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* Sound examples now work directly from repo1.7.0-pre2phil2016-12-114-233/+2460
* Enumeration swapped to typed Iteratorphil2016-12-0721-76/+125
* Made Configured_universe example run and hard coded file loadingphil2016-12-072-2/+3
* SimpleShaderAppearnce constructor wrong for TickTockCollisionphil2016-12-051-1/+1
* Changed examples to use SimpleShaderAppearance auto shader buildingphil2016-12-0513-42/+46
* ObjLoadGLSL for gl2es2pipelien uses the ShaderAppearance constructorphil2016-12-041-57/+32
* update licenses and added myself as maintainerphil2016-12-0430-589/+801
* First cut offscreen canvas examplesphil2016-11-175-7/+534
* Overlay2D examples updated with gl2es2 and a bufferedimage drawphil2016-11-162-5/+244
* ReadRaster implemented in pipeline and example builtphil2016-11-163-236/+450
* background Texture and raster examples addedphil2016-11-164-0/+904
* GL2ES2 pipeline util Cube moved to java3d-utilsphil2016-11-134-316/+4
* SimpleShaderAppearance moved to java3d-utilsphil2016-11-1313-732/+10
* struct lightSource was always receiving all lights as enabledphil2016-11-067-99/+89
* resource loading now includes the main/ prefixphil2016-11-0636-116/+116
* resource loading fall back updated to new resource package locationphil2016-11-0613-32/+31
* move java into maven standard src/main/java and resources intophil2016-11-06330-0/+0
* example ffp shader tidied upphil2016-11-052-58/+44
* fog example in default shader correctedphil2016-11-051-14/+14
* Added a lot more GL2ES2 examplesphil2016-11-0435-513/+5285
* envmap vert shader bug fixphil2016-11-021-1/+1
* added the fixed_function_shader vert and frag so there is at least onephil2016-10-272-0/+239
* more tidy of StencilOutlinephil2016-10-261-16/+1
* StencilOutline gl2es2 pipeline support comments made clearerphil2016-10-261-1/+13
* Added a stencil outline examplephil2016-10-262-0/+776
* New Overlay2D example for use of the Graphics2D of Canvas3Dphil2016-10-264-31/+290
* Texture Coordinate generation examples corrected in the SamplerGLSLphil2016-10-162-3/+5
* GL2ES2 examples improved, the halfVector calculations and the sceneColorphil2016-10-1610-41/+132
* New gl2es2 pipeline examples showing usagephil2016-10-11184-2472/+7132
* Removed debug print statementskcr2007-08-011-3/+0
* Use top-level container (JFrame or JApplet) to determine the graphics devicekcr2007-08-011-8/+22
* 1. New Java 3D applet template that avoids MainFrame, but can still run askcr2007-07-313-67/+280
* Use By_REFERENCE and Y_UP options for Texture.jada2007-04-246-10/+13
* Use Y_UP and BY_REF options for Texturejada2007-04-245-22/+36
* Allow user to specify a URL on the command linekcr2007-04-031-1/+9
* Ported some earlier version of Sound examples, in the j3d-incubator project,jada2007-02-097-0/+804
* Update copyright to 2007kcr2007-02-09170-170/+173
* Remove print statementkcr2006-12-141-1/+1
* Show error dialog if NPOT textures are not supportedkcr2006-12-141-12/+25
* Update example programs to use the new optimize path in ImageComponent2D.jada2006-12-095-9/+9
* bug id 383: JCanvas3D's offscreen Canvas3D is inverted.pepe2006-11-281-5/+50
* Minor correction in use of "delay" and "random" flags.kcr2006-11-093-12/+11
* Issue 131: updated demo for JCanvas3D. Removed tabs, table and added options.pepe2006-11-093-271/+184
* Updated example to use new no-argument JCanvas3D constructorkcr2006-11-061-5/+1
* Issue number: 131kcr2006-11-013-0/+618
* Merged dev-1_5 branch back to MAIN trunkkcr2006-09-298-65/+276
* Fixed a bug and disable write to scores file in FourByFour example.jada2006-03-071-63/+36
* Sound cleanupjada2006-03-065-597/+45
* Display output in a JTextArea component, rather than printing to System.out.kcr2006-03-064-54/+238
* 1) Modified programs to use the new Resources.java to load resources.jada2006-03-062-33/+40