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-rw-r--r--src/GLSLShaderTest/wood.vert2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/GLSLShaderTest/wood.vert b/src/GLSLShaderTest/wood.vert
index b107bad..84651aa 100644
--- a/src/GLSLShaderTest/wood.vert
+++ b/src/GLSLShaderTest/wood.vert
@@ -13,7 +13,7 @@ varying vec3 Position;
//uniform vec3 LightPosition;
//uniform float Scale;
const vec3 LightPosition = vec3 (0.0,0.0,0.4);
-const float Scale = 1;
+const float Scale = 1.0;
void main(void)
{