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+/*
+ * Copyright 1997-2008 Sun Microsystems, Inc. All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation. Sun designates this
+ * particular file as subject to the "Classpath" exception as provided
+ * by Sun in the LICENSE file that accompanied this code.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ *
+ */
+
+package javax.media.j3d;
+
+/**
+ * The PointAttributes object defines all attributes that apply to
+ * point primitives. The point attributes that can be defined are:<p>
+ * <ul>
+ * <li>Size - the size of the point, in pixels. The default is a point
+ * size of one pixel.</li><p>
+ * <li>Antialiasing - for points greater than one-pixel in size,
+ * antialiasing smooths the outline of the point when it is rendered.</li>
+ * <p></ul>
+ * If antialiasing is disabled (the default), fractional point sizes
+ * are rounded to integer sizes, and a screen-aligned square region
+ * of pixels is drawn.<p>
+ * <p>
+ * If antialiasing is enabled, the points are considered transparent
+ * for rendering purposes. They are rendered with all the other transparent
+ * objects and adhere to the other transparency settings such as the
+ * View transparency sorting policy and the View depth buffer freeze
+ * transparent enable.
+ * </p>
+ *
+ * @see Appearance
+ * @see View
+ */
+public class PointAttributes extends NodeComponent {
+
+ /**
+ * Specifies that this PointAttributes object allows reading its
+ * point size information.
+ */
+ public static final int
+ ALLOW_SIZE_READ = CapabilityBits.POINT_ATTRIBUTES_ALLOW_SIZE_READ;
+
+ /**
+ * Specifies that this PointAttributes object allows writing its
+ * point size information.
+ */
+ public static final int
+ ALLOW_SIZE_WRITE = CapabilityBits.POINT_ATTRIBUTES_ALLOW_SIZE_WRITE;
+
+ /**
+ * Specifies that this PointAttributes object allows reading its
+ * point antialiasing flag.
+ */
+ public static final int
+ ALLOW_ANTIALIASING_READ = CapabilityBits.POINT_ATTRIBUTES_ALLOW_ANTIALIASING_READ;
+
+ /**
+ * Specifies that this PointAttributes object allows writing its
+ * point antialiasing flag.
+ */
+ public static final int
+ ALLOW_ANTIALIASING_WRITE = CapabilityBits.POINT_ATTRIBUTES_ALLOW_ANTIALIASING_WRITE;
+
+ // Array for setting default read capabilities
+ private static final int[] readCapabilities = {
+ ALLOW_SIZE_READ,
+ ALLOW_ANTIALIASING_READ
+ };
+
+ /**
+ * Constructs a PointAttributes object with default parameters.
+ * The default values are as follows:
+ * <ul>
+ * point size : 1<br>
+ * point antialiasing : false<br>
+ * </ul>
+ */
+ public PointAttributes(){
+ // set default read capabilities
+ setDefaultReadCapabilities(readCapabilities);
+ }
+
+ /**
+ * Constructs a PointAttributes object with specified values.
+ * @param pointSize the size of points, in pixels
+ * @param pointAntialiasing flag to set point antialising ON or OFF
+ */
+ public PointAttributes(float pointSize, boolean pointAntialiasing){
+ // set default read capabilities
+ setDefaultReadCapabilities(readCapabilities);
+
+ ((PointAttributesRetained)this.retained).initPointSize(pointSize);
+ ((PointAttributesRetained)this.retained).initPointAntialiasingEnable(pointAntialiasing);
+ }
+
+ /**
+ * Sets the point size for this appearance component object.
+ * @param pointSize the size, in pixels, of point primitives
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public void setPointSize(float pointSize) {
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_SIZE_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("PointAttributes0"));
+
+ if (isLive())
+ ((PointAttributesRetained)this.retained).setPointSize(pointSize);
+ else
+ ((PointAttributesRetained)this.retained).initPointSize(pointSize);
+
+ }
+
+ /**
+ * Gets the point size for this appearance component object.
+ * @return the size, in pixels, of point primitives
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public float getPointSize() {
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_SIZE_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("PointAttributes1"));
+ return ((PointAttributesRetained)this.retained).getPointSize();
+ }
+
+ /**
+ * Enables or disables point antialiasing
+ * for this appearance component object.
+ * <p>
+ * If antialiasing is enabled, the points are considered transparent
+ * for rendering purposes. They are rendered with all the other
+ * transparent objects and adhere to the other transparency settings
+ * such as the View transparency sorting policy and the View depth
+ * buffer freeze transparent enable.
+ * </p>
+ * @param state true or false to enable or disable point antialiasing
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ * @see View
+ */
+ public void setPointAntialiasingEnable(boolean state) {
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_ANTIALIASING_WRITE))
+ throw new CapabilityNotSetException(J3dI18N.getString("PointAttributes2"));
+ if (isLive())
+ ((PointAttributesRetained)this.retained).setPointAntialiasingEnable(state);
+ else
+ ((PointAttributesRetained)this.retained).initPointAntialiasingEnable(state);
+
+ }
+
+ /**
+ * Retrieves the state of the point antialiasing flag.
+ * @return true if point antialiasing is enabled,
+ * false if point antialiasing is disabled
+ * @exception CapabilityNotSetException if appropriate capability is
+ * not set and this object is part of live or compiled scene graph
+ */
+ public boolean getPointAntialiasingEnable() {
+ if (isLiveOrCompiled())
+ if(!this.getCapability(ALLOW_ANTIALIASING_READ))
+ throw new CapabilityNotSetException(J3dI18N.getString("PointAttributes3"));
+ return ((PointAttributesRetained)this.retained).getPointAntialiasingEnable();
+ }
+
+ /**
+ * Creates a retained mode PointAttributesRetained object that this
+ * PointAttributes component object will point to.
+ */
+ @Override
+ void createRetained() {
+ this.retained = new PointAttributesRetained();
+ this.retained.setSource(this);
+ }
+
+ /**
+ * @deprecated replaced with cloneNodeComponent(boolean forceDuplicate)
+ */
+ @Override
+ public NodeComponent cloneNodeComponent() {
+ PointAttributes pa = new PointAttributes();
+ pa.duplicateNodeComponent(this);
+ return pa;
+ }
+
+
+ /**
+ * Copies all node information from <code>originalNodeComponent</code> into
+ * the current node. This method is called from the
+ * <code>duplicateNode</code> method. This routine does
+ * the actual duplication of all "local data" (any data defined in
+ * this object).
+ *
+ * @param originalNodeComponent the original node to duplicate.
+ * @param forceDuplicate when set to <code>true</code>, causes the
+ * <code>duplicateOnCloneTree</code> flag to be ignored. When
+ * <code>false</code>, the value of each node's
+ * <code>duplicateOnCloneTree</code> variable determines whether
+ * NodeComponent data is duplicated or copied.
+ *
+ * @see Node#cloneTree
+ * @see NodeComponent#setDuplicateOnCloneTree
+ */
+ @Override
+ void duplicateAttributes(NodeComponent originalNodeComponent,
+ boolean forceDuplicate) {
+ super.duplicateAttributes(originalNodeComponent, forceDuplicate);
+
+ PointAttributesRetained attr = (PointAttributesRetained)
+ originalNodeComponent.retained;
+ PointAttributesRetained rt = (PointAttributesRetained) retained;
+
+ rt.initPointSize(attr.getPointSize());
+ rt.initPointAntialiasingEnable(attr.getPointAntialiasingEnable());
+ }
+
+}