1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
|
/*
* Copyright 1997-2008 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Sun designates this
* particular file as subject to the "Classpath" exception as provided
* by Sun in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*
*/
package javax.media.j3d;
import java.awt.Dimension;
import java.awt.Point;
import java.util.Enumeration;
import java.util.Vector;
import javax.vecmath.Color3f;
import javax.vecmath.Vector3d;
/**
* A GraphicsContext3D object is used for immediate mode rendering into
* a 3D canvas. It is created by, and associated with, a specific
* Canvas3D object. A GraphicsContext3D defines methods to set 3D graphics
* state and draw 3D geometric primitives. There are no public
* constructors of GraphicsContext3D. An application obtains a 3D graphics
* context object from the Canvas3D object that the application wishes
* to render into by using the getGraphicsContext3D method. A new graphics
* context is created if one does not already exist. A new GraphicsContext3D
* initializes its state variables to the following defaults:
* <UL>
* <LI> Background object: null </LI>
* <LI> Fog object: null </LI>
* <LI> ModelClip object: null </LI>
* <LI> Appearance object: null </LI>
* <LI> List of Light objects: empty </LI>
* <LI> high-res coordinate: (0, 0, 0) </LI>
* <LI> modelTransform: identity </LI>
* <LI> AuralAttributes object: null </LI>
* <LI> List of Sound objects: empty </LI>
* <LI> buffer override: false </LI>
* <LI> front buffer rendering: false </LI>
* <LI> stereo mode: <code>STEREO_BOTH</code> </LI>
* </UL>
*
* <p>
* Note that the drawing methods in this class are not necessarily
* executed immediately. They may be buffered up for future
* execution. Applications must call the
* <code><a href="#flush(boolean)">flush</a>(boolean)</code>
* method to ensure that the rendering actually happens. The flush
* method is implicitly called in the following cases:
*
* <ul>
* <li>The <code>readRaster</code> method calls
* <code>flush(true)</code></li>
* <li>The <code>Canvas3D.swap</code> method calls
* <code>flush(true)</code></li>
* <li>The Java 3D renderer calls <code>flush(true)</code> prior to
* swapping the buffer for a double buffered on-screen Canvas3D</li>
* <li>The Java 3D renderer calls <code>flush(true)</code> prior to
* copying into the off-screen buffer of an off-screen Canvas3D</li>
* <li>The Java 3D renderer calls <code>flush(false)</code> after
* calling the preRender, renderField, postRender, and postSwap
* Canvas3D callback methods.</li>
* </ul>
*
* <p>
* A single-buffered, pure-immediate mode application must explicitly
* call flush to ensure that the graphics will be rendered to the
* Canvas3D.
*
* @see Canvas3D#getGraphicsContext3D
*/
public class GraphicsContext3D extends Object {
/**
* Specifies that rendering is done to the left eye.
* @see #setStereoMode
* @since Java 3D 1.2
*/
public static final int STEREO_LEFT = 0;
/**
* Specifies that rendering is done to the right eye.
* @see #setStereoMode
* @since Java 3D 1.2
*/
public static final int STEREO_RIGHT = 1;
/**
* Specifies that rendering is done to both eyes. This is the
* default.
* @see #setStereoMode
* @since Java 3D 1.2
*/
public static final int STEREO_BOTH = 2;
/**
* Canvas3D in which this GraphicsContext3D will render.
*/
Canvas3D canvas3d = null;
//
// Graphics state
//
// current user specified graphics state
private Background uBackground = null;
private Fog uFog = null;
private Appearance uAppearance = null;
private Vector<Light> uLights = new Vector<Light>();
private HiResCoord uHiRes = new HiResCoord();
private Vector<Sound> uSounds = new Vector<Sound>();
private AuralAttributes uAuralAttributes = null;
private boolean uBufferOverride = false;
private boolean uFrontBufferRendering = false;
private int uStereoMode = STEREO_BOTH;
private ModelClip uModelClip = null;
// Current rendering graphics state
// Current background
Background background = null;
// Background to use if background is null;
BackgroundRetained black = new BackgroundRetained();
// Current fog
Fog fog = null;
// Current modelClip
ModelClip modelClip = null;
// Current appearance object
Appearance appearance = null;
// default appearance retained object
AppearanceRetained defaultAppearanceRetained = new AppearanceRetained();
// The vector of lights
Vector<Light> lights = new Vector<Light>();
// Current High resolution coordinate
HiResCoord hiRes = new HiResCoord();
// Current modeling transform
Transform3D modelTransform = new Transform3D();
Transform3D identityTransform = new Transform3D();
Transform3D modelClipTransform = null;
Transform3D normalTransform = null;
boolean normalTransformNeedToUpdate = true;
// The vector of sounds
Vector<Sound> sounds = new Vector<Sound>();
// Current AuralAttributes state parameters
AuralAttributes auralAttributes = null;
// The render object associated with this context
LightSet ls = null;
// The current list of lights
LightRetained[] lightlist = null;
// Ambient lights
Color3f sceneAmbient = new Color3f(0.0f, 0.0f, 0.0f);
// The current number of lights, may be less than lightlist.length
int numLights = 0;
// Current composite transform: hi-res + modelTransform
Transform3D compTransform = new Transform3D();
// Draw transform: hi-res + modelTransform + view
Transform3D drawTransform = new Transform3D();
// The view transform (VPC to EC).
// NOTE that this is *read-only*
Transform3D vpcToEc;
// A boolean that indicates the lights have changed
boolean lightsChanged = false;
// A boolean that indicates the sounds have changed
// XXXX: the soundsChanged flag are set like lights methods set
// lightsChanged? but where is this supposed to be check???
// lightsChanged tested in 'draw'; but Sound are not processed
// in draw.
boolean soundsChanged = false;
// Buffer override flag; enables frontBufferRendering and stereoMode
// attributes.
boolean bufferOverride = false;
// Forces rendering to the front buffer (if bufferOverride is true)
boolean frontBufferRendering = false;
// Stereo mode for this buffer (if bufferOverride is true)
int stereoMode = STEREO_BOTH;
// Read Buffer for reading raster of color image
byte[] byteBuffer = new byte[1];
// Read Buffer for reading floating depth image
float[] floatBuffer = new float[1];
// Read Buffer for reading integer depth image
int[] intBuffer = new int[1];
/**
* The cached ColoringAttributes color value. It is
* 1.0, 1.0, 1.0 if there is no ColoringAttributes.
*/
float red = 1.0f;
float green = 1.0f;
float blue = 1.0f;
/**
* Cached diffuse color value
*/
float dRed = 1.0f;
float dGreen = 1.0f;
float dBlue = 1.0f;
/**
* The cached TransparencyAttributes transparency value. It is
* 0.0 if there is no TransparencyAttributes.
*/
float alpha = 0.0f;
/**
* The cached visible flag for geometry.
*/
boolean visible = true;
/**
* Cached values for polygonMode, line antialiasing, and point antialiasing
*/
int polygonMode = PolygonAttributes.POLYGON_FILL;
boolean lineAA = false;
boolean pointAA = false;
/**
/**
* A boolean indicating whether or not lighting should be on.
*/
boolean enableLighting = false;
private Appearance defaultAppearance = null;
private boolean ignoreVertexColors = false;
static final int CLEAR = 0;
static final int DRAW = 1;
static final int SWAP = 2;
static final int READ_RASTER = 3;
static final int SET_APPEARANCE = 4;
static final int SET_BACKGROUND = 5;
static final int SET_FOG = 6;
static final int SET_LIGHT = 7;
static final int INSERT_LIGHT = 8;
static final int REMOVE_LIGHT = 9;
static final int ADD_LIGHT = 10;
static final int SET_HI_RES = 11;
static final int SET_MODEL_TRANSFORM = 12;
static final int MULTIPLY_MODEL_TRANSFORM = 13;
static final int SET_SOUND = 14;
static final int INSERT_SOUND = 15;
static final int REMOVE_SOUND = 16;
static final int ADD_SOUND = 17;
static final int SET_AURAL_ATTRIBUTES = 18;
static final int SET_BUFFER_OVERRIDE = 19;
static final int SET_FRONT_BUFFER_RENDERING = 20;
static final int SET_STEREO_MODE = 21;
static final int FLUSH = 22;
static final int FLUSH2D = 23;
static final int DRAWANDFLUSH2D = 24;
static final int SET_MODELCLIP = 25;
static final int DISPOSE2D = 26;
static final int NCOMMANDS = 27; // needs to be incremented
// when a new command is to be
// added to the list
private static Integer[] commands = new Integer[NCOMMANDS];
private static Integer[] stereoModes = {
new Integer(STEREO_LEFT),
new Integer(STEREO_RIGHT),
new Integer(STEREO_BOTH)
};
// dirty bits
private static final int BUFFER_MODE = 0x1;
private int dirtyMask = 0;
// multi-texture
private int numActiveTexUnit = 0;
private int lastActiveTexUnitIndex = 0;
// for read raster
private volatile boolean readRasterReady = false;
// for runMonitor
private boolean gcReady = false;
private int waiting = 0;
/**
* Constructs and creates a GraphicsContext3D object with default
* values. Users do not call this directly, rather they get a
* graphics context from a Canvas3D.
*/
GraphicsContext3D(Canvas3D canvas3d) {
this.canvas3d = canvas3d;
}
/**
* Gets the Canvas3D that created this GraphicsContext3D.
* @return the Canvas3D that created this GraphicsContext3D
*/
public Canvas3D getCanvas3D() {
return this.canvas3d;
}
//
// Methods to set/get graphics state
//
/**
* Sets the current Appearance object to the specified
* Appearance component object.
* The graphics context stores a reference to the specified
* Appearance object. This means that the application may modify
* individual appearance attributes by using the appropriate
* methods on the Appearance object.
* If the Appearance object is null, default values will be used
* for all appearance attributes - it is as if an
* Appearance node were created using the default constructor.
*
* @param appearance the new Appearance object
*
* @exception IllegalSharingException if the specified appearance refers
* to an ImageComponent2D that is being used by a Canvas3D as
* an off-screen buffer.
*/
public void setAppearance(Appearance appearance) {
if(appearance == null) {
if(defaultAppearance == null) {
defaultAppearance = new Appearance();
}
appearance = defaultAppearance;
} else {
// Check whether any ImageComponent2D referred to by
// the new appearance is being used as an off-screen buffer and throw
// IllegalSharingException if it is.
TextureRetained texRetained;
ImageComponent[] images;
AppearanceRetained appRetained = (AppearanceRetained)appearance.retained;
if(appRetained.texture != null) {
assert (appRetained.texUnitState == null);
texRetained = appRetained.texture;
images = texRetained.getImages();
if(images != null) {
for(int i=0; i<images.length; i++) {
if(images[i] != null) {
ImageComponentRetained imageRetained = (ImageComponentRetained) images[i].retained;
// Do illegal sharing check
if(imageRetained.getUsedByOffScreen()) {
throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D30"));
}
}
}
}
}
else if(appRetained.texUnitState != null) {
for(int j=0; j<appRetained.texUnitState.length; j++) {
texRetained = appRetained.texUnitState[j].texture;
images = texRetained.getImages();
if(images != null) {
for(int i=0; i<images.length; i++) {
if(images[i] != null) {
ImageComponentRetained imageRetained = (ImageComponentRetained) images[i].retained;
// Do illegal sharing check
if(imageRetained.getUsedByOffScreen()) {
throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D30"));
}
}
}
}
}
}
}
uAppearance = appearance;
if ((canvas3d.view == null) ||
(canvas3d.view.universe == null) ||
(!canvas3d.view.active) ||
(Thread.currentThread() == canvas3d.screen.renderer)) {
doSetAppearance(appearance);
} else if (Thread.currentThread() ==
canvas3d.view.universe.behaviorScheduler) {
sendRenderMessage(false, GraphicsContext3D.SET_APPEARANCE, appearance, null);
} else {
sendRenderMessage(true, GraphicsContext3D.SET_APPEARANCE, appearance, null);
}
}
void doSetAppearance(Appearance appearance) {
// Appearance can't be null. See setAppearance().
assert(appearance != null);
NodeComponentRetained nc;
nc = ((AppearanceRetained)appearance.retained).material;
if (nc != null) {
nc.setInImmCtx(true);
enableLighting = ((MaterialRetained) nc).lightingEnable;
dRed = ((MaterialRetained) nc).diffuseColor.x;
dGreen = ((MaterialRetained) nc).diffuseColor.y;
dBlue = ((MaterialRetained) nc).diffuseColor.z;
} else {
enableLighting = false;
}
if(appearance instanceof ShaderAppearance){
// Handle ShaderProgramRetained.
ShaderProgramRetained spR = ((ShaderAppearanceRetained)appearance.retained).shaderProgram;
if(spR != null) {
spR.setInImmCtx(true);
Shader[] sArray = spR.getShaders();
if(sArray != null) {
for (int i = 0 ; i < sArray.length; i++) {
if (sArray[i] != null) {
((ShaderRetained)sArray[i].retained).setInImmCtx(true);
}
}
}
}
//Handle ShaderAttributeSetRetained.
ShaderAttributeSetRetained sasR =
((ShaderAppearanceRetained)appearance.retained).shaderAttributeSet;
if(sasR != null) {
sasR.setInImmCtx(true);
ShaderAttribute[] saArray = sasR.getAll();
if(saArray != null) {
for (int i = 0 ; i < saArray.length; i++) {
if (saArray[i] != null) {
((ShaderAttributeRetained)saArray[i].retained).setInImmCtx(true);
}
}
}
}
}
if (((AppearanceRetained)appearance.retained).texUnitState != null) {
TextureUnitStateRetained[] texUnitState =
((AppearanceRetained)appearance.retained).texUnitState;
for (int i = 0 ; i < texUnitState.length; i++) {
if (texUnitState[i] != null) {
texUnitState[i].setInImmCtx(true);
}
}
}
nc = ((AppearanceRetained)appearance.retained).texture;
if (nc != null) {
nc.setInImmCtx(true);
}
nc = ((AppearanceRetained)appearance.retained).texCoordGeneration;
if (nc != null) {
nc.setInImmCtx(true);
}
nc = ((AppearanceRetained)appearance.retained).textureAttributes;
if (nc != null) {
nc.setInImmCtx(true);
}
nc = ((AppearanceRetained)appearance.retained).coloringAttributes;
if (nc != null) {
nc.setInImmCtx(true);
red = ((ColoringAttributesRetained)nc).color.x;
green = ((ColoringAttributesRetained)nc).color.y;
blue = ((ColoringAttributesRetained)nc).color.z;
} else {
red = 1.0f;
green = 1.0f;
blue = 1.0f;
}
nc = ((AppearanceRetained)appearance.retained).transparencyAttributes;
if (nc != null) {
nc.setInImmCtx(true);
alpha = 1.0f - ((TransparencyAttributesRetained) nc).transparency;
} else {
alpha = 1.0f;
}
nc = ((AppearanceRetained)appearance.retained).renderingAttributes;
if (nc != null) {
nc.setInImmCtx(true);
visible = ((RenderingAttributesRetained)nc).visible;
} else
visible = true;
nc = ((AppearanceRetained)appearance.retained).polygonAttributes;
if (nc != null) {
nc.setInImmCtx(true);
polygonMode = ((PolygonAttributesRetained)nc).polygonMode;
} else {
polygonMode = PolygonAttributes.POLYGON_FILL;
}
nc = ((AppearanceRetained)appearance.retained).lineAttributes;
if (nc != null) {
nc.setInImmCtx(true);
lineAA = ((LineAttributesRetained)nc).lineAntialiasing;
} else {
lineAA = false;
}
nc = ((AppearanceRetained)appearance.retained).pointAttributes;
if (nc != null) {
if (nc.source.isLive())
nc.setInImmCtx(true);
pointAA = ((PointAttributesRetained)nc).pointAntialiasing;
} else {
pointAA = false;
}
// Reset the inImmCtx flag of this.appearance.
if (this.appearance != null) {
AppearanceRetained app = (AppearanceRetained)this.appearance.retained;
app.setInImmCtx(false);
if (app.material != null) {
app.material.setInImmCtx(false);
}
if(app instanceof ShaderAppearanceRetained){
// Handle ShaderProgramRetained.
ShaderProgramRetained spR = ((ShaderAppearanceRetained)app).shaderProgram;
if(spR != null) {
spR.setInImmCtx(false);
Shader[] sArray = spR.getShaders();
if(sArray != null) {
for (int i = 0 ; i < sArray.length; i++) {
if (sArray[i] != null) {
((ShaderRetained)sArray[i].retained).setInImmCtx(false);
}
}
}
}
//Handle ShaderAttributeSetRetained.
ShaderAttributeSetRetained sasR = ((ShaderAppearanceRetained)app).shaderAttributeSet;
if(sasR != null) {
sasR.setInImmCtx(false);
ShaderAttribute[] saArray = sasR.getAll();
if(saArray != null) {
for (int i = 0 ; i < saArray.length; i++) {
if (saArray[i] != null) {
((ShaderAttributeRetained)saArray[i].retained).setInImmCtx(false);
}
}
}
}
}
if (app.texUnitState != null) {
for (int i = 0; i < app.texUnitState.length; i++) {
if (app.texUnitState[0] != null)
app.texUnitState[0].setInImmCtx(false);
}
}
if (app.texture != null) {
app.texture.setInImmCtx(false);
}
if (app.texCoordGeneration != null) {
app.texCoordGeneration.setInImmCtx(false);
}
if (app.textureAttributes != null) {
app.textureAttributes.setInImmCtx(false);
}
if (app.coloringAttributes != null) {
app.coloringAttributes.setInImmCtx(false);
}
if (app.transparencyAttributes != null) {
app.transparencyAttributes.setInImmCtx(false);
}
if (app.renderingAttributes != null) {
app.renderingAttributes.setInImmCtx(false);
}
if (app.polygonAttributes != null) {
app.polygonAttributes.setInImmCtx(false);
}
if (app.lineAttributes != null) {
app.lineAttributes.setInImmCtx(false);
}
if (app.pointAttributes != null) {
app.pointAttributes.setInImmCtx(false);
}
}
((AppearanceRetained)appearance.retained).setInImmCtx(true);
this.appearance = appearance;
}
/**
* Retrieves the current Appearance component object.
* @return the current Appearance object
*/
public Appearance getAppearance() {
return this.uAppearance;
}
/**
* Sets the current Background to the specified Background
* leaf node object.
* The graphics context stores a reference to the specified
* Background node. This means that the application may modify
* the background color or image by using the appropriate
* methods on the Background node. The Background node must
* not be part of a live scene graph, nor may it subsequently
* be made part of a live scene graph-an IllegalSharingException
* is thrown in such cases. If the Background object is null,
* the default background color of black (0,0,0) is used to clear
* the canvas prior to rendering a new frame. The Background
* node's application region is ignored for immediate-mode
* rendering.
*
* @param background the new Background object
*
* @exception IllegalSharingException if the Background node
* is part of or is subsequently made part of a live scene graph.
*
* @exception IllegalSharingException if the specified background node
* refers to an ImageComponent2D that is being used by a Canvas3D as
* an off-screen buffer.
*/
public void setBackground(Background background) {
if (background.isLive()) {
throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D11"));
}
BackgroundRetained bgRetained = (BackgroundRetained)background.retained;
ImageComponent2D image = bgRetained.getImage();
if(image != null) {
ImageComponent2DRetained imageRetained = (ImageComponent2DRetained) image.retained;
if(imageRetained.getUsedByOffScreen()) {
throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D31"));
}
}
if (((BackgroundRetained)background.retained).geometryBranch != null) {
throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D22"));
}
uBackground = background;
if ((canvas3d.view == null) ||
(canvas3d.view.universe == null) ||
(!canvas3d.view.active) ||
(Thread.currentThread() == canvas3d.screen.renderer)) {
doSetBackground(background);
} else if (Thread.currentThread() ==
canvas3d.view.universe.behaviorScheduler) {
sendRenderMessage(false, GraphicsContext3D.SET_BACKGROUND, background, null);
} else {
sendRenderMessage(true, GraphicsContext3D.SET_BACKGROUND, background, null);
}
}
void doSetBackground(Background background) {
BackgroundRetained bg;
if (this.background != null) {
bg = (BackgroundRetained)this.background.retained;
bg.setInImmCtx(false);
}
bg = (BackgroundRetained)background.retained;
bg.setInImmCtx(true);
this.background = background;
}
/**
* Retrieves the current Background leaf node object.
* @return the current Background object
*/
public Background getBackground() {
return this.uBackground;
}
/**
* Sets the current Fog to the specified Fog
* leaf node object.
* The graphics context stores a reference to the specified
* Fog node. This means that the application may modify the
* fog attributes using the appropriate methods on the Fog
* node object. The Fog node must not be part of a live
* scene graph, nor may it subsequently be made part of a
* live scene graph-an IllegalSharingException is thrown in
* such cases. If the Fog object is null, fog is disabled.
* Both the region of influence and the hierarchical scope
* of the Fog node are ignored for immediate-mode rendering.
* @param fog the new Fog object
* @exception IllegalSharingException if the Fog node
* is part of or is subsequently made part of a live scene graph.
*/
public void setFog(Fog fog) {
if (fog != null && fog.isLive()) {
throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D12"));
}
uFog = fog;
if ((canvas3d.view == null) ||
(canvas3d.view.universe == null) ||
(!canvas3d.view.active) ||
(Thread.currentThread() == canvas3d.screen.renderer)) {
doSetFog(fog);
} else if (Thread.currentThread() ==
canvas3d.view.universe.behaviorScheduler) {
sendRenderMessage(false, GraphicsContext3D.SET_FOG, fog, null);
} else {
sendRenderMessage(true, GraphicsContext3D.SET_FOG, fog, null);
}
}
void doSetFog(Fog fog) {
if (this.fog != null) {
((FogRetained)this.fog.retained).setInImmCtx(false);
}
this.fog = fog;
if (fog != null) {
((FogRetained)fog.retained).setInImmCtx(true);
// Issue 144: updateFogState now called unconditionally
updateFogState((FogRetained)fog.retained);
}
}
/**
* Retrieves the current Fog leaf node object.
* @return the current Fog object
*/
public Fog getFog() {
return this.uFog;
}
/**
* Sets the current ModelClip leaf node to the specified object.
* The graphics context stores a reference to the specified
* ModelClip node. This means that the application may modify the
* model clipping attributes using the appropriate methods on the
* ModelClip node object. The ModelClip node must not be part of a
* live scene graph, nor may it subsequently be made part of a
* live scene graph-an IllegalSharingException is thrown in such
* cases. If the ModelClip object is null, model clipping is
* disabled. Both the region of influence and the hierarchical
* scope of the ModelClip node are ignored for immediate-mode
* rendering.
*
* @param modelClip the new ModelClip node
*
* @exception IllegalSharingException if the ModelClip node
* is part of or is subsequently made part of a live scene graph.
*
* @since Java 3D 1.2
*/
public void setModelClip(ModelClip modelClip) {
if ((modelClip != null) && modelClip.isLive()) {
throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D25"));
}
uModelClip = modelClip;
if ((canvas3d.view == null) ||
(canvas3d.view.universe == null) ||
(!canvas3d.view.active) ||
(Thread.currentThread() == canvas3d.screen.renderer)) {
doSetModelClip(modelClip);
} else if (Thread.currentThread() ==
canvas3d.view.universe.behaviorScheduler) {
sendRenderMessage(false, GraphicsContext3D.SET_MODELCLIP,
modelClip, null);
} else {
sendRenderMessage(true, GraphicsContext3D.SET_MODELCLIP,
modelClip, null);
}
}
void doSetModelClip(ModelClip modelClip) {
ModelClipRetained mc = null;
this.modelClip = modelClip;
if (this.modelClip != null) {
mc = (ModelClipRetained)this.modelClip.retained;
mc.setInImmCtx(true);
if (modelClipTransform == null)
modelClipTransform = new Transform3D();
// save the current model Transform
modelClipTransform.set(compTransform);
}
}
/**
* Retrieves the current ModelClip leaf node object.
* @return the current ModelClip object
*
* @since Java 3D 1.2
*/
public ModelClip getModelClip() {
return this.uModelClip;
}
/**
* Replaces the specified light with the light provided.
* The graphics context stores a reference to each light
* object in the list of lights. This means that the
* application may modify the light attributes for
* any of the lights using the appropriate methods on that
* Light node object. None of the Light nodes in the list
* of lights may be part of a live scene graph, nor may
* they subsequently be made part of a live scene graph -
* an IllegalSharingException is thrown in such cases.
* @param light the new light
* @param index which light to replace
* @exception IllegalSharingException if the Light node
* is part of or is subsequently made part of a live scene graph.
* @exception NullPointerException if the Light object is null.
*/
public void setLight(Light light, int index) {
if (light == null) {
throw new NullPointerException(J3dI18N.getString("GraphicsContext3D13"));
}
if (light.isLive()) {
throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D14"));
}
uLights.set(index, light);
if ((canvas3d.view == null) ||
(canvas3d.view.universe == null) ||
(!canvas3d.view.active) ||
(Thread.currentThread() == canvas3d.screen.renderer)) {
doSetLight(light, index);
} else if (Thread.currentThread() ==
canvas3d.view.universe.behaviorScheduler) {
sendRenderMessage(false, GraphicsContext3D.SET_LIGHT, light,
new Integer(index));
} else {
sendRenderMessage(true, GraphicsContext3D.SET_LIGHT, light,
new Integer(index));
}
}
void doSetLight(Light light, int index) {
Light oldlight = this.lights.get(index);
if (oldlight != null) {
((LightRetained)oldlight.retained).setInImmCtx(false);
}
((LightRetained)light.retained).setInImmCtx(true);
updateLightState((LightRetained)light.retained);
this.lights.set(index, light);
this.lightsChanged = true;
}
/**
* Inserts the specified light at the specified index location.
* @param light the new light
* @param index at which location to insert
* @exception IllegalSharingException if the Light node
* is part of or is subsequently made part of a live scene graph.
* @exception NullPointerException if the Light object is null.
*/
public void insertLight(Light light, int index) {
if (light == null) {
throw new NullPointerException(J3dI18N.getString("GraphicsContext3D13"));
}
if (light.isLive()) {
throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D14"));
}
uLights.add(index, light);
if ((canvas3d.view == null) ||
(canvas3d.view.universe == null) ||
(!canvas3d.view.active) ||
(Thread.currentThread() == canvas3d.screen.renderer)) {
doInsertLight(light, index);
} else if (Thread.currentThread() ==
canvas3d.view.universe.behaviorScheduler) {
sendRenderMessage(false, GraphicsContext3D.INSERT_LIGHT, light,
new Integer(index));
} else {
sendRenderMessage(true, GraphicsContext3D.INSERT_LIGHT, light,
new Integer(index));
}
}
void doInsertLight(Light light, int index) {
((LightRetained)light.retained).setInImmCtx(true);
updateLightState((LightRetained)light.retained);
this.lights.add(index, light);
this.lightsChanged = true;
}
/**
* Removes the light at the specified index location.
* @param index which light to remove
*/
public void removeLight(int index) {
uLights.remove(index);
if ((canvas3d.view == null) ||
(canvas3d.view.universe == null) ||
(!canvas3d.view.active) ||
(Thread.currentThread() == canvas3d.screen.renderer)) {
doRemoveLight(index);
} else if (Thread.currentThread() ==
canvas3d.view.universe.behaviorScheduler) {
sendRenderMessage(false, GraphicsContext3D.REMOVE_LIGHT,
new Integer(index), null);
} else {
sendRenderMessage(true, GraphicsContext3D.REMOVE_LIGHT,
new Integer(index), null);
}
}
void doRemoveLight(int index) {
Light light = this.lights.get(index);
((LightRetained)light.retained).setInImmCtx(false);
this.lights.remove(index);
this.lightsChanged = true;
}
/**
* Retrieves the index selected light.
* @param index which light to return
* @return the light at location index
*/
public Light getLight(int index) {
return uLights.get(index);
}
/**
* Retrieves the enumeration object of all the lights.
* @return the enumeration object of all the lights
*/
public Enumeration<Light> getAllLights() {
return uLights.elements();
}
/**
* Appends the specified light to this graphics context's list of lights.
* Adding a null Light object to the list will result
* in a NullPointerException. Both the region of influence
* and the hierarchical scope of all lights in the list
* are ignored for immediate-mode rendering.
* @param light the light to add
* @exception IllegalSharingException if the Light node
* is part of or is subsequently made part of a live scene graph.
* @exception NullPointerException if the Light object is null.
*/
public void addLight(Light light) {
if (light == null) {
throw new NullPointerException(J3dI18N.getString("GraphicsContext3D13"));
}
if (light.isLive()) {
throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D14"));
}
uLights.addElement(light);
if ((canvas3d.view == null) ||
(canvas3d.view.universe == null) ||
(!canvas3d.view.active) ||
(Thread.currentThread() == canvas3d.screen.renderer)) {
doAddLight(light);
} else if (Thread.currentThread() ==
canvas3d.view.universe.behaviorScheduler) {
sendRenderMessage(false, GraphicsContext3D.ADD_LIGHT, light, null);
} else {
sendRenderMessage(true, GraphicsContext3D.ADD_LIGHT, light, null);
}
}
void doAddLight(Light light) {
((LightRetained)light.retained).setInImmCtx(true);
updateLightState((LightRetained)light.retained);
this.lights.add(light);
this.lightsChanged = true;
}
/**
* Retrieves the current number of lights in this graphics context.
* @return the current number of lights
*/
public int numLights() {
return this.uLights.size();
}
private Transform3D getNormalTransform() {
if (compTransform.isRigid()) {
return compTransform;
}
if (normalTransform == null) {
normalTransform = new Transform3D();
}
if (normalTransformNeedToUpdate) {
normalTransform.invert(compTransform);
normalTransform.transpose();
normalTransformNeedToUpdate = false;
}
return normalTransform;
}
void updateFogState(FogRetained fogRet) {
// Issue 144: update localToVWorldScale for all types of Fog
fogRet.setLocalToVworldScale(modelTransform.getDistanceScale());
}
void updateLightState(LightRetained light) {
if (light instanceof DirectionalLightRetained) {
DirectionalLightRetained dl = (DirectionalLightRetained) light;
Transform3D xform = getNormalTransform();
xform.transform(dl.direction, dl.xformDirection);
dl.xformDirection.normalize();
} else if (light instanceof SpotLightRetained) {
SpotLightRetained sl = (SpotLightRetained) light;
Transform3D xform = getNormalTransform();
xform.transform(sl.direction, sl.xformDirection);
sl.xformDirection.normalize();
this.modelTransform.transform(sl.position, sl.xformPosition);
} else if (light instanceof PointLightRetained) {
PointLightRetained pl = (PointLightRetained) light;
this.modelTransform.transform(pl.position,pl.xformPosition);
pl.localToVworldScale = modelTransform.getDistanceScale();
}
}
/**
* Sets the HiRes coordinate of this context to the location
* specified by the parameters provided.
* The parameters x, y, and z are arrays of eight 32-bit
* integers that specify the high-resolution coordinates point.
* @param x an eight element array specifying the x position
* @param y an eight element array specifying the y position
* @param z an eight element array specifying the z position
* @see HiResCoord
*/
public void setHiRes(int[] x, int[] y, int[] z) {
HiResCoord hiRes = new HiResCoord(x, y, z);
setHiRes(hiRes);
}
/**
* Sets the HiRes coordinate of this context
* to the location specified by the HiRes argument.
* @param hiRes the HiRes coordinate specifying the a new location
*/
public void setHiRes(HiResCoord hiRes) {
uHiRes.setHiResCoord(hiRes);
if ((canvas3d.view == null) ||
(canvas3d.view.universe == null) ||
(!canvas3d.view.active) ||
(Thread.currentThread() == canvas3d.screen.renderer)) {
doSetHiRes(hiRes);
} else if (Thread.currentThread() ==
canvas3d.view.universe.behaviorScheduler) {
sendRenderMessage(false, GraphicsContext3D.SET_HI_RES, hiRes, null);
} else {
sendRenderMessage(true, GraphicsContext3D.SET_HI_RES, hiRes, null);
}
}
void doSetHiRes(HiResCoord hiRes) {
this.hiRes.setHiResCoord(hiRes);
computeCompositeTransform();
}
/**
* Retrieves the current HiRes coordinate of this context.
* @param hiRes a HiResCoord object that will receive the
* HiRes coordinate of this context
*/
public void getHiRes(HiResCoord hiRes) {
uHiRes.getHiResCoord(hiRes);
}
/**
* Sets the current model transform to a copy of the specified
* transform.
* A BadTransformException is thrown if an attempt is made
* to specify an illegal Transform3D.
* @param t the new model transform
* @exception BadTransformException if the transform is not affine.
*/
public void setModelTransform(Transform3D t) {
if ((canvas3d.view == null) ||
(canvas3d.view.universe == null) ||
(!canvas3d.view.active) ||
(Thread.currentThread() == canvas3d.screen.renderer)) {
doSetModelTransform(t);
}
else {
Transform3D uModelTransform = new Transform3D(t);
//Transform3D uModelTransform = t;
if (Thread.currentThread() ==
canvas3d.view.universe.behaviorScheduler) {
sendRenderMessage(false, GraphicsContext3D.SET_MODEL_TRANSFORM,
uModelTransform, null);
} else {
sendRenderMessage(true, GraphicsContext3D.SET_MODEL_TRANSFORM,
uModelTransform, null);
}
}
}
void doSetModelTransform(Transform3D t) {
this.modelTransform.set(t);
computeCompositeTransform();
normalTransformNeedToUpdate = true;
}
/**
* Multiplies the current model transform by the specified
* transform and stores the result back into the current
* transform. The specified transformation must be affine.
* @param t the model transform to be concatenated with the
* current model transform
* @exception BadTransformException if the transform is not affine.
*/
public void multiplyModelTransform(Transform3D t) {
if ((canvas3d.view == null) ||
(canvas3d.view.universe == null) ||
(!canvas3d.view.active) ||
(Thread.currentThread() == canvas3d.screen.renderer)) {
doMultiplyModelTransform(t);
} else {
Transform3D tt = new Transform3D(t);
if (Thread.currentThread() == canvas3d.view.universe.behaviorScheduler) {
sendRenderMessage(false, GraphicsContext3D.MULTIPLY_MODEL_TRANSFORM,
tt, null);
} else {
sendRenderMessage(true, GraphicsContext3D.MULTIPLY_MODEL_TRANSFORM,
tt, null);
}
}
}
void doMultiplyModelTransform(Transform3D t) {
this.modelTransform.mul(t);
computeCompositeTransform();
normalTransformNeedToUpdate = true;
}
/**
* Retrieves the current model transform.
* @param t the model transform that will receive the current
* model transform
*/
public void getModelTransform(Transform3D t) {
t.set(modelTransform);
}
/**
* Replaces the specified sound with the sound provided.
* The graphics context stores a reference to each sound
* object in the list of sounds. This means that the
* application may modify the sound attributes for
* any of the sounds by using the appropriate methods on
* that Sound node object.
* @param sound the new sound
* @param index which sound to replace
* @exception IllegalSharingException if the Sound node
* is part of or is subsequently made part of a live scene graph.
* @exception NullPointerException if the Sound object is null.
*/
public void setSound(Sound sound, int index) {
if (sound == null) {
throw new NullPointerException(J3dI18N.getString("GraphicsContext3D17"));
}
if (sound.isLive()) {
throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D23"));
}
uSounds.set(index, sound);
if ((canvas3d.view == null) ||
(canvas3d.view.universe == null) ||
(!canvas3d.view.active) ||
(Thread.currentThread() == canvas3d.screen.renderer)) {
doSetSound(sound, index);
} else if (Thread.currentThread() ==
canvas3d.view.universe.behaviorScheduler) {
sendRenderMessage(false, GraphicsContext3D.SET_SOUND, sound,
new Integer(index));
} else {
sendRenderMessage(true, GraphicsContext3D.SET_SOUND, sound,
new Integer(index));
}
}
void doSetSound(Sound sound, int index) {
Sound oldSound = this.sounds.get(index);
((SoundRetained)sound.retained).setInImmCtx(true);
if (oldSound != null) {
((SoundRetained)oldSound.retained).setInImmCtx(false);
}
((SoundRetained)sound.retained).setInImmCtx(true);
updateSoundState((SoundRetained)(sound.retained));
this.sounds.set(index, sound);
this.soundsChanged = true;
sendSoundMessage(GraphicsContext3D.SET_SOUND, sound, oldSound);
}
/**
* Inserts the specified sound at the specified index location.
* Inserting a sound to the list of sounds implicitly starts the
* sound playing. Once a sound is finished playing, it can be
* restarted by setting the sound's enable flag to true.
* The scheduling region of all sounds in the list is ignored
* for immediate-mode rendering.
* @param sound the new sound
* @param index at which location to insert
* @exception IllegalSharingException if the Sound node
* is part or is subsequently made part of a live scene graph.
* @exception NullPointerException if the Sound object is null.
*/
public void insertSound(Sound sound, int index) {
if (sound == null) {
throw new NullPointerException(J3dI18N.getString("GraphicsContext3D17")); }
if (sound.isLive()) {
throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D23"));
}
uSounds.add(index, sound);
if ((canvas3d.view == null) ||
(canvas3d.view.universe == null) ||
(!canvas3d.view.active) ||
(Thread.currentThread() == canvas3d.screen.renderer)) {
doInsertSound(sound, index);
} else if (Thread.currentThread() ==
canvas3d.view.universe.behaviorScheduler) {
sendRenderMessage(false, GraphicsContext3D.INSERT_SOUND, sound,
new Integer(index));
} else {
sendRenderMessage(true, GraphicsContext3D.INSERT_SOUND, sound,
new Integer(index));
}
}
void doInsertSound(Sound sound, int index) {
updateSoundState((SoundRetained)sound.retained);
this.sounds.add(index, sound);
this.soundsChanged = true;
sendSoundMessage(GraphicsContext3D.INSERT_SOUND, sound, null);
}
/**
* Removes the sound at the specified index location.
* @param index which sound to remove
*/
public void removeSound(int index) {
uSounds.remove(index);
if ((canvas3d.view == null) ||
(canvas3d.view.universe == null) ||
(!canvas3d.view.active) ||
(Thread.currentThread() == canvas3d.screen.renderer)) {
doRemoveSound(index);
} else if (Thread.currentThread() ==
canvas3d.view.universe.behaviorScheduler) {
sendRenderMessage(false, GraphicsContext3D.REMOVE_SOUND,
new Integer(index), null);
} else {
sendRenderMessage(true, GraphicsContext3D.REMOVE_SOUND,
new Integer(index), null);
}
}
void doRemoveSound(int index) {
Sound sound = this.sounds.get(index);
SoundScheduler soundScheduler = getSoundScheduler();
((SoundRetained)(sound.retained)).setInImmCtx(false);
this.sounds.remove(index);
this.soundsChanged = true;
// stop sound if playing on audioDevice
sendSoundMessage(GraphicsContext3D.REMOVE_SOUND, null, sound);
}
/**
* Retrieves the index selected sound.
* @param index which sound to return
* @return the sound at location index
*/
public Sound getSound(int index) {
return uSounds.get(index);
}
/**
* Retrieves the enumeration object of all the sounds.
* @return the enumeration object of all the sounds
*/
public Enumeration<Sound> getAllSounds() {
return uSounds.elements();
}
/**
* Appends the specified sound to this graphics context's list of sounds.
* Adding a sound to the list of sounds implicitly starts the
* sound playing. Once a sound is finished playing, it can be
* restarted by setting the sound's enable flag to true.
* The scheduling region of all sounds in the list is ignored
* for immediate-mode rendering.
* @param sound the sound to add
* @exception IllegalSharingException if the Sound node
* is part of or is subsequently made part of a live scene graph.
* @exception NullPointerException if the Sound object is null.
*/
public void addSound(Sound sound) {
if (sound == null) {
throw new NullPointerException(J3dI18N.getString("GraphicsContext3D17")); }
if (sound.isLive()) {
throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D23"));
}
uSounds.add(sound);
if ((canvas3d.view == null) ||
(canvas3d.view.universe == null) ||
(!canvas3d.view.active) ||
(Thread.currentThread() == canvas3d.screen.renderer)) {
doAddSound(sound);
} else if (Thread.currentThread() ==
canvas3d.view.universe.behaviorScheduler) {
sendRenderMessage(false, GraphicsContext3D.ADD_SOUND, sound, null);
} else {
sendRenderMessage(true, GraphicsContext3D.ADD_SOUND, sound, null);
}
}
void doAddSound(Sound sound) {
((SoundRetained)(sound.retained)).setInImmCtx(true);
updateSoundState((SoundRetained)(sound.retained));
this.sounds.add(sound);
this.soundsChanged = true;
sendSoundMessage(GraphicsContext3D.ADD_SOUND, sound, null);
}
/**
* Retrieves the current number of sounds in this graphics context.
* @return the current number of sounds
*/
public int numSounds() {
return uSounds.size();
}
SoundScheduler getSoundScheduler() {
if (canvas3d != null && canvas3d.view != null)
return canvas3d.view.soundScheduler; // could be null as well
else
return (SoundScheduler)null;
}
void updateSoundState(SoundRetained sound) {
View view = null;
if (canvas3d != null)
view = canvas3d.view;
// Make sure that:
// . Current view is not null
// . The sound scheduler running (reference to it is not null)
if (view != null) {
SoundScheduler soundScheduler = getSoundScheduler();
if (soundScheduler == null) {
// XXXX: Re-implement
// start up SoundScheduler since it hasn't already been started
}
}
// Update sound fields related to transforms
if (sound instanceof ConeSoundRetained) {
ConeSoundRetained cs = (ConeSoundRetained) sound;
this.modelTransform.transform(cs.direction, cs.xformDirection);
cs.xformDirection.normalize();
this.modelTransform.transform(cs.position, cs.xformPosition);
// XXXX (Question) Is drawTranform equivalent to Vworld-to-Local?
cs.trans.setWithLock(drawTransform);
} else if (sound instanceof PointSoundRetained) {
PointSoundRetained ps = (PointSoundRetained) sound;
this.modelTransform.transform(ps.position, ps.xformPosition);
// XXXX (Question) Is drawTranform equivalent to Vworld-to-Local?
ps.trans.setWithLock(drawTransform);
}
}
/**
* Retrieves the sound playing flag.
* @param index which sound
* @return flag denoting if sound is currently playing
*/
public boolean isSoundPlaying(int index) {
Sound sound;
// uSounds isPlaying field is NOT updated, sounds elements are used
sound = this.sounds.get(index);
return sound.isPlaying();
}
/**
* Sets the current AuralAttributes object to the specified
* AuralAttributes component object.
* This means that the application may modify individual
* audio attributes by using the appropriate methods in
* the Aural-Attributes object.
* @param attributes the new AuralAttributes object
*/
public void setAuralAttributes(AuralAttributes attributes) {
uAuralAttributes = attributes;
if ((canvas3d.view == null) ||
(canvas3d.view.universe == null) ||
(!canvas3d.view.active) ||
(Thread.currentThread() == canvas3d.screen.renderer)) {
doSetAuralAttributes(attributes);
} else if (Thread.currentThread() ==
canvas3d.view.universe.behaviorScheduler) {
sendRenderMessage(false, GraphicsContext3D.SET_AURAL_ATTRIBUTES,
attributes, null);
} else {
sendRenderMessage(true, GraphicsContext3D.SET_AURAL_ATTRIBUTES,
attributes, null);
}
}
void doSetAuralAttributes(AuralAttributes attributes) {
this.auralAttributes = attributes;
sendSoundMessage(GraphicsContext3D.SET_AURAL_ATTRIBUTES, attributes, null);
}
/**
* Retrieves the current AuralAttributes component object.
* @return the current AuralAttributes object
*/
public AuralAttributes getAuralAttributes() {
return uAuralAttributes;
}
/**
* Sets a flag that specifies whether the double buffering and
* stereo mode from the Canvas3D are overridden. When set to
* true, this attribute enables the
* <code>frontBufferRendering</code> and <code>stereoMode</code>
* attributes.
*
* @param bufferOverride the new buffer override flag
*
* @see #setFrontBufferRendering
* @see #setStereoMode
*
* @since Java 3D 1.2
*/
public void setBufferOverride(boolean bufferOverride) {
uBufferOverride = bufferOverride;
if ((canvas3d.view == null) ||
(canvas3d.view.universe == null) ||
(!canvas3d.view.active) ||
(Thread.currentThread() == canvas3d.screen.renderer)) {
doSetBufferOverride(bufferOverride);
} else if (Thread.currentThread() ==
canvas3d.view.universe.behaviorScheduler) {
sendRenderMessage(false, GraphicsContext3D.SET_BUFFER_OVERRIDE,
new Boolean(bufferOverride), null);
} else {
sendRenderMessage(true, GraphicsContext3D.SET_BUFFER_OVERRIDE,
new Boolean(bufferOverride), null);
}
}
void doSetBufferOverride(boolean bufferOverride) {
if (bufferOverride != this.bufferOverride) {
this.bufferOverride = bufferOverride;
dirtyMask |= BUFFER_MODE;
}
}
/**
* Returns the current buffer override flag.
* @return true if buffer override is enabled; otherwise,
* false is returned
*
* @since Java 3D 1.2
*/
public boolean getBufferOverride() {
return uBufferOverride;
}
/**
* Sets a flag that enables or disables immediate mode rendering
* into the front buffer of a double buffered Canvas3D.
* This attribute is only used when the
* <code>bufferOverride</code> flag is enabled.
* <p>
* Note that this attribute has no effect if double buffering
* is disabled or is not available on the Canvas3D.
*
* @param frontBufferRendering the new front buffer rendering flag
*
* @see #setBufferOverride
*
* @since Java 3D 1.2
*/
public void setFrontBufferRendering(boolean frontBufferRendering) {
uFrontBufferRendering = frontBufferRendering;
if ((canvas3d.view == null) ||
(canvas3d.view.universe == null) ||
(!canvas3d.view.active) ||
(Thread.currentThread() == canvas3d.screen.renderer)) {
doSetFrontBufferRendering(frontBufferRendering);
} else if (Thread.currentThread() ==
canvas3d.view.universe.behaviorScheduler) {
sendRenderMessage(false, GraphicsContext3D.SET_FRONT_BUFFER_RENDERING,
new Boolean(frontBufferRendering), null);
} else {
sendRenderMessage(true, GraphicsContext3D.SET_FRONT_BUFFER_RENDERING,
new Boolean(frontBufferRendering), null);
}
}
void doSetFrontBufferRendering(boolean frontBufferRendering) {
if (frontBufferRendering != this.frontBufferRendering) {
this.frontBufferRendering = frontBufferRendering;
dirtyMask |= BUFFER_MODE;
}
}
/**
* Returns the current front buffer rendering flag.
* @return true if front buffer rendering is enabled; otherwise,
* false is returned
*
* @since Java 3D 1.2
*/
public boolean getFrontBufferRendering() {
return uFrontBufferRendering;
}
/**
* Sets the stereo mode for immediate mode rendering. The
* parameter specifies which stereo buffer or buffers is rendered
* into. This attribute is only used when the
* <code>bufferOverride</code> flag is enabled.
* <ul>
* <li>
* <code>STEREO_LEFT</code> specifies that rendering is done into
* the left eye.
* </li>
* <li>
* <code>STEREO_RIGHT</code> specifies that rendering is done into
* the right eye.
* </li>
* <li>
* <code>STEREO_BOTH</code> specifies that rendering is done into
* both eyes. This is the default.
* </li>
* </ul>
*
* <p>
* Note that this attribute has no effect if stereo is disabled or
* is not available on the Canvas3D.
*
* @param stereoMode the new stereo mode
*
* @see #setBufferOverride
*
* @since Java 3D 1.2
*/
public void setStereoMode(int stereoMode) {
uStereoMode = stereoMode;
if ((canvas3d.view == null) ||
(canvas3d.view.universe == null) ||
(!canvas3d.view.active) ||
(Thread.currentThread() == canvas3d.screen.renderer)) {
doSetStereoMode(stereoMode);
} else if (Thread.currentThread() ==
canvas3d.view.universe.behaviorScheduler) {
sendRenderMessage(false, GraphicsContext3D.SET_STEREO_MODE,
stereoModes[stereoMode], null);
} else {
sendRenderMessage(true, GraphicsContext3D.SET_STEREO_MODE,
stereoModes[stereoMode], null);
}
}
void doSetStereoMode(int stereoMode) {
if (stereoMode != this.stereoMode) {
this.stereoMode = stereoMode;
dirtyMask |= BUFFER_MODE;
}
}
/**
* Returns the current stereo mode.
* @return the stereo mode, one of <code>STEREO_LEFT</code>,
* <code>STEREO_RIGHT</code>, or <code>STEREO_BOTH</code>.
*
* @since Java 3D 1.2
*/
public int getStereoMode() {
return uStereoMode;
}
//
// Methods to draw graphics objects
//
/**
* Clear the Canvas3D to the color or image specified by the
* current background node.
*/
public void clear() {
if ((canvas3d.view == null) || (canvas3d.view.universe == null) ||
(!canvas3d.view.active)) {
return;
} else if (Thread.currentThread() == canvas3d.screen.renderer) {
doClear();
} else if (Thread.currentThread() ==
canvas3d.view.universe.behaviorScheduler) {
sendRenderMessage(false, GraphicsContext3D.CLEAR, null, null);
} else {
sendRenderMessage(true, GraphicsContext3D.CLEAR, null, null);
}
}
void doClear() {
if (!canvas3d.firstPaintCalled)
return;
RenderBin rb = canvas3d.view.renderBin;
BackgroundRetained back = null;
if (this.background != null)
back = (BackgroundRetained)this.background.retained;
else
back = this.black;
// XXXX: This should ideally be done by the renderer (or by the
// canvas itself) when the canvas is first added to a view.
/*
if ((canvas3d.screen.renderer != null) &&
(canvas3d.screen.renderer.renderBin == null))
canvas3d.screen.renderer.renderBin = rb;
*/
// If we are in pure immediate mode, update the view cache
if (!canvas3d.isRunning)
updateViewCache(rb);
// We need to catch NullPointerException when the dsi
// gets yanked from us during a remove.
try {
// Issue 78 - need to get the drawingSurface info every
// frame; this is necessary since the HDC (window ID)
// on Windows can become invalidated without our
// being notified!
if (!canvas3d.offScreen) {
canvas3d.drawingSurfaceObject.getDrawingSurfaceObjectInfo();
}
if (canvas3d.drawingSurfaceObject.renderLock()) {
// XXXX : Fix texture
/*
if (canvas3d.useSharedCtx) {
if (canvas3d.screen.renderer.sharedCtx == 0) {
synchronized (VirtualUniverse.mc.contextCreationLock) {
canvas3d.screen.renderer.sharedCtx = canvas3d.createNewContext(
canvas3d.screen.display,
canvas3d.window, 0, true,
canvas3d.offScreen);
canvas3d.screen.renderer.sharedCtxTimeStamp =
VirtualUniverse.mc.getContextTimeStamp();
canvas3d.screen.renderer.needToRebuildDisplayList = true;
}
}
}
*/
if (canvas3d.ctx == null) {
synchronized (VirtualUniverse.mc.contextCreationLock) {
canvas3d.ctx = canvas3d.createNewContext(null, false);
if (canvas3d.ctx == null) {
canvas3d.drawingSurfaceObject.unLock();
return;
}
// createNewContext finishes with a release, re-make current so the init calls below work
canvas3d.makeCtxCurrent();
canvas3d.ctxTimeStamp =
VirtualUniverse.mc.getContextTimeStamp();
canvas3d.screen.renderer.listOfCtxs.add(canvas3d.ctx);
canvas3d.screen.renderer.listOfCanvases.add(canvas3d);
if (canvas3d.graphics2D != null) {
canvas3d.graphics2D.init();
}
// enable separate specular color
canvas3d.enableSeparateSpecularColor();
}
// create the cache texture state in canvas
// for state download checking purpose
if (canvas3d.texUnitState == null) {
canvas3d.createTexUnitState();
}
canvas3d.drawingSurfaceObject.contextValidated();
canvas3d.screen.renderer.currentCtx = canvas3d.ctx;
canvas3d.screen.renderer.currentDrawable = canvas3d.drawable;
initializeState();
canvas3d.ctxChanged = true;
canvas3d.canvasDirty = 0xffff;
// Update Appearance
updateState(rb, RenderMolecule.SURFACE);
canvas3d.currentLights = new
LightRetained[canvas3d.getNumCtxLights(canvas3d.ctx)];
for (int j=0; j<canvas3d.currentLights.length; j++) {
canvas3d.currentLights[j] = null;
}
}
canvas3d.makeCtxCurrent();
if ((dirtyMask & BUFFER_MODE) != 0) {
if (bufferOverride) {
canvas3d.setRenderMode(canvas3d.ctx, stereoMode,
canvas3d.useDoubleBuffer && !frontBufferRendering);
} else {
if (!canvas3d.isRunning) {
canvas3d.setRenderMode(canvas3d.ctx,
Canvas3D.FIELD_ALL,
canvas3d.useDoubleBuffer);
}
}
dirtyMask &= ~BUFFER_MODE;
}
Dimension size = canvas3d.getSize();
int winWidth = size.width;
int winHeight = size.height;
boolean isByRefBackgroundImage = false;
if (back.image != null) {
if (back.image.isByReference()) {
back.image.geomLock.getLock();
isByRefBackgroundImage = true;
}
back.image.evaluateExtensions(canvas3d);
}
canvas3d.clear(back, winWidth, winHeight);
if (isByRefBackgroundImage) {
back.image.geomLock.unLock();
}
// Set the viewport and view matrices
if (!canvas3d.isRunning) {
CanvasViewCache cvCache = canvas3d.canvasViewCache;
canvas3d.setViewport(canvas3d.ctx,
0, 0,
cvCache.getCanvasWidth(),
cvCache.getCanvasHeight());
if (bufferOverride && (stereoMode == STEREO_RIGHT)) {
canvas3d.setProjectionMatrix(canvas3d.ctx,
cvCache.getRightProjection());
canvas3d.setModelViewMatrix(canvas3d.ctx,
cvCache.getRightVpcToEc().mat,
rb.vworldToVpc);
} else {
canvas3d.setProjectionMatrix(canvas3d.ctx,
cvCache.getLeftProjection());
canvas3d.setModelViewMatrix(canvas3d.ctx,
cvCache.getLeftVpcToEc().mat,
rb.vworldToVpc);
}
}
canvas3d.drawingSurfaceObject.unLock();
}
} catch (NullPointerException ne) {
canvas3d.drawingSurfaceObject.unLock();
throw ne;
}
}
// Method to update compTransform.
private void computeCompositeTransform() {
ViewPlatform vp;
if ((canvas3d == null) ||
(canvas3d.view == null) ||
(((vp = canvas3d.view.getViewPlatform()) == null)) ||
(((ViewPlatformRetained)(vp.retained)) == null)) {
compTransform.set(modelTransform);
return;
}
ViewPlatformRetained vpR = (ViewPlatformRetained)vp.retained;
if ((vpR == null) || (vpR.locale == null)) {
compTransform.set(modelTransform);
return;
}
HiResCoord localeHiRes = vpR.locale.hiRes;
if (localeHiRes.equals(hiRes)) {
compTransform.set(modelTransform);
} else {
Transform3D trans = new Transform3D();
Vector3d localeTrans = new Vector3d();
localeHiRes.difference( hiRes, localeTrans );
trans.setTranslation( localeTrans );
compTransform.mul(trans, modelTransform);
}
}
// Method to update the view cache in pure immediate mode
private void updateViewCache(RenderBin rb) {
ViewPlatform vp = canvas3d.view.getViewPlatform();
if (vp == null)
return;
ViewPlatformRetained vpR = (ViewPlatformRetained)vp.retained;
if (!canvas3d.isRunning) {
// in pure immediate mode, notify platform transform change
vpR.evaluateInitViewPlatformTransform();
}
// rb.setVworldToVpc(vp.getVworldToVpc());
// rb.setVpcToVworld(vp.getVpcToVworld());
// XXXX: Fix this
rb.vpcToVworld = vpR.getVpcToVworld();
rb.vworldToVpc = vpR.getVworldToVpc();
canvas3d.updateViewCache(true, null, null, false);
}
void doDraw(Geometry geometry) {
boolean useAlpha;
GeometryRetained drawGeo;
GeometryArrayRetained geoRetained = null;
if (!canvas3d.firstPaintCalled || !visible) {
return;
}
RenderBin rb = canvas3d.view.renderBin;
if (canvas3d.ctx == null) {
// Force an initial clear if one has not yet been done
doClear();
}
if (J3dDebug.devPhase && J3dDebug.debug) {
J3dDebug.doAssert(canvas3d.ctx != null, "canvas3d.ctx != null");
}
// We need to catch NullPointerException when the dsi
// gets yanked from us during a remove.
try {
if (canvas3d.drawingSurfaceObject.renderLock()) {
// Make the context current
canvas3d.makeCtxCurrent();
if ((dirtyMask & BUFFER_MODE) != 0) {
if (bufferOverride) {
canvas3d.setRenderMode(canvas3d.ctx, stereoMode,
canvas3d.useDoubleBuffer && !frontBufferRendering);
} else {
canvas3d.setRenderMode(canvas3d.ctx, Canvas3D.FIELD_ALL,
canvas3d.useDoubleBuffer);
}
dirtyMask &= ~BUFFER_MODE;
}
CanvasViewCache cvCache = canvas3d.canvasViewCache;
// vpcToEc = cvCache.getLeftVpcToEc();
if (bufferOverride) {
switch(stereoMode) {
case STEREO_RIGHT:
vpcToEc = cvCache.getRightVpcToEc();
// XXXX: move this under check for
// (dirtyMask & BUFFER_MODE) above after testing
// PureImmediate mode
canvas3d.setProjectionMatrix(canvas3d.ctx,
cvCache.getRightProjection());
break;
case STEREO_LEFT:
case STEREO_BOTH:
default:
vpcToEc = cvCache.getLeftVpcToEc();
// XXXX: move this under check for
// (dirtyMask & BUFFER_MODE) above after testing
// PureImmediate mode
canvas3d.setProjectionMatrix(canvas3d.ctx,
cvCache.getLeftProjection());
}
}
else if (!canvas3d.isRunning ||
// vpcToEc is not set in the first frame
// of preRender() callback
(canvas3d.vpcToEc == null)) {
vpcToEc = cvCache.getLeftVpcToEc();
}
else {
vpcToEc = canvas3d.vpcToEc;
}
// referred by RenderQueue.updateState
// canvas3d.screen.renderer.vpcToEc = vpcToEc;
// rb.updateState(canvas3d.screen.renderer.rId, ro, canvas3d, true);
// this.drawTransform.mul(rb.vworldToVpc,
// this.compTransform);
boolean isNonUniformScale = !drawTransform.isCongruent();
int geometryType = 0;
switch (((GeometryRetained)geometry.retained).geoType) {
case GeometryRetained.GEO_TYPE_POINT_SET:
case GeometryRetained.GEO_TYPE_INDEXED_POINT_SET:
geometryType = RenderMolecule.POINT;
break;
case GeometryRetained.GEO_TYPE_LINE_SET:
case GeometryRetained.GEO_TYPE_LINE_STRIP_SET:
case GeometryRetained.GEO_TYPE_INDEXED_LINE_SET:
case GeometryRetained.GEO_TYPE_INDEXED_LINE_STRIP_SET:
geometryType = RenderMolecule.LINE;
break;
case GeometryRetained.GEO_TYPE_RASTER:
geometryType = RenderMolecule.RASTER;
break;
case GeometryRetained.GEO_TYPE_COMPRESSED:
geometryType = RenderMolecule.COMPRESSED;
switch (((CompressedGeometryRetained)geometry.retained).getBufferType()) {
case CompressedGeometryHeader.POINT_BUFFER:
geometryType |= RenderMolecule.POINT ;
break ;
case CompressedGeometryHeader.LINE_BUFFER:
geometryType |= RenderMolecule.LINE ;
break ;
default:
case CompressedGeometryHeader.TRIANGLE_BUFFER:
geometryType |= RenderMolecule.SURFACE ;
break ;
}
break;
default:
geometryType = RenderMolecule.SURFACE;
break;
}
useAlpha = updateState(rb, geometryType);
canvas3d.setModelViewMatrix(canvas3d.ctx,
vpcToEc.mat,
rb.vworldToVpc);
updateLightAndFog();
updateModelClip(rb.vworldToVpc);
this.drawTransform.mul(rb.vworldToVpc, this.compTransform);
canvas3d.setModelViewMatrix(canvas3d.ctx,
vpcToEc.mat, this.drawTransform);
if (geometry.retained instanceof GeometryArrayRetained) {
geoRetained = (GeometryArrayRetained)geometry.retained;
geoRetained.geomLock.getLock();
// If the geometry is by refernence, then see if we are using alpha
// and that there is no global alpha sun extension defined ..
if ((( geoRetained.vertexFormat & GeometryArray.BY_REFERENCE)!=0) &&
(geoRetained.c4fAllocated == 0) &&
((geoRetained.vertexFormat & GeometryArray.COLOR) != 0) &&
useAlpha) {
if ((geoRetained.vertexFormat & GeometryArray.INTERLEAVED) != 0) {
geoRetained.setupMirrorInterleavedColorPointer(true);
}
else {
geoRetained.setupMirrorColorPointer((geoRetained.vertexType & GeometryArrayRetained.COLOR_DEFINED),true);
}
}
if ((geometry.retained instanceof IndexedGeometryArrayRetained) &&
((((GeometryArrayRetained)geometry.retained).vertexFormat & GeometryArray.USE_COORD_INDEX_ONLY) == 0)) {
if (geoRetained.dirtyFlag != 0) {
geoRetained.mirrorGeometry =
((IndexedGeometryArrayRetained)geoRetained).cloneNonIndexedGeometry();
// Change the source geometry dirtyFlag
// drawGeo.execute() will change the
// destination geometry dirtyFlag only.
geoRetained.dirtyFlag = 0;
}
drawGeo = (GeometryRetained)geoRetained.mirrorGeometry;
} else {
drawGeo = geoRetained;
}
geoRetained.setVertexFormat(false, ignoreVertexColors, canvas3d.ctx );
} else if (geometry.retained instanceof Text3DRetained) {
((Text3DRetained)geometry.retained).setModelViewMatrix(
vpcToEc, this.drawTransform);
drawGeo = (GeometryRetained)geometry.retained;
} else if (geometry.retained instanceof RasterRetained) {
ImageComponent2DRetained img = ((RasterRetained)geometry.retained).image;
if (img != null) {
if(img.isByReference()) {
img.geomLock.getLock();
img.evaluateExtensions(canvas3d);
img.geomLock.unLock();
} else {
img.evaluateExtensions(canvas3d);
}
}
drawGeo = (GeometryRetained)geometry.retained;
} else {
drawGeo = (GeometryRetained)geometry.retained;
}
drawGeo.execute(canvas3d, null, isNonUniformScale,
false, alpha,
canvas3d.screen.screen,
ignoreVertexColors);
if (geoRetained != null) {
geoRetained.geomLock.unLock();
}
canvas3d.drawingSurfaceObject.unLock();
}
} catch (NullPointerException ne) {
canvas3d.drawingSurfaceObject.unLock();
throw ne;
}
}
/**
* Draw the specified Geometry component object.
* @param geometry the Geometry object to draw.
*
* @exception IllegalSharingException if the specified geometry is a
* Raster that refers to an ImageComponent2D that is being used by a
* Canvas3D as an off-screen buffer.
*/
public void draw(Geometry geometry) {
// do illegalSharing check
if((geometry != null) && (geometry instanceof Raster)) {
RasterRetained rasRetained = (RasterRetained) geometry.retained;
ImageComponent2D image = rasRetained.getImage();
if(image != null) {
ImageComponentRetained imageRetained = (ImageComponentRetained) image.retained;
// Do illegal sharing check
if(imageRetained.getUsedByOffScreen()) {
throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D32"));
}
}
}
if ((canvas3d.view == null) || (canvas3d.view.universe == null) ||
(!canvas3d.view.active)) {
return;
} else if (Thread.currentThread() == canvas3d.screen.renderer) {
doDraw(geometry);
} else {
if (Thread.currentThread() ==
canvas3d.view.universe.behaviorScheduler) {
sendRenderMessage(false, GraphicsContext3D.DRAW,
geometry, null);
} else {
sendRenderMessage(true, GraphicsContext3D.DRAW, geometry,
null);
}
}
}
/**
* Draw the specified Shape3D leaf node object. This is
* a convenience method that is identical to calling the
* setAppearance(Appearance) and draw(Geometry) methods
* passing the appearance and geometry component objects of
* the specified shape node as arguments.
*
* @param shape the Shape3D node containing the Appearance component
* object to set and Geometry component object to draw
*
* @exception IllegalSharingException if the Shape3D node
* is part of or is subsequently made part of a live scene graph.
*
* @exception IllegalSharingException if the Shape3D node's Appearance
* refers to an ImageComponent2D that is being used by a
* Canvas3D as an off-screen buffer.
*/
public void draw(Shape3D shape) {
if (shape.isLive()) {
throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D26"));
}
((Shape3DRetained)shape.retained).setInImmCtx(true);
setAppearance(shape.getAppearance());
draw(shape.getGeometry());
}
/**
* Read an image from the frame buffer and copy it into the
* ImageComponent and/or DepthComponent
* objects referenced by the specified Raster object.
* All parameters of the Raster object and the component ImageComponent
* and/or DepthComponentImage objects must be set to the desired values
* prior to calling this method. These values determine the location,
* size, and format of the pixel data that is read.
* This method calls <code>flush(true)</code> prior to reading the
* frame buffer.
*
* @param raster the Raster object used to read the
* contents of the frame buffer
*
* @exception IllegalArgumentException if the image class of the specified
* Raster's ImageComponent2D is <i>not</i> ImageClass.BUFFERED_IMAGE.
*
* @exception IllegalArgumentException if the specified Raster's
* ImageComponent2D is in by-reference mode and its
* RenderedImage is null.
*
* @exception IllegalArgumentException if the the Raster's
* ImageComponent2D format
* is <i>not</i> a 3-component format (e.g., FORMAT_RGB)
* or a 4-component format (e.g., FORMAT_RGBA).
*
* @exception IllegalSharingException if the Raster object is
* part of a live scene graph, or if the Raster's ImageComponent2D is
* part of a live scene graph.
*
* @exception IllegalSharingException if the Raster's ImageComponent2D is
* being used by an immediate mode context, or by a Canvas3D as
* an off-screen buffer.
*
* @see #flush
* @see ImageComponent
* @see DepthComponent
*/
public void readRaster(Raster raster) {
if ((raster != null) && raster.isLive()) {
ImageComponent2D image = raster.getImage();
if (image != null){
ImageComponent2DRetained imageRetained = (ImageComponent2DRetained)image.retained;
if (image.getImageClass() != ImageComponent.ImageClass.BUFFERED_IMAGE) {
throw new IllegalArgumentException(J3dI18N.getString("GraphicsContext3D33"));
}
if (image.isByReference() && (image.getImage() == null)) {
throw new IllegalArgumentException(J3dI18N.getString("GraphicsContext3D34"));
}
if (imageRetained.getNumberOfComponents() < 3) {
throw new IllegalArgumentException(J3dI18N.getString("GraphicsContext3D35"));
}
if (image.isLive()) {
throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D36"));
}
if (imageRetained.getInImmCtx() || imageRetained.getUsedByOffScreen()) {
throw new IllegalSharingException(J3dI18N.getString("GraphicsContext3D37"));
}
}
}
if ((canvas3d.view == null) || (canvas3d.view.universe == null) ||
(!canvas3d.view.active)) {
return;
} else if (Thread.currentThread() == canvas3d.screen.renderer) {
doReadRaster(raster);
} else if (Thread.currentThread() ==
canvas3d.view.universe.behaviorScheduler) {
readRasterReady = false;
sendRenderMessage(false, GraphicsContext3D.READ_RASTER, raster, null);
while (!readRasterReady) {
MasterControl.threadYield();
}
} else {
// call from user thread
readRasterReady = false;
sendRenderMessage(true, GraphicsContext3D.READ_RASTER, raster, null);
while (!readRasterReady) {
MasterControl.threadYield();
}
}
}
void doReadRaster(Raster raster) {
if (!canvas3d.firstPaintCalled) {
readRasterReady = true;
return;
}
RasterRetained ras = (RasterRetained)raster.retained;
Dimension canvasSize = canvas3d.getSize();
Dimension rasterSize = new Dimension();
ImageComponent2DRetained image = ras.image;
int format = 0; // Not use in case of DepthComponent read
if (canvas3d.ctx == null) {
// Force an initial clear if one has not yet been done
doClear();
}
if (J3dDebug.devPhase && J3dDebug.debug) {
J3dDebug.doAssert(canvas3d.ctx != null, "canvas3d.ctx != null");
}
ras.getSize(rasterSize);
// allocate read buffer space
if ( (ras.type & Raster.RASTER_COLOR) != 0) {
if ((rasterSize.width > ras.image.width) ||
(rasterSize.height > ras.image.height)) {
throw new RuntimeException(J3dI18N.getString("GraphicsContext3D27"));
}
}
if ( (ras.type & Raster.RASTER_DEPTH) != 0) {
int size = ras.depthComponent.height * ras.depthComponent.width;
if (ras.depthComponent.type
== DepthComponentRetained.DEPTH_COMPONENT_TYPE_FLOAT) {
if (floatBuffer.length < size)
floatBuffer = new float[size];
} else { // type INT or NATIVE
if (intBuffer.length < size)
intBuffer = new int[size];
}
if ((rasterSize.width > ras.depthComponent.width) ||
(rasterSize.height > ras.depthComponent.height)) {
throw new RuntimeException(J3dI18N.getString("GraphicsContext3D28"));
}
}
if ( (ras.type & Raster.RASTER_COLOR) != 0) {
// If by reference, check if a copy needs to be made
// and also evaluate the storedFormat ..
if (image.isByReference()) {
image.geomLock.getLock();
image.evaluateExtensions(canvas3d);
image.geomLock.unLock();
} else {
// If image has a null buffer ( BufferedImage)
if (image.imageData == null) {
image.createBlankImageData();
}
// Check for possible format conversion in imageData
else {
// Format convert imageData if format is unsupported.
image.evaluateExtensions(canvas3d);
}
}
}
// We need to catch NullPointerException when the dsi
// gets yanked from us during a remove.
try {
if (canvas3d.drawingSurfaceObject.renderLock()) {
// Make the context current and read the raster information
canvas3d.makeCtxCurrent();
canvas3d.syncRender(canvas3d.ctx, true);
Point rasterSrcOffset = new Point();
ras.getSrcOffset(rasterSrcOffset);
int depthType = 0;
Object depthBuffer = null;
if (ras.depthComponent != null) {
depthType = ras.depthComponent.type;
if (depthType == DepthComponentRetained.DEPTH_COMPONENT_TYPE_FLOAT)
depthBuffer = floatBuffer;
else
depthBuffer = intBuffer;
}
int imageDataType = 0;
int imageFormatType = 0;
Object imageBuffer = null;
if ( (ras.type & Raster.RASTER_COLOR) != 0) {
imageDataType = image.getImageDataTypeIntValue();
imageFormatType = image.getImageFormatTypeIntValue(false);
imageBuffer = image.imageData.get();
}
Pipeline.getPipeline().readRaster(canvas3d.ctx,
ras.type, rasterSrcOffset.x, rasterSrcOffset.y,
rasterSize.width, rasterSize.height, canvasSize.height,
imageDataType,
imageFormatType,
imageBuffer,
depthType, depthBuffer);
canvas3d.drawingSurfaceObject.unLock();
}
} catch (NullPointerException ne) {
canvas3d.drawingSurfaceObject.unLock();
throw ne;
}
if ( (ras.type & Raster.RASTER_DEPTH) != 0) {
if (ras.depthComponent.type ==
DepthComponentRetained.DEPTH_COMPONENT_TYPE_FLOAT)
((DepthComponentFloatRetained)ras.depthComponent).retrieveDepth(
floatBuffer, rasterSize.width, rasterSize.height);
else if (ras.depthComponent.type ==
DepthComponentRetained.DEPTH_COMPONENT_TYPE_INT)
((DepthComponentIntRetained)ras.depthComponent).retrieveDepth(
intBuffer, rasterSize.width, rasterSize.height);
else if (ras.depthComponent.type ==
DepthComponentRetained.DEPTH_COMPONENT_TYPE_NATIVE)
((DepthComponentNativeRetained)ras.depthComponent).retrieveDepth(
intBuffer, rasterSize.width, rasterSize.height);
}
readRasterReady = true;
}
/**
* Flushes all previously executed rendering operations to the
* drawing buffer for this 3D graphics context.
*
* @param wait flag indicating whether or not to wait for the
* rendering to be complete before returning from this call.
*
* @since Java 3D 1.2
*/
public void flush(boolean wait) {
if ((canvas3d.view == null) ||
(canvas3d.view.universe == null) ||
(!canvas3d.view.active) ||
(Thread.currentThread() == canvas3d.screen.renderer)) {
doFlush(wait);
} else {
Boolean waitArg = (wait ? Boolean.TRUE : Boolean.FALSE);
if (Thread.currentThread() ==
canvas3d.view.universe.behaviorScheduler) {
sendRenderMessage(false, GraphicsContext3D.FLUSH, waitArg,
null);
} else {
sendRenderMessage(true, GraphicsContext3D.FLUSH, waitArg,
null);
}
// Issue 131: AutomaticOffscreen canvases must be treated as onscreen ones.
if (wait && canvas3d.active && canvas3d.isRunningStatus &&
!canvas3d.manualRendering ) {
// No need to wait if renderer thread is not schedule
runMonitor(J3dThread.WAIT);
}
}
}
void doFlush(boolean wait) {
try {
if (canvas3d.drawingSurfaceObject.renderLock()) {
canvas3d.syncRender(canvas3d.ctx, wait);
canvas3d.drawingSurfaceObject.unLock();
if (wait) {
runMonitor(J3dThread.NOTIFY);
}
}
} catch (NullPointerException ne) {
canvas3d.drawingSurfaceObject.unLock();
throw ne;
}
}
void updateLightAndFog() {
int enableMask = 0;
int i;
sceneAmbient.x = 0.0f;
sceneAmbient.y = 0.0f;
sceneAmbient.z = 0.0f;
int n = 0;
int nLight = lights.size();;
for (i = 0; i < nLight;i++) {
LightRetained lt = (LightRetained)(lights.get(i)).retained;
if (lt instanceof AmbientLightRetained) {
sceneAmbient.x += lt.color.x;
sceneAmbient.y += lt.color.y;
sceneAmbient.z += lt.color.z;
continue;
}
lt.update(canvas3d.ctx, n,
canvas3d.canvasViewCache.getVworldToCoexistenceScale());
if (lt.lightOn)
enableMask |= (1 << n);
n++;
}
if (sceneAmbient.x > 1.0f) {
sceneAmbient.x = 1.0f;
}
if (sceneAmbient.y > 1.0f) {
sceneAmbient.y = 1.0f;
}
if (sceneAmbient.z > 1.0f) {
sceneAmbient.z = 1.0f;
}
canvas3d.setSceneAmbient(canvas3d.ctx, sceneAmbient.x,
sceneAmbient.y, sceneAmbient.z);
canvas3d.canvasDirty |= Canvas3D.AMBIENTLIGHT_DIRTY;
canvas3d.sceneAmbient.set(sceneAmbient);
if (canvas3d.enableMask != enableMask) {
canvas3d.canvasDirty |= Canvas3D.LIGHTENABLES_DIRTY;
// XXXX: 32 => renderBin.maxLights
canvas3d.setLightEnables(canvas3d.ctx, enableMask, 32);
canvas3d.enableMask = enableMask;
}
// Force LightBin.updateAttributes and EnvironmentSet.updateAttributes
// to use the within frame case.
canvas3d.lightBin = null;
canvas3d.environmentSet = null;
if (fog != null) {
if (fog.retained != canvas3d.fog) {
((FogRetained)fog.retained).update(canvas3d.ctx,
canvas3d.canvasViewCache.getVworldToCoexistenceScale());
canvas3d.fog = (FogRetained) fog.retained;
canvas3d.canvasDirty |= Canvas3D.FOG_DIRTY;
}
} else { // Turn off fog
if (canvas3d.fog != null) {
canvas3d.setFogEnableFlag(canvas3d.ctx, false);
canvas3d.fog = null;
canvas3d.canvasDirty |= Canvas3D.FOG_DIRTY;
}
}
}
void updateModelClip(Transform3D vworldToVpc) {
if (modelClip != null) {
int enableMask = 0;
for (int i = 0; i < 6; i++) {
if (((ModelClipRetained)modelClip.retained).enables[i])
enableMask |= 1 << i;
}
// planes are already transformed to eye coordinates
// in immediate mode
if (enableMask != 0) {
this.drawTransform.mul(vworldToVpc, this.modelClipTransform);
canvas3d.setModelViewMatrix(canvas3d.ctx, vpcToEc.mat,
this.drawTransform);
}
((ModelClipRetained)modelClip.retained).update(
canvas3d.ctx, enableMask,
this.drawTransform);
canvas3d.canvasDirty |= Canvas3D.MODELCLIP_DIRTY;
canvas3d.modelClip = (ModelClipRetained) modelClip.retained;
} else {
if (canvas3d.modelClip != null) {
canvas3d.disableModelClip(canvas3d.ctx);
canvas3d.modelClip = null;
canvas3d.canvasDirty |= Canvas3D.MODELCLIP_DIRTY;
}
}
// Force EnvironmentSet.updateAttributes to use the within frame case.
canvas3d.environmentSet = null;
}
boolean updateState(RenderBin rb, int geometryType) {
boolean useAlpha = false;
numActiveTexUnit = 0;
lastActiveTexUnitIndex = 0;
// Update Appearance
if (appearance != null) {
AppearanceRetained app = (AppearanceRetained) appearance.retained;
// If the material is not null then check if the one in the canvas
// is equivalent to the one being sent down. If Yes, do nothing
// Otherwise, cache the sent down material and mark the canvas
// dirty flag so that the compiled/compiled-retained rendering
// catches the change
// if material != null, we will need to load the material
// parameter again, because the apps could have changed
// the material parameter
if (app.material != null) {
app.material.updateNative(canvas3d.ctx,
red,green,blue,
alpha,enableLighting);
canvas3d.material = app.material;
canvas3d.canvasDirty |= Canvas3D.MATERIAL_DIRTY;
} else {
if (canvas3d.material != null) {
canvas3d.updateMaterial(canvas3d.ctx,
red, green, blue, alpha);
canvas3d.material = null;
canvas3d.canvasDirty |= Canvas3D.MATERIAL_DIRTY;
}
}
// Set flag indicating whether we are using shaders
boolean useShaders = false;
if (app instanceof ShaderAppearanceRetained) {
ShaderProgramRetained spR = ((ShaderAppearanceRetained)app).shaderProgram;
if ( spR != null) {
spR.updateNative(canvas3d, true);
ShaderAttributeSetRetained sasR =
((ShaderAppearanceRetained)app).shaderAttributeSet;
if (sasR != null) {
sasR.updateNative(canvas3d, spR);
}
canvas3d.shaderProgram = spR;
useShaders = true;
}
}
else if (canvas3d.shaderProgram != null) {
canvas3d.shaderProgram.updateNative(canvas3d, false);
canvas3d.shaderProgram = null;
useShaders = false;
}
// Set the number of available texture units; this depends on
// whether or not shaders are being used.
int availableTextureUnits =
useShaders ? canvas3d.maxTextureImageUnits : canvas3d.maxTextureUnits;
int prevNumActiveTexUnit = canvas3d.getNumActiveTexUnit();
// Get the number of active texture units.
// Note that this total number now includes disabled units.
if (app.texUnitState != null) {
TextureUnitStateRetained tus;
for (int i = 0; i < app.texUnitState.length; i++) {
tus = app.texUnitState[i];
if (tus != null && tus.isTextureEnabled()) {
lastActiveTexUnitIndex = i;
numActiveTexUnit = i + 1;
if (tus.texAttrs != null) {
useAlpha = useAlpha ||
(tus.texAttrs.textureMode ==
TextureAttributes.BLEND);
}
}
}
if (numActiveTexUnit <= availableTextureUnits) {
// Normal, single-pass rendering case
// update all active texture unit states
for (int i = 0; i < app.texUnitState.length; i++) {
if (i >= availableTextureUnits) {
// This can happen if there are disabled units at
// the end of the array
break;
}
if ((app.texUnitState[i] != null) &&
app.texUnitState[i].isTextureEnabled()) {
app.texUnitState[i].updateNative(i, canvas3d,
false, false);
} else {
canvas3d.resetTexture(canvas3d.ctx, i);
}
}
// reset the remaining texture units
for (int i = app.texUnitState.length; i < prevNumActiveTexUnit; i++) {
canvas3d.resetTexture(canvas3d.ctx, i);
}
// set the number active texture unit in Canvas3D
canvas3d.setNumActiveTexUnit(numActiveTexUnit);
} else {
// Exceeded limit, disable all the texture units
for (int i = 0; i < prevNumActiveTexUnit; i++) {
canvas3d.resetTexture(canvas3d.ctx, i);
}
canvas3d.setNumActiveTexUnit(0);
}
// set the active texture unit back to 0
canvas3d.activeTextureUnit(canvas3d.ctx, 0);
} else {
// if texUnitState is null, let's disable
// all texture units first
if (canvas3d.multiTexAccelerated) {
if (canvas3d.texUnitState != null) {
for (int i = 0; i < prevNumActiveTexUnit; i++) {
TextureUnitStateRetained tur = canvas3d.texUnitState[i];
if ((tur != null) && (tur.texture != null)) {
canvas3d.resetTexture(canvas3d.ctx, i);
canvas3d.texUnitState[i].texture = null;
}
}
}
// set the active texture unit back to 0
canvas3d.activeTextureUnit(canvas3d.ctx, 0);
}
if ((canvas3d.texUnitState != null) &&
(canvas3d.texUnitState[0] != null) &&
(canvas3d.texUnitState[0].texture != app.texture)) {
// If the image is by reference, check if the image
// should be processed
if (app.texture != null) {
app.texture.updateNative(canvas3d);
canvas3d.canvasDirty |= Canvas3D.TEXTUREBIN_DIRTY|Canvas3D.TEXTUREATTRIBUTES_DIRTY;
numActiveTexUnit = 1;
lastActiveTexUnitIndex = 0;
}
else {
numActiveTexUnit = 0;
canvas3d.resetTexture(canvas3d.ctx, -1);
canvas3d.canvasDirty |= Canvas3D.TEXTUREBIN_DIRTY|Canvas3D.TEXTUREATTRIBUTES_DIRTY;
}
canvas3d.texUnitState[0].texture = app.texture;
}
// set the number active texture unit in Canvas3D
canvas3d.setNumActiveTexUnit(numActiveTexUnit);
if (app.texCoordGeneration != null) {
app.texCoordGeneration.updateNative(canvas3d);
canvas3d.canvasDirty |= Canvas3D.TEXTUREBIN_DIRTY|Canvas3D.TEXTUREATTRIBUTES_DIRTY;
if ((canvas3d.texUnitState != null) &&
(canvas3d.texUnitState[0] != null)) {
canvas3d.texUnitState[0].texGen = app.texCoordGeneration;
}
}
else {
// If the canvas does not alreadt have a null texCoordGeneration
// load the default
if ((canvas3d.texUnitState != null) &&
(canvas3d.texUnitState[0] != null) &&
(canvas3d.texUnitState[0].texGen != null)) {
canvas3d.resetTexCoordGeneration(canvas3d.ctx);
canvas3d.canvasDirty |= Canvas3D.TEXTUREBIN_DIRTY|Canvas3D.TEXTUREATTRIBUTES_DIRTY;
canvas3d.texUnitState[0].texGen = app.texCoordGeneration;
}
}
if (app.textureAttributes != null) {
if ((canvas3d.texUnitState != null) &&
(canvas3d.texUnitState[0] != null)) {
if (canvas3d.texUnitState[0].texture != null) {
app.textureAttributes.updateNative(canvas3d, false,
canvas3d.texUnitState[0].texture.format);
} else {
app.textureAttributes.updateNative(canvas3d, false,
Texture.RGBA);
}
canvas3d.canvasDirty |= Canvas3D.TEXTUREBIN_DIRTY|Canvas3D.TEXTUREATTRIBUTES_DIRTY;
canvas3d.texUnitState[0].texAttrs =
app.textureAttributes;
}
}
else {
// If the canvas does not already have a null texAttribute
// load the default if necessary
if ((canvas3d.texUnitState != null) &&
(canvas3d.texUnitState[0] != null) &&
(canvas3d.texUnitState[0].texAttrs != null)) {
canvas3d.resetTextureAttributes(canvas3d.ctx);
canvas3d.canvasDirty |= Canvas3D.TEXTUREBIN_DIRTY|Canvas3D.TEXTUREATTRIBUTES_DIRTY;
canvas3d.texUnitState[0].texAttrs = null;
}
}
}
if (app.coloringAttributes != null) {
app.coloringAttributes.updateNative(canvas3d.ctx,
dRed, dBlue,
dGreen,
alpha, enableLighting);
canvas3d.canvasDirty |= Canvas3D.COLORINGATTRS_DIRTY;
canvas3d.coloringAttributes = app.coloringAttributes;
}
else {
if (canvas3d.coloringAttributes != null) {
canvas3d.resetColoringAttributes(canvas3d.ctx,
red, green, blue, alpha,
enableLighting);
canvas3d.canvasDirty |= Canvas3D.COLORINGATTRS_DIRTY;
canvas3d.coloringAttributes = null;
}
}
if (app.transparencyAttributes != null) {
app.transparencyAttributes.updateNative(canvas3d.ctx,
alpha, geometryType,
polygonMode,
lineAA, pointAA);
canvas3d.canvasDirty |= Canvas3D.TRANSPARENCYATTRS_DIRTY;
canvas3d.transparency = app.transparencyAttributes;
if (!useAlpha)
useAlpha = TransparencyAttributesRetained.useAlpha(app.transparencyAttributes);
} else {
canvas3d.resetTransparency(canvas3d.ctx, geometryType,
polygonMode, lineAA, pointAA);
canvas3d.canvasDirty |= Canvas3D.TRANSPARENCYATTRS_DIRTY;
canvas3d.transparency = null;
}
if (app.renderingAttributes != null) {
ignoreVertexColors =app.renderingAttributes.ignoreVertexColors;
app.renderingAttributes.updateNative(canvas3d,
canvas3d.depthBufferWriteEnableOverride,
canvas3d.depthBufferEnableOverride);
canvas3d.canvasDirty |= Canvas3D.ATTRIBUTEBIN_DIRTY|Canvas3D.TEXTUREATTRIBUTES_DIRTY;
canvas3d.renderingAttrs = app.renderingAttributes;
useAlpha = useAlpha ||
(app.renderingAttributes.alphaTestFunction
!= RenderingAttributes.ALWAYS);
} else {
// If the canvas does not alreadt have a null renderingAttrs
// load the default
ignoreVertexColors = false;
if (canvas3d.renderingAttrs != null) {
canvas3d.resetRenderingAttributes(canvas3d.ctx,
canvas3d.depthBufferWriteEnableOverride,
canvas3d.depthBufferEnableOverride);
canvas3d.canvasDirty |= Canvas3D.ATTRIBUTEBIN_DIRTY|Canvas3D.TEXTUREATTRIBUTES_DIRTY;
canvas3d.renderingAttrs = null;
}
}
if (app.polygonAttributes != null) {
app.polygonAttributes.updateNative(canvas3d.ctx);
canvas3d.canvasDirty |= Canvas3D.POLYGONATTRS_DIRTY;
canvas3d.polygonAttributes = app.polygonAttributes;
} else {
// If the canvas does not alreadt have a null polygonAttr
// load the default
if (canvas3d.polygonAttributes != null) {
canvas3d.resetPolygonAttributes(canvas3d.ctx);
canvas3d.canvasDirty |= Canvas3D.POLYGONATTRS_DIRTY;
canvas3d.polygonAttributes = null;
}
}
if (app.lineAttributes != null) {
app.lineAttributes.updateNative(canvas3d.ctx);
canvas3d.canvasDirty |= Canvas3D.LINEATTRS_DIRTY;
canvas3d.lineAttributes = app.lineAttributes;
} else {
// If the canvas does not already have a null lineAttr
// load the default
if (canvas3d.lineAttributes != null) {
canvas3d.resetLineAttributes(canvas3d.ctx);
canvas3d.canvasDirty |= Canvas3D.LINEATTRS_DIRTY;
canvas3d.lineAttributes = null;
}
}
if (app.pointAttributes != null) {
app.pointAttributes.updateNative(canvas3d.ctx);
canvas3d.canvasDirty |= Canvas3D.POINTATTRS_DIRTY;
canvas3d.pointAttributes = app.pointAttributes;
} else {
// If the canvas does not already have a null pointAttr
// load the default
if (canvas3d.pointAttributes != null) {
canvas3d.resetPointAttributes(canvas3d.ctx);
canvas3d.canvasDirty |= Canvas3D.POINTATTRS_DIRTY;
canvas3d.pointAttributes = null;
}
}
canvas3d.appearance = app;
} else {
if (canvas3d.appearance != null) {
resetAppearance();
canvas3d.appearance = null;
}
}
return (useAlpha );
}
void initializeState() {
canvas3d.setSceneAmbient(canvas3d.ctx, 0.0f, 0.0f, 0.0f);
canvas3d.disableFog(canvas3d.ctx);
canvas3d.resetRenderingAttributes(canvas3d.ctx,false, false);
if(canvas3d.shaderProgram != null) {
canvas3d.shaderProgram.updateNative(canvas3d, false);
canvas3d.shaderProgram = null;
}
// reset the previously enabled texture units
int prevNumActiveTexUnit = canvas3d.getNumActiveTexUnit();
if (prevNumActiveTexUnit > 0) {
for (int i = 0; i < prevNumActiveTexUnit; i++) {
if (canvas3d.texUnitState[i].texture != null) {
canvas3d.resetTexture(canvas3d.ctx, i);
canvas3d.texUnitState[i].texture = null;
}
if (canvas3d.texUnitState[i].texAttrs != null) {
canvas3d.resetTextureAttributes(canvas3d.ctx);
canvas3d.texUnitState[i].texAttrs = null;
}
if (canvas3d.texUnitState[i].texGen != null) {
canvas3d.resetTexCoordGeneration(canvas3d.ctx);
canvas3d.texUnitState[i].texGen = null;
}
canvas3d.texUnitState[i].mirror = null;
}
canvas3d.setNumActiveTexUnit(0);
}
canvas3d.resetPolygonAttributes(canvas3d.ctx);
canvas3d.resetLineAttributes(canvas3d.ctx);
canvas3d.resetPointAttributes(canvas3d.ctx);
canvas3d.resetTransparency(canvas3d.ctx, RenderMolecule.SURFACE,
PolygonAttributes.POLYGON_FILL,
false, false);
canvas3d.resetColoringAttributes(canvas3d.ctx,1.0f, 1.0f, 1.0f, 1.0f, false);
canvas3d.updateMaterial(canvas3d.ctx, 1.0f, 1.0f, 1.0f, 1.0f);
}
void resetAppearance() {
//System.err.println("GC3D.resetAppearance ....");
if (canvas3d.material != null) {
canvas3d.updateMaterial(canvas3d.ctx,
red, green, blue, alpha);
canvas3d.material = null;
canvas3d.canvasDirty |= Canvas3D.MATERIAL_DIRTY;
}
if(canvas3d.shaderProgram != null) {
canvas3d.shaderProgram.updateNative(canvas3d, false);
canvas3d.shaderProgram = null;
// ShaderBin doesn't use dirty bit.
}
// reset the previously enabled texture units
int prevNumActiveTexUnit = canvas3d.getNumActiveTexUnit();
if (prevNumActiveTexUnit > 0) {
for (int i = 0; i < prevNumActiveTexUnit; i++) {
if (canvas3d.texUnitState[i].texture != null) {
canvas3d.resetTexture(canvas3d.ctx, i);
canvas3d.texUnitState[i].texture = null;
}
if (canvas3d.texUnitState[i].texAttrs != null) {
canvas3d.resetTextureAttributes(canvas3d.ctx);
canvas3d.texUnitState[i].texAttrs = null;
}
if (canvas3d.texUnitState[i].texGen != null) {
canvas3d.resetTexCoordGeneration(canvas3d.ctx);
canvas3d.texUnitState[i].texGen = null;
}
canvas3d.texUnitState[i].mirror = null;
}
canvas3d.canvasDirty |= Canvas3D.TEXTUREBIN_DIRTY|Canvas3D.TEXTUREATTRIBUTES_DIRTY;
canvas3d.setNumActiveTexUnit(0);
}
if (canvas3d.coloringAttributes != null) {
canvas3d.resetColoringAttributes(canvas3d.ctx,
red, green, blue, alpha, enableLighting);
canvas3d.coloringAttributes = null;
canvas3d.canvasDirty |= Canvas3D.COLORINGATTRS_DIRTY;
}
if (canvas3d.transparency != null) {
canvas3d.resetTransparency(canvas3d.ctx, RenderMolecule.SURFACE,
PolygonAttributes.POLYGON_FILL, lineAA, pointAA);
canvas3d.transparency = null;
canvas3d.canvasDirty |= Canvas3D.TRANSPARENCYATTRS_DIRTY;
}
if (canvas3d.renderingAttrs != null) {
ignoreVertexColors = false;
canvas3d.resetRenderingAttributes(canvas3d.ctx,
canvas3d.depthBufferWriteEnableOverride,
canvas3d.depthBufferEnableOverride);
canvas3d.renderingAttrs = null;
canvas3d.canvasDirty |= Canvas3D.ATTRIBUTEBIN_DIRTY|Canvas3D.TEXTUREATTRIBUTES_DIRTY;
}
if (canvas3d.polygonAttributes != null) {
canvas3d.resetPolygonAttributes(canvas3d.ctx);
canvas3d.polygonAttributes = null;
canvas3d.canvasDirty |= Canvas3D.POLYGONATTRS_DIRTY;
}
if (canvas3d.lineAttributes != null) {
canvas3d.resetLineAttributes(canvas3d.ctx);
canvas3d.lineAttributes = null;
canvas3d.canvasDirty |= Canvas3D.LINEATTRS_DIRTY;
}
if (canvas3d.pointAttributes != null) {
canvas3d.resetPointAttributes(canvas3d.ctx);
canvas3d.pointAttributes = null;
canvas3d.canvasDirty |= Canvas3D.POINTATTRS_DIRTY;
}
}
void sendRenderMessage(boolean renderRun, int command,
Object arg1, Object arg2) {
// send a message to the request renderer
J3dMessage renderMessage = new J3dMessage();
renderMessage.threads = J3dThread.RENDER_THREAD;
renderMessage.type = J3dMessage.RENDER_IMMEDIATE;
renderMessage.universe = null;
renderMessage.view = null;
renderMessage.args[0] = canvas3d;
renderMessage.args[1] = getImmCommand(command);
renderMessage.args[2] = arg1;
renderMessage.args[3] = arg2;
while (!canvas3d.view.inRenderThreadData) {
// wait until the renderer thread data in added in
// MC:RenderThreadData array ready to receive message
MasterControl.threadYield();
}
canvas3d.screen.renderer.rendererStructure.addMessage(renderMessage);
if (renderRun) {
// notify mc that there is work to do
VirtualUniverse.mc.sendRunMessage(canvas3d.view, J3dThread.RENDER_THREAD);
} else {
// notify mc that there is work for the request renderer
VirtualUniverse.mc.setWorkForRequestRenderer();
}
}
void sendSoundMessage(int command, Object arg1, Object arg2) {
if ((canvas3d.view == null) ||
(canvas3d.view.universe == null) ) {
return;
}
// send a message to the request sound scheduling
J3dMessage soundMessage = new J3dMessage();
soundMessage.threads = J3dThread.SOUND_SCHEDULER;
soundMessage.type = J3dMessage.RENDER_IMMEDIATE;
soundMessage.universe = canvas3d.view.universe;
soundMessage.view = canvas3d.view;
soundMessage.args[0] = getImmCommand(command);
soundMessage.args[1] = arg1;
soundMessage.args[2] = arg2;
// notify mc that there is work to do
VirtualUniverse.mc.processMessage(soundMessage);
}
static Integer getImmCommand(int command) {
if (commands[command] == null) {
commands[command] = new Integer(command);
}
return commands[command];
}
synchronized void runMonitor(int action) {
if (action == J3dThread.WAIT) {
while (!gcReady) {
waiting++;
try {
wait();
} catch (InterruptedException e){}
waiting--;
}
gcReady = false;
} else {
gcReady = true;
if (waiting > 0) {
notify();
}
}
}
}
|