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+/*
+ * Copyright 1996-2008 Sun Microsystems, Inc. All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation. Sun designates this
+ * particular file as subject to the "Classpath" exception as provided
+ * by Sun in the LICENSE file that accompanied this code.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ *
+ */
+
+package javax.media.j3d;
+
+import java.util.Hashtable;
+
+/**
+ * The Appearance object defines all rendering state that can be set
+ * as a component object of a Shape3D node. The rendering state
+ * consists of the following:<p>
+ * <ul>
+ * <li>Coloring attributes - defines attributes used in color selection
+ * and shading. These attributes are defined in a ColoringAttributes
+ * object.</li><p>
+ *
+ * <li>Line attributes - defines attributes used to define lines, including
+ * the pattern, width, and whether antialiasing is to be used. These
+ * attributes are defined in a LineAttributes object.</li><p>
+ *
+ * <li>Point attributes - defines attributes used to define points,
+ * including the size and whether antialiasing is to be used. These
+ * attributes are defined in a PointAttributes object.</li><p>
+ *
+ * <li>Polygon attributes - defines the attributes used to define
+ * polygons, including culling, rasterization mode (filled, lines,
+ * or points), constant offset, offset factor, and whether back
+ * back facing normals are flipped. These attributes are defined
+ * in a PolygonAttributes object.</li><p>
+ *
+ * <li>Rendering attributes - defines rendering operations,
+ * including the alpha test function and test value, the raster
+ * operation, whether vertex colors are ignored, whether invisible
+ * objects are rendered, and whether the depth buffer is enabled.
+ * These attributes are defined in a RenderingAttributes
+ * object.</li><p>
+ *
+ * <li>Transparency attributes - defines the attributes that affect
+ * transparency of the object, such as the transparency mode
+ * (blended, screen-door), blending function (used in transparency
+ * and antialiasing operations), and a blend value that defines
+ * the amount of transparency to be applied to this Appearance
+ * component object.</li><p>
+ *
+ * <li>Material - defines the appearance of an object under illumination,
+ * such as the ambient color, diffuse color, specular color, emissive
+ * color, and shininess. These attributes are defined in a Material
+ * object.</li><p>
+ *
+ * <li>Texture - defines the texture image and filtering
+ * parameters used when texture mapping is enabled. These attributes
+ * are defined in a Texture object.</li><p>
+ *
+ * <li>Texture attributes - defines the attributes that apply to
+ * texture mapping, such as the texture mode, texture transform,
+ * blend color, and perspective correction mode. These attributes
+ * are defined in a TextureAttributes object.</li><p>
+ *
+ * <li>Texture coordinate generation - defines the attributes
+ * that apply to texture coordinate generation, such as whether
+ * texture coordinate generation is enabled, coordinate format
+ * (2D or 3D coordinates), coordinate generation mode (object
+ * linear, eye linear, or spherical reflection mapping), and the
+ * R, S, and T coordinate plane equations. These attributes
+ * are defined in a TexCoordGeneration object.</li><p>
+ *
+ * <li>Texture unit state - array that defines texture state for each
+ * of <i>N</i> separate texture units. This allows multiple textures
+ * to be applied to geometry. Each TextureUnitState object contains a
+ * Texture object, TextureAttributes, and TexCoordGeneration object
+ * for one texture unit. If the length of the texture unit state
+ * array is greater than 0, then the array is used for all texture
+ * state; the individual Texture, TextureAttributes, and
+ * TexCoordGeneration objects in this Appearance object are not used
+ * and and must not be set by an application. If the length of the
+ * texture unit state array is 0, the multi-texture is disabled and
+ * the Texture, TextureAttributes, and TexCoordGeneration objects
+ * in the Appearance object are used. If the application sets the
+ * existing Texture, TextureAttributes, and TexCoordGeneration
+ * objects to non-null values, they effectively define the state
+ * for texture unit 0. If the TextureUnitState array is set to a
+ * non-null, non-empty array, the individual TextureUnitState
+ * objects define the state for texture units 0 through <i>n</i>
+ * -1. If both the old and new values are set, an exception is thrown.
+ *
+ * </li>
+ * </ul>
+ *
+ * @see ColoringAttributes
+ * @see LineAttributes
+ * @see PointAttributes
+ * @see PolygonAttributes
+ * @see RenderingAttributes
+ * @see TransparencyAttributes
+ * @see Material
+ * @see Texture
+ * @see TextureAttributes
+ * @see TexCoordGeneration
+ * @see TextureUnitState
+ */
+public class Appearance extends NodeComponent {
+
+ /**
+ * Specifies that this Appearance object
+ * allows reading its coloringAttributes component
+ * information.
+ */
+ public static final int
+ ALLOW_COLORING_ATTRIBUTES_READ = CapabilityBits.APPEARANCE_ALLOW_COLORING_ATTRIBUTES_READ;
+
+ /**
+ * Specifies that this Appearance object
+ * allows writing its coloringAttributes component
+ * information.
+ */
+ public static final int
+ ALLOW_COLORING_ATTRIBUTES_WRITE = CapabilityBits.APPEARANCE_ALLOW_COLORING_ATTRIBUTES_WRITE;
+
+ /**
+ * Specifies that this Appearance object
+ * allows reading its transparency component
+ * information.
+ */
+ public static final int
+ ALLOW_TRANSPARENCY_ATTRIBUTES_READ = CapabilityBits.APPEARANCE_ALLOW_TRANSPARENCY_ATTRIBUTES_READ;
+
+ /**
+ * Specifies that this Appearance object
+ * allows writing its transparency component
+ * information.
+ */
+ public static final int
+ ALLOW_TRANSPARENCY_ATTRIBUTES_WRITE = CapabilityBits.APPEARANCE_ALLOW_TRANSPARENCY_ATTRIBUTES_WRITE;
+
+ /**
+ * Specifies that this Appearance object
+ * allows reading its rendering/rasterization component
+ * information.
+ */
+ public static final int
+ ALLOW_RENDERING_ATTRIBUTES_READ = CapabilityBits.APPEARANCE_ALLOW_RENDERING_ATTRIBUTES_READ;
+
+ /**
+ * Specifies that this Appearance object
+ * allows writing its rendering/rasterization component
+ * information.
+ */
+ public static final int
+ ALLOW_RENDERING_ATTRIBUTES_WRITE = CapabilityBits.APPEARANCE_ALLOW_RENDERING_ATTRIBUTES_WRITE;
+
+ /**
+ * Specifies that this Appearance object
+ * allows reading its polygon component
+ * information.
+ */
+ public static final int
+ ALLOW_POLYGON_ATTRIBUTES_READ = CapabilityBits.APPEARANCE_ALLOW_POLYGON_ATTRIBUTES_READ;
+
+ /**
+ * Specifies that this Appearance object
+ * allows writing its polygon component
+ * information.
+ */
+ public static final int
+ ALLOW_POLYGON_ATTRIBUTES_WRITE = CapabilityBits.APPEARANCE_ALLOW_POLYGON_ATTRIBUTES_WRITE;
+
+ /**
+ * Specifies that this Appearance object
+ * allows reading its line component
+ * information.
+ */
+ public static final int
+ ALLOW_LINE_ATTRIBUTES_READ = CapabilityBits.APPEARANCE_ALLOW_LINE_ATTRIBUTES_READ;
+
+ /**
+ * Specifies that this Appearance object
+ * allows writing its line component
+ * information.
+ */
+ public static final int
+ ALLOW_LINE_ATTRIBUTES_WRITE = CapabilityBits.APPEARANCE_ALLOW_LINE_ATTRIBUTES_WRITE;
+
+ /**
+ * Specifies that this Appearance object
+ * allows reading its point component
+ * information.
+ */
+ public static final int
+ ALLOW_POINT_ATTRIBUTES_READ = CapabilityBits.APPEARANCE_ALLOW_POINT_ATTRIBUTES_READ;
+
+ /**
+ * Specifies that this Appearance object
+ * allows writing its point component
+ * information.
+ */
+ public static final int
+ ALLOW_POINT_ATTRIBUTES_WRITE = CapabilityBits.APPEARANCE_ALLOW_POINT_ATTRIBUTES_WRITE;
+
+ /**
+ * Specifies that this Appearance object
+ * allows reading its material component information.
+ */
+ public static final int
+ ALLOW_MATERIAL_READ = CapabilityBits.APPEARANCE_ALLOW_MATERIAL_READ;
+
+ /**
+ * Specifies that this Appearance object
+ * allows writing its material component information.
+ */
+ public static final int
+ ALLOW_MATERIAL_WRITE = CapabilityBits.APPEARANCE_ALLOW_MATERIAL_WRITE;
+
+ /**
+ * Specifies that this Appearance object
+ * allows reading its texture component information.
+ */
+ public static final int
+ ALLOW_TEXTURE_READ = CapabilityBits.APPEARANCE_ALLOW_TEXTURE_READ;
+
+ /**
+ * Specifies that this Appearance object
+ * allows writing its texture component information.
+ */
+ public static final int
+ ALLOW_TEXTURE_WRITE = CapabilityBits.APPEARANCE_ALLOW_TEXTURE_WRITE;
+
+ /**
+ * Specifies that this Appearance object
+ * allows reading its textureAttributes component
+ * information.
+ */
+ public static final int
+ ALLOW_TEXTURE_ATTRIBUTES_READ = CapabilityBits.APPEARANCE_ALLOW_TEXTURE_ATTRIBUTES_READ;
+
+ /**
+ * Specifies that this Appearance object
+ * allows writing its textureAttributes component
+ * information.
+ */
+ public static final int
+ ALLOW_TEXTURE_ATTRIBUTES_WRITE = CapabilityBits.APPEARANCE_ALLOW_TEXTURE_ATTRIBUTES_WRITE;
+
+ /**
+ * Specifies that this Appearance object
+ * allows reading its texture coordinate generation component
+ * information.
+ */
+ public static final int
+ ALLOW_TEXGEN_READ = CapabilityBits.APPEARANCE_ALLOW_TEXGEN_READ;
+
+ /**
+ * Specifies that this Appearance object
+ * allows writing its texture coordinate generation component
+ * information.
+ */
+ public static final int
+ ALLOW_TEXGEN_WRITE = CapabilityBits.APPEARANCE_ALLOW_TEXGEN_WRITE;
+
+ /**
+ * Specifies that this Appearance object
+ * allows reading its texture unit state component
+ * information.
+ *
+ * @since Java 3D 1.2
+ */
+ public static final int ALLOW_TEXTURE_UNIT_STATE_READ =
+ CapabilityBits.APPEARANCE_ALLOW_TEXTURE_UNIT_STATE_READ;
+
+ /**
+ * Specifies that this Appearance object
+ * allows writing its texture unit state component
+ * information.
+ *
+ * @since Java 3D 1.2
+ */
+ public static final int ALLOW_TEXTURE_UNIT_STATE_WRITE =
+ CapabilityBits.APPEARANCE_ALLOW_TEXTURE_UNIT_STATE_WRITE;
+
+ // Array for setting default read capabilities
+ private static final int[] readCapabilities = {
+ ALLOW_COLORING_ATTRIBUTES_READ,
+ ALLOW_LINE_ATTRIBUTES_READ,
+ ALLOW_MATERIAL_READ,
+ ALLOW_POINT_ATTRIBUTES_READ,
+ ALLOW_POLYGON_ATTRIBUTES_READ,
+ ALLOW_RENDERING_ATTRIBUTES_READ,
+ ALLOW_TEXGEN_READ,
+ ALLOW_TEXTURE_ATTRIBUTES_READ,
+ ALLOW_TEXTURE_READ,
+ ALLOW_TEXTURE_UNIT_STATE_READ,
+ ALLOW_TRANSPARENCY_ATTRIBUTES_READ
+ };
+
+ /**
+ * Constructs an Appearance component object using defaults for all
+ * state variables. All component object references are initialized
+ * to null.
+ */
+ public Appearance() {
+ // Just use default values
+ // set default read capabilities
+ setDefaultReadCapabilities(readCapabilities);
+ }
+
+ /**
+ * Creates the retained mode AppearanceRetained object that this
+ * Appearance component object will point to.
+ */
+ @Override
+ void createRetained() {
+ this.retained = new AppearanceRetained();
+ this.retained.setSource(this);
+ }
+
+ /**
+ * Sets the material object to the specified object.
+ * Setting it to null disables lighting.
+ * @param material object that specifies the desired material
+ * properties
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void setMaterial(Material material) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_MATERIAL_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance0"));
+ ((AppearanceRetained)this.retained).setMaterial(material);
+ }
+
+ /**
+ * Retrieves the current material object.
+ * @return the material object
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public Material getMaterial() {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_MATERIAL_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance1"));
+ return ((AppearanceRetained)this.retained).getMaterial();
+ }
+
+ /**
+ * Sets the coloringAttributes object to the specified object.
+ * Setting it to null will result in default attribute usage.
+ * @param coloringAttributes object that specifies the desired
+ * coloringAttributes parameters
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void setColoringAttributes(ColoringAttributes coloringAttributes) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_COLORING_ATTRIBUTES_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance6"));
+ ((AppearanceRetained)this.retained).setColoringAttributes(coloringAttributes);
+ }
+
+ /**
+ * Retrieves the current coloringAttributes object.
+ * @return the coloringAttributes object
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public ColoringAttributes getColoringAttributes() {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_COLORING_ATTRIBUTES_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance7"));
+ return ((AppearanceRetained)this.retained).getColoringAttributes();
+ }
+
+ /**
+ * Sets the transparencyAttributes object to the specified object.
+ * Setting it to null will result in default attribute usage.
+ * @param transparencyAttributes object that specifies the desired
+ * transparencyAttributes parameters
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void setTransparencyAttributes(TransparencyAttributes transparencyAttributes) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_TRANSPARENCY_ATTRIBUTES_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance8"));
+ ((AppearanceRetained)this.retained).setTransparencyAttributes(transparencyAttributes);
+ }
+
+ /**
+ * Retrieves the current transparencyAttributes object.
+ * @return the transparencyAttributes object
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public TransparencyAttributes getTransparencyAttributes() {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_TRANSPARENCY_ATTRIBUTES_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance9"));
+ return ((AppearanceRetained)this.retained).getTransparencyAttributes();
+ }
+
+ /**
+ * Sets the renderingAttributes object to the specified object.
+ * Setting it to null will result in default attribute usage.
+ * @param renderingAttributes object that specifies the desired
+ * renderingAttributes parameters
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void setRenderingAttributes(RenderingAttributes renderingAttributes) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_RENDERING_ATTRIBUTES_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance10"));
+ ((AppearanceRetained)this.retained).setRenderingAttributes(renderingAttributes);
+ }
+
+ /**
+ * Retrieves the current renderingAttributes object.
+ * @return the renderingAttributes object
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public RenderingAttributes getRenderingAttributes() {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_RENDERING_ATTRIBUTES_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance11"));
+ return ((AppearanceRetained)this.retained).getRenderingAttributes();
+ }
+
+ /**
+ * Sets the polygonAttributes object to the specified object.
+ * Setting it to null will result in default attribute usage.
+ * @param polygonAttributes object that specifies the desired
+ * polygonAttributes parameters
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void setPolygonAttributes(PolygonAttributes polygonAttributes) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_POLYGON_ATTRIBUTES_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance12"));
+ ((AppearanceRetained)this.retained).setPolygonAttributes(polygonAttributes);
+ }
+
+ /**
+ * Retrieves the current polygonAttributes object.
+ * @return the polygonAttributes object
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public PolygonAttributes getPolygonAttributes() {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_POLYGON_ATTRIBUTES_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance13"));
+ return ((AppearanceRetained)this.retained).getPolygonAttributes();
+ }
+
+ /**
+ * Sets the lineAttributes object to the specified object.
+ * Setting it to null will result in default attribute usage.
+ * @param lineAttributes object that specifies the desired
+ * lineAttributes parameters
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void setLineAttributes(LineAttributes lineAttributes) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_LINE_ATTRIBUTES_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance14"));
+ ((AppearanceRetained)this.retained).setLineAttributes(lineAttributes);
+ }
+
+ /**
+ * Retrieves the current lineAttributes object.
+ * @return the lineAttributes object
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public LineAttributes getLineAttributes() {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_LINE_ATTRIBUTES_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance15"));
+ return ((AppearanceRetained)this.retained).getLineAttributes();
+ }
+
+ /**
+ * Sets the pointAttributes object to the specified object.
+ * Setting it to null will result in default attribute usage.
+ * @param pointAttributes object that specifies the desired
+ * pointAttributes parameters
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void setPointAttributes(PointAttributes pointAttributes) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_POINT_ATTRIBUTES_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance16"));
+ ((AppearanceRetained)this.retained).setPointAttributes(pointAttributes);
+ }
+
+ /**
+ * Retrieves the current pointAttributes object.
+ * @return the pointAttributes object
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public PointAttributes getPointAttributes() {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_POINT_ATTRIBUTES_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance17"));
+ return ((AppearanceRetained)this.retained).getPointAttributes();
+ }
+
+ /**
+ * Sets the texture object to the specified object.
+ * Setting it to null disables texture mapping.
+ *
+ * <p>
+ * Applications must not set individual texture component objects
+ * (texture, textureAttributes, or texCoordGeneration) and
+ * the texture unit state array in the same Appearance object.
+ * Doing so will result in an exception being thrown.
+ *
+ * @param texture object that specifies the desired texture
+ * map and texture parameters
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ *
+ * @exception IllegalStateException if the specified texture
+ * object is non-null and the texture unit state array in this
+ * appearance object is already non-null.
+ *
+ * @exception IllegalSharingException if this Appearance is live and
+ * the specified texture refers to an ImageComponent2D that is being used
+ * by a Canvas3D as an off-screen buffer.
+ *
+ * @exception IllegalSharingException if this Appearance is
+ * being used by an immediate mode context and
+ * the specified texture refers to an ImageComponent2D that is being used
+ * by a Canvas3D as an off-screen buffer.
+ */
+ public void setTexture(Texture texture) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_TEXTURE_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance2"));
+
+ // Do illegal sharing check
+ if(texture != null) {
+ ImageComponent[] images = ((TextureRetained)(texture.retained)).getImages();
+ if(images != null) {
+ for(int i=0; i<images.length; i++) {
+ validateImageIllegalSharing(images[i]);
+ }
+ }
+ }
+
+ ((AppearanceRetained)this.retained).setTexture(texture);
+ }
+
+ /**
+ * Retrieves the current texture object.
+ * @return the texture object
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public Texture getTexture() {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_TEXTURE_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance3"));
+ return ((AppearanceRetained)this.retained).getTexture();
+ }
+
+ /**
+ * Sets the textureAttributes object to the specified object.
+ * Setting it to null will result in default attribute usage.
+ *
+ * <p>
+ * Applications must not set individual texture component objects
+ * (texture, textureAttributes, or texCoordGeneration) and
+ * the texture unit state array in the same Appearance object.
+ * Doing so will result in an exception being thrown.
+ *
+ * @param textureAttributes object that specifies the desired
+ * textureAttributes map and textureAttributes parameters
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ *
+ * @exception IllegalStateException if the specified textureAttributes
+ * object is non-null and the texture unit state array in this
+ * appearance object is already non-null.
+ */
+ public void setTextureAttributes(TextureAttributes textureAttributes) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_TEXTURE_ATTRIBUTES_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance4"));
+ ((AppearanceRetained)this.retained).setTextureAttributes(textureAttributes);
+ }
+
+ /**
+ * Retrieves the current textureAttributes object.
+ * @return the textureAttributes object
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public TextureAttributes getTextureAttributes() {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_TEXTURE_ATTRIBUTES_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance5"));
+ return ((AppearanceRetained)this.retained).getTextureAttributes();
+ }
+
+ /**
+ * Sets the texCoordGeneration object to the specified object.
+ * Setting it to null disables texture coordinate generation.
+ *
+ * <p>
+ * Applications must not set individual texture component objects
+ * (texture, textureAttributes, or texCoordGeneration) and
+ * the texture unit state array in the same Appearance object.
+ * Doing so will result in an exception being thrown.
+ *
+ * @param texCoordGeneration object that specifies the texture coordinate
+ * generation parameters
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ *
+ * @exception IllegalStateException if the specified texCoordGeneration
+ * object is non-null and the texture unit state array in this
+ * appearance object is already non-null.
+ */
+ public void setTexCoordGeneration(TexCoordGeneration texCoordGeneration) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_TEXGEN_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance18"));
+ ((AppearanceRetained)this.retained).setTexCoordGeneration(texCoordGeneration);
+ }
+
+ /**
+ * Retrieves the current texCoordGeneration object.
+ * @return the texCoordGeneration object
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public TexCoordGeneration getTexCoordGeneration() {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_TEXGEN_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance19"));
+ return ((AppearanceRetained)this.retained).getTexCoordGeneration();
+ }
+
+ /**
+ * Sets the texture unit state array for this appearance object to the
+ * specified array. A shallow copy of the array of references to
+ * the TextureUnitState objects is made. If the specified array
+ * is null or if the length of the array is 0, multi-texture is
+ * disabled. Within the array, a null TextureUnitState element
+ * disables the corresponding texture unit.
+ *
+ * <p>
+ * Applications must not set individual texture component objects
+ * (texture, textureAttributes, or texCoordGeneration) and
+ * the texture unit state array in the same Appearance object.
+ * Doing so will result in an exception being thrown.
+ *
+ * @param stateArray array of TextureUnitState objects that
+ * specify the desired texture state for each unit. The length of
+ * this array specifies the maximum number of texture units that
+ * will be used by this appearance object. The texture units are
+ * numbered from <code>0</code> through
+ * <code>stateArray.length-1</code>.
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ *
+ * @exception IllegalStateException if the specified array is
+ * non-null and any of the texture object, textureAttributes
+ * object, or texCoordGeneration object in this appearance object
+ * is already non-null.
+ *
+ * @exception IllegalSharingException if this Appearance is live and
+ * any of the specified textures refers to an ImageComponent2D that is
+ * being used by a Canvas3D as an off-screen buffer.
+ *
+ * @exception IllegalSharingException if this Appearance is
+ * being used by an immediate mode context and
+ * any of the specified textures refers to an ImageComponent2D that is
+ * being used by a Canvas3D as an off-screen buffer.
+ *
+ * @since Java 3D 1.2
+ */
+ public void setTextureUnitState(TextureUnitState[] stateArray) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_TEXTURE_UNIT_STATE_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance20"));
+
+ // Do illegal sharing check
+ if (stateArray != null) {
+ for(int j=0; j<stateArray.length; j++) {
+ if(stateArray[j] != null) {
+ TextureRetained texRetained =
+ ((TextureUnitStateRetained)stateArray[j].retained).texture;
+ if(texRetained != null) {
+ ImageComponent[] images = texRetained.getImages();
+ if(images != null) {
+ for(int i=0; i<images.length; i++) {
+ validateImageIllegalSharing(images[i]);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ ((AppearanceRetained)this.retained).setTextureUnitState(stateArray);
+ }
+
+ /**
+ * Sets the texture unit state object at the specified index
+ * within the texture unit state array to the specified object.
+ * If the specified object is null, the corresponding texture unit
+ * is disabled. The index must be within the range
+ * <code>[0,&nbsp;stateArray.length-1]</code>.
+ *
+ * @param index the array index of the object to be set
+ *
+ * @param state new texture unit state object
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ * @exception NullPointerException if the texture unit state array is
+ * null.
+ * @exception ArrayIndexOutOfBoundsException if <code>index >=
+ * stateArray.length</code>.
+ *
+ * @exception IllegalSharingException if this Appearance is live and
+ * the specified texture refers to an ImageComponent2D that is being used
+ * by a Canvas3D as an off-screen buffer.
+ *
+ * @exception IllegalSharingException if this Appearance is
+ * being used by an immediate mode context and
+ * the specified texture refers to an ImageComponent2D that is being used
+ * by a Canvas3D as an off-screen buffer.
+ *
+ * @since Java 3D 1.2
+ */
+ public void setTextureUnitState(int index, TextureUnitState state) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_TEXTURE_UNIT_STATE_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance20"));
+
+ // Do illegal sharing check
+ if (state != null) {
+ TextureRetained texRetained =
+ ((TextureUnitStateRetained)state.retained).texture;
+ if(texRetained != null) {
+ ImageComponent[] images = texRetained.getImages();
+ if(images != null) {
+ for(int i=0; i<images.length; i++) {
+ validateImageIllegalSharing(images[i]);
+ }
+ }
+ }
+ }
+
+ ((AppearanceRetained)this.retained).setTextureUnitState(index, state);
+ }
+
+ /**
+ * Retrieves the array of texture unit state objects from this
+ * Appearance object. A shallow copy of the array of references to
+ * the TextureUnitState objects is returned.
+ *
+ * @return the array of texture unit state objects
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ *
+ * @since Java 3D 1.2
+ */
+ public TextureUnitState[] getTextureUnitState() {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_TEXTURE_UNIT_STATE_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance21"));
+
+ return ((AppearanceRetained)this.retained).getTextureUnitState();
+ }
+
+ /**
+ * Retrieves the texture unit state object at the specified
+ * index within the texture unit state array. The index must be
+ * within the range <code>[0,&nbsp;stateArray.length-1]</code>.
+ *
+ * @param index the array index of the object to be retrieved
+ *
+ * @return the texture unit state object at the specified index
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ *
+ * @since Java 3D 1.2
+ */
+ public TextureUnitState getTextureUnitState(int index) {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_TEXTURE_UNIT_STATE_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance21"));
+
+ return ((AppearanceRetained)this.retained).getTextureUnitState(index);
+ }
+
+ /**
+ * Retrieves the length of the texture unit state array from
+ * this appearance object. The length of this array specifies the
+ * maximum number of texture units that will be used by this
+ * appearance object. If the array is null, a count of 0 is
+ * returned.
+ *
+ * @return the length of the texture unit state array
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ *
+ * @since Java 3D 1.2
+ */
+ public int getTextureUnitCount() {
+ if (isLiveOrCompiled())
+ if (!this.getCapability(ALLOW_TEXTURE_UNIT_STATE_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("Appearance21"));
+
+ return ((AppearanceRetained)this.retained).getTextureUnitCount();
+ }
+
+
+ /**
+ * @deprecated replaced with cloneNodeComponent(boolean forceDuplicate)
+ */
+ @Override
+ public NodeComponent cloneNodeComponent() {
+ Appearance a = new Appearance();
+ a.duplicateNodeComponent(this);
+ return a;
+ }
+
+ /**
+ * NOTE: Applications should <i>not</i> call this method directly.
+ * It should only be called by the cloneNode method.
+ *
+ * @deprecated replaced with duplicateNodeComponent(
+ * NodeComponent originalNodeComponent, boolean forceDuplicate)
+ */
+ @Override
+ public void duplicateNodeComponent(NodeComponent originalNodeComponent) {
+ checkDuplicateNodeComponent(originalNodeComponent);
+ }
+
+ /**
+ * Copies all Appearance information from
+ * <code>originalNodeComponent</code> into
+ * the current node. This method is called from the
+ * <code>cloneNode</code> method which is, in turn, called by the
+ * <code>cloneTree</code> method.<P>
+ *
+ * @param originalNodeComponent the original node to duplicate.
+ * @param forceDuplicate when set to <code>true</code>, causes the
+ * <code>duplicateOnCloneTree</code> flag to be ignored. When
+ * <code>false</code>, the value of each node's
+ * <code>duplicateOnCloneTree</code> variable determines whether
+ * NodeComponent data is duplicated or copied.
+ *
+ * @exception RestrictedAccessException if this object is part of a live
+ * or compiled scenegraph.
+ *
+ * @see Node#cloneTree
+ * @see NodeComponent#setDuplicateOnCloneTree
+ */
+ @Override
+ void duplicateAttributes(NodeComponent originalNodeComponent,
+ boolean forceDuplicate) {
+ super.duplicateAttributes(originalNodeComponent, forceDuplicate);
+
+ Hashtable hashtable = originalNodeComponent.nodeHashtable;
+
+ AppearanceRetained app = (AppearanceRetained) originalNodeComponent.retained;
+
+ AppearanceRetained rt = (AppearanceRetained) retained;
+
+ rt.setMaterial((Material) getNodeComponent(app.getMaterial(),
+ forceDuplicate,
+ hashtable));
+
+ rt.setColoringAttributes((ColoringAttributes) getNodeComponent(
+ app.getColoringAttributes(),
+ forceDuplicate,
+ hashtable));
+
+
+ rt.setTransparencyAttributes((TransparencyAttributes) getNodeComponent(
+ app.getTransparencyAttributes(),
+ forceDuplicate,
+ hashtable));
+
+
+ rt.setRenderingAttributes((RenderingAttributes) getNodeComponent(
+ app.getRenderingAttributes(),
+ forceDuplicate,
+ hashtable));
+
+
+ rt.setPolygonAttributes((PolygonAttributes) getNodeComponent(
+ app.getPolygonAttributes(),
+ forceDuplicate,
+ hashtable));
+
+
+ rt.setLineAttributes((LineAttributes) getNodeComponent(
+ app.getLineAttributes(),
+ forceDuplicate,
+ hashtable));
+
+
+ rt.setPointAttributes((PointAttributes) getNodeComponent(
+ app.getPointAttributes(),
+ forceDuplicate,
+ hashtable));
+
+ rt.setTexture((Texture) getNodeComponent(app.getTexture(),
+ forceDuplicate,
+ hashtable));
+
+ rt.setTextureAttributes((TextureAttributes) getNodeComponent(
+ app.getTextureAttributes(),
+ forceDuplicate,
+ hashtable));
+
+ rt.setTexCoordGeneration((TexCoordGeneration) getNodeComponent(
+ app.getTexCoordGeneration(),
+ forceDuplicate,
+ hashtable));
+
+ TextureUnitState state[] = app.getTextureUnitState();
+ if (state != null) {
+ rt.setTextureUnitState(state);
+ for (int i=0; i < state.length; i++) {
+ rt.setTextureUnitState(i, (TextureUnitState)
+ getNodeComponent(state[i],
+ forceDuplicate,
+ hashtable));
+ }
+ }
+
+ }
+
+ /**
+ * This function is called from getNodeComponent() to see if any of
+ * the sub-NodeComponents duplicateOnCloneTree flag is true.
+ * If it is the case, current NodeComponent needs to
+ * duplicate also even though current duplicateOnCloneTree flag is false.
+ * This should be overwrite by NodeComponent which contains sub-NodeComponent.
+ */
+ @Override
+ boolean duplicateChild() {
+ if (getDuplicateOnCloneTree())
+ return true;
+
+ AppearanceRetained rt = (AppearanceRetained) retained;
+
+ NodeComponent nc;
+
+ nc = rt.getMaterial();
+ if ((nc != null) && nc.getDuplicateOnCloneTree())
+ return true;
+
+ nc = rt.getColoringAttributes();
+ if ((nc != null) && nc.getDuplicateOnCloneTree())
+ return true;
+
+ nc = rt.getTransparencyAttributes();
+ if ((nc != null) && nc.getDuplicateOnCloneTree())
+ return true;
+
+ nc = rt.getPolygonAttributes();
+ if ((nc != null) && nc.getDuplicateOnCloneTree())
+ return true;
+
+ nc = rt.getLineAttributes();
+ if ((nc != null) && nc.getDuplicateOnCloneTree())
+ return true;
+
+ nc = rt.getPointAttributes();
+ if ((nc != null) && nc.getDuplicateOnCloneTree())
+ return true;
+
+ nc = rt.getTexture();
+ if ((nc != null) && nc.duplicateChild())
+ return true;
+
+ nc = rt.getTextureAttributes();
+ if ((nc != null) && nc.getDuplicateOnCloneTree())
+ return true;
+
+ nc = rt.getTexCoordGeneration();
+ if ((nc != null) && nc.getDuplicateOnCloneTree())
+ return true;
+
+ // XXXX: TextureUnitState
+
+ return false;
+ }
+
+}