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Diffstat (limited to 'src/javax/media/j3d/Background.java')
-rw-r--r-- | src/javax/media/j3d/Background.java | 789 |
1 files changed, 789 insertions, 0 deletions
diff --git a/src/javax/media/j3d/Background.java b/src/javax/media/j3d/Background.java new file mode 100644 index 0000000..e7cf50b --- /dev/null +++ b/src/javax/media/j3d/Background.java @@ -0,0 +1,789 @@ +/* + * Copyright 1996-2008 Sun Microsystems, Inc. All Rights Reserved. + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * This code is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 only, as + * published by the Free Software Foundation. Sun designates this + * particular file as subject to the "Classpath" exception as provided + * by Sun in the LICENSE file that accompanied this code. + * + * This code is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * version 2 for more details (a copy is included in the LICENSE file that + * accompanied this code). + * + * You should have received a copy of the GNU General Public License version + * 2 along with this work; if not, write to the Free Software Foundation, + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. + * + * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, + * CA 95054 USA or visit www.sun.com if you need additional information or + * have any questions. + * + */ + +package javax.media.j3d; + +import javax.vecmath.Color3f; + +/** + * The Background leaf node defines a solid background color + * and a background image that are used to fill the window at the + * beginning of each new frame. The background image may be null. + * It optionally allows background + * geometry---which is pre-tessellated onto a unit sphere and is drawn + * at infinity---to be referenced. It also specifies an application + * region in which this background is active. A Background node is + * active when its application region intersects the ViewPlatform's + * activation volume. If multiple Background nodes are active, the + * Background node that is "closest" to the eye will be used. If no + * Background nodes are active, then the window is cleared to black. + * + * <p> + * The set of nodes that can be added to a BranchGroup associated with + * a Background node is limited. All Group nodes except + * ViewSpecificGroup are legal in a background geometry branch + * graph. The only Leaf nodes that are legal are Shape3D (except + * OrientedShape3D), Morph, Light, and Fog. The presence of any other + * Leaf node, including OrientedShape3D, or of a ViewSpecificGroup + * node will cause an IllegalSceneGraphException to be thrown. Note + * that Link nodes are not allowed; a background geometry branch graph + * must not reference shared subgraphs. NodeComponent objects can be + * shared between background branches and ordinary (non-background) + * branches or among different background branches, however. + * + * <p> + * Light and Fog nodes in a background geometry branch graph do not + * affect nodes outside of the background geometry branch graph, and + * vice versa. Light and Fog nodes that appear in a background + * geometry branch graph must not be hierarchically scoped to any + * group node outside of that background geometry branch graph. + * Conversely, Light and Fog nodes that appear outside of a particular + * background geometry branch graph must not be hierarchically scoped + * to any group node in that background geometry branch graph. Any + * attempt to do so will be ignored. + * + * <p> + * The influencing bounds of any Light or Fog node in a background + * geometry branch graph is effectively infinite (meaning that all + * lights can affect all geometry objects nodes within the background + * geometry graph, and that an arbitrary fog is selected). An + * application wishing to limit the scope of a Light or Fog node must + * use hierarchical scoping. + * + * <p> + * Picking and collision is ignored for nodes inside a background + * geometry branch graph. + */ +public class Background extends Leaf { + /** + * Specifies that the Background allows read access to its application + * bounds and bounding leaf at runtime. + */ + public static final int + ALLOW_APPLICATION_BOUNDS_READ = CapabilityBits.BACKGROUND_ALLOW_APPLICATION_BOUNDS_READ; + + /** + * Specifies that the Background allows write access to its application + * bounds and bounding leaf at runtime. + */ + public static final int + ALLOW_APPLICATION_BOUNDS_WRITE = CapabilityBits.BACKGROUND_ALLOW_APPLICATION_BOUNDS_WRITE; + + /** + * Specifies that the Background allows read access to its image + * at runtime. + */ + public static final int + ALLOW_IMAGE_READ = CapabilityBits.BACKGROUND_ALLOW_IMAGE_READ; + + /** + * Specifies that the Background allows write access to its image + * at runtime. + */ + public static final int + ALLOW_IMAGE_WRITE = CapabilityBits.BACKGROUND_ALLOW_IMAGE_WRITE; + + /** + * Specifies that the Background allows read access to its color + * at runtime. + */ + public static final int + ALLOW_COLOR_READ = CapabilityBits.BACKGROUND_ALLOW_COLOR_READ; + + /** + * Specifies that the Background allows write access to its color + * at runtime. + */ + public static final int + ALLOW_COLOR_WRITE = CapabilityBits.BACKGROUND_ALLOW_COLOR_WRITE; + + /** + * Specifies that the Background allows read access to its + * background geometry at runtime. + */ + public static final int + ALLOW_GEOMETRY_READ = CapabilityBits.BACKGROUND_ALLOW_GEOMETRY_READ; + + /** + * Specifies that the Background allows write access to its + * background geometry at runtime. + */ + public static final int + ALLOW_GEOMETRY_WRITE = CapabilityBits.BACKGROUND_ALLOW_GEOMETRY_WRITE; + + /** + * Specifies that the Background allows read access to its image + * scale mode at runtime. + * + * @since Java 3D 1.3 + */ + public static final int ALLOW_IMAGE_SCALE_MODE_READ = + CapabilityBits.BACKGROUND_ALLOW_IMAGE_SCALE_MODE_READ; + + /** + * Specifies that the Background allows write access to its image + * scale mode at runtime. + * + * @since Java 3D 1.3 + */ + public static final int ALLOW_IMAGE_SCALE_MODE_WRITE = + CapabilityBits.BACKGROUND_ALLOW_IMAGE_SCALE_MODE_WRITE; + + + /** + * Indicates that no scaling of the background image is done. The + * image will be drawn in its actual size. If the window is + * smaller than the image, the image will be clipped. If the + * window is larger than the image, the portion of the window not + * filled by the image will be filled with the background color. + * In all cases, the upper left corner of the image is anchored at + * the upper-left corner of the window. + * This is the default mode. + * + * @see #setImageScaleMode + * + * @since Java 3D 1.3 + */ + public static final int SCALE_NONE = 0; + + /** + * Indicates that the background image is uniformly scaled to fit + * the window such that the entire image is visible. The image is + * scaled by the smaller of <code>window.width/image.width</code> + * and <code>window.height/image.height</code>. The image will + * exactly fill either the width or height of the window, but not + * necessarily both. The portion of the window not filled by the + * image will be filled with the background color. + * The upper left corner of the image is anchored at the + * upper-left corner of the window. + * + * @see #setImageScaleMode + * + * @since Java 3D 1.3 + */ + public static final int SCALE_FIT_MIN = 1; + + /** + * Indicates that the background image is uniformly scaled to fit + * the window such that the entire window is filled. The image is + * scaled by the larger of <code>window.width/image.width</code> + * and <code>window.height/image.height</code>. The image will + * entirely fill the window, but may by clipped either in <i>X</i> + * or <i>Y</i>. + * The upper left corner of the image is anchored at the + * upper-left corner of the window. + * + * @see #setImageScaleMode + * + * @since Java 3D 1.3 + */ + public static final int SCALE_FIT_MAX = 2; + + + /** + * Indicates that the background image is scaled to fit the + * window. The image is scaled non-uniformly in <i>x</i> and + * <i>y</i> by <code>window.width/image.width</code> and and + * <code>window.height/image.height</code>, respectively. The + * image will entirely fill the window. + * + * @see #setImageScaleMode + * + * @since Java 3D 1.3 + */ + public static final int SCALE_FIT_ALL = 3; + + /** + * Indicates that the background image is tiled to fill the entire + * window. The image is not scaled. + * The upper left corner of the image is anchored at the + * upper-left corner of the window. + * + * @see #setImageScaleMode + * + * @since Java 3D 1.3 + */ + public static final int SCALE_REPEAT = 4; + + /** + * Indicates that the background image is centered in the window + * and that no scaling of the image is done. The image will be + * drawn in its actual size. If the window is smaller than the + * image, the image will be clipped. If the window is larger than + * the image, the portion of the window not filled by the image + * will be filled with the background color. + * + * @see #setImageScaleMode + * + * @since Java 3D 1.3 + */ + public static final int SCALE_NONE_CENTER = 5; + + // Array for setting default read capabilities + private static final int[] readCapabilities = { + ALLOW_APPLICATION_BOUNDS_READ, + ALLOW_COLOR_READ, + ALLOW_GEOMETRY_READ, + ALLOW_IMAGE_READ, + ALLOW_IMAGE_SCALE_MODE_READ + }; + + + /** + * Constructs a Background node with default parameters. The default + * values are as follows: + * <ul> + * color : black (0,0,0)<br> + * image : null<br> + * geometry : null<br> + * image scale mode : SCALE_NONE<br> + * application bounds : null<br> + * application bounding leaf : null<br> + * </ul> + */ + public Background () { + // Just use the defaults + // set default read capabilities + setDefaultReadCapabilities(readCapabilities); + } + + /** + * Constructs a Background node with the specified color. + * This color is used to fill the window prior to drawing any + * objects in the scene. + */ + public Background(Color3f color) { + // set default read capabilities + setDefaultReadCapabilities(readCapabilities); + + ((BackgroundRetained)this.retained).setColor(color); + } + + /** + * Constructs a Background node with the specified color. + * This color is used to fill the window prior to drawing any + * objects in the scene. + */ + public Background(float r, float g, float b) { + // set default read capabilities + setDefaultReadCapabilities(readCapabilities); + + ((BackgroundRetained)this.retained).setColor(r, g, b); + } + + /** + * Constructs a Background node with the specified image. If this + * image is non-null, it is rendered to the window prior to + * drawing any objects in the scene. If the image is smaller + * than the window, + * then that portion of the window not covered by the image is + * filled with the background color. + * + * @param image pixel array object used as the background image + * + * @exception IllegalArgumentException if the image class of the specified + * ImageComponent2D is ImageClass.NIO_IMAGE_BUFFER. + */ + public Background(ImageComponent2D image) { + // set default read capabilities + setDefaultReadCapabilities(readCapabilities); + + if((image != null) && + (image.getImageClass() == ImageComponent.ImageClass.NIO_IMAGE_BUFFER)) { + throw new IllegalArgumentException(J3dI18N.getString("Background14")); + } + + ((BackgroundRetained)this.retained).setImage(image); + } + + /** + * Constructs a Background node with the specified geometry. + * If non-null, this background geometry is drawn on top of + * the background color and image using a projection + * matrix that essentially puts the geometry at infinity. The geometry + * should be pre-tessellated onto a unit sphere. + * @param branch the root of the background geometry + * @exception IllegalSharingException if the BranchGroup node + * is a child of any Group node, or is already attached to a Locale, + * or is already referenced by another Background node. + * @exception IllegalSceneGraphException if specified branch graph + * contains an illegal node. + */ + public Background(BranchGroup branch) { + // set default read capabilities + setDefaultReadCapabilities(readCapabilities); + + ((BackgroundRetained)this.retained).setGeometry(branch); + } + + /** + * Sets the background color to the specified color. + * This color is used to fill the window prior to drawing any + * objects in the scene. + * @param color the new background color + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + */ + public void setColor(Color3f color) { + if (isLiveOrCompiled()) + if(!this.getCapability(ALLOW_COLOR_WRITE)) + throw new CapabilityNotSetException(J3dI18N.getString("Background0")); + + if (isLive()) + ((BackgroundRetained)this.retained).setColor(color); + else + ((BackgroundRetained)this.retained).initColor(color); + + } + + /** + * Sets the background color to the specified color. + * This color is used to fill the window prior to drawing any + * objects in the scene. + * @param r the red component of the background color + * @param g the green component of the background color + * @param b the blue component of the background color + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + */ + public void setColor(float r, float g, float b) { + if (isLiveOrCompiled()) + if(!this.getCapability(ALLOW_COLOR_WRITE)) + throw new CapabilityNotSetException(J3dI18N.getString("Background0")); + + if (isLive()) + ((BackgroundRetained)this.retained).setColor(r, g, b); + else + ((BackgroundRetained)this.retained).initColor(r, g, b); + } + + /** + * Retrieves the background color. + * @param color the vector that will receive the current background color + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + */ + public void getColor(Color3f color) { + if (isLiveOrCompiled()) + if(!this.getCapability(ALLOW_COLOR_READ)) + throw new CapabilityNotSetException(J3dI18N.getString("Background2")); + + ((BackgroundRetained)this.retained).getColor(color); + } + + /** + * Sets the background image to the specified image. If this + * image is non-null, it is rendered to the window prior to + * drawing any objects in the scene. If the image is smaller + * than the window, + * then that portion of the window not covered by the image is + * filled with the background color. + * + * @param image new pixel array object used as the background image + * + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + * + * @exception IllegalSharingException if this Background is live and + * the specified image is being used by a Canvas3D as an off-screen buffer. + * + * @exception IllegalSharingException if this Background is + * being used by an immediate mode context and + * the specified image is being used by a Canvas3D as an off-screen buffer. + * + * @exception IllegalArgumentException if the image class of the specified + * ImageComponent2D is ImageClass.NIO_IMAGE_BUFFER. + */ + public void setImage(ImageComponent2D image) { + if (isLiveOrCompiled()) + if(!this.getCapability(ALLOW_IMAGE_WRITE)) + throw new CapabilityNotSetException(J3dI18N.getString("Background3")); + + BackgroundRetained bgRetained = (BackgroundRetained)this.retained; + + if((image != null) && + (image.getImageClass() == ImageComponent.ImageClass.NIO_IMAGE_BUFFER)) { + throw new IllegalArgumentException(J3dI18N.getString("Background14")); + } + + // Do illegal sharing check + if(image != null) { + ImageComponent2DRetained imageRetained = (ImageComponent2DRetained) image.retained; + if(imageRetained.getUsedByOffScreen()) { + if(isLive()) { + throw new IllegalSharingException(J3dI18N.getString("Background12")); + } + if(bgRetained.getInImmCtx()) { + throw new IllegalSharingException(J3dI18N.getString("Background13")); + } + } + } + + if (isLive()) + bgRetained.setImage(image); + else + bgRetained.initImage(image); + } + + /** + * Retrieves the background image. + * @return the current background image + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + */ + public ImageComponent2D getImage() { + if (isLiveOrCompiled()) + if(!this.getCapability(ALLOW_IMAGE_READ)) + throw new CapabilityNotSetException(J3dI18N.getString("Background4")); + + return ((BackgroundRetained)this.retained).getImage(); + } + + /** + * Sets the image scale mode for this Background node. + * + * @param imageScaleMode the new image scale mode, one of: + * SCALE_NONE, SCALE_FIT_MIN, SCALE_FIT_MAX, SCALE_FIT_ALL, + * SCALE_REPEAT, or SCALE_NONE_CENTER. + * + * @exception IllegalArgumentException if <code>imageScaleMode</code> + * is a value other than SCALE_NONE, SCALE_FIT_MIN, SCALE_FIT_MAX, + * SCALE_FIT_ALL, SCALE_REPEAT, or SCALE_NONE_CENTER. + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + * + * @since Java 3D 1.3 + */ + public void setImageScaleMode(int imageScaleMode) { + if (isLiveOrCompiled()) + if(!this.getCapability(ALLOW_IMAGE_SCALE_MODE_WRITE)) + throw new CapabilityNotSetException(J3dI18N.getString("Background9")); + + switch (imageScaleMode) { + case SCALE_NONE: + case SCALE_FIT_MIN: + case SCALE_FIT_MAX: + case SCALE_FIT_ALL: + case SCALE_REPEAT: + case SCALE_NONE_CENTER: + break; + default: + throw new IllegalArgumentException(J3dI18N.getString("Background11")); + } + + if (isLive()) + ((BackgroundRetained)this.retained).setImageScaleMode(imageScaleMode); + else + ((BackgroundRetained)this.retained).initImageScaleMode(imageScaleMode); + + } + + /** + * Retrieves the current image scale mode. + * @return the current image scale mode, one of: + * SCALE_NONE, SCALE_FIT_MIN, SCALE_FIT_MAX, SCALE_FIT_ALL, + * SCALE_REPEAT, or SCALE_NONE_CENTER. + * + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + * + * @since Java 3D 1.3 + */ + public int getImageScaleMode() { + if (isLiveOrCompiled()) + if(!this.getCapability(ALLOW_IMAGE_SCALE_MODE_READ)) + throw new CapabilityNotSetException(J3dI18N.getString("Background10")); + return ((BackgroundRetained)this.retained).getImageScaleMode(); + } + + /** + * Sets the background geometry to the specified BranchGroup node. + * If non-null, this background geometry is drawn on top of + * the background color and image using a projection + * matrix that essentially puts the geometry at infinity. The geometry + * should be pre-tessellated onto a unit sphere. + * @param branch the root of the background geometry + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + * @exception IllegalSharingException if the BranchGroup node + * is a child of any Group node, or is already attached to a Locale, + * or is already referenced by another Background node. + * @exception IllegalSceneGraphException if specified branch graph + * contains an illegal node. + */ + public void setGeometry(BranchGroup branch) { + if (isLiveOrCompiled()) + if(!this.getCapability(ALLOW_GEOMETRY_WRITE)) + throw new CapabilityNotSetException(J3dI18N.getString("Background5")); + + if (isLive()) + ((BackgroundRetained)this.retained).setGeometry(branch); + else + ((BackgroundRetained)this.retained).initGeometry(branch); + } + + /** + * Retrieves the background geometry. + * @return the BranchGroup node that is the root of the background + * geometry + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + */ + public BranchGroup getGeometry() { + if (isLiveOrCompiled()) + if(!this.getCapability(ALLOW_GEOMETRY_READ)) + throw new CapabilityNotSetException(J3dI18N.getString("Background6")); + + return ((BackgroundRetained)this.retained).getGeometry(); + } + + /** + * Set the Background's application region to the specified bounds. + * This is used when the application bounding leaf is set to null. + * @param region the bounds that contains the Background's new application + * region. + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + */ + public void setApplicationBounds(Bounds region) { + if (isLiveOrCompiled()) + if(!this.getCapability(ALLOW_APPLICATION_BOUNDS_WRITE)) + throw new CapabilityNotSetException(J3dI18N.getString("Background7")); + + if (isLive()) + ((BackgroundRetained)this.retained).setApplicationBounds(region); + else + ((BackgroundRetained)this.retained).initApplicationBounds(region); + } + + /** + * Retrieves the Background node's application bounds. + * @return this Background's application bounds information + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + */ + public Bounds getApplicationBounds() { + if (isLiveOrCompiled()) + if(!this.getCapability(ALLOW_APPLICATION_BOUNDS_READ)) + throw new CapabilityNotSetException(J3dI18N.getString("Background8")); + + return ((BackgroundRetained)this.retained).getApplicationBounds(); + } + + /** + * Set the Background's application region to the specified bounding leaf. + * When set to a value other than null, this overrides the application + * bounds object. + * @param region the bounding leaf node used to specify the Background + * node's new application region. + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + */ + public void setApplicationBoundingLeaf(BoundingLeaf region) { + if (isLiveOrCompiled()) + if(!this.getCapability(ALLOW_APPLICATION_BOUNDS_WRITE)) + throw new CapabilityNotSetException(J3dI18N.getString("Background7")); + + if (isLive()) + ((BackgroundRetained)this.retained).setApplicationBoundingLeaf(region); + else + ((BackgroundRetained)this.retained).initApplicationBoundingLeaf(region); + } + + /** + * Retrieves the Background node's application bounding leaf. + * @return this Background's application bounding leaf information + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + */ + public BoundingLeaf getApplicationBoundingLeaf() { + if (isLiveOrCompiled()) + if(!this.getCapability(ALLOW_APPLICATION_BOUNDS_READ)) + throw new CapabilityNotSetException(J3dI18N.getString("Background8")); + + return ((BackgroundRetained)this.retained).getApplicationBoundingLeaf(); + } + + /** + * Creates the retained mode BackgroundRetained object that this + * Background component object will point to. + */ + @Override + void createRetained() { + this.retained = new BackgroundRetained(); + this.retained.setSource(this); + } + + + /** + * Creates a new instance of the node. This routine is called + * by <code>cloneTree</code> to duplicate the current node. + * @param forceDuplicate when set to <code>true</code>, causes the + * <code>duplicateOnCloneTree</code> flag to be ignored. When + * <code>false</code>, the value of each node's + * <code>duplicateOnCloneTree</code> variable determines whether + * NodeComponent data is duplicated or copied.<br> + * Background geometry will not clone in this operation. + * It is the user's responsibility + * to call <code>cloneTree</code> on that branchGroup. + * + * @see Node#cloneTree + * @see Node#cloneNode + * @see Node#duplicateNode + * @see NodeComponent#setDuplicateOnCloneTree + */ + @Override + public Node cloneNode(boolean forceDuplicate) { + Background b = new Background(); + b.duplicateNode(this, forceDuplicate); + return b; + } + + + /** + * Copies all node information from <code>originalNode</code> into + * the current node. This method is called from the + * <code>cloneNode</code> method which is, in turn, called by the + * <code>cloneTree</code> method. + * <P> + * For any <code>NodeComponent</code> objects + * contained by the object being duplicated, each <code>NodeComponent</code> + * object's <code>duplicateOnCloneTree</code> value is used to determine + * whether the <code>NodeComponent</code> should be duplicated in the new node + * or if just a reference to the current node should be placed in the + * new node. This flag can be overridden by setting the + * <code>forceDuplicate</code> parameter in the <code>cloneTree</code> + * method to <code>true</code>. + * + * <br> + * NOTE: Applications should <i>not</i> call this method directly. + * It should only be called by the cloneNode method. + * + * @param originalNode the original node to duplicate. + * @param forceDuplicate when set to <code>true</code>, causes the + * <code>duplicateOnCloneTree</code> flag to be ignored. When + * <code>false</code>, the value of each node's + * <code>duplicateOnCloneTree</code> variable determines whether + * NodeComponent data is duplicated or copied. + * @exception ClassCastException if originalNode is not an instance of + * <code>Background</code> + * + * @see Node#cloneTree + * @see Node#cloneNode + * @see NodeComponent#setDuplicateOnCloneTree + */ + @Override + public void duplicateNode(Node originalNode, boolean + forceDuplicate) { + checkDuplicateNode(originalNode, forceDuplicate); + } + + + /** + * Copies all Background information from + * <code>originalNode</code> into + * the current node. This method is called from the + * <code>cloneNode</code> method which is, in turn, called by the + * <code>cloneTree</code> method.<P> + * + * @param originalNode the original node to duplicate + * @param forceDuplicate when set to <code>true</code>, causes the + * <code>duplicateOnCloneTree</code> flag to be ignored. When + * <code>false</code>, the value of each node's + * <code>duplicateOnCloneTree</code> variable determines whether + * NodeComponent data is duplicated or copied. + * + * @exception RestrictedAccessException if this object is part of a live + * or compiled scenegraph. + * + * @see Node#duplicateNode + * @see Node#cloneTree + * @see NodeComponent#setDuplicateOnCloneTree + */ + @Override + void duplicateAttributes(Node originalNode, boolean forceDuplicate) { + super.duplicateAttributes(originalNode, forceDuplicate); + + BackgroundRetained attr = (BackgroundRetained) originalNode.retained; + BackgroundRetained rt = (BackgroundRetained) retained; + + Color3f c = new Color3f(); + attr.getColor(c); + rt.initColor(c); + rt.initApplicationBounds(attr.getApplicationBounds()); + rt.initGeometry(attr.getGeometry()); + // issue # 563: add call to cloneTree() + rt.initGeometry((BranchGroup) (attr.getGeometry() == null ? null : attr.getGeometry().cloneTree(true))); + rt.initImage((ImageComponent2D) getNodeComponent( + attr.getImage(), + forceDuplicate, + originalNode.nodeHashtable)); + + // this will be updated in updateNodeReferences + rt.initApplicationBoundingLeaf(attr.getApplicationBoundingLeaf()); + } + + + /** + * Callback used to allow a node to check if any scene graph objects + * referenced + * by that node have been duplicated via a call to <code>cloneTree</code>. + * This method is called by <code>cloneTree</code> after all nodes in + * the sub-graph have been duplicated. The cloned Leaf node's method + * will be called and the Leaf node can then look up any object references + * by using the <code>getNewObjectReference</code> method found in the + * <code>NodeReferenceTable</code> object. If a match is found, a + * reference to the corresponding object in the newly cloned sub-graph + * is returned. If no corresponding reference is found, either a + * DanglingReferenceException is thrown or a reference to the original + * object is returned depending on the value of the + * <code>allowDanglingReferences</code> parameter passed in the + * <code>cloneTree</code> call. + * <p> + * NOTE: Applications should <i>not</i> call this method directly. + * It should only be called by the cloneTree method. + * + * @param referenceTable a NodeReferenceTableObject that contains the + * <code>getNewObjectReference</code> method needed to search for + * new object instances + * + * @see NodeReferenceTable + * @see Node#cloneTree + * @see DanglingReferenceException + */ + @Override + public void updateNodeReferences(NodeReferenceTable referenceTable) { + super.updateNodeReferences(referenceTable); + + BackgroundRetained rt = (BackgroundRetained) retained; + BoundingLeaf bl= rt.getApplicationBoundingLeaf(); + + if (bl != null) { + Object o = referenceTable.getNewObjectReference(bl); + rt.initApplicationBoundingLeaf((BoundingLeaf) o); + } + } +} |