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* Fixed issue 369: Clip throws NPE in case of region = null in a live sceneKevin Rushforth2006-10-241-2/+3
* Added comments for issue 364Kevin Rushforth2006-10-201-1/+9
* Fixed issue 353: GeometryArray Memory LeakKevin Rushforth2006-10-203-24/+52
* 1) Ported readRaster, executeRasterDepth, readOffScreenBuffer, and partially ...Chien Yang2006-10-194-282/+333
* 1) Clean up dead code.Chien Yang2006-10-163-995/+434
* . Fixed Issue 355: IndexedXXXStripArray throws NPE with ByRef IndicesKevin Rushforth2006-10-162-7/+9
* Support INT image type on 2D texture.Chien Yang2006-10-165-957/+1949
* 1) Fixed an exception in clear background.Chien Yang2006-10-119-293/+12
* Fixed issue 351: Need a new mechanism to free D3D surfaceKevin Rushforth2006-10-117-87/+1
* Fixed a previous change that broke Cg build.Chien Yang2006-10-111-1/+11
* Remove the bit of VC 64bit compilation warningChien Yang2006-10-062-2/+2
* 1) Fixed a logic bug in earlier putbackChien Yang2006-10-067-25/+14
* Fixed a typo.Chien Yang2006-10-061-1/+1
* Clean up native resources and print error message if SetPixelFormat fail.Chien Yang2006-10-063-4/+19
* Work around to Issue 324 : Lockup Java3D program and throw exception using JO...Chien Yang2006-10-051-3/+22
* Fix to Issue 356 : Exception in RenderBin when removing a Shape3D with no geo...Chien Yang2006-10-051-71/+72
* Source code changes for issue 358: Document that OGL 1.2 is supported, but at...Kevin Rushforth2006-10-042-13/+4
* Updated build files to build pre-release self-extracting shell-archives for UNIXKevin Rushforth2006-10-031-0/+1
* Fix to Issue 295 : Texture3D throws ArrayIndexOutOfBoundsException when scale...Chien Yang2006-10-031-1/+3
* Merged dev-1_5 branch back to MAIN trunkKevin Rushforth2006-09-29224-15482/+30410
* Fixed issue 338 : Bug in glPushAttrib usage in NativePipelineChien Yang2006-08-091-3/+3
* Fixed issue 223 : VM crashes when execute IndexedGeometryArray object with Te...Chien Yang2006-01-131-0/+3
* 1. Fixed show-stopper D3D hangKevin Rushforth2006-01-061-3/+4
* 1. Include pre-FCS spec license.Kevin Rushforth2006-01-052-5/+2
* Restore copyright notice change from revision 1.10 that was lost in revision ...Kevin Rushforth2006-01-051-1/+1
* Fix ZFunc behavior. ZFunc must work even when there is no z-buffer write ena...Alessandro Borges2006-01-051-11/+4
* comment out debug output.Alessandro Borges2006-01-051-425/+426
* Updated Copyright date to 2006Kevin Rushforth2006-01-05466-468/+468
* Comment out call to printDepthFunc() to fix build failure.Kevin Rushforth2006-01-051-1/+1
* Fixed Issue 217 : Compile j3d with "-g:lines,source" to provide line numbers ...Kevin Rushforth2006-01-031-2/+3
* Debug output fix.Alessandro Borges2006-01-031-3/+32
* Debug output fix.Alessandro Borges2006-01-023-28/+50
* Added support to DepthFuncAlessandro Borges2006-01-021-39/+85
* line break fix.Alessandro Borges2006-01-021-12/+16
* Stencil support implemented for RenderingAttributesAlessandro Borges2005-12-261-7/+115
* Fix for uncorrect Stencil size report.Alessandro Borges2005-12-261-7/+13
* Added support for Stencil.Alessandro Borges2005-12-211-13/+46
* Added support for Stencil.Alessandro Borges2005-12-2111-191/+359
* Issue 78: Rendering stops if there's an exception in the EventDispatchKevin Rushforth2005-12-208-31/+95
* Change style in checking native boolean variable.Chien Yang2005-12-131-3/+3
* Fixed Issue 201: D3D : UnsatisfiedLinkError encountered with closing windowsKevin Rushforth2005-12-131-1/+1
* Fix signature of D3D useCtx function so it will compile.Kevin Rushforth2005-12-131-1/+2
* 1) Fixed issue 175 : OffScreenRendering: Issue with Updating Texture Size fro...Chien Yang2005-12-136-43/+103
* Fixed the following issues:Kevin Rushforth2005-12-0528-55/+367
* Comment out "VERBOSE" setting for debug builds (I didn't mean to check it in)Kevin Rushforth2005-11-231-1/+1
* Bump version to beta2 in prep for buildKevin Rushforth2005-11-231-1/+1
* Issue 196 : Finish CgShader shader attributes native methodsKevin Rushforth2005-11-237-125/+843
* Fixed issue199 : New Picking system only return 1 result per geometry.Chien Yang2005-11-2122-790/+1389
* Issue 195 : Finish CgShader vertex attributes native methodsKevin Rushforth2005-11-163-203/+164
* Fixed a bug in Shader support for immediate mode rendering.Chien Yang2005-11-161-8/+10