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authorKevin Rushforth <[email protected]>2005-03-31 17:22:20 +0000
committerKevin Rushforth <[email protected]>2005-03-31 17:22:20 +0000
commit40d350b9b3fe451157b5f6d7a25e6886c2e046ce (patch)
treefe567539aff87b58944d07a8dde40f4c90b467df /www/j3d1_4/improvements.html
parent1af559750252a5042376d6cdd2bae1abfa9912cc (diff)
Added Issue 126
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@181 ba19aa83-45c5-6ac9-afd3-db810772062c
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diff --git a/www/j3d1_4/improvements.html b/www/j3d1_4/improvements.html
index 5275331..de58211 100644
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+++ b/www/j3d1_4/improvements.html
@@ -30,6 +30,8 @@ these improvements guaranteed to be implemented.
href="https://java3d.dev.java.net/issues/show_bug.cgi?id=85">Issue 85</a>)</li>
<li>Use Pixel Buffer Objects (<a
href="https://java3d.dev.java.net/issues/show_bug.cgi?id=118">Issue 118</a>)</li>
+ <li>Use OpenGL automatic mipmap generation (<a
+ href="https://java3d.dev.java.net/issues/show_bug.cgi?id=126">Issue 126</a>)</li>
</ul>
<li>Geometry optimization:</li>
<ul>