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/*
* $RCSfile$
*
* Copyright 2000-2008 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Sun designates this
* particular file as subject to the "Classpath" exception as provided
* by Sun in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*
* $Revision$
* $Date$
* $State$
*/
#if !defined(D3DDRIVERINFO_H)
#define D3DDRIVERINFO_H
#include "StdAfx.h"
#define DEVICE_HAL 0
#define DEVICE_REF 1
#define DEVICE_HAL_TnL 2
extern D3DFORMAT d3dDepthFormat[D3DDEPTHFORMATSIZE];
extern int d3dDepthTable[D3DDEPTHFORMATSIZE];
extern int d3dStencilDepthTable[D3DDEPTHFORMATSIZE];
class D3dDriverInfo {
public:
// DDraw Driver info
D3DADAPTER_IDENTIFIER9 adapterIdentifier;
// Desktop display mode for this adapter
D3DDISPLAYMODE desktopMode;
// monitor handle for this adapter
HMONITOR hMonitor;
// Index position in the adapter list
UINT iAdapter;
// Support devices : HAL or REF
D3dDeviceInfo* d3dDeviceList[2];
// Use for NativeConfigTemplate to
// determine the min. config support
UINT redDepth, greenDepth, blueDepth;
D3dDriverInfo();
~D3dDriverInfo();
static VOID initialize(JNIEnv *env);
static VOID release();
};
typedef D3dDriverInfo* LPD3dDriverInfo;
extern int numDriver; // size of above array list
extern D3dDriverInfo **d3dDriverList;
extern const DWORD numDeviceTypes;
extern const D3DDEVTYPE deviceTypes[2];
extern int requiredDeviceID; // force to use HAL/REF or exit
extern int requiredDriverID; // force to use specific adapte
extern D3DLIGHT9 ambientLight; // constant ambient light
extern BOOL implicitMultisample;
#endif
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