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authorphil <[email protected]>2016-11-30 16:12:08 +1300
committerphil <[email protected]>2016-11-30 16:12:08 +1300
commit6b77f69d98c2ec28de98c136457cb35f15ec7a0a (patch)
treeab508a938d019905dfa913ad232a954f4c8fd469 /src
parent494aa4f3c81ea1d6da6ff8c4f8d3e317985741b5 (diff)
Lightwave and Objectfile loader now return nio geometry arrays
For performance
Diffstat (limited to 'src')
-rw-r--r--src/main/java/org/jogamp/java3d/loaders/lw3d/J3dLwoParser.java3
-rw-r--r--src/main/java/org/jogamp/java3d/loaders/objectfile/ObjectFile.java4
2 files changed, 4 insertions, 3 deletions
diff --git a/src/main/java/org/jogamp/java3d/loaders/lw3d/J3dLwoParser.java b/src/main/java/org/jogamp/java3d/loaders/lw3d/J3dLwoParser.java
index 4ffe5d3..0d707f1 100644
--- a/src/main/java/org/jogamp/java3d/loaders/lw3d/J3dLwoParser.java
+++ b/src/main/java/org/jogamp/java3d/loaders/lw3d/J3dLwoParser.java
@@ -229,7 +229,8 @@ class J3dLwoParser extends LwoParser {
ng.generateNormals(gi);
Stripifier st = new Stripifier();
st.stripify(gi);
- object = gi.getGeometryArray(true, true, false);
+ //PJ nio is much faster
+ object = gi.getGeometryArray(true, true, true);
debugOutputLn(LINE_TRACE, "done.");
}
else {
diff --git a/src/main/java/org/jogamp/java3d/loaders/objectfile/ObjectFile.java b/src/main/java/org/jogamp/java3d/loaders/objectfile/ObjectFile.java
index 4792fc2..abbc2e4 100644
--- a/src/main/java/org/jogamp/java3d/loaders/objectfile/ObjectFile.java
+++ b/src/main/java/org/jogamp/java3d/loaders/objectfile/ObjectFile.java
@@ -1181,8 +1181,8 @@ public class ObjectFile implements Loader {
// Put geometry into Shape3d
Shape3D shape = new Shape3D();
// issue 638; default to BY_COPY for consistency
- //PJ: gl2es2 requires by ref
- shape.setGeometry(gi.getGeometryArray(true, false, false));
+ //PJ: gl2es2 requires by ref, and nio is much faster
+ shape.setGeometry(gi.getGeometryArray(true, false, true));
String matName = (String)groupMaterials.get(curname);
materials.assignMaterial(matName, shape);