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Diffstat (limited to 'src/javax/media/j3d/DefaultRenderMethod.java')
-rw-r--r-- | src/javax/media/j3d/DefaultRenderMethod.java | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/src/javax/media/j3d/DefaultRenderMethod.java b/src/javax/media/j3d/DefaultRenderMethod.java new file mode 100644 index 0000000..61a4ed0 --- /dev/null +++ b/src/javax/media/j3d/DefaultRenderMethod.java @@ -0,0 +1,83 @@ +/* + * Copyright 1999-2008 Sun Microsystems, Inc. All Rights Reserved. + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * This code is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 only, as + * published by the Free Software Foundation. Sun designates this + * particular file as subject to the "Classpath" exception as provided + * by Sun in the LICENSE file that accompanied this code. + * + * This code is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * version 2 for more details (a copy is included in the LICENSE file that + * accompanied this code). + * + * You should have received a copy of the GNU General Public License version + * 2 along with this work; if not, write to the Free Software Foundation, + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. + * + * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, + * CA 95054 USA or visit www.sun.com if you need additional information or + * have any questions. + * + */ + +package javax.media.j3d; + +/** + * The RenderMethod interface is used to create various ways to render + * different geometries. + */ + +class DefaultRenderMethod implements RenderMethod { + /** + * The actual rendering code for this RenderMethod + */ + @Override + public boolean render(RenderMolecule rm, Canvas3D cv, + RenderAtomListInfo ra, int dirtyBits) { + + boolean isVisible = false; // True if any of the RAs is visible. + + while (ra != null) { + if (cv.ra == ra.renderAtom) { + if (cv.raIsVisible) { + cv.updateState(dirtyBits); + ra.geometry().execute(cv, ra.renderAtom, + rm.isNonUniformScale, + rm.useAlpha, rm.alpha, + cv.screen.screen, + rm.textureBin.attributeBin. + ignoreVertexColors); + isVisible = true; + } + } + else { + if (!VirtualUniverse.mc.viewFrustumCulling || + ra.renderAtom.localeVwcBounds.intersect(cv.viewFrustum)) { + cv.raIsVisible = true; + cv.updateState(dirtyBits); + ra.geometry().execute(cv, ra.renderAtom, rm.isNonUniformScale, + rm.useAlpha, rm.alpha, + cv.screen.screen, + rm.textureBin.attributeBin. + ignoreVertexColors); + isVisible = true; + } + else { + cv.raIsVisible = false; + } + cv.ra = ra.renderAtom; + } + ra = ra.next; + } + + return isVisible; + + } + + + +} |