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Diffstat (limited to 'src/javax/media/j3d/DirectionalLightRetained.java')
-rw-r--r-- | src/javax/media/j3d/DirectionalLightRetained.java | 218 |
1 files changed, 218 insertions, 0 deletions
diff --git a/src/javax/media/j3d/DirectionalLightRetained.java b/src/javax/media/j3d/DirectionalLightRetained.java new file mode 100644 index 0000000..325762b --- /dev/null +++ b/src/javax/media/j3d/DirectionalLightRetained.java @@ -0,0 +1,218 @@ +/* + * Copyright 1996-2008 Sun Microsystems, Inc. All Rights Reserved. + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * This code is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 only, as + * published by the Free Software Foundation. Sun designates this + * particular file as subject to the "Classpath" exception as provided + * by Sun in the LICENSE file that accompanied this code. + * + * This code is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * version 2 for more details (a copy is included in the LICENSE file that + * accompanied this code). + * + * You should have received a copy of the GNU General Public License version + * 2 along with this work; if not, write to the Free Software Foundation, + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. + * + * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, + * CA 95054 USA or visit www.sun.com if you need additional information or + * have any questions. + * + */ + +package javax.media.j3d; + +import javax.vecmath.Vector3f; + +/** + * An infinite directional light source object. + */ + +class DirectionalLightRetained extends LightRetained +{ + static final int DIRECTION_CHANGED = LAST_DEFINED_BIT << 1; + + // The direction in which this light source is pointing. + Vector3f direction = new Vector3f(0.0f, 0.0f, -1.0f); + + // The transformed direction + Vector3f xformDirection = new Vector3f(0.0f, 0.0f, -1.0f); + + DirectionalLightRetained() { + this.nodeType = NodeRetained.DIRECTIONALLIGHT; + lightType = 2; + localBounds = new BoundingBox((Bounds)null); + } + + /** + * Initializes this light's direction from the vector provided. + * @param direction the new direction + */ + void initDirection(Vector3f direction) { + this.direction.set(direction); + if (staticTransform != null) { + staticTransform.transform.transform( + this.direction, this.direction); + } + } + + /** + * Sets this light's direction from the vector provided. + * and sends a message + * @param direction the new direction + */ + void setDirection(Vector3f direction) { + initDirection(direction); + J3dMessage createMessage = new J3dMessage(); + createMessage.threads = targetThreads; + createMessage.type = J3dMessage.LIGHT_CHANGED; + createMessage.universe = universe; + createMessage.args[0] = this; + createMessage.args[1]= new Integer(DIRECTION_CHANGED); + if (inSharedGroup) + createMessage.args[2] = new Integer(numMirrorLights); + else + createMessage.args[2] = new Integer(1); + createMessage.args[3] = mirrorLights.clone(); + createMessage.args[4] = new Vector3f(direction); + VirtualUniverse.mc.processMessage(createMessage); + + } + + + /** + * Initializes this light's direction from the three values provided. + * @param x the new x direction + * @param y the new y direction + * @param z the new z direction + */ + void initDirection(float x, float y, float z) { + this.direction.x = x; + this.direction.y = y; + this.direction.z = z; + + if (staticTransform != null) { + staticTransform.transform.transform( + this.direction, this.direction); + } + } + + /** + * Sets this light's direction from the three values provided. + * @param x the new x direction + * @param y the new y direction + * @param z the new z direction + */ + void setDirection(float x, float y, float z) { + setDirection(new Vector3f(x, y, z)); + } + + + /** + * Retrieves this light's direction and places it in the + * vector provided. + * @param direction the variable to receive the direction vector + */ + void getDirection(Vector3f direction) { + direction.set(this.direction); + if (staticTransform != null) { + Transform3D invTransform = staticTransform.getInvTransform(); + invTransform.transform(direction, direction); + } + } + + + + @Override + void setLive(SetLiveState s) { + super.setLive(s); + J3dMessage createMessage = super.initMessage(8); + Object[] objs = (Object[])createMessage.args[4]; + objs[7] = new Vector3f(direction); + VirtualUniverse.mc.processMessage(createMessage); + + } + + /** + * This update function, and its native counterpart, + * updates a directional light. This includes its + * color and its transformed direction. + */ + @Override + // Note : if you add any more fields here , you need to update + // updateLight() in RenderingEnvironmentStructure + void updateMirrorObject(Object[] objs) { + int i; + int component = ((Integer)objs[1]).intValue(); + int numLgts = ((Integer)objs[2]).intValue(); + + LightRetained[] mLgts = (LightRetained[]) objs[3]; + DirectionalLightRetained ml; + if ((component & DIRECTION_CHANGED) != 0) { + + for (i = 0; i < numLgts; i++) { + if (mLgts[i].nodeType == NodeRetained.DIRECTIONALLIGHT) { + ml = (DirectionalLightRetained) mLgts[i]; + ml.direction = (Vector3f)objs[4]; + ml.getLastLocalToVworld().transform(ml.direction, + ml.xformDirection); + ml.xformDirection.normalize(); + } + } + } + + if ((component & INIT_MIRROR) != 0) { + for (i = 0; i < numLgts; i++) { + if (mLgts[i].nodeType == NodeRetained.DIRECTIONALLIGHT) { + ml = (DirectionalLightRetained) mLgts[i]; + ml.direction = (Vector3f)((Object[])objs[4])[7]; + ml.getLastLocalToVworld().transform(ml.direction, + ml.xformDirection); + ml.xformDirection.normalize(); + } + } + } + // call the parent's mirror object update routine + super.updateMirrorObject(objs); + } + + + @Override + void update(Context ctx, int lightSlot, double scale) { + Pipeline.getPipeline().updateDirectionalLight(ctx, + lightSlot, color.x, color.y, color.z, + xformDirection.x, xformDirection.y, + xformDirection.z); + } + + // Clones only the retained side, internal use only + @Override + protected Object clone() { + DirectionalLightRetained dr = + (DirectionalLightRetained)super.clone(); + dr.direction = new Vector3f(direction); + dr.xformDirection = new Vector3f(0.0f, 0.0f, -1.0f); + return dr; + } + + + // Called on the mirror object + @Override + void updateTransformChange() { + super.updateTransformChange(); + + getLastLocalToVworld().transform(direction, xformDirection); + xformDirection.normalize(); + + } + + @Override + void mergeTransform(TransformGroupRetained xform) { + super.mergeTransform(xform); + xform.transform.transform(direction, direction); + } +} |