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-rw-r--r--src/native/ogl/build-windows-i586-vc.xml62
1 files changed, 62 insertions, 0 deletions
diff --git a/src/native/ogl/build-windows-i586-vc.xml b/src/native/ogl/build-windows-i586-vc.xml
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+++ b/src/native/ogl/build-windows-i586-vc.xml
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+<?xml version="1.0"?>
+
+<!--
+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Use is subject to license terms.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+ -->
+
+<!-- Ant file for building native ogl renderer files for Windows-i586 -->
+<project name="Java 3D" default="compile">
+
+ <target name="compile">
+
+ <echo message="Executing 32 bit native renderer build [${bldType}]"/>
+
+ <!-- Create the build directories for sparc -->
+ <mkdir dir="${build}/${platform}/${bldType}/native/ogl/objs"/>
+ <mkdir dir="${build}/${platform}/${bldType}/bin"/>
+
+ <property name="javaInclude"
+ location="${java.home}/../include"/>
+
+ <property name="javaWin32Include"
+ location="${java.home}/../include/win32"/>
+
+ <property name="oglsrc" location="${src}/native/ogl"/>
+
+ <!-- Compile the c source files-->
+ <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="cl">
+ <arg line="-I&quot;${javaInclude}&quot; -I&quot;${javaWin32Include}&quot; -I&quot;${javahCoreTarget}&quot; -nologo -MT -W3 -GX -Ox -YX -FD ${bldFlag} -c &quot;${oglsrc}/DrawingSurfaceObjectAWT.c&quot; &quot;${oglsrc}/Canvas3D.c&quot; &quot;${oglsrc}/GraphicsContext3D.c&quot; &quot;${oglsrc}/NativeWSInfo.c&quot; &quot;${oglsrc}/NativeScreenInfo.c&quot; &quot;${oglsrc}/NativeConfigTemplate3D.c&quot; &quot;${oglsrc}/MasterControl.c&quot; &quot;${oglsrc}/RasterRetained.c&quot; &quot;${oglsrc}/CompressedGeometryRetained.c&quot; &quot;${oglsrc}/GeometryArrayRetained.c&quot; &quot;${oglsrc}/Attributes.c&quot; &quot;${oglsrc}/Lights.c&quot; &quot;${oglsrc}/NativeAPIInfo.c&quot;"/>
+ </exec>
+
+ <!-- Create the library file-->
+ <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="link">
+ <arg line="-nologo -dll -subsystem:windows -pdb:none -machine:I386 -out:j3dcore-ogl.dll DrawingSurfaceObjectAWT.obj Canvas3D.obj GraphicsContext3D.obj NativeWSInfo.obj NativeScreenInfo.obj NativeConfigTemplate3D.obj MasterControl.obj RasterRetained.obj CompressedGeometryRetained.obj GeometryArrayRetained.obj Attributes.obj Lights.obj NativeAPIInfo.obj kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib delayimp.lib -DELAYLOAD:jawt.dll -LIBPATH:&quot;${java.home}\..\lib&quot; jawt.lib"/>
+ </exec>
+
+ <!-- Copy the copyright library file -->
+ <copy file="${build}/${platform}/${bldType}/native/ogl/objs/j3dcore-ogl.dll"
+ todir="${build}/${platform}/${bldType}/bin"/>
+
+ </target>
+
+ <target name="dist">
+ <!-- Create the distribution directory -->
+ <mkdir dir="${dist}/${platform}/bin"/>
+
+ <!-- Copy the library files -->
+ <copy file="${build}/${platform}/opt/bin/j3dcore-ogl.dll"
+ todir="${dist}/${platform}/bin"/>
+
+ </target>
+
+</project>