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/*
* Copyright 1997-2008 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Sun designates this
* particular file as subject to the "Classpath" exception as provided
* by Sun in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*
*/
package javax.media.j3d;
import java.util.ArrayList;
/**
* Retained version of NodeComponent
*/
class NodeComponentRetained extends SceneGraphObjectRetained {
// duplicate or make a reference when cloneTree() is called
// on this object.
boolean duplicateOnCloneTree = false;
// This keeps track of how many times this NodeComponent is referenced in
// the Scene Graph
int refCount = 0; // this is used in setLive
int refCnt = 0; // this is used in compile
// This is true when this appearance is referenced in an immediate mode context
private boolean inImmCtx = false;
// A list of NodeRetained Objects that refer, directly or indirectly, to this
// NodeComponentRetained
ArrayList users = new ArrayList(1);
// Mirror object of this node compoenent object
NodeComponentRetained mirror = null;
// Sole User FrequencyBit
// In the case of Appearance, its a bitmask of all components
int changedFrequent = 0;
int compChanged = 0;
// Increment the refcount. If this is the first, mark it as live.
void doSetLive(boolean inBackgroundGroup, int refCount) {
int oldRefCount = this.refCount;
this.refCount += refCount;
if (oldRefCount <= 0) {
super.doSetLive(inBackgroundGroup);
// Create and init a mirror object if not already there
// The two procedures is combined since it is redunctant to
// call initMirrorObject() if mirror == this (static object).
createMirrorObject();
}
}
void setLive(boolean inBackgroundGroup, int refCount) {
int oldRefCount = this.refCount;
doSetLive(inBackgroundGroup, refCount);
if (oldRefCount <= 0) {
super.markAsLive();
}
}
// Decrement the refcount. If this is the last, mark it as not live.
void clearLive(int refCount) {
this.refCount -= refCount;
if (this.refCount <= 0) {
super.clearLive();
}
}
// increment the compile reference count
synchronized void incRefCnt() {
refCnt++;
}
// decrement the compile reference count
synchronized void decRefCnt() {
refCnt--;
}
// remove mirror shape from the list of users
void removeAMirrorUser(Shape3DRetained ms) {
synchronized(mirror.users) {
mirror.users.remove(ms);
}
}
// Add a mirror shape to the list of users
void addAMirrorUser(Shape3DRetained ms) {
synchronized(mirror.users) {
mirror.users.add(ms);
}
}
// Copy the list of useres passed in into this
void copyMirrorUsers(NodeComponentRetained node) {
synchronized(mirror.users) {
synchronized(node.mirror.users) {
int size = node.mirror.users.size();
for (int i=0; i<size ; i++) {
mirror.users.add(node.mirror.users.get(i));
}
}
}
}
// Remove the users of "node" from "this" node compoenent
void removeMirrorUsers(NodeComponentRetained node) {
synchronized(mirror.users) {
synchronized(node.mirror.users) {
for (int i=node.mirror.users.size()-1; i>=0; i--) {
mirror.users.remove(mirror.users.indexOf(node.mirror.users.get(i)));
}
}
}
}
// Add a user to the list of users
synchronized void removeUser(NodeRetained node) {
if (node.source.isLive())
users.remove(users.indexOf(node));
}
// Add a user to the list of users
synchronized void addUser(NodeRetained node) {
if (node.source.isLive())
users.add(node);
}
// Add a user to the list of users
synchronized void notifyUsers() {
if (source == null || !source.isLive()) {
return;
}
for (int i=users.size()-1; i >=0; i--) {
((NodeRetained)users.get(i)).notifySceneGraphChanged(false);
}
}
/**
* This sets the immedate mode context flag
*/
void setInImmCtx(boolean inCtx) {
inImmCtx = inCtx;
}
/**
* This gets the immedate mode context flag
*/
boolean getInImmCtx() {
return (inImmCtx);
}
/**
* Sets this node's duplicateOnCloneTree value. The
* <i>duplicateOnCloneTree</i> value is used to determine if NodeComponent
* objects are to be duplicated or referenced during a
* <code>cloneTree</code> operation. A value of <code>true</code> means
* that this NodeComponent object should be duplicated, while a value
* of <code>false</code> indicates that this NodeComponent object's
* reference will be copied into the newly cloned object. This value
* can be overriden via the <code>forceDuplicate</code> parameter of
* the <code>cloneTree</code> method.
* @param duplicate the value to set.
* @see Node#cloneTree
*/
void setDuplicateOnCloneTree(boolean duplicate) {
duplicateOnCloneTree = duplicate;
}
/**
* Returns this node's duplicateOnCloneTree value. The
* <i>duplicateOnCloneTree</i> value is used to determine if NodeComponent
* objects are to be duplicated or referenced during a
* <code>cloneTree</code> operation. A value of <code>true</code> means
* that this NodeComponent object should be duplicated, while a value
* of <code>false</code> indicates that this NodeComponent object's
* reference will be copied into the newly cloned object. This value
* can be overriden via the <code>forceDuplicate</code> parameter of
* the <code>cloneTree</code> method.
* @return the value of this node's duplicateOnCloneTree
* @see Node#cloneTree
*/
boolean getDuplicateOnCloneTree() {
return duplicateOnCloneTree;
}
void initMirrorObject() {
}
void updateMirrorObject(int component, Object obj) {
}
void createMirrorObject() {
// Overridden by appearance and other classes
initMirrorObject();
mirror = null;
}
void setFrequencyChangeMask(int bit, int mask) {
if (source.getCapabilityIsFrequent(bit))
changedFrequent |= mask;
else if (!source.isLive()) {
// Record the freq->infreq change only for non-live node components
changedFrequent &= ~mask;
}
}
@Override
protected Object clone() {
NodeComponentRetained ncr = (NodeComponentRetained)super.clone();
ncr.changedFrequent = changedFrequent;
return ncr;
}
protected void set(NodeComponentRetained nc) {
changedFrequent = nc.changedFrequent;
}
}
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