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Diffstat (limited to 'src/javax/media/j3d/LinearFog.java')
-rw-r--r-- | src/javax/media/j3d/LinearFog.java | 272 |
1 files changed, 272 insertions, 0 deletions
diff --git a/src/javax/media/j3d/LinearFog.java b/src/javax/media/j3d/LinearFog.java new file mode 100644 index 0000000..a3f6b0a --- /dev/null +++ b/src/javax/media/j3d/LinearFog.java @@ -0,0 +1,272 @@ +/* + * Copyright 1997-2008 Sun Microsystems, Inc. All Rights Reserved. + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * This code is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 only, as + * published by the Free Software Foundation. Sun designates this + * particular file as subject to the "Classpath" exception as provided + * by Sun in the LICENSE file that accompanied this code. + * + * This code is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * version 2 for more details (a copy is included in the LICENSE file that + * accompanied this code). + * + * You should have received a copy of the GNU General Public License version + * 2 along with this work; if not, write to the Free Software Foundation, + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. + * + * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, + * CA 95054 USA or visit www.sun.com if you need additional information or + * have any questions. + * + */ + +package javax.media.j3d; + +import javax.vecmath.Color3f; + +/** + * The LinearFog leaf node defines fog distance parameters for + * linear fog. + * LinearFog extends the Fog node by adding a pair of distance values, + * in Z, at which the fog should start obscuring the scene and should maximally + * obscure the scene. + * <P> + * The front and back fog distances are defined in the local coordinate system of + * the node, but the actual fog equation will ideally take place in eye + * coordinates. + * <P> + * The linear fog blending factor, <code>f</code>, is computed as follows: + * <ul> + * <code>f = (backDistance - z) / (backDistance - frontDistance)</code> + * </ul> + * where: + * <ul> + * <code>z</code> is the distance from the viewpoint.<br> + * <code>frontDistance</code> is the distance at which fog starts obscuring objects.<br> + * <code>backDistance</code> is the distance at which fog totally obscurs objects. + * </ul> + */ +public class LinearFog extends Fog { + /** + * Specifies that this LinearFog node allows read access to its distance + * information. + */ + public static final int + ALLOW_DISTANCE_READ = CapabilityBits.LINEAR_FOG_ALLOW_DISTANCE_READ; + + /** + * Specifies that this LinearFog node allows write access to its distance + * information. + */ + public static final int + ALLOW_DISTANCE_WRITE = CapabilityBits.LINEAR_FOG_ALLOW_DISTANCE_WRITE; + + // Array for setting default read capabilities + private static final int[] readCapabilities = { + ALLOW_DISTANCE_READ + }; + + /** + * Constructs a LinearFog node with default parameters. + * The default values are as follows: + * <ul> + * front distance : 0.1<br> + * back distance : 1.0<br> + * </ul> + */ + public LinearFog() { + // Just use the defaults + // set default read capabilities + setDefaultReadCapabilities(readCapabilities); + } + + /** + * Constructs a LinearFog node with the specified fog color. + * @param color the fog color + */ + public LinearFog(Color3f color) { + super(color); + + // set default read capabilities + setDefaultReadCapabilities(readCapabilities); + } + + /** + * Constructs a LinearFog node with the specified fog color and distances. + * @param color the fog color + * @param frontDistance the front distance for the fog + * @param backDistance the back distance for the fog + */ + public LinearFog(Color3f color, double frontDistance, double backDistance) { + super(color); + + // set default read capabilities + setDefaultReadCapabilities(readCapabilities); + + ((LinearFogRetained)this.retained).initFrontDistance(frontDistance); + ((LinearFogRetained)this.retained).initBackDistance(backDistance); + } + + /** + * Constructs a LinearFog node with the specified fog color. + * @param r the red component of the fog color + * @param g the green component of the fog color + * @param b the blue component of the fog color + */ + public LinearFog(float r, float g, float b) { + super(r, g, b); + + // set default read capabilities + setDefaultReadCapabilities(readCapabilities); + } + + /** + * Constructs a LinearFog node with the specified fog color and distances. + * @param r the red component of the fog color + * @param g the green component of the fog color + * @param b the blue component of the fog color + * @param frontDistance the front distance for the fog + * @param backDistance the back distance for the fog + */ + public LinearFog(float r, float g, float b, + double frontDistance, double backDistance) { + super(r, g, b); + + // set default read capabilities + setDefaultReadCapabilities(readCapabilities); + + ((LinearFogRetained)this.retained).initFrontDistance(frontDistance); + ((LinearFogRetained)this.retained).initBackDistance(backDistance); + } + + /** + * Sets front distance for fog. + * @param frontDistance the distance at which fog starts obscuring objects + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + */ + public void setFrontDistance(double frontDistance) { + if (isLiveOrCompiled()) + if(!this.getCapability(ALLOW_DISTANCE_WRITE)) + throw new CapabilityNotSetException(J3dI18N.getString("LinearFog0")); + + if (isLive()) + ((LinearFogRetained)this.retained).setFrontDistance(frontDistance); + else + ((LinearFogRetained)this.retained).initFrontDistance(frontDistance); + + } + + /** + * Gets front distance for fog. + * @return the distance at which fog starts obscuring objects + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + */ + public double getFrontDistance() { + if (isLiveOrCompiled()) + if(!this.getCapability(ALLOW_DISTANCE_READ)) + throw new CapabilityNotSetException(J3dI18N.getString("LinearFog1")); + + return ((LinearFogRetained)this.retained).getFrontDistance(); + } + + /** + * Sets back distance for fog. + * @param backDistance the distance at which fog totally obscurs objects + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + */ + public void setBackDistance(double backDistance) { + if (isLiveOrCompiled()) + if(!this.getCapability(ALLOW_DISTANCE_WRITE)) + throw new CapabilityNotSetException(J3dI18N.getString("LinearFog0")); + if (isLive()) + ((LinearFogRetained)this.retained).setBackDistance(backDistance); + else + ((LinearFogRetained)this.retained).initBackDistance(backDistance); + + } + + /** + * Gets back distance for fog. + * @return the distance at which fog totally obscurs objects + * @exception CapabilityNotSetException if appropriate capability is + * not set and this object is part of live or compiled scene graph + */ + public double getBackDistance() { + if (isLiveOrCompiled()) + if(!this.getCapability(ALLOW_DISTANCE_READ)) + throw new CapabilityNotSetException(J3dI18N.getString("LinearFog1")); + + return ((LinearFogRetained)this.retained).getBackDistance(); + } + + /** + * Creates the retained mode LinearFogRetained object that this + * LinearFog node will point to. + */ + @Override + void createRetained() { + this.retained = new LinearFogRetained(); + this.retained.setSource(this); + } + + /** + * Used to create a new instance of the node. This routine is called + * by <code>cloneTree</code> to duplicate the current node. + * @param forceDuplicate when set to <code>true</code>, causes the + * <code>duplicateOnCloneTree</code> flag to be ignored. When + * <code>false</code>, the value of each node's + * <code>duplicateOnCloneTree</code> variable determines whether + * NodeComponent data is duplicated or copied. + * + * @see Node#cloneTree + * @see Node#cloneNode + * @see Node#duplicateNode + * @see NodeComponent#setDuplicateOnCloneTree + */ + @Override + public Node cloneNode(boolean forceDuplicate) { + LinearFog lf = new LinearFog(); + lf.duplicateNode(this, forceDuplicate); + return lf; + } + + + /** + * Copies all LinearFog information from + * <code>originalNode</code> into + * the current node. This method is called from the + * <code>cloneNode</code> method which is, in turn, called by the + * <code>cloneTree</code> method.<P> + * + * @param originalNode the original node to duplicate. + * @param forceDuplicate when set to <code>true</code>, causes the + * <code>duplicateOnCloneTree</code> flag to be ignored. When + * <code>false</code>, the value of each node's + * <code>duplicateOnCloneTree</code> variable determines whether + * NodeComponent data is duplicated or copied. + * + * @exception RestrictedAccessException if this object is part of a live + * or compiled scenegraph. + * + * @see Node#duplicateNode + * @see Node#cloneTree + * @see NodeComponent#setDuplicateOnCloneTree + */ + @Override + void duplicateAttributes(Node originalNode, boolean forceDuplicate) { + super.duplicateAttributes(originalNode, forceDuplicate); + + LinearFogRetained attr = (LinearFogRetained) originalNode.retained; + LinearFogRetained rt = (LinearFogRetained) retained; + + rt.initFrontDistance(attr.getFrontDistance()); + rt.initBackDistance(attr.getBackDistance()); + } +} |