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-rw-r--r--src/classes/share/javax/media/j3d/doc-files/SceneGraphOverview.html8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/classes/share/javax/media/j3d/doc-files/SceneGraphOverview.html b/src/classes/share/javax/media/j3d/doc-files/SceneGraphOverview.html
index f10b9a1..f1616df 100644
--- a/src/classes/share/javax/media/j3d/doc-files/SceneGraphOverview.html
+++ b/src/classes/share/javax/media/j3d/doc-files/SceneGraphOverview.html
@@ -146,9 +146,7 @@ consists of a list of Locale objects that
contain a collection of scene graph nodes that exist in the universe.
Typically, an application will need only one VirtualUniverse, even for
very large virtual databases. Operations on a VirtualUniverse include
-enumerating the Locale objects contained within the universe. See "<a
- href="VirtualUniverse.html#VirtualUniverse">Scene Graph
-Superstructure: VirtualUniverse Object</a>," for more information.
+enumerating the Locale objects contained within the universe.
<p> </p>
<h3>Locale Object</h3>
The <a href="../Locale.html">Locale</a> object acts as a container for
@@ -164,9 +162,7 @@ arbitrary number of BranchGroup nodes but has no explicit children. </p>
<p>The coordinates of all scene graph objects are relative to the
HiResCoord of the Locale in which they are contained. Operations on a
Locale include setting or getting the HiResCoord of the Locale, adding
-a subgraph, and removing a subgraph (see "<a
- href="VirtualUniverse.html#Locale">Scene Graph Superstructure: Locale
-Object</a>," for more information). </p>
+a subgraph, and removing a subgraph. </p>
<p> </p>
<h2>Scene Graph Viewing Objects</h2>
Java 3D defines five scene graph viewing objects that are not part of