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+/*
+ * Copyright 1996-2008 Sun Microsystems, Inc. All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation. Sun designates this
+ * particular file as subject to the "Classpath" exception as provided
+ * by Sun in the LICENSE file that accompanied this code.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ *
+ */
+
+package javax.media.j3d;
+
+import javax.vecmath.Color3f;
+
+/**
+ * The Background leaf node defines a solid background color
+ * and a background image that are used to fill the window at the
+ * beginning of each new frame. The background image may be null.
+ * It optionally allows background
+ * geometry---which is pre-tessellated onto a unit sphere and is drawn
+ * at infinity---to be referenced. It also specifies an application
+ * region in which this background is active. A Background node is
+ * active when its application region intersects the ViewPlatform's
+ * activation volume. If multiple Background nodes are active, the
+ * Background node that is "closest" to the eye will be used. If no
+ * Background nodes are active, then the window is cleared to black.
+ *
+ * <p>
+ * The set of nodes that can be added to a BranchGroup associated with
+ * a Background node is limited. All Group nodes except
+ * ViewSpecificGroup are legal in a background geometry branch
+ * graph. The only Leaf nodes that are legal are Shape3D (except
+ * OrientedShape3D), Morph, Light, and Fog. The presence of any other
+ * Leaf node, including OrientedShape3D, or of a ViewSpecificGroup
+ * node will cause an IllegalSceneGraphException to be thrown. Note
+ * that Link nodes are not allowed; a background geometry branch graph
+ * must not reference shared subgraphs. NodeComponent objects can be
+ * shared between background branches and ordinary (non-background)
+ * branches or among different background branches, however.
+ *
+ * <p>
+ * Light and Fog nodes in a background geometry branch graph do not
+ * affect nodes outside of the background geometry branch graph, and
+ * vice versa. Light and Fog nodes that appear in a background
+ * geometry branch graph must not be hierarchically scoped to any
+ * group node outside of that background geometry branch graph.
+ * Conversely, Light and Fog nodes that appear outside of a particular
+ * background geometry branch graph must not be hierarchically scoped
+ * to any group node in that background geometry branch graph. Any
+ * attempt to do so will be ignored.
+ *
+ * <p>
+ * The influencing bounds of any Light or Fog node in a background
+ * geometry branch graph is effectively infinite (meaning that all
+ * lights can affect all geometry objects nodes within the background
+ * geometry graph, and that an arbitrary fog is selected). An
+ * application wishing to limit the scope of a Light or Fog node must
+ * use hierarchical scoping.
+ *
+ * <p>
+ * Picking and collision is ignored for nodes inside a background
+ * geometry branch graph.
+ */
+public class Background extends Leaf {
+ /**
+ * Specifies that the Background allows read access to its application
+ * bounds and bounding leaf at runtime.
+ */
+ public static final int
+ ALLOW_APPLICATION_BOUNDS_READ = CapabilityBits.BACKGROUND_ALLOW_APPLICATION_BOUNDS_READ;
+
+ /**
+ * Specifies that the Background allows write access to its application
+ * bounds and bounding leaf at runtime.
+ */
+ public static final int
+ ALLOW_APPLICATION_BOUNDS_WRITE = CapabilityBits.BACKGROUND_ALLOW_APPLICATION_BOUNDS_WRITE;
+
+ /**
+ * Specifies that the Background allows read access to its image
+ * at runtime.
+ */
+ public static final int
+ ALLOW_IMAGE_READ = CapabilityBits.BACKGROUND_ALLOW_IMAGE_READ;
+
+ /**
+ * Specifies that the Background allows write access to its image
+ * at runtime.
+ */
+ public static final int
+ ALLOW_IMAGE_WRITE = CapabilityBits.BACKGROUND_ALLOW_IMAGE_WRITE;
+
+ /**
+ * Specifies that the Background allows read access to its color
+ * at runtime.
+ */
+ public static final int
+ ALLOW_COLOR_READ = CapabilityBits.BACKGROUND_ALLOW_COLOR_READ;
+
+ /**
+ * Specifies that the Background allows write access to its color
+ * at runtime.
+ */
+ public static final int
+ ALLOW_COLOR_WRITE = CapabilityBits.BACKGROUND_ALLOW_COLOR_WRITE;
+
+ /**
+ * Specifies that the Background allows read access to its
+ * background geometry at runtime.
+ */
+ public static final int
+ ALLOW_GEOMETRY_READ = CapabilityBits.BACKGROUND_ALLOW_GEOMETRY_READ;
+
+ /**
+ * Specifies that the Background allows write access to its
+ * background geometry at runtime.
+ */
+ public static final int
+ ALLOW_GEOMETRY_WRITE = CapabilityBits.BACKGROUND_ALLOW_GEOMETRY_WRITE;
+
+ /**
+ * Specifies that the Background allows read access to its image
+ * scale mode at runtime.
+ *
+ * @since Java 3D 1.3
+ */
+ public static final int ALLOW_IMAGE_SCALE_MODE_READ =
+ CapabilityBits.BACKGROUND_ALLOW_IMAGE_SCALE_MODE_READ;
+
+ /**
+ * Specifies that the Background allows write access to its image
+ * scale mode at runtime.
+ *
+ * @since Java 3D 1.3
+ */
+ public static final int ALLOW_IMAGE_SCALE_MODE_WRITE =
+ CapabilityBits.BACKGROUND_ALLOW_IMAGE_SCALE_MODE_WRITE;
+
+
+ /**
+ * Indicates that no scaling of the background image is done. The
+ * image will be drawn in its actual size. If the window is
+ * smaller than the image, the image will be clipped. If the
+ * window is larger than the image, the portion of the window not
+ * filled by the image will be filled with the background color.
+ * In all cases, the upper left corner of the image is anchored at
+ * the upper-left corner of the window.
+ * This is the default mode.
+ *
+ * @see #setImageScaleMode
+ *
+ * @since Java 3D 1.3
+ */
+ public static final int SCALE_NONE = 0;
+
+ /**
+ * Indicates that the background image is uniformly scaled to fit
+ * the window such that the entire image is visible. The image is
+ * scaled by the smaller of <code>window.width/image.width</code>
+ * and <code>window.height/image.height</code>. The image will
+ * exactly fill either the width or height of the window, but not
+ * necessarily both. The portion of the window not filled by the
+ * image will be filled with the background color.
+ * The upper left corner of the image is anchored at the
+ * upper-left corner of the window.
+ *
+ * @see #setImageScaleMode
+ *
+ * @since Java 3D 1.3
+ */
+ public static final int SCALE_FIT_MIN = 1;
+
+ /**
+ * Indicates that the background image is uniformly scaled to fit
+ * the window such that the entire window is filled. The image is
+ * scaled by the larger of <code>window.width/image.width</code>
+ * and <code>window.height/image.height</code>. The image will
+ * entirely fill the window, but may by clipped either in <i>X</i>
+ * or <i>Y</i>.
+ * The upper left corner of the image is anchored at the
+ * upper-left corner of the window.
+ *
+ * @see #setImageScaleMode
+ *
+ * @since Java 3D 1.3
+ */
+ public static final int SCALE_FIT_MAX = 2;
+
+
+ /**
+ * Indicates that the background image is scaled to fit the
+ * window. The image is scaled non-uniformly in <i>x</i> and
+ * <i>y</i> by <code>window.width/image.width</code> and and
+ * <code>window.height/image.height</code>, respectively. The
+ * image will entirely fill the window.
+ *
+ * @see #setImageScaleMode
+ *
+ * @since Java 3D 1.3
+ */
+ public static final int SCALE_FIT_ALL = 3;
+
+ /**
+ * Indicates that the background image is tiled to fill the entire
+ * window. The image is not scaled.
+ * The upper left corner of the image is anchored at the
+ * upper-left corner of the window.
+ *
+ * @see #setImageScaleMode
+ *
+ * @since Java 3D 1.3
+ */
+ public static final int SCALE_REPEAT = 4;
+
+ /**
+ * Indicates that the background image is centered in the window
+ * and that no scaling of the image is done. The image will be
+ * drawn in its actual size. If the window is smaller than the
+ * image, the image will be clipped. If the window is larger than
+ * the image, the portion of the window not filled by the image
+ * will be filled with the background color.
+ *
+ * @see #setImageScaleMode
+ *
+ * @since Java 3D 1.3
+ */
+ public static final int SCALE_NONE_CENTER = 5;
+
+ // Array for setting default read capabilities
+ private static final int[] readCapabilities = {
+ ALLOW_APPLICATION_BOUNDS_READ,
+ ALLOW_COLOR_READ,
+ ALLOW_GEOMETRY_READ,
+ ALLOW_IMAGE_READ,
+ ALLOW_IMAGE_SCALE_MODE_READ
+ };
+
+
+ /**
+ * Constructs a Background node with default parameters. The default
+ * values are as follows:
+ * <ul>
+ * color : black (0,0,0)<br>
+ * image : null<br>
+ * geometry : null<br>
+ * image scale mode : SCALE_NONE<br>
+ * application bounds : null<br>
+ * application bounding leaf : null<br>
+ * </ul>
+ */
+ public Background () {
+ // Just use the defaults
+ // set default read capabilities
+ setDefaultReadCapabilities(readCapabilities);
+ }
+
+ /**
+ * Constructs a Background node with the specified color.
+ * This color is used to fill the window prior to drawing any
+ * objects in the scene.
+ */
+ public Background(Color3f color) {
+ // set default read capabilities
+ setDefaultReadCapabilities(readCapabilities);
+
+ ((BackgroundRetained)this.retained).setColor(color);
+ }
+
+ /**
+ * Constructs a Background node with the specified color.
+ * This color is used to fill the window prior to drawing any
+ * objects in the scene.
+ */
+ public Background(float r, float g, float b) {
+ // set default read capabilities
+ setDefaultReadCapabilities(readCapabilities);
+
+ ((BackgroundRetained)this.retained).setColor(r, g, b);
+ }
+
+ /**
+ * Constructs a Background node with the specified image. If this
+ * image is non-null, it is rendered to the window prior to
+ * drawing any objects in the scene. If the image is smaller
+ * than the window,
+ * then that portion of the window not covered by the image is
+ * filled with the background color.
+ *
+ * @param image pixel array object used as the background image
+ *
+ * @exception IllegalArgumentException if the image class of the specified
+ * ImageComponent2D is ImageClass.NIO_IMAGE_BUFFER.
+ */
+ public Background(ImageComponent2D image) {
+ // set default read capabilities
+ setDefaultReadCapabilities(readCapabilities);
+
+ if((image != null) &&
+ (image.getImageClass() == ImageComponent.ImageClass.NIO_IMAGE_BUFFER)) {
+ throw new IllegalArgumentException(J3dI18N.getString("Background14"));
+ }
+
+ ((BackgroundRetained)this.retained).setImage(image);
+ }
+
+ /**
+ * Constructs a Background node with the specified geometry.
+ * If non-null, this background geometry is drawn on top of
+ * the background color and image using a projection
+ * matrix that essentially puts the geometry at infinity. The geometry
+ * should be pre-tessellated onto a unit sphere.
+ * @param branch the root of the background geometry
+ * @exception IllegalSharingException if the BranchGroup node
+ * is a child of any Group node, or is already attached to a Locale,
+ * or is already referenced by another Background node.
+ * @exception IllegalSceneGraphException if specified branch graph
+ * contains an illegal node.
+ */
+ public Background(BranchGroup branch) {
+ // set default read capabilities
+ setDefaultReadCapabilities(readCapabilities);
+
+ ((BackgroundRetained)this.retained).setGeometry(branch);
+ }
+
+ /**
+ * Sets the background color to the specified color.
+ * This color is used to fill the window prior to drawing any
+ * objects in the scene.
+ * @param color the new background color
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void setColor(Color3f color) {
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_COLOR_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("Background0"));
+
+ if (isLive())
+ ((BackgroundRetained)this.retained).setColor(color);
+ else
+ ((BackgroundRetained)this.retained).initColor(color);
+
+ }
+
+ /**
+ * Sets the background color to the specified color.
+ * This color is used to fill the window prior to drawing any
+ * objects in the scene.
+ * @param r the red component of the background color
+ * @param g the green component of the background color
+ * @param b the blue component of the background color
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void setColor(float r, float g, float b) {
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_COLOR_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("Background0"));
+
+ if (isLive())
+ ((BackgroundRetained)this.retained).setColor(r, g, b);
+ else
+ ((BackgroundRetained)this.retained).initColor(r, g, b);
+ }
+
+ /**
+ * Retrieves the background color.
+ * @param color the vector that will receive the current background color
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void getColor(Color3f color) {
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_COLOR_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("Background2"));
+
+ ((BackgroundRetained)this.retained).getColor(color);
+ }
+
+ /**
+ * Sets the background image to the specified image. If this
+ * image is non-null, it is rendered to the window prior to
+ * drawing any objects in the scene. If the image is smaller
+ * than the window,
+ * then that portion of the window not covered by the image is
+ * filled with the background color.
+ *
+ * @param image new pixel array object used as the background image
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ *
+ * @exception IllegalSharingException if this Background is live and
+ * the specified image is being used by a Canvas3D as an off-screen buffer.
+ *
+ * @exception IllegalSharingException if this Background is
+ * being used by an immediate mode context and
+ * the specified image is being used by a Canvas3D as an off-screen buffer.
+ *
+ * @exception IllegalArgumentException if the image class of the specified
+ * ImageComponent2D is ImageClass.NIO_IMAGE_BUFFER.
+ */
+ public void setImage(ImageComponent2D image) {
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_IMAGE_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("Background3"));
+
+ BackgroundRetained bgRetained = (BackgroundRetained)this.retained;
+
+ if((image != null) &&
+ (image.getImageClass() == ImageComponent.ImageClass.NIO_IMAGE_BUFFER)) {
+ throw new IllegalArgumentException(J3dI18N.getString("Background14"));
+ }
+
+ // Do illegal sharing check
+ if(image != null) {
+ ImageComponent2DRetained imageRetained = (ImageComponent2DRetained) image.retained;
+ if(imageRetained.getUsedByOffScreen()) {
+ if(isLive()) {
+ throw new IllegalSharingException(J3dI18N.getString("Background12"));
+ }
+ if(bgRetained.getInImmCtx()) {
+ throw new IllegalSharingException(J3dI18N.getString("Background13"));
+ }
+ }
+ }
+
+ if (isLive())
+ bgRetained.setImage(image);
+ else
+ bgRetained.initImage(image);
+ }
+
+ /**
+ * Retrieves the background image.
+ * @return the current background image
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public ImageComponent2D getImage() {
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_IMAGE_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("Background4"));
+
+ return ((BackgroundRetained)this.retained).getImage();
+ }
+
+ /**
+ * Sets the image scale mode for this Background node.
+ *
+ * @param imageScaleMode the new image scale mode, one of:
+ * SCALE_NONE, SCALE_FIT_MIN, SCALE_FIT_MAX, SCALE_FIT_ALL,
+ * SCALE_REPEAT, or SCALE_NONE_CENTER.
+ *
+ * @exception IllegalArgumentException if <code>imageScaleMode</code>
+ * is a value other than SCALE_NONE, SCALE_FIT_MIN, SCALE_FIT_MAX,
+ * SCALE_FIT_ALL, SCALE_REPEAT, or SCALE_NONE_CENTER.
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ *
+ * @since Java 3D 1.3
+ */
+ public void setImageScaleMode(int imageScaleMode) {
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_IMAGE_SCALE_MODE_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("Background9"));
+
+ switch (imageScaleMode) {
+ case SCALE_NONE:
+ case SCALE_FIT_MIN:
+ case SCALE_FIT_MAX:
+ case SCALE_FIT_ALL:
+ case SCALE_REPEAT:
+ case SCALE_NONE_CENTER:
+ break;
+ default:
+ throw new IllegalArgumentException(J3dI18N.getString("Background11"));
+ }
+
+ if (isLive())
+ ((BackgroundRetained)this.retained).setImageScaleMode(imageScaleMode);
+ else
+ ((BackgroundRetained)this.retained).initImageScaleMode(imageScaleMode);
+
+ }
+
+ /**
+ * Retrieves the current image scale mode.
+ * @return the current image scale mode, one of:
+ * SCALE_NONE, SCALE_FIT_MIN, SCALE_FIT_MAX, SCALE_FIT_ALL,
+ * SCALE_REPEAT, or SCALE_NONE_CENTER.
+ *
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ *
+ * @since Java 3D 1.3
+ */
+ public int getImageScaleMode() {
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_IMAGE_SCALE_MODE_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("Background10"));
+ return ((BackgroundRetained)this.retained).getImageScaleMode();
+ }
+
+ /**
+ * Sets the background geometry to the specified BranchGroup node.
+ * If non-null, this background geometry is drawn on top of
+ * the background color and image using a projection
+ * matrix that essentially puts the geometry at infinity. The geometry
+ * should be pre-tessellated onto a unit sphere.
+ * @param branch the root of the background geometry
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ * @exception IllegalSharingException if the BranchGroup node
+ * is a child of any Group node, or is already attached to a Locale,
+ * or is already referenced by another Background node.
+ * @exception IllegalSceneGraphException if specified branch graph
+ * contains an illegal node.
+ */
+ public void setGeometry(BranchGroup branch) {
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_GEOMETRY_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("Background5"));
+
+ if (isLive())
+ ((BackgroundRetained)this.retained).setGeometry(branch);
+ else
+ ((BackgroundRetained)this.retained).initGeometry(branch);
+ }
+
+ /**
+ * Retrieves the background geometry.
+ * @return the BranchGroup node that is the root of the background
+ * geometry
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public BranchGroup getGeometry() {
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_GEOMETRY_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("Background6"));
+
+ return ((BackgroundRetained)this.retained).getGeometry();
+ }
+
+ /**
+ * Set the Background's application region to the specified bounds.
+ * This is used when the application bounding leaf is set to null.
+ * @param region the bounds that contains the Background's new application
+ * region.
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void setApplicationBounds(Bounds region) {
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_APPLICATION_BOUNDS_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("Background7"));
+
+ if (isLive())
+ ((BackgroundRetained)this.retained).setApplicationBounds(region);
+ else
+ ((BackgroundRetained)this.retained).initApplicationBounds(region);
+ }
+
+ /**
+ * Retrieves the Background node's application bounds.
+ * @return this Background's application bounds information
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public Bounds getApplicationBounds() {
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_APPLICATION_BOUNDS_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("Background8"));
+
+ return ((BackgroundRetained)this.retained).getApplicationBounds();
+ }
+
+ /**
+ * Set the Background's application region to the specified bounding leaf.
+ * When set to a value other than null, this overrides the application
+ * bounds object.
+ * @param region the bounding leaf node used to specify the Background
+ * node's new application region.
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void setApplicationBoundingLeaf(BoundingLeaf region) {
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_APPLICATION_BOUNDS_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("Background7"));
+
+ if (isLive())
+ ((BackgroundRetained)this.retained).setApplicationBoundingLeaf(region);
+ else
+ ((BackgroundRetained)this.retained).initApplicationBoundingLeaf(region);
+ }
+
+ /**
+ * Retrieves the Background node's application bounding leaf.
+ * @return this Background's application bounding leaf information
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public BoundingLeaf getApplicationBoundingLeaf() {
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_APPLICATION_BOUNDS_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("Background8"));
+
+ return ((BackgroundRetained)this.retained).getApplicationBoundingLeaf();
+ }
+
+ /**
+ * Creates the retained mode BackgroundRetained object that this
+ * Background component object will point to.
+ */
+ @Override
+ void createRetained() {
+ this.retained = new BackgroundRetained();
+ this.retained.setSource(this);
+ }
+
+
+ /**
+ * Creates a new instance of the node. This routine is called
+ * by <code>cloneTree</code> to duplicate the current node.
+ * @param forceDuplicate when set to <code>true</code>, causes the
+ * <code>duplicateOnCloneTree</code> flag to be ignored. When
+ * <code>false</code>, the value of each node's
+ * <code>duplicateOnCloneTree</code> variable determines whether
+ * NodeComponent data is duplicated or copied.<br>
+ * Background geometry will not clone in this operation.
+ * It is the user's responsibility
+ * to call <code>cloneTree</code> on that branchGroup.
+ *
+ * @see Node#cloneTree
+ * @see Node#cloneNode
+ * @see Node#duplicateNode
+ * @see NodeComponent#setDuplicateOnCloneTree
+ */
+ @Override
+ public Node cloneNode(boolean forceDuplicate) {
+ Background b = new Background();
+ b.duplicateNode(this, forceDuplicate);
+ return b;
+ }
+
+
+ /**
+ * Copies all node information from <code>originalNode</code> into
+ * the current node. This method is called from the
+ * <code>cloneNode</code> method which is, in turn, called by the
+ * <code>cloneTree</code> method.
+ * <P>
+ * For any <code>NodeComponent</code> objects
+ * contained by the object being duplicated, each <code>NodeComponent</code>
+ * object's <code>duplicateOnCloneTree</code> value is used to determine
+ * whether the <code>NodeComponent</code> should be duplicated in the new node
+ * or if just a reference to the current node should be placed in the
+ * new node. This flag can be overridden by setting the
+ * <code>forceDuplicate</code> parameter in the <code>cloneTree</code>
+ * method to <code>true</code>.
+ *
+ * <br>
+ * NOTE: Applications should <i>not</i> call this method directly.
+ * It should only be called by the cloneNode method.
+ *
+ * @param originalNode the original node to duplicate.
+ * @param forceDuplicate when set to <code>true</code>, causes the
+ * <code>duplicateOnCloneTree</code> flag to be ignored. When
+ * <code>false</code>, the value of each node's
+ * <code>duplicateOnCloneTree</code> variable determines whether
+ * NodeComponent data is duplicated or copied.
+ * @exception ClassCastException if originalNode is not an instance of
+ * <code>Background</code>
+ *
+ * @see Node#cloneTree
+ * @see Node#cloneNode
+ * @see NodeComponent#setDuplicateOnCloneTree
+ */
+ @Override
+ public void duplicateNode(Node originalNode, boolean
+ forceDuplicate) {
+ checkDuplicateNode(originalNode, forceDuplicate);
+ }
+
+
+ /**
+ * Copies all Background information from
+ * <code>originalNode</code> into
+ * the current node. This method is called from the
+ * <code>cloneNode</code> method which is, in turn, called by the
+ * <code>cloneTree</code> method.<P>
+ *
+ * @param originalNode the original node to duplicate
+ * @param forceDuplicate when set to <code>true</code>, causes the
+ * <code>duplicateOnCloneTree</code> flag to be ignored. When
+ * <code>false</code>, the value of each node's
+ * <code>duplicateOnCloneTree</code> variable determines whether
+ * NodeComponent data is duplicated or copied.
+ *
+ * @exception RestrictedAccessException if this object is part of a live
+ * or compiled scenegraph.
+ *
+ * @see Node#duplicateNode
+ * @see Node#cloneTree
+ * @see NodeComponent#setDuplicateOnCloneTree
+ */
+ @Override
+ void duplicateAttributes(Node originalNode, boolean forceDuplicate) {
+ super.duplicateAttributes(originalNode, forceDuplicate);
+
+ BackgroundRetained attr = (BackgroundRetained) originalNode.retained;
+ BackgroundRetained rt = (BackgroundRetained) retained;
+
+ Color3f c = new Color3f();
+ attr.getColor(c);
+ rt.initColor(c);
+ rt.initApplicationBounds(attr.getApplicationBounds());
+ rt.initGeometry(attr.getGeometry());
+ // issue # 563: add call to cloneTree()
+ rt.initGeometry((BranchGroup) (attr.getGeometry() == null ? null : attr.getGeometry().cloneTree(true)));
+ rt.initImage((ImageComponent2D) getNodeComponent(
+ attr.getImage(),
+ forceDuplicate,
+ originalNode.nodeHashtable));
+
+ // this will be updated in updateNodeReferences
+ rt.initApplicationBoundingLeaf(attr.getApplicationBoundingLeaf());
+ }
+
+
+ /**
+ * Callback used to allow a node to check if any scene graph objects
+ * referenced
+ * by that node have been duplicated via a call to <code>cloneTree</code>.
+ * This method is called by <code>cloneTree</code> after all nodes in
+ * the sub-graph have been duplicated. The cloned Leaf node's method
+ * will be called and the Leaf node can then look up any object references
+ * by using the <code>getNewObjectReference</code> method found in the
+ * <code>NodeReferenceTable</code> object. If a match is found, a
+ * reference to the corresponding object in the newly cloned sub-graph
+ * is returned. If no corresponding reference is found, either a
+ * DanglingReferenceException is thrown or a reference to the original
+ * object is returned depending on the value of the
+ * <code>allowDanglingReferences</code> parameter passed in the
+ * <code>cloneTree</code> call.
+ * <p>
+ * NOTE: Applications should <i>not</i> call this method directly.
+ * It should only be called by the cloneTree method.
+ *
+ * @param referenceTable a NodeReferenceTableObject that contains the
+ * <code>getNewObjectReference</code> method needed to search for
+ * new object instances
+ *
+ * @see NodeReferenceTable
+ * @see Node#cloneTree
+ * @see DanglingReferenceException
+ */
+ @Override
+ public void updateNodeReferences(NodeReferenceTable referenceTable) {
+ super.updateNodeReferences(referenceTable);
+
+ BackgroundRetained rt = (BackgroundRetained) retained;
+ BoundingLeaf bl= rt.getApplicationBoundingLeaf();
+
+ if (bl != null) {
+ Object o = referenceTable.getNewObjectReference(bl);
+ rt.initApplicationBoundingLeaf((BoundingLeaf) o);
+ }
+ }
+}