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+var tabs = {65535:["t0","All Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"],32:["t6","Deprecated Methods"]};
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+<li>Summary:&nbsp;</li>
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+<li><a href="#constructor.summary">Constr</a>&nbsp;|&nbsp;</li>
+<li><a href="#method.summary">Method</a></li>
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+<!-- ======== START OF CLASS DATA ======== -->
+<div class="header">
+<div class="subTitle">org.jogamp.vecmath</div>
+<h2 title="Class GVector" class="title">Class GVector</h2>
+</div>
+<div class="contentContainer">
+<ul class="inheritance">
+<li>java.lang.Object</li>
+<li>
+<ul class="inheritance">
+<li>org.jogamp.vecmath.GVector</li>
+</ul>
+</li>
+</ul>
+<div class="description">
+<ul class="blockList">
+<li class="blockList">
+<dl>
+<dt>All Implemented Interfaces:</dt>
+<dd>java.io.Serializable, java.lang.Cloneable</dd>
+</dl>
+<hr>
+<br>
+<pre>public class <span class="typeNameLabel">GVector</span>
+extends java.lang.Object
+implements java.io.Serializable, java.lang.Cloneable</pre>
+<div class="block">A double precision, general, dynamically-resizable,
+ one-dimensional vector class. Index numbering begins with zero.</div>
+<dl>
+<dt><span class="seeLabel">See Also:</span></dt>
+<dd><a href="../../../serialized-form.html#org.jogamp.vecmath.GVector">Serialized Form</a></dd>
+</dl>
+</li>
+</ul>
+</div>
+<div class="summary">
+<ul class="blockList">
+<li class="blockList">
+<!-- ======== CONSTRUCTOR SUMMARY ======== -->
+<ul class="blockList">
+<li class="blockList"><a name="constructor.summary">
+<!-- -->
+</a>
+<h3>Constructor Summary</h3>
+<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation">
+<caption><span>Constructors</span><span class="tabEnd">&nbsp;</span></caption>
+<tr>
+<th class="colOne" scope="col">Constructor and Description</th>
+</tr>
+<tr class="altColor">
+<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#GVector-double:A-">GVector</a></span>(double[]&nbsp;vector)</code>
+<div class="block">Constructs a new GVector from the specified array elements.</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#GVector-double:A-int-">GVector</a></span>(double[]&nbsp;vector,
+ int&nbsp;length)</code>
+<div class="block">Constructs a new GVector of the specified length and
+ initializes it by copying the specified number of elements from
+ the specified array.</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#GVector-org.jogamp.vecmath.GVector-">GVector</a></span>(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;vector)</code>
+<div class="block">Constructs a new GVector from the specified vector.</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#GVector-int-">GVector</a></span>(int&nbsp;length)</code>
+<div class="block">Constructs a new GVector of the specified
+ length with all vector elements initialized to 0.</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#GVector-org.jogamp.vecmath.Tuple2f-">GVector</a></span>(<a href="../../../org/jogamp/vecmath/Tuple2f.html" title="class in org.jogamp.vecmath">Tuple2f</a>&nbsp;tuple)</code>
+<div class="block">Constructs a new GVector and copies the initial values
+ from the specified tuple.</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#GVector-org.jogamp.vecmath.Tuple3d-">GVector</a></span>(<a href="../../../org/jogamp/vecmath/Tuple3d.html" title="class in org.jogamp.vecmath">Tuple3d</a>&nbsp;tuple)</code>
+<div class="block">Constructs a new GVector and copies the initial values
+ from the specified tuple.</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#GVector-org.jogamp.vecmath.Tuple3f-">GVector</a></span>(<a href="../../../org/jogamp/vecmath/Tuple3f.html" title="class in org.jogamp.vecmath">Tuple3f</a>&nbsp;tuple)</code>
+<div class="block">Constructs a new GVector and copies the initial values
+ from the specified tuple.</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#GVector-org.jogamp.vecmath.Tuple4d-">GVector</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a>&nbsp;tuple)</code>
+<div class="block">Constructs a new GVector and copies the initial values
+ from the specified tuple.</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#GVector-org.jogamp.vecmath.Tuple4f-">GVector</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4f.html" title="class in org.jogamp.vecmath">Tuple4f</a>&nbsp;tuple)</code>
+<div class="block">Constructs a new GVector and copies the initial values
+ from the specified tuple.</div>
+</td>
+</tr>
+</table>
+</li>
+</ul>
+<!-- ========== METHOD SUMMARY =========== -->
+<ul class="blockList">
+<li class="blockList"><a name="method.summary">
+<!-- -->
+</a>
+<h3>Method Summary</h3>
+<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
+<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd">&nbsp;</span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd">&nbsp;</span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd">&nbsp;</span></span><span id="t6" class="tableTab"><span><a href="javascript:show(32);">Deprecated Methods</a></span><span class="tabEnd">&nbsp;</span></span></caption>
+<tr>
+<th class="colFirst" scope="col">Modifier and Type</th>
+<th class="colLast" scope="col">Method and Description</th>
+</tr>
+<tr id="i0" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#add-org.jogamp.vecmath.GVector-">add</a></span>(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;vector)</code>
+<div class="block">Sets the value of this vector to sum of itself and the specified
+ vector</div>
+</td>
+</tr>
+<tr id="i1" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#add-org.jogamp.vecmath.GVector-org.jogamp.vecmath.GVector-">add</a></span>(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;vector1,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;vector2)</code>
+<div class="block">Sets the value of this vector to the vector sum of vectors vector1
+ and vector2.</div>
+</td>
+</tr>
+<tr id="i2" class="altColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#angle-org.jogamp.vecmath.GVector-">angle</a></span>(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1)</code>
+<div class="block">Returns the (n-space) angle in radians between this vector and
+ the vector parameter; the return value is constrained to the
+ range [0,PI].</div>
+</td>
+</tr>
+<tr id="i3" class="rowColor">
+<td class="colFirst"><code>java.lang.Object</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#clone--">clone</a></span>()</code>
+<div class="block">Creates a new object of the same class as this object.</div>
+</td>
+</tr>
+<tr id="i4" class="altColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#dot-org.jogamp.vecmath.GVector-">dot</a></span>(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1)</code>
+<div class="block">Returns the dot product of this vector and vector v1.</div>
+</td>
+</tr>
+<tr id="i5" class="rowColor">
+<td class="colFirst"><code>boolean</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#epsilonEquals-org.jogamp.vecmath.GVector-double-">epsilonEquals</a></span>(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1,
+ double&nbsp;epsilon)</code>
+<div class="block">Returns true if the L-infinite distance between this vector
+ and vector v1 is less than or equal to the epsilon parameter,
+ otherwise returns false.</div>
+</td>
+</tr>
+<tr id="i6" class="altColor">
+<td class="colFirst"><code>boolean</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#equals-org.jogamp.vecmath.GVector-">equals</a></span>(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;vector1)</code>
+<div class="block">Returns true if all of the data members of GVector vector1 are
+ equal to the corresponding data members in this GVector.</div>
+</td>
+</tr>
+<tr id="i7" class="rowColor">
+<td class="colFirst"><code>boolean</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#equals-java.lang.Object-">equals</a></span>(java.lang.Object&nbsp;o1)</code>
+<div class="block">Returns true if the Object o1 is of type GMatrix and all of the
+ data members of o1 are equal to the corresponding data members in
+ this GMatrix.</div>
+</td>
+</tr>
+<tr id="i8" class="altColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#getElement-int-">getElement</a></span>(int&nbsp;index)</code>
+<div class="block">Retrieves the value at the specified index value of this vector.</div>
+</td>
+</tr>
+<tr id="i9" class="rowColor">
+<td class="colFirst"><code>int</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#getSize--">getSize</a></span>()</code>
+<div class="block">Returns the number of elements in this vector.</div>
+</td>
+</tr>
+<tr id="i10" class="altColor">
+<td class="colFirst"><code>int</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#hashCode--">hashCode</a></span>()</code>
+<div class="block">Returns a hash code value based on the data values in this
+ object.</div>
+</td>
+</tr>
+<tr id="i11" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#interpolate-org.jogamp.vecmath.GVector-double-">interpolate</a></span>(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1,
+ double&nbsp;alpha)</code>
+<div class="block">Linearly interpolates between this vector and vector v1 and
+ places the result into this tuple: this = (1-alpha)*this + alpha*v1.</div>
+</td>
+</tr>
+<tr id="i12" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#interpolate-org.jogamp.vecmath.GVector-float-">interpolate</a></span>(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1,
+ float&nbsp;alpha)</code>
+<div class="block"><span class="deprecatedLabel">Deprecated.</span>&nbsp;
+<div class="block"><span class="deprecationComment">Use interpolate(GVector, double) instead</span></div>
+</div>
+</td>
+</tr>
+<tr id="i13" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#interpolate-org.jogamp.vecmath.GVector-org.jogamp.vecmath.GVector-double-">interpolate</a></span>(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v2,
+ double&nbsp;alpha)</code>
+<div class="block">Linearly interpolates between vectors v1 and v2 and places the
+ result into this tuple: this = (1-alpha)*v1 + alpha*v2.</div>
+</td>
+</tr>
+<tr id="i14" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#interpolate-org.jogamp.vecmath.GVector-org.jogamp.vecmath.GVector-float-">interpolate</a></span>(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v2,
+ float&nbsp;alpha)</code>
+<div class="block"><span class="deprecatedLabel">Deprecated.</span>&nbsp;
+<div class="block"><span class="deprecationComment">Use interpolate(GVector, GVector, double) instead</span></div>
+</div>
+</td>
+</tr>
+<tr id="i15" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#LUDBackSolve-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GVector-org.jogamp.vecmath.GVector-">LUDBackSolve</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;LU,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;b,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;permutation)</code>
+<div class="block">LU Decomposition Back Solve; this method takes the LU matrix
+ and the permutation vector produced by the GMatrix method LUD
+ and solves the equation (LU)*x = b by placing the solution vector
+ x into this vector.</div>
+</td>
+</tr>
+<tr id="i16" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#mul-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GVector-">mul</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1)</code>
+<div class="block">Multiplies matrix m1 times Vector v1 and places the result
+ into this vector (this = m1*v1).</div>
+</td>
+</tr>
+<tr id="i17" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#mul-org.jogamp.vecmath.GVector-org.jogamp.vecmath.GMatrix-">mul</a></span>(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1,
+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1)</code>
+<div class="block">Multiplies the transpose of vector v1 (ie, v1 becomes a row
+ vector with respect to the multiplication) times matrix m1
+ and places the result into this vector
+ (this = transpose(v1)*m1).</div>
+</td>
+</tr>
+<tr id="i18" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#negate--">negate</a></span>()</code>
+<div class="block">Negates the value of this vector: this = -this.</div>
+</td>
+</tr>
+<tr id="i19" class="rowColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#norm--">norm</a></span>()</code>
+<div class="block">Returns the square root of the sum of the squares of this
+ vector (its length in n-dimensional space).</div>
+</td>
+</tr>
+<tr id="i20" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#normalize--">normalize</a></span>()</code>
+<div class="block">Normalizes this vector in place.</div>
+</td>
+</tr>
+<tr id="i21" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#normalize-org.jogamp.vecmath.GVector-">normalize</a></span>(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1)</code>
+<div class="block">Sets the value of this vector to the normalization of vector v1.</div>
+</td>
+</tr>
+<tr id="i22" class="altColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#normSquared--">normSquared</a></span>()</code>
+<div class="block">Returns the sum of the squares of this
+ vector (its length squared in n-dimensional space).</div>
+</td>
+</tr>
+<tr id="i23" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#scale-double-">scale</a></span>(double&nbsp;s)</code>
+<div class="block">Scales this vector by the scale factor s.</div>
+</td>
+</tr>
+<tr id="i24" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#scale-double-org.jogamp.vecmath.GVector-">scale</a></span>(double&nbsp;s,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1)</code>
+<div class="block">Sets the value of this vector to the scalar multiplication
+ of the scale factor with the vector v1.</div>
+</td>
+</tr>
+<tr id="i25" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#scaleAdd-double-org.jogamp.vecmath.GVector-org.jogamp.vecmath.GVector-">scaleAdd</a></span>(double&nbsp;s,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v2)</code>
+<div class="block">Sets the value of this vector to the scalar multiplication by s
+ of vector v1 plus vector v2 (this = s*v1 + v2).</div>
+</td>
+</tr>
+<tr id="i26" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#set-double:A-">set</a></span>(double[]&nbsp;vector)</code>
+<div class="block">Sets the value of this vector to the values found in the array
+ parameter.</div>
+</td>
+</tr>
+<tr id="i27" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#set-org.jogamp.vecmath.GVector-">set</a></span>(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;vector)</code>
+<div class="block">Sets the value of this vector to the values found in vector vector.</div>
+</td>
+</tr>
+<tr id="i28" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#set-org.jogamp.vecmath.Tuple2f-">set</a></span>(<a href="../../../org/jogamp/vecmath/Tuple2f.html" title="class in org.jogamp.vecmath">Tuple2f</a>&nbsp;tuple)</code>
+<div class="block">Sets the value of this vector to the values in tuple</div>
+</td>
+</tr>
+<tr id="i29" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#set-org.jogamp.vecmath.Tuple3d-">set</a></span>(<a href="../../../org/jogamp/vecmath/Tuple3d.html" title="class in org.jogamp.vecmath">Tuple3d</a>&nbsp;tuple)</code>
+<div class="block">Sets the value of this vector to the values in tuple</div>
+</td>
+</tr>
+<tr id="i30" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#set-org.jogamp.vecmath.Tuple3f-">set</a></span>(<a href="../../../org/jogamp/vecmath/Tuple3f.html" title="class in org.jogamp.vecmath">Tuple3f</a>&nbsp;tuple)</code>
+<div class="block">Sets the value of this vector to the values in tuple</div>
+</td>
+</tr>
+<tr id="i31" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#set-org.jogamp.vecmath.Tuple4d-">set</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a>&nbsp;tuple)</code>
+<div class="block">Sets the value of this vector to the values in tuple</div>
+</td>
+</tr>
+<tr id="i32" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#set-org.jogamp.vecmath.Tuple4f-">set</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4f.html" title="class in org.jogamp.vecmath">Tuple4f</a>&nbsp;tuple)</code>
+<div class="block">Sets the value of this vector to the values in tuple</div>
+</td>
+</tr>
+<tr id="i33" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#setElement-int-double-">setElement</a></span>(int&nbsp;index,
+ double&nbsp;value)</code>
+<div class="block">Modifies the value at the specified index of this vector.</div>
+</td>
+</tr>
+<tr id="i34" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#setSize-int-">setSize</a></span>(int&nbsp;length)</code>
+<div class="block">Changes the size of this vector dynamically.</div>
+</td>
+</tr>
+<tr id="i35" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#sub-org.jogamp.vecmath.GVector-">sub</a></span>(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;vector)</code>
+<div class="block">Sets the value of this vector to the vector difference of itself
+ and vector (this = this - vector).</div>
+</td>
+</tr>
+<tr id="i36" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#sub-org.jogamp.vecmath.GVector-org.jogamp.vecmath.GVector-">sub</a></span>(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;vector1,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;vector2)</code>
+<div class="block">Sets the value of this vector to the vector difference
+ of vectors vector1 and vector2 (this = vector1 - vector2).</div>
+</td>
+</tr>
+<tr id="i37" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#SVDBackSolve-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GVector-">SVDBackSolve</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;U,
+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;W,
+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;V,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;b)</code>
+<div class="block">Solves for x in Ax = b, where x is this vector (nx1), A is mxn,
+ b is mx1, and A = U*W*transpose(V); U,W,V must
+ be precomputed and can be found by taking the singular value
+ decomposition (SVD) of A using the method SVD found in the
+ GMatrix class.</div>
+</td>
+</tr>
+<tr id="i38" class="altColor">
+<td class="colFirst"><code>java.lang.String</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#toString--">toString</a></span>()</code>
+<div class="block">Returns a string that contains the values of this GVector.</div>
+</td>
+</tr>
+<tr id="i39" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GVector.html#zero--">zero</a></span>()</code>
+<div class="block">Sets all the values in this vector to zero.</div>
+</td>
+</tr>
+</table>
+<ul class="blockList">
+<li class="blockList"><a name="methods.inherited.from.class.java.lang.Object">
+<!-- -->
+</a>
+<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
+<code>getClass, notify, notifyAll, wait, wait, wait</code></li>
+</ul>
+</li>
+</ul>
+</li>
+</ul>
+</div>
+<div class="details">
+<ul class="blockList">
+<li class="blockList">
+<!-- ========= CONSTRUCTOR DETAIL ======== -->
+<ul class="blockList">
+<li class="blockList"><a name="constructor.detail">
+<!-- -->
+</a>
+<h3>Constructor Detail</h3>
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+<h4>GVector</h4>
+<pre>public&nbsp;GVector(int&nbsp;length)</pre>
+<div class="block">Constructs a new GVector of the specified
+ length with all vector elements initialized to 0.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>length</code> - the number of elements in this GVector.</dd>
+</dl>
+</li>
+</ul>
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+<pre>public&nbsp;GVector(double[]&nbsp;vector)</pre>
+<div class="block">Constructs a new GVector from the specified array elements.
+ The length of this GVector is set to the length of the
+ specified array. The array elements are copied into this new
+ GVector.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>vector</code> - the values for the new GVector.</dd>
+</dl>
+</li>
+</ul>
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+<pre>public&nbsp;GVector(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;vector)</pre>
+<div class="block">Constructs a new GVector from the specified vector.
+ The vector elements are copied into this new GVector.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>vector</code> - the source GVector for this new GVector.</dd>
+</dl>
+</li>
+</ul>
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+<pre>public&nbsp;GVector(<a href="../../../org/jogamp/vecmath/Tuple2f.html" title="class in org.jogamp.vecmath">Tuple2f</a>&nbsp;tuple)</pre>
+<div class="block">Constructs a new GVector and copies the initial values
+ from the specified tuple.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>tuple</code> - the source for the new GVector's initial values</dd>
+</dl>
+</li>
+</ul>
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+<pre>public&nbsp;GVector(<a href="../../../org/jogamp/vecmath/Tuple3f.html" title="class in org.jogamp.vecmath">Tuple3f</a>&nbsp;tuple)</pre>
+<div class="block">Constructs a new GVector and copies the initial values
+ from the specified tuple.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>tuple</code> - the source for the new GVector's initial values</dd>
+</dl>
+</li>
+</ul>
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+<pre>public&nbsp;GVector(<a href="../../../org/jogamp/vecmath/Tuple3d.html" title="class in org.jogamp.vecmath">Tuple3d</a>&nbsp;tuple)</pre>
+<div class="block">Constructs a new GVector and copies the initial values
+ from the specified tuple.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>tuple</code> - the source for the new GVector's initial values</dd>
+</dl>
+</li>
+</ul>
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+<pre>public&nbsp;GVector(<a href="../../../org/jogamp/vecmath/Tuple4f.html" title="class in org.jogamp.vecmath">Tuple4f</a>&nbsp;tuple)</pre>
+<div class="block">Constructs a new GVector and copies the initial values
+ from the specified tuple.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>tuple</code> - the source for the new GVector's initial values</dd>
+</dl>
+</li>
+</ul>
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+<pre>public&nbsp;GVector(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a>&nbsp;tuple)</pre>
+<div class="block">Constructs a new GVector and copies the initial values
+ from the specified tuple.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>tuple</code> - the source for the new GVector's initial values</dd>
+</dl>
+</li>
+</ul>
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+<pre>public&nbsp;GVector(double[]&nbsp;vector,
+ int&nbsp;length)</pre>
+<div class="block">Constructs a new GVector of the specified length and
+ initializes it by copying the specified number of elements from
+ the specified array. The array must contain at least
+ <code>length</code> elements (i.e., <code>vector.length</code> >=
+ <code>length</code>. The length of this new GVector is set to
+ the specified length.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>vector</code> - The array from which the values will be copied.</dd>
+<dd><code>length</code> - The number of values copied from the array.</dd>
+</dl>
+</li>
+</ul>
+</li>
+</ul>
+<!-- ============ METHOD DETAIL ========== -->
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+<li class="blockList"><a name="method.detail">
+<!-- -->
+</a>
+<h3>Method Detail</h3>
+<a name="norm--">
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+<h4>norm</h4>
+<pre>public final&nbsp;double&nbsp;norm()</pre>
+<div class="block">Returns the square root of the sum of the squares of this
+ vector (its length in n-dimensional space).</div>
+<dl>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>length of this vector</dd>
+</dl>
+</li>
+</ul>
+<a name="normSquared--">
+<!-- -->
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+<h4>normSquared</h4>
+<pre>public final&nbsp;double&nbsp;normSquared()</pre>
+<div class="block">Returns the sum of the squares of this
+ vector (its length squared in n-dimensional space).</div>
+<dl>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>length squared of this vector</dd>
+</dl>
+</li>
+</ul>
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+<h4>normalize</h4>
+<pre>public final&nbsp;void&nbsp;normalize(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1)</pre>
+<div class="block">Sets the value of this vector to the normalization of vector v1.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>v1</code> - the un-normalized vector</dd>
+</dl>
+</li>
+</ul>
+<a name="normalize--">
+<!-- -->
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+<h4>normalize</h4>
+<pre>public final&nbsp;void&nbsp;normalize()</pre>
+<div class="block">Normalizes this vector in place.</div>
+</li>
+</ul>
+<a name="scale-double-org.jogamp.vecmath.GVector-">
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+<pre>public final&nbsp;void&nbsp;scale(double&nbsp;s,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1)</pre>
+<div class="block">Sets the value of this vector to the scalar multiplication
+ of the scale factor with the vector v1.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>s</code> - the scalar value</dd>
+<dd><code>v1</code> - the source vector</dd>
+</dl>
+</li>
+</ul>
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+<h4>scale</h4>
+<pre>public final&nbsp;void&nbsp;scale(double&nbsp;s)</pre>
+<div class="block">Scales this vector by the scale factor s.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>s</code> - the scalar value</dd>
+</dl>
+</li>
+</ul>
+<a name="scaleAdd-double-org.jogamp.vecmath.GVector-org.jogamp.vecmath.GVector-">
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+<h4>scaleAdd</h4>
+<pre>public final&nbsp;void&nbsp;scaleAdd(double&nbsp;s,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v2)</pre>
+<div class="block">Sets the value of this vector to the scalar multiplication by s
+ of vector v1 plus vector v2 (this = s*v1 + v2).</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>s</code> - the scalar value</dd>
+<dd><code>v1</code> - the vector to be multiplied</dd>
+<dd><code>v2</code> - the vector to be added</dd>
+</dl>
+</li>
+</ul>
+<a name="add-org.jogamp.vecmath.GVector-">
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+<h4>add</h4>
+<pre>public final&nbsp;void&nbsp;add(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;vector)</pre>
+<div class="block">Sets the value of this vector to sum of itself and the specified
+ vector</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>vector</code> - the second vector</dd>
+</dl>
+</li>
+</ul>
+<a name="add-org.jogamp.vecmath.GVector-org.jogamp.vecmath.GVector-">
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+<pre>public final&nbsp;void&nbsp;add(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;vector1,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;vector2)</pre>
+<div class="block">Sets the value of this vector to the vector sum of vectors vector1
+ and vector2.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>vector1</code> - the first vector</dd>
+<dd><code>vector2</code> - the second vector</dd>
+</dl>
+</li>
+</ul>
+<a name="sub-org.jogamp.vecmath.GVector-">
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+<h4>sub</h4>
+<pre>public final&nbsp;void&nbsp;sub(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;vector)</pre>
+<div class="block">Sets the value of this vector to the vector difference of itself
+ and vector (this = this - vector).</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>vector</code> - the other vector</dd>
+</dl>
+</li>
+</ul>
+<a name="sub-org.jogamp.vecmath.GVector-org.jogamp.vecmath.GVector-">
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+<pre>public final&nbsp;void&nbsp;sub(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;vector1,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;vector2)</pre>
+<div class="block">Sets the value of this vector to the vector difference
+ of vectors vector1 and vector2 (this = vector1 - vector2).</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>vector1</code> - the first vector</dd>
+<dd><code>vector2</code> - the second vector</dd>
+</dl>
+</li>
+</ul>
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+<pre>public final&nbsp;void&nbsp;mul(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1)</pre>
+<div class="block">Multiplies matrix m1 times Vector v1 and places the result
+ into this vector (this = m1*v1).</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - The matrix in the multiplication</dd>
+<dd><code>v1</code> - The vector that is multiplied</dd>
+</dl>
+</li>
+</ul>
+<a name="mul-org.jogamp.vecmath.GVector-org.jogamp.vecmath.GMatrix-">
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+</a>
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+<h4>mul</h4>
+<pre>public final&nbsp;void&nbsp;mul(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1,
+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1)</pre>
+<div class="block">Multiplies the transpose of vector v1 (ie, v1 becomes a row
+ vector with respect to the multiplication) times matrix m1
+ and places the result into this vector
+ (this = transpose(v1)*m1). The result is technically a
+ row vector, but the GVector class only knows about column
+ vectors, and so the result is stored as a column vector.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - The matrix in the multiplication</dd>
+<dd><code>v1</code> - The vector that is temporarily transposed</dd>
+</dl>
+</li>
+</ul>
+<a name="negate--">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>negate</h4>
+<pre>public final&nbsp;void&nbsp;negate()</pre>
+<div class="block">Negates the value of this vector: this = -this.</div>
+</li>
+</ul>
+<a name="zero--">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>zero</h4>
+<pre>public final&nbsp;void&nbsp;zero()</pre>
+<div class="block">Sets all the values in this vector to zero.</div>
+</li>
+</ul>
+<a name="setSize-int-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>setSize</h4>
+<pre>public final&nbsp;void&nbsp;setSize(int&nbsp;length)</pre>
+<div class="block">Changes the size of this vector dynamically. If the size is increased
+ no data values will be lost. If the size is decreased, only those data
+ values whose vector positions were eliminated will be lost.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>length</code> - number of desired elements in this vector</dd>
+</dl>
+</li>
+</ul>
+<a name="set-double:A-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>set</h4>
+<pre>public final&nbsp;void&nbsp;set(double[]&nbsp;vector)</pre>
+<div class="block">Sets the value of this vector to the values found in the array
+ parameter. The array should be at least equal in length to
+ the number of elements in the vector.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>vector</code> - the source array</dd>
+</dl>
+</li>
+</ul>
+<a name="set-org.jogamp.vecmath.GVector-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>set</h4>
+<pre>public final&nbsp;void&nbsp;set(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;vector)</pre>
+<div class="block">Sets the value of this vector to the values found in vector vector.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>vector</code> - the source vector</dd>
+</dl>
+</li>
+</ul>
+<a name="set-org.jogamp.vecmath.Tuple2f-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>set</h4>
+<pre>public final&nbsp;void&nbsp;set(<a href="../../../org/jogamp/vecmath/Tuple2f.html" title="class in org.jogamp.vecmath">Tuple2f</a>&nbsp;tuple)</pre>
+<div class="block">Sets the value of this vector to the values in tuple</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>tuple</code> - the source for the new GVector's new values</dd>
+</dl>
+</li>
+</ul>
+<a name="set-org.jogamp.vecmath.Tuple3f-">
+<!-- -->
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+<ul class="blockList">
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+<pre>public final&nbsp;void&nbsp;set(<a href="../../../org/jogamp/vecmath/Tuple3f.html" title="class in org.jogamp.vecmath">Tuple3f</a>&nbsp;tuple)</pre>
+<div class="block">Sets the value of this vector to the values in tuple</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>tuple</code> - the source for the new GVector's new values</dd>
+</dl>
+</li>
+</ul>
+<a name="set-org.jogamp.vecmath.Tuple3d-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>set</h4>
+<pre>public final&nbsp;void&nbsp;set(<a href="../../../org/jogamp/vecmath/Tuple3d.html" title="class in org.jogamp.vecmath">Tuple3d</a>&nbsp;tuple)</pre>
+<div class="block">Sets the value of this vector to the values in tuple</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>tuple</code> - the source for the new GVector's new values</dd>
+</dl>
+</li>
+</ul>
+<a name="set-org.jogamp.vecmath.Tuple4f-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>set</h4>
+<pre>public final&nbsp;void&nbsp;set(<a href="../../../org/jogamp/vecmath/Tuple4f.html" title="class in org.jogamp.vecmath">Tuple4f</a>&nbsp;tuple)</pre>
+<div class="block">Sets the value of this vector to the values in tuple</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>tuple</code> - the source for the new GVector's new values</dd>
+</dl>
+</li>
+</ul>
+<a name="set-org.jogamp.vecmath.Tuple4d-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>set</h4>
+<pre>public final&nbsp;void&nbsp;set(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a>&nbsp;tuple)</pre>
+<div class="block">Sets the value of this vector to the values in tuple</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>tuple</code> - the source for the new GVector's new values</dd>
+</dl>
+</li>
+</ul>
+<a name="getSize--">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getSize</h4>
+<pre>public final&nbsp;int&nbsp;getSize()</pre>
+<div class="block">Returns the number of elements in this vector.</div>
+<dl>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>number of elements in this vector</dd>
+</dl>
+</li>
+</ul>
+<a name="getElement-int-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getElement</h4>
+<pre>public final&nbsp;double&nbsp;getElement(int&nbsp;index)</pre>
+<div class="block">Retrieves the value at the specified index value of this vector.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>index</code> - the index of the element to retrieve (zero indexed)</dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>the value at the indexed element</dd>
+</dl>
+</li>
+</ul>
+<a name="setElement-int-double-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>setElement</h4>
+<pre>public final&nbsp;void&nbsp;setElement(int&nbsp;index,
+ double&nbsp;value)</pre>
+<div class="block">Modifies the value at the specified index of this vector.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>index</code> - the index if the element to modify (zero indexed)</dd>
+<dd><code>value</code> - the new vector element value</dd>
+</dl>
+</li>
+</ul>
+<a name="toString--">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>toString</h4>
+<pre>public&nbsp;java.lang.String&nbsp;toString()</pre>
+<div class="block">Returns a string that contains the values of this GVector.</div>
+<dl>
+<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
+<dd><code>toString</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>the String representation</dd>
+</dl>
+</li>
+</ul>
+<a name="hashCode--">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>hashCode</h4>
+<pre>public&nbsp;int&nbsp;hashCode()</pre>
+<div class="block">Returns a hash code value based on the data values in this
+ object. Two different GVector objects with identical data
+ values (i.e., GVector.equals returns true) will return the
+ same hash number. Two GVector objects with different data
+ members may return the same hash value, although this is not
+ likely.</div>
+<dl>
+<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
+<dd><code>hashCode</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>the integer hash code value</dd>
+</dl>
+</li>
+</ul>
+<a name="equals-org.jogamp.vecmath.GVector-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>equals</h4>
+<pre>public&nbsp;boolean&nbsp;equals(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;vector1)</pre>
+<div class="block">Returns true if all of the data members of GVector vector1 are
+ equal to the corresponding data members in this GVector.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>vector1</code> - The vector with which the comparison is made.</dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>true or false</dd>
+</dl>
+</li>
+</ul>
+<a name="equals-java.lang.Object-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>equals</h4>
+<pre>public&nbsp;boolean&nbsp;equals(java.lang.Object&nbsp;o1)</pre>
+<div class="block">Returns true if the Object o1 is of type GMatrix and all of the
+ data members of o1 are equal to the corresponding data members in
+ this GMatrix.</div>
+<dl>
+<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
+<dd><code>equals</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>o1</code> - The object with which the comparison is made.</dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>true or false</dd>
+</dl>
+</li>
+</ul>
+<a name="epsilonEquals-org.jogamp.vecmath.GVector-double-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>epsilonEquals</h4>
+<pre>public&nbsp;boolean&nbsp;epsilonEquals(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1,
+ double&nbsp;epsilon)</pre>
+<div class="block">Returns true if the L-infinite distance between this vector
+ and vector v1 is less than or equal to the epsilon parameter,
+ otherwise returns false. The L-infinite
+ distance is equal to
+ MAX[abs(x1-x2), abs(y1-y2), . . . ].</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>v1</code> - The vector to be compared to this vector</dd>
+<dd><code>epsilon</code> - the threshold value</dd>
+</dl>
+</li>
+</ul>
+<a name="dot-org.jogamp.vecmath.GVector-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>dot</h4>
+<pre>public final&nbsp;double&nbsp;dot(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1)</pre>
+<div class="block">Returns the dot product of this vector and vector v1.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>v1</code> - the other vector</dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>the dot product of this and v1</dd>
+</dl>
+</li>
+</ul>
+<a name="SVDBackSolve-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GVector-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>SVDBackSolve</h4>
+<pre>public final&nbsp;void&nbsp;SVDBackSolve(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;U,
+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;W,
+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;V,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;b)</pre>
+<div class="block">Solves for x in Ax = b, where x is this vector (nx1), A is mxn,
+ b is mx1, and A = U*W*transpose(V); U,W,V must
+ be precomputed and can be found by taking the singular value
+ decomposition (SVD) of A using the method SVD found in the
+ GMatrix class.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>U</code> - The U matrix produced by the GMatrix method SVD</dd>
+<dd><code>W</code> - The W matrix produced by the GMatrix method SVD</dd>
+<dd><code>V</code> - The V matrix produced by the GMatrix method SVD</dd>
+<dd><code>b</code> - The b vector in the linear equation Ax = b</dd>
+</dl>
+</li>
+</ul>
+<a name="LUDBackSolve-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GVector-org.jogamp.vecmath.GVector-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>LUDBackSolve</h4>
+<pre>public final&nbsp;void&nbsp;LUDBackSolve(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;LU,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;b,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;permutation)</pre>
+<div class="block">LU Decomposition Back Solve; this method takes the LU matrix
+ and the permutation vector produced by the GMatrix method LUD
+ and solves the equation (LU)*x = b by placing the solution vector
+ x into this vector. This vector should be the same length or
+ longer than b.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>LU</code> - The matrix into which the lower and upper decompostions
+ have been placed</dd>
+<dd><code>b</code> - The b vector in the equation (LU)*x = b</dd>
+<dd><code>permutation</code> - The row permuations that were necessary to
+ produce the LU matrix parameter</dd>
+</dl>
+</li>
+</ul>
+<a name="angle-org.jogamp.vecmath.GVector-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>angle</h4>
+<pre>public final&nbsp;double&nbsp;angle(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1)</pre>
+<div class="block">Returns the (n-space) angle in radians between this vector and
+ the vector parameter; the return value is constrained to the
+ range [0,PI].</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>v1</code> - The other vector</dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>The angle in radians in the range [0,PI]</dd>
+</dl>
+</li>
+</ul>
+<a name="interpolate-org.jogamp.vecmath.GVector-org.jogamp.vecmath.GVector-float-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>interpolate</h4>
+<pre>public final&nbsp;void&nbsp;interpolate(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v2,
+ float&nbsp;alpha)</pre>
+<div class="block"><span class="deprecatedLabel">Deprecated.</span>&nbsp;<span class="deprecationComment">Use interpolate(GVector, GVector, double) instead</span></div>
+</li>
+</ul>
+<a name="interpolate-org.jogamp.vecmath.GVector-float-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>interpolate</h4>
+<pre>public final&nbsp;void&nbsp;interpolate(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1,
+ float&nbsp;alpha)</pre>
+<div class="block"><span class="deprecatedLabel">Deprecated.</span>&nbsp;<span class="deprecationComment">Use interpolate(GVector, double) instead</span></div>
+</li>
+</ul>
+<a name="interpolate-org.jogamp.vecmath.GVector-org.jogamp.vecmath.GVector-double-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>interpolate</h4>
+<pre>public final&nbsp;void&nbsp;interpolate(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v2,
+ double&nbsp;alpha)</pre>
+<div class="block">Linearly interpolates between vectors v1 and v2 and places the
+ result into this tuple: this = (1-alpha)*v1 + alpha*v2.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>v1</code> - the first vector</dd>
+<dd><code>v2</code> - the second vector</dd>
+<dd><code>alpha</code> - the alpha interpolation parameter</dd>
+</dl>
+</li>
+</ul>
+<a name="interpolate-org.jogamp.vecmath.GVector-double-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>interpolate</h4>
+<pre>public final&nbsp;void&nbsp;interpolate(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1,
+ double&nbsp;alpha)</pre>
+<div class="block">Linearly interpolates between this vector and vector v1 and
+ places the result into this tuple: this = (1-alpha)*this + alpha*v1.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>v1</code> - the first vector</dd>
+<dd><code>alpha</code> - the alpha interpolation parameter</dd>
+</dl>
+</li>
+</ul>
+<a name="clone--">
+<!-- -->
+</a>
+<ul class="blockListLast">
+<li class="blockList">
+<h4>clone</h4>
+<pre>public&nbsp;java.lang.Object&nbsp;clone()</pre>
+<div class="block">Creates a new object of the same class as this object.</div>
+<dl>
+<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
+<dd><code>clone</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>a clone of this instance.</dd>
+<dt><span class="throwsLabel">Throws:</span></dt>
+<dd><code>java.lang.OutOfMemoryError</code> - if there is not enough memory.</dd>
+<dt><span class="simpleTagLabel">Since:</span></dt>
+<dd>vecmath 1.3</dd>
+<dt><span class="seeLabel">See Also:</span></dt>
+<dd><code>Cloneable</code></dd>
+</dl>
+</li>
+</ul>
+</li>
+</ul>
+</li>
+</ul>
+</div>
+</div>
+<!-- ========= END OF CLASS DATA ========= -->
+<!-- ======= START OF BOTTOM NAVBAR ====== -->
+<div class="bottomNav"><a name="navbar.bottom">
+<!-- -->
+</a>
+<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div>
+<a name="navbar.bottom.firstrow">
+<!-- -->
+</a>
+<ul class="navList" title="Navigation">
+<li><a href="../../../org/jogamp/vecmath/package-summary.html">Package</a></li>
+<li class="navBarCell1Rev">Class</li>
+<li><a href="class-use/GVector.html">Use</a></li>
+<li><a href="package-tree.html">Tree</a></li>
+<li><a href="../../../deprecated-list.html">Deprecated</a></li>
+<li><a href="../../../index-files/index-1.html">Index</a></li>
+<li><a href="../../../help-doc.html">Help</a></li>
+</ul>
+</div>
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+<li><a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath"><span class="typeNameLink">Prev&nbsp;Class</span></a></li>
+<li><a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath"><span class="typeNameLink">Next&nbsp;Class</span></a></li>
+</ul>
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+<li>Summary:&nbsp;</li>
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+<li>Field&nbsp;|&nbsp;</li>
+<li><a href="#constructor.summary">Constr</a>&nbsp;|&nbsp;</li>
+<li><a href="#method.summary">Method</a></li>
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