aboutsummaryrefslogtreecommitdiffstats
path: root/src/ConfiguredUniverse/j3d2x2-flat
blob: 46df9a3bd706a636be9a6b667602ba4b14bcfd16 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
/*
 * $RCSfile$
 *
 * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * - Redistribution of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 *
 * - Redistribution in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in
 *   the documentation and/or other materials provided with the
 *   distribution.
 *
 * Neither the name of Sun Microsystems, Inc. or the names of
 * contributors may be used to endorse or promote products derived
 * from this software without specific prior written permission.
 *
 * This software is provided "AS IS," without a warranty of any
 * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
 * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
 * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
 * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
 * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
 * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
 * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
 * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
 * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
 * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGES.
 *
 * You acknowledge that this software is not designed, licensed or
 * intended for use in the design, construction, operation or
 * maintenance of any nuclear facility.
 *
 * $Revision$
 * $Date$
 * $State$
 */

/*
 ************************************************************************
 *  
 * Java 3D configuration file for 4 screen projection configuration
 * arranged in a 2x2 power wall.
 *  
 ************************************************************************
 */

// Create new screen objects and associate them with logical names and numbers.
// These numbers are used as indices to retrieve the AWT GraphicsDevice from
// the array that GraphicsEnvironment.getScreenDevices() returns.
// 
// NOTE: The GraphicsDevice order in the array is specific to the local
// site and display system.
// 
(NewScreen topleft     0)
(NewScreen topright    1)
(NewScreen bottomleft  3)
(NewScreen bottomright 2)

// Set the available image areas for full screens.  This is important when
// precise scaling between objects in the virtual world and their projections
// into the physical world is desired through use of explicit ScreenScale view
// attributes.  The defaults are 0.365 meters for width and 0.292 meters for
// height.
// 
(ScreenAttribute topleft     PhysicalScreenWidth  0.912)
(ScreenAttribute topleft     PhysicalScreenHeight 0.680)

(ScreenAttribute topright    PhysicalScreenWidth  0.912)
(ScreenAttribute topright    PhysicalScreenHeight 0.680)

(ScreenAttribute bottomleft  PhysicalScreenWidth  0.912)
(ScreenAttribute bottomleft  PhysicalScreenHeight 0.685)

(ScreenAttribute bottomright PhysicalScreenWidth  0.912)
(ScreenAttribute bottomright PhysicalScreenHeight 0.685)


// Specify full screen windows.
//
(ScreenAttribute topleft     WindowSize NoBorderFullScreen)
(ScreenAttribute topright    WindowSize NoBorderFullScreen)
(ScreenAttribute bottomleft  WindowSize NoBorderFullScreen)
(ScreenAttribute bottomright WindowSize NoBorderFullScreen)

// Set the TrackerBaseToImagePlate transforms for these screens.  This
// transforms points in tracker base coordinates to each screen's image plate
// coordinates, where the origin of the image plate is defined to be the lower
// left corner of the screen with X increasing to the right, Y increasing to
// the top, and Z increasing away from the screen.
//
// Without head or sensor tracking the tracker base is still needed as a point
// of reference for describing the orientation and position of each screen to
// the others.  The coexistence to tracker base transform is set to identity by
// default, so the tracker base origin and orientation will also set the origin
// and orientation of coexistence coordinates in the physical world.
//
// The tracker base and center of coexistence are set here to the center of the
// 2x2 array with its basis vectors aligned to image plate coordinates.
//
(ScreenAttribute topleft     TrackerBaseToImagePlate
                             (Translate 0.912 0.000 0.0))
(ScreenAttribute topright    TrackerBaseToImagePlate
                             (Translate 0.000 0.000 0.0))
(ScreenAttribute bottomleft  TrackerBaseToImagePlate
                             (Translate 0.912 0.685 0.0))
(ScreenAttribute bottomright TrackerBaseToImagePlate
                             (Translate 0.000 0.685 0.0))

// Create a view using the defined screens.
// 
(NewView       view0)
(ViewAttribute view0 Screen  topleft)
(ViewAttribute view0 Screen  topright)
(ViewAttribute view0 Screen  bottomleft)
(ViewAttribute view0 Screen  bottomright)

// Set the screen scale.  This is scale factor from virtual to physical
// coordinates.  The default policy of SCALE_SCREEN_SIZE doesn't work well here
// since in the 2x2 arrangement the individual screens are too small.  The
// explicit scale factor below assumes a normalized range of object coordinates
// of [-1.0 .. +1.0].
// 
(ViewAttribute view0 ScreenScalePolicy       SCALE_EXPLICIT)
(ViewAttribute view0 ScreenScale             0.912)

// Set the user eye position in the display environment.
//
(ViewAttribute view0 CenterEyeInCoexistence  (0.0 0.0 1.0))