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/*
* Copyright 1997-2008 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Sun designates this
* particular file as subject to the "Classpath" exception as provided
* by Sun in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*
*/
package javax.media.j3d;
import javax.vecmath.Point3d;
import javax.vecmath.Vector3d;
/**
* The PointArray object draws the array of vertices as individual points.
*/
class PointArrayRetained extends GeometryArrayRetained {
PointArrayRetained() {
this.geoType = GEO_TYPE_POINT_SET;
}
@Override
boolean intersect(PickShape pickShape, PickInfo pickInfo, int flags, Point3d iPnt,
GeometryRetained geom, int geomIndex) {
double sdist[] = new double[1];
double minDist = Double.MAX_VALUE;
double x = 0, y = 0, z = 0;
int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ?
initialVertexIndex : initialCoordIndex);
Point3d pnt = new Point3d();
int[] vtxIndexArr = new int[1];
switch (pickShape.getPickType()) {
case PickShape.PICKRAY:
PickRay pickRay= (PickRay) pickShape;
while (i < validVertexCount) {
vtxIndexArr[0] = i;
getVertexData(i++, pnt);
if (intersectPntAndRay(pnt, pickRay.origin,
pickRay.direction, sdist)) {
if (flags == 0) {
return true;
}
if (sdist[0] < minDist) {
minDist = sdist[0];
x = pnt.x;
y = pnt.y;
z = pnt.z;
if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
storeInterestData(pickInfo, flags, geom, geomIndex,
vtxIndexArr, iPnt, sdist[0]);
}
}
if((flags & PickInfo.ALL_GEOM_INFO) != 0) {
storeInterestData(pickInfo, flags, geom, geomIndex,
vtxIndexArr, iPnt, sdist[0]);
}
}
}
break;
case PickShape.PICKSEGMENT:
PickSegment pickSegment = (PickSegment) pickShape;
Vector3d dir =
new Vector3d(pickSegment.end.x - pickSegment.start.x,
pickSegment.end.y - pickSegment.start.y,
pickSegment.end.z - pickSegment.start.z);
while (i < validVertexCount) {
vtxIndexArr[0] = i;
getVertexData(i++, pnt);
if (intersectPntAndRay(pnt, pickSegment.start,
dir, sdist) &&
(sdist[0] <= 1.0)) {
if (flags == 0) {
return true;
}
if (sdist[0] < minDist) {
minDist = sdist[0];
x = pnt.x;
y = pnt.y;
z = pnt.z;
if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
storeInterestData(pickInfo, flags, geom, geomIndex,
vtxIndexArr, iPnt, sdist[0]);
}
}
if((flags & PickInfo.ALL_GEOM_INFO) != 0) {
storeInterestData(pickInfo, flags, geom, geomIndex,
vtxIndexArr, iPnt, sdist[0]);
}
}
}
break;
case PickShape.PICKBOUNDINGBOX:
case PickShape.PICKBOUNDINGSPHERE:
case PickShape.PICKBOUNDINGPOLYTOPE:
Bounds bounds = ((PickBounds) pickShape).bounds;
while (i < validVertexCount) {
vtxIndexArr[0] = i;
getVertexData(i++, pnt);
if (bounds.intersect(pnt)) {
if (flags == 0) {
return true;
}
sdist[0] = pickShape.distance(pnt);
if (sdist[0] < minDist) {
minDist = sdist[0];
x = pnt.x;
y = pnt.y;
z = pnt.z;
if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
storeInterestData(pickInfo, flags, geom, geomIndex,
vtxIndexArr, iPnt, sdist[0]);
}
}
if((flags & PickInfo.ALL_GEOM_INFO) != 0) {
storeInterestData(pickInfo, flags, geom, geomIndex,
vtxIndexArr, iPnt, sdist[0]);
}
}
}
break;
case PickShape.PICKCYLINDER:
PickCylinder pickCylinder= (PickCylinder) pickShape;
while (i < validVertexCount) {
vtxIndexArr[0] = i;
getVertexData(i++, pnt);
if (intersectCylinder(pnt, pickCylinder, sdist)) {
if (flags == 0) {
return true;
}
if (sdist[0] < minDist) {
minDist = sdist[0];
x = pnt.x;
y = pnt.y;
z = pnt.z;
if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
storeInterestData(pickInfo, flags, geom, geomIndex,
vtxIndexArr, iPnt, sdist[0]);
}
}
if((flags & PickInfo.ALL_GEOM_INFO) != 0) {
storeInterestData(pickInfo, flags, geom, geomIndex,
vtxIndexArr, iPnt, sdist[0]);
}
}
}
break;
case PickShape.PICKCONE:
PickCone pickCone= (PickCone) pickShape;
while (i < validVertexCount) {
vtxIndexArr[0] = i;
getVertexData(i++, pnt);
if (intersectCone(pnt, pickCone, sdist)) {
if (flags == 0) {
return true;
}
if (sdist[0] < minDist) {
minDist = sdist[0];
x = pnt.x;
y = pnt.y;
z = pnt.z;
if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
storeInterestData(pickInfo, flags, geom, geomIndex,
vtxIndexArr, iPnt, sdist[0]);
}
}
if((flags & PickInfo.ALL_GEOM_INFO) != 0) {
storeInterestData(pickInfo, flags, geom, geomIndex,
vtxIndexArr, iPnt, sdist[0]);
}
}
}
break;
case PickShape.PICKPOINT:
// Should not happen since API already check for this
throw new IllegalArgumentException(J3dI18N.getString("PointArrayRetained0"));
default:
throw new RuntimeException ("PickShape not supported for intersection");
}
if (minDist < Double.MAX_VALUE) {
iPnt.x = x;
iPnt.y = y;
iPnt.z = z;
return true;
}
return false;
}
@Override
boolean intersect(Point3d[] pnts) {
Point3d point = new Point3d();
int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ?
initialVertexIndex : initialCoordIndex);
switch (pnts.length) {
case 3: // Triangle
while (i < validVertexCount) {
getVertexData(i++, point);
if (intersectTriPnt(pnts[0], pnts[1], pnts[2], point)) {
return true;
}
}
break;
case 4: // Quad
while (i < validVertexCount) {
getVertexData(i++, point);
if (intersectTriPnt(pnts[0], pnts[1], pnts[2], point) ||
intersectTriPnt(pnts[0], pnts[2], pnts[3], point)) {
return true;
}
}
break;
case 2: // Line
double dist[] = new double[1];
Vector3d dir = new Vector3d();
while (i < validVertexCount) {
getVertexData(i++, point);
dir.x = pnts[1].x - pnts[0].x;
dir.y = pnts[1].y - pnts[0].y;
dir.z = pnts[1].z - pnts[0].z;
if (intersectPntAndRay(point, pnts[0], dir, dist) &&
(dist[0] <= 1.0)) {
return true;
}
}
break;
case 1: // Point
while (i < validVertexCount) {
getVertexData(i++, point);
if ((pnts[0].x == point.x) &&
(pnts[0].y == point.y) &&
(pnts[0].z == point.z)) {
return true;
}
}
break;
}
return false;
}
@Override
boolean intersect(Transform3D thisToOtherVworld,
GeometryRetained geom) {
Point3d[] pnt = new Point3d[1];
int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ?
initialVertexIndex : initialCoordIndex);
pnt[0] = new Point3d();
while (i < validVertexCount) {
getVertexData(i++, pnt[0]);
thisToOtherVworld.transform(pnt[0]);
if (geom.intersect(pnt)) {
return true;
}
}
return false;
}
// the bounds argument is already transformed
@Override
boolean intersect(Bounds targetBound) {
int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ?
initialVertexIndex : initialCoordIndex);
Point3d pnt = new Point3d();
while (i < validVertexCount) {
getVertexData(i++, pnt);
if (targetBound.intersect(pnt)) {
return true;
}
}
return false;
}
@Override
int getClassType() {
return POINT_TYPE;
}
}
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