diff options
author | phil <[email protected]> | 2016-12-20 10:39:19 +1300 |
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committer | phil <[email protected]> | 2016-12-20 10:39:19 +1300 |
commit | de203c933dd32e11929808e84b7a904ab584f6f9 (patch) | |
tree | 8b9086fc247fcc7018aae1037a25651650882a0b /src | |
parent | 0f5362ae1a1935e8aa3b95ac1c1a0319d3cfa170 (diff) |
Jogl2es2Context updated to correctly clear uniform load state each frame
As per the previous commit enhancement
Diffstat (limited to 'src')
-rw-r--r-- | src/main/java/org/jogamp/java3d/Jogl2es2Context.java | 39 |
1 files changed, 14 insertions, 25 deletions
diff --git a/src/main/java/org/jogamp/java3d/Jogl2es2Context.java b/src/main/java/org/jogamp/java3d/Jogl2es2Context.java index 93bf5f1..2f5b0cd 100644 --- a/src/main/java/org/jogamp/java3d/Jogl2es2Context.java +++ b/src/main/java/org/jogamp/java3d/Jogl2es2Context.java @@ -303,15 +303,15 @@ public class Jogl2es2Context extends JoglContext polygonOffsetFactor = -1; polygonOffset = -1; ignoreVertexColors = -1; - glLightModelambient.set(-999f, -999f, -999f, -999f); - objectColor.set(-999f, -999f, -999f, -999f); + glLightModelambient.set(Float.NEGATIVE_INFINITY, -999f, -999f, -999f); + objectColor.set(Float.NEGATIVE_INFINITY, -999f, -999f, -999f); transparencyAlpha = -1; - textureTransform.setIdentity(); - modelMatrix.setIdentity(); - glModelViewMatrix.setIdentity(); - glModelViewMatrixInverse.setIdentity(); - glModelViewProjectionMatrix.setIdentity(); - glNormalMatrix.setIdentity(); + textureTransform.m00 = Double.NEGATIVE_INFINITY; + modelMatrix.m00 = Double.NEGATIVE_INFINITY; + glModelViewMatrix.m00 = Double.NEGATIVE_INFINITY; + glModelViewMatrixInverse.m00 = Double.NEGATIVE_INFINITY; + glModelViewProjectionMatrix.m00 = Double.NEGATIVE_INFINITY; + glNormalMatrix.m00 = Double.NEGATIVE_INFINITY; alphaTestEnabled = false; alphaTestFunction = -1; alphaTestValue = -99f; @@ -320,8 +320,7 @@ public class Jogl2es2Context extends JoglContext glFrontMaterial.clear(); for (int i = 0; i < MAX_LIGHTS; i++) { - if (glLightSource[i] != null) - glLightSource[i].clear(); + glLightSource[i] = null; } } } @@ -392,23 +391,13 @@ public class Jogl2es2Context extends JoglContext public void clear() { lightEnabled = -1; - ambient.set(-999f, -999f, -999f, -999f); - diffuse.set(-999f, -999f, -999f, -999f); - emission.set(-999f, -999f, -999f); - specular.set(-999f, -999f, -999f); + ambient.set(Float.NEGATIVE_INFINITY, -999f, -999f, -999f); + diffuse.set(Float.NEGATIVE_INFINITY, -999f, -999f, -999f); + emission.set(Float.NEGATIVE_INFINITY, -999f, -999f); + specular.set(Float.NEGATIVE_INFINITY, -999f, -999f); shininess = -99; } - public void set(glFrontMaterial ogfm) - { - lightEnabled = ogfm.lightEnabled; - ambient.set(ogfm.ambient); - diffuse.set(ogfm.diffuse); - emission.set(ogfm.emission); - specular.set(ogfm.specular); - shininess = ogfm.shininess; - } - @Override public boolean equals(Object o) { @@ -559,7 +548,7 @@ public class Jogl2es2Context extends JoglContext public void clear() { fogEnabled = -1; - expColor.set(-999f, -999f, -999f); + expColor.set(Float.NEGATIVE_INFINITY, -999f, -999f); expDensity = -99; linearColor.set(-999f, -999f, -999f); linearStart = -99; |