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*
Fixed error that happened in multi-screen environments
Egor Tsinko
2019-08-29
1
-8
/
+7
*
The Renderer now wraps a use/release context call pair around any of the
phil
2019-06-09
2
-0
/
+61
*
Merge GeometryService implementation
Harvey Harrison
2019-01-04
2
-23
/
+62
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\
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*
Font3D: use the GeometryService as appropriate
Curtis Rueden
2015-11-25
1
-28
/
+15
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*
Add a service interface for external routines
Curtis Rueden
2015-11-25
1
-0
/
+40
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*
Font3D: refactor island triangulation logic
Curtis Rueden
2015-10-06
1
-17
/
+27
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*
Font3D: declare local variables when they are used
Curtis Rueden
2015-10-06
1
-2
/
+2
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*
Font3D: tweak whitespace
Curtis Rueden
2015-10-06
1
-1
/
+1
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*
Font3D: count points in a separate loop
Curtis Rueden
2015-10-06
1
-1
/
+3
*
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j3d-core: Fix HiDPI issues on Windows
Ian Brown
2018-09-30
2
-4
/
+17
*
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j3dcore: remove useless updatelocaltoVworld method
Harvey Harrison
2018-06-14
2
-14
/
+0
*
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j3dcore: JoglPipeline.resetRenderingAttributes does not call gl.glDisable(GL....
Phil Jordan
2016-10-30
1
-0
/
+2
*
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j3dcore: fix leftover texture mapping coords when some attributes unset
Emmanuel Puybaret
2016-10-30
1
-1
/
+5
*
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j3dcore: add handling for the new j3d.numSamples property
Emmanuel Puybaret
2016-10-30
2
-8
/
+24
*
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j3dcore: avoid calls to glColor4f in material reset paths
Emmanuel Puybaret
2016-10-30
1
-4
/
+6
*
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j3dcore: allow Java3D to operate in headless mode when using the noop renderer
Harvey Harrison
2016-10-28
2
-7
/
+5
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/
*
j3dcore: flatten the directory structure a bit
Harvey Harrison
2015-04-19
448
-0
/
+231242