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/*
* Copyright 1999-2008 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Sun designates this
* particular file as subject to the "Classpath" exception as provided
* by Sun in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*
*/
package javax.media.j3d;
import javax.vecmath.Point3d;
/**
* A GeometryAtom is the smallest object representing Geometry.
*/
class GeometryAtom extends Object implements BHLeafInterface, NnuId {
/**
* Array of geometry components of this geometry atom
*/
// The first index of geometryArr should always be 0, unless geometryArr contains
// multiple Text3Ds.
GeometryRetained[] geometryArray = null;
/**
* Array of transforms used only for Text3d.
*/
Transform3D[] lastLocalTransformArray = null;
/**
* The locale that this geometry atom is attatched to. This is only non-null
* if this instance is directly linked into a locale.
*/
Locale locale = null;
/**
* The mirror Shape3DRetained for this GeometryAtom.
*/
Shape3DRetained source = null;
/**
* The BHLeafNode for this GeometryAtom.
*/
BHLeafNode bhLeafNode = null;
// true if alpha channel is editable
boolean alphaEditable;
// true if this ga is visible. Default is true.
boolean visible = true;
/**
* This is the original geometry type from which this atom came
*/
int geoType = -1;
/**
* The list of RenderAtoms for this GeometryAtom
*/
RenderAtom[] renderAtoms = new RenderAtom[0];
// Id use for quick search.
int nnuId;
Point3d[] centroid = null;
boolean centroidIsDirty = true;
Object lockObj = new Object();
GeometryAtom() {
// Get a not necessary unique Id.
nnuId = NnuIdManager.getId();
}
@Override
public int getId() {
return nnuId;
}
@Override
public int equal(NnuId obj) {
int keyId = obj.getId();
if(nnuId < keyId) {
return -1;
}
else if(nnuId > keyId) {
return 1;
}
else { // Found it!
return 0;
}
}
@Override
public BoundingBox computeBoundingHull() {
/*
System.err.println("Bounds is " + source.vwcBounds);
for(int i=0; i<geometryArray.length; i++) {
System.err.println( i + " geoBounds " +
geometryArray[i].geoBounds);
}
*/
return source.vwcBounds;
}
// This method is use by picking and collision queries.
@Override
public boolean isEnable() {
return ((source.vwcBounds != null) &&
(source.vwcBounds.isEmpty() == false) &&
(source.switchState.currentSwitchOn));
}
// This method is use by visibility query.
@Override
public boolean isEnable(int vis) {
if((source.vwcBounds != null) && (source.vwcBounds.isEmpty() == false) &&
(source.switchState.currentSwitchOn)) {
switch(vis) {
case View.VISIBILITY_DRAW_VISIBLE:
return visible;
case View.VISIBILITY_DRAW_INVISIBLE:
return (!visible);
case View.VISIBILITY_DRAW_ALL:
return true;
}
}
return false;
}
@Override
public Locale getLocale2() {
return locale;
}
/**
* Gets a RenderAtom for the given viewIndex.
* If it doesn't exist, it creates one.
*/
RenderAtom getRenderAtom(View view) {
synchronized (lockObj) {
// If renderAtom is not scoped to this view, don't even
// bother creating the renderAtom, just return
if (source.viewList != null && !source.viewList.contains(view))
return null;
// Expand the renderAtoms array if needed
int index = view.viewIndex;
if (index >= renderAtoms.length) {
RenderAtom[] newList = new RenderAtom[index + 1];
System.arraycopy(renderAtoms, 0, newList, 0, renderAtoms.length);
renderAtoms = newList;
}
RenderAtom ra = renderAtoms[index];
if (ra == null) {
ra = new RenderAtom();
renderAtoms[index] = ra;
ra.geometryAtom = this;
// Allocate space based on number of geometry in the list
boolean isGeoTypeText3D = (geoType == GeometryRetained.GEO_TYPE_TEXT3D);
ra.rListInfo = new RenderAtomListInfo[geometryArray.length];
for (int j = 0; j < ra.rListInfo.length; j++) {
ra.rListInfo[j] = new RenderAtomListInfo(ra, j);
if (isGeoTypeText3D)
ra.rListInfo[j].localToVworld = new Transform3D();
}
}
return ra;
}
}
// If the renderAtom is transparent, then make sure that the
// value is up-to-date
void updateCentroid() {
// New for 1.3.2
// If the sortShape3DBounds flag is set, the bounds of the
// Shape3D node will be used in place of the computed
// GeometryArray bounds for transparency sorting for those
// Shape3D nodes whose boundsAutoCompute attribute is set to
// false.
if (VirtualUniverse.mc.sortShape3DBounds &&
!source.boundsAutoCompute) {
synchronized(lockObj) {
if (centroid == null) {
centroid = new Point3d[geometryArray.length];
for (int j = 0; j < centroid.length; j++) {
centroid[j] = new Point3d();
source.localBounds.getCenter(centroid[j]);
source.getCurrentLocalToVworld(0).transform(centroid[j]);
}
}
else {
for (int j = 0; j < centroid.length; j++) {
source.localBounds.getCenter(centroid[j]);
source.getCurrentLocalToVworld(0).transform(centroid[j]);
}
}
}
return;
}
// End of new for 1.3.2
synchronized(lockObj) {
for (int j = 0; j < geometryArray.length; j++) {
if (geometryArray[j] == null)
continue;
synchronized(geometryArray[j].centroid) {
if (geometryArray[j].recompCentroid) {
geometryArray[j].computeCentroid();
geometryArray[j].recompCentroid = false;
}
}
}
if (centroidIsDirty) {
if (centroid == null) {
centroid = new Point3d[geometryArray.length];
for (int j = 0; j < centroid.length; j++) {
if (geometryArray[j] == null)
continue;
centroid[j] = new Point3d(geometryArray[j].centroid);
source.getCurrentLocalToVworld(0).transform(centroid[j]);
}
}
else {
for (int j = 0; j < centroid.length; j++) {
if (geometryArray[j] == null)
continue;
centroid[j].set(geometryArray[j].centroid);
source.getCurrentLocalToVworld(0).transform(centroid[j]);
}
}
centroidIsDirty = false;
}
}
}
}
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