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* j3dcore: annotate SetLiveState orderPaths and switchStates listsHarvey Harrison2012-06-277-50/+42
* j3dcore: annotate a list of GeometryAtoms, use ArrayList.toArray instead of a...Harvey Harrison2012-06-271-29/+27
* j3dcore: remove some unused variables, unneeded casting in BackgroundRetainedHarvey Harrison2012-06-271-10/+4
* j3dcore: remove another unneeded castHarvey Harrison2012-06-261-1/+1
* j3dcore: use more specific types for loop variable where possibleHarvey Harrison2012-06-261-8/+6
* j3dcore: J3DMessage.args is Object[], remove unneeded castsHarvey Harrison2012-06-261-10/+10
* j3dcore: GeometryAtom.source is a Shape3DRetained, remove unneeded castsHarvey Harrison2012-06-261-8/+8
* j3dcore: more list annotation in RenderingEnvironmentStructureHarvey Harrison2012-06-261-27/+19
* j3dcore: further cleanup to node update functionsHarvey Harrison2012-06-261-66/+73
* j3dcore: more code cleanup related to ModelClipsHarvey Harrison2012-06-261-43/+31
* j3dcore: cleanup code in the scope-testing functionsHarvey Harrison2012-06-261-42/+39
* j3dcore: annotate add/removeNodes methods in RenderingEnvironmentStructureHarvey Harrison2012-06-261-128/+154
* j3dcore: remove a bunch of unused local variablesHarvey Harrison2012-06-261-15/+6
* j3dcore: annotate lists of fog and lightsHarvey Harrison2012-06-262-34/+35
* j3dcore: annoate freelist with type and clean code in RenderingEnvironmentStr...Harvey Harrison2012-06-261-27/+15
* j3dcore: annotate some structures in RenderingEnvironmentStructure with typesHarvey Harrison2012-06-261-47/+44
* j3dcore: remove unused local variable and unneeded cast from AppearanceRetainedHarvey Harrison2012-06-261-2/+1
* j3dcore: annotate some lists in GeometryArrayRetainedHarvey Harrison2012-06-241-21/+15
* j3dcore: cleanup a feature test in J3DBufferHarvey Harrison2012-06-231-21/+12
* j3dcore: remove the totally unused J3dNodeTable classHarvey Harrison2012-06-232-301/+0
* j3dcore: annotate some priviledged actions with return typesHarvey Harrison2012-06-231-41/+35
* j3dcore: more list type annotationHarvey Harrison2012-06-232-10/+9
* j3dcore: remove unneeded cast and unused variableHarvey Harrison2012-06-231-3/+1
* j3dcore: remove isWindows boolean stateHarvey Harrison2012-06-231-12/+1
* j3dcore: remove appletLauncher code, rely on JOGL to load native bitsHarvey Harrison2012-06-231-16/+0
* j3dcore: annotate deviceMap with type informationHarvey Harrison2012-06-232-5/+3
* j3dcore: remove some dead code from Screen3DHarvey Harrison2012-05-191-2/+0
* j3dcore: remove inc/dec canvasCount helpers from Screen3DHarvey Harrison2012-05-191-15/+0
* j3dcore: remove unused activeViews list from Screen3DHarvey Harrison2012-05-191-15/+0
* j3dcore: annotate the Device->Renderer map and always use static accessHarvey Harrison2012-05-193-21/+15
* j3dcore: removed some unused local vars in Canvas3DHarvey Harrison2012-05-191-7/+1
* j3dcore: annotate dirty list of displaylistsHarvey Harrison2012-05-193-7/+6
* j3dcore: remove unneeded casts in Canvas3DHarvey Harrison2012-05-191-5/+4
* j3dcore: remove RCS file markers from source filesHarvey Harrison2012-05-18399-1995/+0
* j3dcore: remove some unneeded casts from NodeRetainedHarvey Harrison2012-05-081-9/+9
* j3dcore: annotate the SharedGroupRetained parents memberHarvey Harrison2012-05-088-37/+28
* j3dcore: move Jogl-using classes into the main source folderHarvey Harrison2012-05-076-0/+9107
* j3dcore: disable all support for GL_NV_register_combinersHarvey Harrison2012-05-031-3/+4
* j3dcore: remove static feature boolean for CG libraryHarvey Harrison2012-05-031-4/+0
* j3dcore: annotate GeometryRetained userslistHarvey Harrison2012-05-033-40/+28
* j3dcore: remove d3d callback from GeometryArrayRetainedHarvey Harrison2012-05-035-36/+1
* j3dcore: annotate users list in Screen3DHarvey Harrison2012-05-031-25/+16
* j3dcore: remove more D3D only codeHarvey Harrison2012-05-035-124/+0
* j3dcore: beginScene/endScene was only used by D3D...remove itHarvey Harrison2012-05-035-46/+0
* j3dcore: remove all CG-shader support code (well, most of it anyways)Harvey Harrison2012-05-035-961/+15
* j3dcore: remove the ability to set the shading language to CG, assume GLSLHarvey Harrison2012-05-033-71/+2
* j3dcore: simplify Pipeline singleton creationHarvey Harrison2012-05-031-31/+25
* j3dcore: remove a bunch of the native support code and classesHarvey Harrison2012-05-039-4034/+1
* j3dcore: default to JOGL pipeline always, remove option to set native pipelinesHarvey Harrison2012-05-031-15/+2
* j3dcore: use an explicit boolean when a PhysicalEnvironment has no more usersHarvey Harrison2012-03-051-20/+20