aboutsummaryrefslogtreecommitdiffstats
path: root/src/classes/org/jdesktop/j3d/examples/sound
diff options
context:
space:
mode:
authorkcr <kcr@28c7f869-5b4e-e670-f602-82bfaf57f300>2006-02-01 01:33:24 +0000
committerkcr <kcr@28c7f869-5b4e-e670-f602-82bfaf57f300>2006-02-01 01:33:24 +0000
commit39283191507259cb4dccba3441cdf16025179829 (patch)
tree29ad229325ab151a056d06fbe4c6f1fcd7b292d7 /src/classes/org/jdesktop/j3d/examples/sound
parent3d596b24b72677fbf264a22f3c0ff44aa9bb2baf (diff)
Issue 206 : Example program cleanup
Item 4) Reorganized directory structure to make the examples a single project rather than a collection of independent apps. . All example programs moved under src/classes, and all are now in a subpackage of org.jdesktop.j3d.examples. . All resource files (geometry, images, audio) moved under src/resources . ant script now exists only at top level . Created netbeans project file for NetBeans IDE
Diffstat (limited to 'src/classes/org/jdesktop/j3d/examples/sound')
-rw-r--r--src/classes/org/jdesktop/j3d/examples/sound/AudioBehaviorMoveOne.java106
-rw-r--r--src/classes/org/jdesktop/j3d/examples/sound/AudioReverberate.java171
-rw-r--r--src/classes/org/jdesktop/j3d/examples/sound/MoveAppBoundingLeaf.java389
-rw-r--r--src/classes/org/jdesktop/j3d/examples/sound/ReverberateSound.java222
-rw-r--r--src/classes/org/jdesktop/j3d/examples/sound/SimpleSounds.java294
-rw-r--r--src/classes/org/jdesktop/j3d/examples/sound/SimpleSoundsBehavior.java179
6 files changed, 1361 insertions, 0 deletions
diff --git a/src/classes/org/jdesktop/j3d/examples/sound/AudioBehaviorMoveOne.java b/src/classes/org/jdesktop/j3d/examples/sound/AudioBehaviorMoveOne.java
new file mode 100644
index 0000000..e5fc463
--- /dev/null
+++ b/src/classes/org/jdesktop/j3d/examples/sound/AudioBehaviorMoveOne.java
@@ -0,0 +1,106 @@
+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
+ * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
+ * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
+ * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
+ * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
+ * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
+ * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
+ * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed, licensed or
+ * intended for use in the design, construction, operation or
+ * maintenance of any nuclear facility.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+
+package org.jdesktop.j3d.examples.sound;
+
+import javax.media.j3d.*;
+import javax.vecmath.*;
+import java.util.Enumeration;
+
+// User defined audio behavior class
+public class AudioBehaviorMoveOne extends Behavior {
+ WakeupOnElapsedTime wt;
+ WakeupOnBehaviorPost wp;
+ PointSound psound = new PointSound();
+ static int WAKEUP_SOUND = 0;
+ long dur;
+ // long time;
+ // long lastTime = -1;
+ boolean first_loop = true;
+ String fileName;
+
+ // Override Behavior's initialize method to setup wakeup criteria
+ public void initialize() {
+ MediaContainer sample = new MediaContainer();
+ sample.setCapability(MediaContainer.ALLOW_URL_WRITE);
+ sample.setCapability(MediaContainer.ALLOW_URL_READ);
+ sample.setURLString(fileName);
+ psound.setSoundData(sample);
+ // exaggerate the sound position now that viewPlatform
+ // tranform is taken into account
+ Point3f soundPos = new Point3f(-20.0f, 0.0f, 0.0f);
+ psound.setPosition(soundPos);
+ WakeupOnElapsedTime wp = new WakeupOnElapsedTime(5000);
+ wakeupOn(wp);
+ }
+
+ // Override Behavior's stimulus method to handle the event
+ public void processStimulus(Enumeration criteria) {
+ // time = System.currentTimeMillis();
+ if (first_loop) {
+ first_loop = false;
+ dur = psound.getDuration();
+ if (dur == Sound.DURATION_UNKNOWN)
+ dur = 2000; // Force iterations every 2 seconds
+ // System.out.println(" sound duration time " + dur);
+ wt = new WakeupOnElapsedTime(dur);
+ }
+ else {
+ // System.out.println(" time between setEnables calls "+
+ // (time - lastTime));
+ psound.setEnable(false) ;
+ }
+ psound.setEnable(true);
+ // lastTime = time;
+ wakeupOn(wt);
+ }
+
+ //
+ // Constructor for rotation behavior. Parameter: front and back Sound nodes
+ //
+ public AudioBehaviorMoveOne(PointSound psound, String filename) {
+ this.psound = psound;
+ this.fileName = filename;
+ }
+}
diff --git a/src/classes/org/jdesktop/j3d/examples/sound/AudioReverberate.java b/src/classes/org/jdesktop/j3d/examples/sound/AudioReverberate.java
new file mode 100644
index 0000000..1d83702
--- /dev/null
+++ b/src/classes/org/jdesktop/j3d/examples/sound/AudioReverberate.java
@@ -0,0 +1,171 @@
+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
+ * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
+ * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
+ * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
+ * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
+ * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
+ * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
+ * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed, licensed or
+ * intended for use in the design, construction, operation or
+ * maintenance of any nuclear facility.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+
+package org.jdesktop.j3d.examples.sound;
+
+import javax.media.j3d.*;
+import javax.vecmath.*;
+import java.util.Enumeration;
+
+/*
+ * Pick the JavaSound reverb type that matches the input parameters
+ * as best as possible.
+ *
+ * Hae Reverb Types Size Persistance Delay
+ * ================ ----------- ------------ -----------
+ * 1 None (dry)
+ * 2 "Closet" very small very short <.5 fast smooth
+ * 3 "Garage" med. large medium 1.0 medium
+ * 4 "Acoustic Lab" med. small short .5 med. fast
+ * 5 "Cavern" large long >2.0 very slow
+ * 6 "Dungeon" medium med. long 1.5 med. slow
+ *
+ *
+ * Order is NOT controllable, nor does it have a natural parallel.
+ * For this reason Order and Reflection are tied together as to
+ * affect 'Decay Speed'. This speed paired with the size of the
+ * space implied by the Delay parameter determine the JavaSound
+ * Reverb type that is set:
+ *
+ * | Short: Long:
+ * Speed | Coeff <= 0.9 Coeff > 0.9
+ * Size | Order <= 8 Order > 8
+ * ---------------------------------------------------------------
+ * small (<100ms) | 2 "Closet" 4 "Acoustic Lab"
+ * medium (<500ms) | 3 "Garage" 6 "Dungeon"
+ * large (>500ms) | 6 "Dungeon" 5 "Cavern"
+ */
+// User defined audio behavior class
+public class AudioReverberate extends Behavior {
+ WakeupOnElapsedTime wt;
+ WakeupOnBehaviorPost wp;
+ PointSound psound = new PointSound();
+ AuralAttributes sScape = null;
+ static int WAKEUP_SOUND = 0;
+ long dur;
+ long time;
+ boolean firstTime = true;
+ String fileName;
+ int lCount = 0;
+ int loopCount = 0;
+
+ // Override Behavior's initialize method to setup wakeup criteria
+ public void initialize() {
+ MediaContainer sample = new MediaContainer();
+ sample.setCacheEnable(true);
+ sample.setURLString(fileName);
+ psound.setSoundData(sample);
+ Point3f soundPos = new Point3f(-23.0f, 0.0f, 0.0f);
+ psound.setPosition(soundPos);
+ psound.setLoop(3);
+ firstTime = true;
+ System.out.println("Reverb Name Size Reflect Order Delay ");
+ System.out.println("----------- ---- ------- ----- ----- ");
+ WakeupOnElapsedTime wp = new WakeupOnElapsedTime(5000);
+ wakeupOn(wp);
+ }
+
+ // Override Behavior's stimulus method to handle the event
+ public void processStimulus(Enumeration criteria) {
+ // time = System.currentTimeMillis();
+ if (firstTime) {
+ wt = new WakeupOnElapsedTime(10000);
+ firstTime = false;
+ }
+ else
+ psound.setEnable(false) ;
+
+ if (++lCount > 6)
+ lCount = 1;
+
+ if (lCount == 1) {
+ sScape.setReverbDelay(10.0f) ;
+ sScape.setReflectionCoefficient(0.5f) ;
+ sScape.setReverbOrder(5) ;
+ System.out.println("Closet sm 0.5 5 10.0 ");
+ }
+ else if (lCount == 2) {
+ sScape.setReverbDelay(10.0f) ;
+ sScape.setReflectionCoefficient(0.999f) ;
+ sScape.setReverbOrder(9) ;
+ System.out.println("Acoustic Lab sm 0.999 9 10.0 ");
+ }
+ else if (lCount == 3) {
+ sScape.setReverbDelay(200.0f) ;
+ sScape.setReflectionCoefficient(0.4f) ;
+ sScape.setReverbOrder(3) ;
+ System.out.println("Garage med 0.4 3 200.0 ");
+ }
+ else if (lCount == 4) {
+ sScape.setReverbDelay(200.0f) ;
+ sScape.setReflectionCoefficient(0.99f) ;
+ sScape.setReverbOrder(10) ;
+ System.out.println("Dungeon med 0.99 10 200.0 ");
+ }
+ else if (lCount == 5) {
+ sScape.setReverbDelay(600.0f) ;
+ sScape.setReflectionCoefficient(0.33f) ;
+ sScape.setReverbOrder(7) ;
+ System.out.println("Dungeon lrg 0.33 7 600.0 ");
+ }
+ else if (lCount == 6) {
+ sScape.setReverbDelay(600.0f) ;
+ sScape.setReflectionCoefficient(1.0f) ;
+ sScape.setReverbOrder(20) ;
+ System.out.println("Cavern lrg 1.0 20 600.0 ");
+ }
+ psound.setEnable(true);
+ wakeupOn(wt);
+ }
+
+ //
+ // Constructor for rotation behavior. Parameter: front and back Sound nodes
+ //
+ public AudioReverberate(PointSound psound, String filename,
+ AuralAttributes sscape) {
+ this.psound = psound;
+ this.fileName = filename;
+ this.sScape = sscape;
+ }
+}
diff --git a/src/classes/org/jdesktop/j3d/examples/sound/MoveAppBoundingLeaf.java b/src/classes/org/jdesktop/j3d/examples/sound/MoveAppBoundingLeaf.java
new file mode 100644
index 0000000..7de3b46
--- /dev/null
+++ b/src/classes/org/jdesktop/j3d/examples/sound/MoveAppBoundingLeaf.java
@@ -0,0 +1,389 @@
+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
+ * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
+ * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
+ * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
+ * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
+ * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
+ * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
+ * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed, licensed or
+ * intended for use in the design, construction, operation or
+ * maintenance of any nuclear facility.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+
+package org.jdesktop.j3d.examples.sound;
+
+/*
+ * This Java3D program:
+ * Creates an instance of the JavaSoundMixer AudioDevice, initializing it
+ * and attaching it to the PhysicalEnvironment with a special version
+ * of UniverseBuilder (UniverseBuildJS).
+ * Creates one Point sound sources.
+ * Creates two Soundscapes with their own aural attributes. Each
+ * of these Soundscapes defines its own bounding leaf region.
+ * Creates and executes a custom behavior (AudioBehaviorMoveOne) that
+ * starts sound playing and transforms the AuralAttribute positions
+ * by modifying the TransformGroup that contains both soundscape
+ * nodes.
+ * Usage: java MoveAppBoundingLeaf [ URLpath [ name ]]
+ *
+ * The first optional command line parameter is the URL path to directory
+ * containing:
+ * (1) the files that will be named on the command line, or
+ * (2) the javaone/data/sounds directory that contains the default files
+ * If not given the default path is:
+ * file:/net/java3d/export/java3d/javaone/data/sounds
+ * NOTE: This default path is only valid on Solaris Eng Menlo Park network.
+ * A path must be supplied if sound files to be used are in a different
+ * directory location.
+ * NOTE: When running on Java3D Menlo Park Test WinTel platform path should
+ * be set to
+ * file:/java3d/export/java3d/javaone/data/sounds
+ *
+ * The second thru fourth optional command line parameters are sound file names
+ * If not given the default file name is:
+ * unicycle_close.au
+ */
+
+import java.applet.Applet;
+import java.net.URL;
+import java.awt.*;
+import java.awt.event.*;
+import com.sun.j3d.utils.applet.MainFrame;
+import com.sun.j3d.utils.geometry.ColorCube;
+import com.sun.j3d.utils.geometry.Sphere;
+import com.sun.j3d.utils.universe.*;
+import java.io.File;
+import javax.media.j3d.*;
+import javax.vecmath.*;
+
+public class MoveAppBoundingLeaf extends Applet {
+
+ // File name of sound sample
+ private static int filenamesGiven = 0;
+ private static URL[] url = new URL[1];
+ private static String[] filename = new String[1];
+ private static String path = null;
+ private static boolean filenamesSet = false;
+
+ private SimpleUniverse u = null;
+
+ public BranchGroup createSceneGraph() {
+ // Create the root of the subgraph
+ BranchGroup objRoot = new BranchGroup();
+
+ // Create the transform group node and initialize it to the identity.
+ // Enable the TRANSFORM_WRITE capability so that our behavior code
+ // can modify it at runtime. Add it to the root of the subgraph.
+ TransformGroup objTrans = new TransformGroup();
+ objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
+ objRoot.addChild(objTrans);
+
+ // Create a simple shape leaf node and add it into the scene graph.
+ objTrans.addChild(new ColorCube(0.7));
+
+ // Create a new Behavior object that will perform the desired
+ // operation on the specified transform object and add it into the
+ // scene graph.
+ Transform3D yAxis = new Transform3D();
+ Alpha rotation = new Alpha(-1, Alpha.INCREASING_ENABLE,
+ 0, 0,
+ 20000, 0, 0,
+ 0, 0, 0);
+ RotationInterpolator rotator =
+ new RotationInterpolator(rotation,
+ objTrans, yAxis,
+ 0.0f, (float) Math.PI*2.0f);
+ BoundingSphere bounds =
+ new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
+ rotator.setSchedulingBounds(bounds);
+ objTrans.addChild(rotator);
+ //
+ // Create a sound node and add it to the scene graph
+ //
+ PointSound sound = new PointSound();
+ sound.setCapability(PointSound.ALLOW_ENABLE_WRITE);
+ sound.setCapability(PointSound.ALLOW_INITIAL_GAIN_WRITE);
+ sound.setCapability(PointSound.ALLOW_SOUND_DATA_WRITE);
+ sound.setCapability(PointSound.ALLOW_SCHEDULING_BOUNDS_WRITE);
+ sound.setCapability(PointSound.ALLOW_CONT_PLAY_WRITE);
+ sound.setCapability(PointSound.ALLOW_RELEASE_WRITE);
+ sound.setCapability(PointSound.ALLOW_DURATION_READ);
+ sound.setCapability(PointSound.ALLOW_IS_PLAYING_READ);
+ sound.setCapability(PointSound.ALLOW_POSITION_WRITE);
+ sound.setCapability(PointSound.ALLOW_LOOP_WRITE);
+
+ BoundingSphere soundBounds =
+ new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
+ sound.setSchedulingBounds(soundBounds);
+ objTrans.addChild(sound);
+
+ /*
+ * Spheres denoting aural attribute regions
+ */
+ TransformGroup objTransChild1 = new TransformGroup();
+ TransformGroup objTransChild2 = new TransformGroup();
+ objTransChild1.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
+ objTransChild2.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
+ Transform3D translate1 = new Transform3D();
+ Transform3D translate2 = new Transform3D();
+ Vector3f vector1 = new Vector3f( 2.0f, 0.0f, 0.0f);
+ Vector3f vector2 = new Vector3f(-2.0f, 0.0f, 0.0f);
+ translate1.setTranslation(vector1);
+ translate2.setTranslation(vector2);
+ objTransChild1.setTransform(translate1);
+ objTransChild2.setTransform(translate2);
+ Sphere sphere1 = new Sphere(0.42f);
+ Sphere sphere2 = new Sphere(0.38f);
+
+ Appearance app = new Appearance();
+ app.setCapability( Appearance.ALLOW_POLYGON_ATTRIBUTES_WRITE );
+ sphere1.setAppearance( app );
+ sphere2.setAppearance( app );
+ objTransChild1.addChild(sphere1);
+ objTransChild2.addChild(sphere2);
+
+ objTrans.addChild(objTransChild1);
+ objTrans.addChild(objTransChild2);
+ /**
+ * Define Soundscapes/AuralAttributes
+ */
+ // First Aural Attributes
+ Point2f[] distanceFilter = new Point2f[2];
+ distanceFilter[0] = new Point2f(6.0f, 6000f);
+ distanceFilter[1] = new Point2f(17.0f, 700f);
+ AuralAttributes attributes = new AuralAttributes(1.0f, 2.0f, 0.3f,
+ 4.0f, 5, distanceFilter, 0.8f, 0.0f);
+ attributes.setReverbDelay(90.0f) ;
+ attributes.setReflectionCoefficient(0.999f) ;
+ attributes.setReverbOrder(9) ;
+
+ // SoundScape
+ BoundingSphere bounds1 =
+ new BoundingSphere(new Point3d(2.0,0.0,0.0), 3.5);
+
+ BoundingLeaf sScapeBounds1 = new BoundingLeaf(bounds1);
+ Soundscape soundScape = new Soundscape(null, attributes);
+ soundScape.setApplicationBoundingLeaf(sScapeBounds1);
+ /** addChild of BoundingLeaf as well**/
+ objTrans.addChild(sScapeBounds1);
+
+ AuralAttributes queryAttribs = new AuralAttributes();
+ if (queryAttribs == null)
+ System.out.println(" new AuralAttributes returned NULL");
+ // else
+ // System.out.println(" new AuralAttributes returned " + queryAttribs);
+ queryAttribs = soundScape.getAuralAttributes();
+ if (queryAttribs == null)
+ System.out.println("getAuralAttributes returned NULL");
+ // else
+ // System.out.println("AuralAttributes for Soundscape 1:");
+ float tmpFloat = queryAttribs.getAttributeGain();
+ // System.out.println(" Gain = " + tmpFloat);
+ tmpFloat = queryAttribs.getRolloff();
+ // System.out.println(" Rolloff = " + tmpFloat);
+ tmpFloat = queryAttribs.getReflectionCoefficient();
+ // System.out.println(" Reflection Coeff = " + tmpFloat);
+ tmpFloat = queryAttribs.getReverbDelay();
+ // System.out.println(" Delay = " + tmpFloat);
+ int tmpInt = queryAttribs.getReverbOrder();
+ // System.out.println(" Order = " + tmpInt);
+ int length = queryAttribs.getDistanceFilterLength();
+ // System.out.println(" Filter length = " + length);
+ Point2f[] tmpPoint = new Point2f[length];
+ tmpPoint = new Point2f[length];
+ for (int i=0; i< length; i++)
+ tmpPoint[i] = new Point2f();
+ queryAttribs.getDistanceFilter(tmpPoint);
+ // for (int i=0; i< length; i++)
+ // System.out.println(" Distance Filter = (" + tmpPoint[i].x +
+ // ", " + tmpPoint[i].y + ")" );
+ tmpFloat = queryAttribs.getFrequencyScaleFactor();
+ // System.out.println(" Freq scalefactor = " + tmpFloat);
+ tmpFloat = queryAttribs.getVelocityScaleFactor();
+ // System.out.println(" Velocity scalefactor= " + tmpFloat);
+ objTrans.addChild(soundScape);
+
+ // System.out.println("SoundScape2**********************************");
+ Soundscape soundScape2 = new Soundscape();
+ distanceFilter = new Point2f[2];
+ distanceFilter[0] = new Point2f(2.0f, 20000.0f);
+ distanceFilter[1] = new Point2f(20.0f, 2000.0f);
+ AuralAttributes attributes2 = new AuralAttributes();
+ attributes2.setAttributeGain(1.2f);
+ attributes2.setRolloff(2.2f);
+ attributes2.setReverbDelay(1313.0f) ;
+ attributes2.setReflectionCoefficient(1.0f) ;
+ attributes2.setReverbOrder(15) ;
+ distanceFilter[0] = new Point2f(5.0f, 15000.0f);
+ distanceFilter[1] = new Point2f(15.0f, 500.0f);
+ attributes2.setDistanceFilter(distanceFilter);
+ attributes2.setFrequencyScaleFactor(0.8f);
+ attributes2.setVelocityScaleFactor(0.0f);
+ BoundingSphere bounds2 =
+ new BoundingSphere(new Point3d(-2.0,0.0,0.0), 0.38);
+ BoundingLeaf sScapeBounds2 = new BoundingLeaf(bounds2);
+ soundScape2.setApplicationBoundingLeaf(sScapeBounds2);
+ // set BoundingLeaf as a child of transform node
+ objTrans.addChild(sScapeBounds2);
+ soundScape2.setAuralAttributes(attributes2);
+
+ queryAttribs = soundScape2.getAuralAttributes();
+ if (queryAttribs == null)
+ System.out.println(" new AuralAttributes returned NULL");
+ // else
+ // System.out.println(" new AuralAttributes returned " + queryAttribs);
+ // System.out.println("AuralAttributes for Soundscape 2:");
+ tmpFloat = queryAttribs.getAttributeGain();
+ // System.out.println(" Gain = " + tmpFloat);
+ tmpFloat = queryAttribs.getRolloff();
+ // System.out.println(" Rolloff = " + tmpFloat);
+ tmpFloat = queryAttribs.getReflectionCoefficient();
+ // System.out.println(" Reflection Coeff = " + tmpFloat);
+ tmpFloat = queryAttribs.getReverbDelay();
+ // System.out.println(" Delay = " + tmpFloat);
+ tmpInt = queryAttribs.getReverbOrder();
+ // System.out.println(" Order = " + tmpInt);
+ length = queryAttribs.getDistanceFilterLength();
+ // System.out.println(" Filter length = " + length);
+ tmpPoint = new Point2f[length];
+ for (int i=0; i< length; i++)
+ tmpPoint[i] = new Point2f();
+ queryAttribs.getDistanceFilter(tmpPoint);
+ // for (int i=0; i< length; i++)
+ // System.out.println(" Distance Filter = (" + tmpPoint[i].x +
+ // ", " + tmpPoint[i].y + ")" );
+ tmpFloat = queryAttribs.getFrequencyScaleFactor();
+ // System.out.println(" Freq scalefactor = " + tmpFloat);
+ tmpFloat = queryAttribs.getVelocityScaleFactor();
+ // System.out.println(" Velocity scalefactor= " + tmpFloat);
+ objTrans.addChild(soundScape2);
+
+ //
+ // Create a new Behavior object that will play the sound
+ //
+ AudioBehaviorMoveOne player = new AudioBehaviorMoveOne(sound,
+ filename[0]);
+ player.setSchedulingBounds(soundBounds);
+ objTrans.addChild(player);
+
+ return objRoot;
+ }
+
+ public MoveAppBoundingLeaf() {
+ }
+
+ public void init() {
+ if (!filenamesSet) {
+ // path is null if started from applet
+ if (path == null) {
+ path = getCodeBase().toString();
+ }
+
+ /*
+ * append given file name to given URL path
+ */
+ if (filenamesGiven > 0) {
+ filename[0] = new String(path + "/" + filename[0]);
+ }
+ else {
+ // fill in default file names if all three not given
+ filename[0] = new String(path + "/techno_machine.au");
+ }
+ filenamesSet = true;
+ }
+
+ setLayout(new BorderLayout());
+ GraphicsConfiguration config =
+ SimpleUniverse.getPreferredConfiguration();
+
+ Canvas3D c = new Canvas3D(config);
+ add("Center", c);
+
+ /*
+ * Change filenames into URLs
+ */
+ String substr = filename[0].substring(0,4);
+ try {
+ url[0] = new URL(filename[0]);
+ }
+ catch (Exception e) {
+ return;
+ }
+ /*
+ * Create a simple scene and attach it to the virtual universe
+ */
+ u = new SimpleUniverse(c);
+ AudioDevice audioDev = u.getViewer().createAudioDevice();
+ BranchGroup scene = createSceneGraph();
+
+ // This will move the ViewPlatform back a bit so the
+ // objects in the scene can be viewed.
+ u.getViewingPlatform().setNominalViewingTransform();
+
+ u.addBranchGraph(scene);
+ }
+
+ public void destroy() {
+ u.cleanup();
+ }
+
+ //
+ // The following allows AuralAttributes to be run as an application
+ // as well as an applet
+ //
+ public static void main(String[] args) {
+ if (args.length > 0) {
+ if ( (args[0].startsWith("file"+File.pathSeparator)) ||
+ (args[0].startsWith("http"+File.pathSeparator)) ) {
+ path = args[0];
+ }
+ else {
+ path = "file:" + args[0];
+ }
+ }
+ else {
+ path = "file:.";
+ }
+
+ if (args.length > 1) {
+ filename[0] = args[1];
+ if (filename[0] != null) {
+ filenamesGiven++ ;
+ }
+ }
+
+ new MainFrame(new MoveAppBoundingLeaf(), 256, 256);
+ }
+}
diff --git a/src/classes/org/jdesktop/j3d/examples/sound/ReverberateSound.java b/src/classes/org/jdesktop/j3d/examples/sound/ReverberateSound.java
new file mode 100644
index 0000000..ad6a2e3
--- /dev/null
+++ b/src/classes/org/jdesktop/j3d/examples/sound/ReverberateSound.java
@@ -0,0 +1,222 @@
+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
+ * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
+ * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
+ * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
+ * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
+ * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
+ * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
+ * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed, licensed or
+ * intended for use in the design, construction, operation or
+ * maintenance of any nuclear facility.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+
+package org.jdesktop.j3d.examples.sound;
+
+/*
+ * ReverberateSound
+ *
+ * Same as MoveSound except this calls UniverseBuilderJS to use the
+ * JavaSoundMixer AudioDevice rather than the HolosketchMixer device.
+ *
+ * NOTE: To run this anywhere but the Solaris Eng Menlo Park network
+ * the URL path must be set to the java3d/javaone directory.
+ */
+
+import java.applet.Applet;
+import java.awt.*;
+import java.awt.event.*;
+import com.sun.j3d.utils.applet.MainFrame;
+import com.sun.j3d.utils.geometry.ColorCube;
+import com.sun.j3d.utils.universe.*;
+import java.io.File;
+import javax.media.j3d.*;
+import javax.vecmath.*;
+
+public class ReverberateSound extends Applet {
+
+ // File name of sound sample
+ private static String[] filename = new String[1];
+ private static String path = null;
+ private static int filenamesGiven = 0;
+ private static boolean filenamesSet = false;
+
+ private SimpleUniverse u = null;
+
+ public BranchGroup createSceneGraph() {
+ // Create the root of the subgraph
+ BranchGroup objRoot = new BranchGroup();
+
+ // Create the transform group node and initialize it to the identity.
+ // Enable the TRANSFORM_WRITE capability so that our behavior code
+ // can modify it at runtime. Add it to the root of the subgraph.
+ TransformGroup objTrans = new TransformGroup();
+ objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
+ objRoot.addChild(objTrans);
+
+ // Create a simple shape leaf node and add it into the scene graph.
+ objTrans.addChild(new ColorCube(0.4));
+
+ // Create a new Behavior object that will perform the desired
+ // operation on the specified transform object and add it into the
+ // scene graph.
+ Transform3D yAxis = new Transform3D();
+ Alpha rotation = new Alpha(-1, Alpha.INCREASING_ENABLE,
+ 0, 0,
+ 20000, 0, 0,
+ 0, 0, 0);
+ RotationInterpolator rotator =
+ new RotationInterpolator(rotation,
+ objTrans, yAxis,
+ 0.0f, (float) Math.PI*2.0f);
+ BoundingSphere bounds =
+ new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
+ rotator.setSchedulingBounds(bounds);
+ objTrans.addChild(rotator);
+
+ //
+ // Create an AuralAttribute with reverb params set
+ //
+ Soundscape soundScape2 = new Soundscape();
+ AuralAttributes attributes2 = new AuralAttributes();
+ attributes2.setReverbOrder(6);
+ attributes2.setCapability(AuralAttributes.ALLOW_REVERB_ORDER_WRITE);
+ attributes2.setCapability(AuralAttributes.ALLOW_REVERB_DELAY_WRITE);
+ attributes2.setCapability(AuralAttributes.ALLOW_REFLECTION_COEFFICIENT_WRITE);
+ soundScape2.setApplicationBounds(bounds);
+ soundScape2.setAuralAttributes(attributes2);
+ objRoot.addChild(soundScape2);
+
+ //
+ // Create a sound node and add it to the scene graph
+ //
+ PointSound sound = new PointSound();
+ sound.setCapability(PointSound.ALLOW_ENABLE_WRITE);
+ sound.setCapability(PointSound.ALLOW_INITIAL_GAIN_WRITE);
+ sound.setCapability(PointSound.ALLOW_SOUND_DATA_WRITE);
+ sound.setCapability(PointSound.ALLOW_DURATION_READ);
+ sound.setCapability(PointSound.ALLOW_POSITION_WRITE);
+ sound.setCapability(PointSound.ALLOW_LOOP_WRITE);
+ sound.setSchedulingBounds(bounds);
+
+ objTrans.addChild(sound);
+ //
+ // Create a new Behavior object that will play the sound
+ //
+ AudioReverberate player = new AudioReverberate(sound, filename[0],
+ attributes2);
+ player.setSchedulingBounds(bounds);
+ objTrans.addChild(player);
+
+
+ return objRoot;
+ }
+
+ public ReverberateSound() {
+ }
+
+ public void init() {
+ if (!filenamesSet) {
+ // path is null if started from applet
+ if (path == null) {
+ // the path for an applet
+ path = getCodeBase().toString();
+ }
+
+ /*
+ * append given file name to given URL path
+ */
+ if (filenamesGiven > 0) {
+ filename[0] = new String(path + "/" + filename[0]);
+ }
+ else {
+ // fill in default file names if all three not given
+ filename[0] = new String(path + "/hello_universe.au");
+ }
+ filenamesSet = true;
+ }
+
+ setLayout(new BorderLayout());
+ GraphicsConfiguration config =
+ SimpleUniverse.getPreferredConfiguration();
+
+ Canvas3D c = new Canvas3D(config);
+ add("Center", c);
+
+ /*
+ * Create a simple scene and attach it to the virtual universe
+ */
+ u = new SimpleUniverse(c);
+ AudioDevice audioDev = u.getViewer().createAudioDevice();
+ BranchGroup scene = createSceneGraph();
+
+ // This will move the ViewPlatform back a bit so the
+ // objects in the scene can be viewed.
+ u.getViewingPlatform().setNominalViewingTransform();
+
+ u.addBranchGraph(scene);
+ }
+
+ public void destroy() {
+ u.cleanup();
+ }
+
+ //
+ // The following allows ReverberateSound to be run as an application
+ // as well as an applet
+ //
+ public static void main(String[] args) {
+ if (args.length > 0) {
+ if ( (args[0].startsWith("file"+File.pathSeparator)) ||
+ (args[0].startsWith("http"+File.pathSeparator)) ) {
+ path = args[0];
+ }
+ else {
+ path = "file:" + args[0];
+ }
+ }
+ else {
+ path = "file:.";
+ }
+
+ if (args.length > 1) {
+ filename[0] = args[1];
+ if (filename[0] != null) {
+ filenamesGiven++ ;
+ }
+ }
+
+ new MainFrame(new ReverberateSound(), 256, 256);
+ }
+}
diff --git a/src/classes/org/jdesktop/j3d/examples/sound/SimpleSounds.java b/src/classes/org/jdesktop/j3d/examples/sound/SimpleSounds.java
new file mode 100644
index 0000000..d7c8c49
--- /dev/null
+++ b/src/classes/org/jdesktop/j3d/examples/sound/SimpleSounds.java
@@ -0,0 +1,294 @@
+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
+ * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
+ * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
+ * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
+ * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
+ * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
+ * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
+ * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed, licensed or
+ * intended for use in the design, construction, operation or
+ * maintenance of any nuclear facility.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+
+package org.jdesktop.j3d.examples.sound;
+
+import java.applet.Applet;
+import java.net.URL;
+import java.awt.*;
+import java.awt.event.*;
+import com.sun.j3d.utils.applet.MainFrame;
+import com.sun.j3d.utils.geometry.ColorCube;
+import com.sun.j3d.utils.universe.*;
+import java.io.File;
+import java.security.*;
+import javax.media.j3d.*;
+import javax.vecmath.*;
+
+/*
+ * This Java3D program:
+ * Creates an instance of the JavaSoundMixer AudioDevice, initializing it
+ * and attaching it to the PhysicalEnvironment by using
+ * SimpleUniverse.
+ * Creates one cached Background and two cached Point sound sources.
+ * Creates and executes a custom behavior (SimpleSoundsBehavior) that
+ * starts the sound playing and transforms the PointSound source
+ * by modifying the TransformGroup that contains the Sound nodes.
+ *
+ * Usage:
+ * java SimpleSounds [URLpath [name1 [name2 [name2]]]]
+ *
+ * The first optional command line parameter is the URL path to directory
+ * containing "file:" or "http:" and then directory path string.
+ * If you are using the suppled default sound files in the same directory
+ * as this test program then only the URLpath need be supplied on the
+ * command line.
+ * If this parameter is not included then the current path to the directory
+ * this program is running in is used for an application
+ * and the codebase is used for an applet.
+ * The second thru fourth optional command line parameters are sound file names
+ * If not given, the default file names are:
+ * techno_machine.au
+ * hello_universe.au
+ * roar.au
+ * that correspond to the 3 'voice' quality, 8-bit, u-law, 8-kHz samples
+ * included in the same directory as this test program.
+ *
+ * Java Sound engine has been advertised to support the following 8- and 16-
+ * bit, linear and u-law, mono and stereo sound sample file formats: AU,
+ * AIFF, WAV, and PCM. Non-cached MIDI and RMF files are also supported.
+ * Neither compressed formats (DVI, GSM, MOD) nor A-law formated files are
+ * supported at this time, but they will be converted.
+ */
+
+public class SimpleSounds extends Applet {
+
+ // File name of sound sample
+ private static int filenamesGiven = 0;
+ private static URL[] url = new URL[3];
+ private static String[] filename = new String[3];
+ private static String path = null;
+ private static boolean filenamesSet = false;
+
+ private SimpleUniverse u = null;
+
+ public BranchGroup createSceneGraph() {
+ // Create the root of the subgraph
+ BranchGroup objRoot = new BranchGroup();
+
+ // Create the transform group node and initialize it to the identity.
+ // Enable the TRANSFORM_WRITE capability so that our behavior code
+ // can modify it at runtime. Add it to the root of the subgraph.
+ TransformGroup objTrans = new TransformGroup();
+ objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
+ objRoot.addChild(objTrans);
+
+ // Create a simple shape leaf node and add it into the scene graph.
+ objTrans.addChild(new ColorCube(0.4));
+
+ // Create a new Behavior object that will perform the desired
+ // operation on the specified transform object and add it into the
+ // scene graph.
+ Transform3D yAxis = new Transform3D();
+ Alpha rotation = new Alpha(-1, Alpha.INCREASING_ENABLE,
+ 0, 0,
+ 20000, 0, 0,
+ 0, 0, 0);
+ RotationInterpolator rotator =
+ new RotationInterpolator(rotation,
+ objTrans, yAxis,
+ 0.0f, (float) Math.PI*2.0f);
+ BoundingSphere bounds =
+ new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
+ rotator.setSchedulingBounds(bounds);
+ objTrans.addChild(rotator);
+ /*
+ * Create a sound node and add it to the scene graph
+ */
+ BackgroundSound sound1 = new BackgroundSound();
+ PointSound sound2 = new PointSound();
+ PointSound sound3 = new PointSound();
+ sound1.setCapability(PointSound.ALLOW_ENABLE_WRITE);
+ sound1.setCapability(PointSound.ALLOW_INITIAL_GAIN_WRITE);
+ sound1.setCapability(PointSound.ALLOW_SOUND_DATA_WRITE);
+ sound1.setCapability(PointSound.ALLOW_SCHEDULING_BOUNDS_WRITE);
+ sound1.setCapability(PointSound.ALLOW_CONT_PLAY_WRITE);
+ sound1.setCapability(PointSound.ALLOW_RELEASE_WRITE);
+ sound1.setCapability(PointSound.ALLOW_DURATION_READ);
+ sound1.setCapability(PointSound.ALLOW_IS_PLAYING_READ);
+ sound1.setCapability(PointSound.ALLOW_LOOP_WRITE);
+ sound2.setCapability(PointSound.ALLOW_ENABLE_WRITE);
+ sound2.setCapability(PointSound.ALLOW_INITIAL_GAIN_WRITE);
+ sound2.setCapability(PointSound.ALLOW_SOUND_DATA_WRITE);
+ sound2.setCapability(PointSound.ALLOW_SCHEDULING_BOUNDS_WRITE);
+ sound2.setCapability(PointSound.ALLOW_CONT_PLAY_WRITE);
+ sound2.setCapability(PointSound.ALLOW_RELEASE_WRITE);
+ sound2.setCapability(PointSound.ALLOW_DURATION_READ);
+ sound2.setCapability(PointSound.ALLOW_IS_PLAYING_READ);
+ sound2.setCapability(PointSound.ALLOW_POSITION_WRITE);
+ sound2.setCapability(PointSound.ALLOW_LOOP_WRITE);
+ sound3.setCapability(PointSound.ALLOW_ENABLE_WRITE);
+ sound3.setCapability(PointSound.ALLOW_INITIAL_GAIN_WRITE);
+ sound3.setCapability(PointSound.ALLOW_SOUND_DATA_WRITE);
+ sound3.setCapability(PointSound.ALLOW_SCHEDULING_BOUNDS_WRITE);
+ sound3.setCapability(PointSound.ALLOW_CONT_PLAY_WRITE);
+ sound3.setCapability(PointSound.ALLOW_RELEASE_WRITE);
+ sound3.setCapability(PointSound.ALLOW_DURATION_READ);
+ sound3.setCapability(PointSound.ALLOW_IS_PLAYING_READ);
+ sound3.setCapability(PointSound.ALLOW_POSITION_WRITE);
+
+ BoundingSphere soundBounds =
+ new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
+ sound1.setSchedulingBounds(soundBounds);
+ sound2.setSchedulingBounds(soundBounds);
+ sound3.setSchedulingBounds(soundBounds);
+ objTrans.addChild(sound1);
+ objTrans.addChild(sound2);
+ objTrans.addChild(sound3);
+
+
+ /*
+ * Create a new Behavior object that will play the sound
+ */
+ SimpleSoundsBehavior player = new SimpleSoundsBehavior(
+ sound1, sound2, sound3,
+ url[0], url[1], url[2], soundBounds);
+ player.setSchedulingBounds(soundBounds);
+ objTrans.addChild(player);
+
+ // Let Java 3D perform optimizations on this scene graph.
+ objRoot.compile();
+
+ return objRoot;
+ }
+
+ public SimpleSounds() {
+ }
+
+ public void init() {
+ if (!filenamesSet) {
+ // path is null if started from appletviewer/browser
+ if (path == null) {
+ // the path for an applet
+ path = getCodeBase().toString();
+ }
+ int j;
+ /*
+ * append given file name to given URL path
+ */
+ for (j=0; j<filenamesGiven; j++)
+ filename[j] = new String(path + "/" + filename[j]);
+ /*
+ * fill in default file names if all three not given
+ */
+ for (int i=j; i<3; i++) {
+ if (i == 0)
+ filename[0] = new String(path + "/techno_machine.au");
+ if (i == 1)
+ filename[1] = new String(path + "/hello_universe.au");
+ if (i == 2)
+ filename[2] = new String(path + "/roar.au");
+ }
+ filenamesSet = true;
+ }
+
+ setLayout(new BorderLayout());
+ GraphicsConfiguration config =
+ SimpleUniverse.getPreferredConfiguration();
+
+ Canvas3D c = new Canvas3D(config);
+ add("Center", c);
+
+ /*
+ * Change filenames into URLs
+ */
+ for (int i=0; i<3; i++) {
+ try {
+ url[i] = new URL(filename[i]);
+ }
+ catch (Exception e) {
+ System.out.println(e.getMessage());
+ return;
+ }
+ }
+
+ /*
+ * Create a simple scene and attach it to the virtual universe
+ */
+ u = new SimpleUniverse(c);
+ AudioDevice audioDev = u.getViewer().createAudioDevice();
+ BranchGroup scene = createSceneGraph();
+
+ // This will move the ViewPlatform back a bit so the
+ // objects in the scene can be viewed.
+ u.getViewingPlatform().setNominalViewingTransform();
+
+ u.addBranchGraph(scene);
+ }
+
+ public void destroy() {
+ u.cleanup();
+ }
+
+ /*
+ * The following allows SimpleSounds to be run as an application
+ * as well as an applet
+ */
+ public static void main(String[] args) {
+ if (args.length > 0) {
+ if ( (args[0].startsWith("file"+File.pathSeparator)) ||
+ (args[0].startsWith("http"+File.pathSeparator)) ) {
+ path = args[0];
+ }
+ else {
+ path = "file:" + args[0];
+ }
+ }
+ else {
+ path = "file:.";
+ }
+
+ for (int i=0; i<3; i++) {
+ if (args.length > (i+1)) {
+ filename[i] = args[i+1];
+ if (filename[i] != null) {
+ filenamesGiven++ ;
+ }
+ }
+ else
+ break;
+ }
+ new MainFrame(new SimpleSounds(), args, 256, 256);
+ }
+}
diff --git a/src/classes/org/jdesktop/j3d/examples/sound/SimpleSoundsBehavior.java b/src/classes/org/jdesktop/j3d/examples/sound/SimpleSoundsBehavior.java
new file mode 100644
index 0000000..862881f
--- /dev/null
+++ b/src/classes/org/jdesktop/j3d/examples/sound/SimpleSoundsBehavior.java
@@ -0,0 +1,179 @@
+/*
+ * $RCSfile$
+ *
+ * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any
+ * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
+ * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
+ * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
+ * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
+ * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
+ * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
+ * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
+ * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
+ * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
+ * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed, licensed or
+ * intended for use in the design, construction, operation or
+ * maintenance of any nuclear facility.
+ *
+ * $Revision$
+ * $Date$
+ * $State$
+ */
+
+package org.jdesktop.j3d.examples.sound;
+
+import javax.media.j3d.*;
+import javax.vecmath.*;
+import java.net.URL;
+import java.util.Enumeration;
+
+// User defined audio behavior class
+public class SimpleSoundsBehavior extends Behavior {
+ WakeupOnElapsedTime wt;
+ WakeupOnBehaviorPost wp;
+ BackgroundSound sound1 = new BackgroundSound();
+ PointSound sound2 = new PointSound();
+ PointSound sound3 = new PointSound();
+ static int WAKEUP_SOUND = 0;
+ int soundIndex = 0;
+ URL URLName1;
+ URL URLName2;
+ URL URLName3;
+ BoundingSphere bounds;
+
+ // Override Behavior's initialize method to setup wakeup criteria
+ public void initialize() {
+ MediaContainer sample1 = new MediaContainer();
+ MediaContainer sample2 = new MediaContainer();
+ MediaContainer sample3 = new MediaContainer();
+ sample1.setCapability(MediaContainer.ALLOW_URL_WRITE);
+ sample1.setCapability(MediaContainer.ALLOW_URL_READ);
+ sample1.setURLObject(URLName1);
+ //sample1.setCacheEnable(false);
+ sound1.setLoop(0);
+ sound1.setContinuousEnable(false);
+ sound1.setReleaseEnable(false);
+ sound1.setSoundData(sample1);
+ sound1.setInitialGain(0.7f);
+ sample2.setCapability(MediaContainer.ALLOW_URL_WRITE);
+ sample2.setCapability(MediaContainer.ALLOW_URL_READ);
+ sample2.setURLObject(URLName2);
+ sound2.setLoop(Sound.INFINITE_LOOPS);
+ sound2.setContinuousEnable(false);
+ sound2.setReleaseEnable(false);
+ sound2.setSoundData(sample2);
+ sound2.setInitialGain(2.0f);
+ Point3f sound2Pos = new Point3f(-30.0f, 0.0f, 0.0f);
+ sound2.setPosition(sound2Pos);
+ sample3.setCapability(MediaContainer.ALLOW_URL_WRITE);
+ sample3.setCapability(MediaContainer.ALLOW_URL_READ);
+ sample3.setURLObject(URLName3);
+ sound3.setContinuousEnable(false);
+ sound3.setReleaseEnable(false);
+ sound3.setSoundData(sample3);
+ sound3.setInitialGain(4.0f);
+ Point3f sound3Pos = new Point3f(30.0f, 0.0f, 0.0f);
+ sound3.setPosition(sound3Pos);
+
+ wt = new WakeupOnElapsedTime(2000);
+ WakeupOnElapsedTime wp = new WakeupOnElapsedTime(5000);
+ wakeupOn(wp);
+ }
+
+ // Override Behavior's stimulus method to handle the event
+ public void processStimulus(Enumeration criteria) {
+
+ switch (soundIndex)
+ {
+ // Active
+ case 0:
+ // System.out.println("****Enable First Sound");
+ sound1.setEnable(true);
+ wakeupOn(wt);
+ break;
+ case 1:
+ // System.out.println("********Enable Second Sound");
+ sound2.setEnable(true);
+ wakeupOn(wt);
+ break;
+ case 2:
+ case 4:
+ case 6:
+ case 8:
+ case 10:
+ // System.out.println("************Enable Third Sound");
+ sound3.setEnable(true);
+ wakeupOn(wt);
+ break;
+ case 3:
+ case 5:
+ case 7:
+ case 9:
+ // System.out.println("************Disable Third Sound");
+ sound3.setEnable(false);
+ wakeupOn(wt);
+ break;
+
+ case 11:
+ // System.out.println("********Disable Second Sound");
+ sound2.setEnable(false) ;
+ wakeupOn(wt);
+ break;
+ case 12:
+ // System.out.println("****Disable First Sound");
+ sound1.setEnable(false) ;
+ System.out.println("SimpleSounds: test complete");
+ wt = new WakeupOnElapsedTime(400000);
+ wakeupOn(wt);
+ break;
+
+ default:
+ break;
+ }
+ soundIndex++;
+ }
+
+ //
+ // Constructor for rotation behavior.
+ // Parameters: sound node
+ // sample file name
+ // sound node's bounds
+ //
+ public SimpleSoundsBehavior(BackgroundSound sound1,
+ PointSound sound2,
+ PointSound sound3,
+ URL urlName1,
+ URL urlName2,
+ URL urlName3,
+ BoundingSphere soundBounds) {
+ this.sound1 = sound1;
+ this.sound2 = sound2;
+ this.sound3 = sound3;
+ this.URLName1 = urlName1;
+ this.URLName2 = urlName2;
+ this.URLName3 = urlName3;
+ this.bounds = (BoundingSphere)soundBounds.clone();
+ }
+}