blob: 12903b5f2769eeb3358865ef57041ce102cfd7fb (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
|
<?xml version="1.0"?>
<!--
/*
* $RCSfile$
*
* Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved.
*
* Use is subject to license terms.
*
* $Revision$
* $Date$
* $State$
*/
-->
<!-- Ant file for building native ogl renderer files for Linux IA64 -->
<project name="Java 3D" default="compile">
<target name="compile">
<!--
/*
* TODO: To compile CG, add the following the the "link" command:
* -lCg -lCgGL -lGLU -lpthread
*/
-->
<echo message="Executing 64 bit native renderer build [${bldType}]"/>
<!-- Create the build directories for linux -->
<mkdir dir="${build}/${platform}/${bldType}/native/ogl/objs"/>
<mkdir dir="${build}/${platform}/${bldType}/lib/ia64"/>
<property name="oglsrc" location="${src}/native/ogl"/>
<!-- Compile the c source files; based on build-linux-amd64.xml-->
<exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="gcc">
<arg line="-I${oglsrc} -I${java.home}/../include -I${java.home}/../include/linux -I${javahCoreTarget} ${bldFlag} -DLINUX -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c"/>
</exec>
<!-- Create the library file; based on build-linux-amd64.xml-->
<!-- Must use gcc to link, not ld, hence also need -shared; refer to http://www.gelato.unsw.edu.au/linux-ia64/0006/0212.html -->
<!-- Removed -R/usr/openwin/lib - an ld specific option (should be a filename, not a dir?!?) -->
<exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="gcc">
<arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o -G -z defs -shared -L/usr/X11R6/lib -ldl -lGL -lX11 -lXext -lm -lnsl -lc -L${java.home}/lib/ia64 -ljawt -L${java.home}/lib/ia64/jrockit -ljvm -o libj3dcore-ogl.so"/>
</exec>
<!-- -L${java.home}/lib/ia64/server -ljvm -o libj3dcore-ogl.so"/> -->
<!-- Copy the copyright library file -->
<copy file="${build}/${platform}/${bldType}/native/ogl/objs/libj3dcore-ogl.so"
todir="${build}/${platform}/${bldType}/lib/ia64"/>
</target>
<target name="dist">
<!-- Create the distribution directory -->
<mkdir dir="${dist}/${platform}/lib/ia64"/>
<!-- Copy the library files -->
<copy file="${build}/${platform}/opt/lib/ia64/libj3dcore-ogl.so"
todir="${dist}/${platform}/lib/ia64"/>
</target>
</project>
|