GeometryArrayRetained.obj Attributes.obj CgShaderProgram.obj GLSLShaderProgram.obj Lights.obj kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib delayimp.lib -DELAYLOAD:jawt.dll -LIBPATH:"${java.home}\..\lib" jawt.lib"/> </exec> + <!-- Compile the c source files for the ogl-chk library --> + <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="cl"> + <arg line="-I"${oglsrc}" -I"${javaInclude}" -I"${javaWin32Include}" -I"${javahCoreTarget}" -nologo -MT -W3 -EHsc -O2 -FD ${bldFlag} -c "${oglsrc}/OglCheck.c" "/> + </exec> + + <!-- Create the ogl-chk library file--> + <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="link"> + <arg line="-nologo -dll -subsystem:windows -machine:I386 -out:j3dcore-ogl-chk.dll OglCheck.obj kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib delayimp.lib"/> + </exec> + </target> @@ -83,7 +93,7 @@ <target name="compile" depends="init,compile-ogl,compile-ogl-cg"> - <!-- Copy the library file --> + <!-- Copy the library files --> <copy todir="${build}/${platform}/${bldType}/bin"> <fileset dir="${build}/${platform}/${bldType}/native/ogl/objs" includes="j3dcore-ogl*.dll" |