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-rw-r--r--src/javax/media/j3d/RendererStructure.java71
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diff --git a/src/javax/media/j3d/RendererStructure.java b/src/javax/media/j3d/RendererStructure.java
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+/*
+ * Copyright 1999-2008 Sun Microsystems, Inc. All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation. Sun designates this
+ * particular file as subject to the "Classpath" exception as provided
+ * by Sun in the LICENSE file that accompanied this code.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ *
+ */
+
+package javax.media.j3d;
+
+
+/**
+ * A renderer structure is an object that organizes messages
+ * to the renderer thread.
+ */
+class RendererStructure extends J3dStructure{
+
+ /**
+ * This constructor does nothing
+ */
+ RendererStructure() {
+ super(null, J3dThread.RENDER_THREAD);
+ }
+
+ /**
+ * Returns all messages in the queue.
+ */
+ J3dMessage[] getMessages() {
+ int sz;
+
+ synchronized (messageList) {
+ if ((sz = messageList.size()) > 0) {
+ if (msgList.length < sz) {
+ msgList = new J3dMessage[sz];
+ }
+ messageList.toArrayAndClear(msgList);
+ }
+ }
+
+ nMessage = sz;
+ return msgList;
+ }
+
+
+ @Override
+ void processMessages(long referenceTime) {}
+
+ @Override
+ void removeNodes(J3dMessage m) {}
+
+ @Override
+ void cleanup() {}
+}