diff options
author | phil <[email protected]> | 2018-12-23 22:40:58 +1300 |
---|---|---|
committer | phil <[email protected]> | 2018-12-23 22:40:58 +1300 |
commit | 63fe7f35ead4db73dfa3128413bd48674b06d6e1 (patch) | |
tree | ca92328c4e253d239ed6086b098eaa0d3e215f68 /doc/org/jogamp/vecmath/Quat4d.html | |
parent | e5b12d9df1e74f09d0bbf19b873bcafe1aa10cca (diff) |
# WARNING: head commit changed in the meantime
source location changed, javadoc files added, AWT dependant methods
removed
Diffstat (limited to 'doc/org/jogamp/vecmath/Quat4d.html')
-rw-r--r-- | doc/org/jogamp/vecmath/Quat4d.html | 816 |
1 files changed, 816 insertions, 0 deletions
diff --git a/doc/org/jogamp/vecmath/Quat4d.html b/doc/org/jogamp/vecmath/Quat4d.html new file mode 100644 index 0000000..994acee --- /dev/null +++ b/doc/org/jogamp/vecmath/Quat4d.html @@ -0,0 +1,816 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<!-- NewPage --> +<html lang="en"> +<head> +<!-- Generated by javadoc (1.8.0_25) on Tue May 02 14:01:53 NZST 2017 --> +<title>Quat4d</title> +<meta name="date" content="2017-05-02"> +<link rel="stylesheet" type="text/css" href="../../../stylesheet.css" title="Style"> +<script type="text/javascript" src="../../../script.js"></script> +</head> +<body> +<script type="text/javascript"><!-- + try { + if (location.href.indexOf('is-external=true') == -1) { + parent.document.title="Quat4d"; + } + } + catch(err) { + } +//--> +var methods = {"i0":10,"i1":10,"i2":10,"i3":10,"i4":10,"i5":10,"i6":10,"i7":10,"i8":10,"i9":10,"i10":10,"i11":10,"i12":10,"i13":10,"i14":10,"i15":10,"i16":10,"i17":10}; +var tabs = {65535:["t0","All Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"]}; +var altColor = "altColor"; +var rowColor = "rowColor"; +var tableTab = "tableTab"; +var activeTableTab = "activeTableTab"; +</script> +<noscript> +<div>JavaScript is disabled on your browser.</div> +</noscript> +<!-- ========= START OF TOP NAVBAR ======= --> +<div class="topNav"><a name="navbar.top"> +<!-- --> +</a> +<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div> +<a name="navbar.top.firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../org/jogamp/vecmath/package-summary.html">Package</a></li> +<li class="navBarCell1Rev">Class</li> +<li><a href="class-use/Quat4d.html">Use</a></li> +<li><a href="package-tree.html">Tree</a></li> +<li><a href="../../../deprecated-list.html">Deprecated</a></li> +<li><a href="../../../index-files/index-1.html">Index</a></li> +<li><a href="../../../help-doc.html">Help</a></li> +</ul> +</div> +<div class="subNav"> +<ul class="navList"> +<li><a href="../../../org/jogamp/vecmath/Point4i.html" title="class in org.jogamp.vecmath"><span class="typeNameLink">Prev Class</span></a></li> +<li><a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath"><span class="typeNameLink">Next Class</span></a></li> +</ul> +<ul class="navList"> +<li><a href="../../../index.html?org/jogamp/vecmath/Quat4d.html" target="_top">Frames</a></li> +<li><a href="Quat4d.html" target="_top">No Frames</a></li> +</ul> +<ul class="navList" id="allclasses_navbar_top"> +<li><a href="../../../allclasses-noframe.html">All Classes</a></li> +</ul> +<div> +<script type="text/javascript"><!-- + allClassesLink = document.getElementById("allclasses_navbar_top"); + if(window==top) { + allClassesLink.style.display = "block"; + } + else { + allClassesLink.style.display = "none"; + } + //--> +</script> +</div> +<div> +<ul class="subNavList"> +<li>Summary: </li> +<li>Nested | </li> +<li><a href="#fields.inherited.from.class.org.jogamp.vecmath.Tuple4d">Field</a> | </li> +<li><a href="#constructor.summary">Constr</a> | </li> +<li><a href="#method.summary">Method</a></li> +</ul> +<ul class="subNavList"> +<li>Detail: </li> +<li>Field | </li> +<li><a href="#constructor.detail">Constr</a> | </li> +<li><a href="#method.detail">Method</a></li> +</ul> +</div> +<a name="skip.navbar.top"> +<!-- --> +</a></div> +<!-- ========= END OF TOP NAVBAR ========= --> +<!-- ======== START OF CLASS DATA ======== --> +<div class="header"> +<div class="subTitle">org.jogamp.vecmath</div> +<h2 title="Class Quat4d" class="title">Class Quat4d</h2> +</div> +<div class="contentContainer"> +<ul class="inheritance"> +<li>java.lang.Object</li> +<li> +<ul class="inheritance"> +<li><a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">org.jogamp.vecmath.Tuple4d</a></li> +<li> +<ul class="inheritance"> +<li>org.jogamp.vecmath.Quat4d</li> +</ul> +</li> +</ul> +</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<dl> +<dt>All Implemented Interfaces:</dt> +<dd>java.io.Serializable, java.lang.Cloneable</dd> +</dl> +<hr> +<br> +<pre>public class <span class="typeNameLabel">Quat4d</span> +extends <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> +implements java.io.Serializable</pre> +<div class="block">A 4-element quaternion represented by double precision floating + point x,y,z,w coordinates. The quaternion is always normalized.</div> +<dl> +<dt><span class="seeLabel">See Also:</span></dt> +<dd><a href="../../../serialized-form.html#org.jogamp.vecmath.Quat4d">Serialized Form</a></dd> +</dl> +</li> +</ul> +</div> +<div class="summary"> +<ul class="blockList"> +<li class="blockList"> +<!-- =========== FIELD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="field.summary"> +<!-- --> +</a> +<h3>Field Summary</h3> +<ul class="blockList"> +<li class="blockList"><a name="fields.inherited.from.class.org.jogamp.vecmath.Tuple4d"> +<!-- --> +</a> +<h3>Fields inherited from class org.jogamp.vecmath.<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a></h3> +<code><a href="../../../org/jogamp/vecmath/Tuple4d.html#w">w</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#x">x</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#y">y</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#z">z</a></code></li> +</ul> +</li> +</ul> +<!-- ======== CONSTRUCTOR SUMMARY ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor.summary"> +<!-- --> +</a> +<h3>Constructor Summary</h3> +<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation"> +<caption><span>Constructors</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colOne" scope="col">Constructor and Description</th> +</tr> +<tr class="altColor"> +<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#Quat4d--">Quat4d</a></span>()</code> +<div class="block">Constructs and initializes a Quat4d to (0,0,0,0).</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#Quat4d-double:A-">Quat4d</a></span>(double[] q)</code> +<div class="block">Constructs and initializes a Quat4d from the array of length 4.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#Quat4d-double-double-double-double-">Quat4d</a></span>(double x, + double y, + double z, + double w)</code> +<div class="block">Constructs and initializes a Quat4d from the specified xyzw coordinates.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#Quat4d-org.jogamp.vecmath.Quat4d-">Quat4d</a></span>(<a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q1)</code> +<div class="block">Constructs and initializes a Quat4d from the specified Quat4d.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#Quat4d-org.jogamp.vecmath.Quat4f-">Quat4d</a></span>(<a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a> q1)</code> +<div class="block">Constructs and initializes a Quat4d from the specified Quat4f.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#Quat4d-org.jogamp.vecmath.Tuple4d-">Quat4d</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1)</code> +<div class="block">Constructs and initializes a Quat4d from the specified Tuple4d.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#Quat4d-org.jogamp.vecmath.Tuple4f-">Quat4d</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4f.html" title="class in org.jogamp.vecmath">Tuple4f</a> t1)</code> +<div class="block">Constructs and initializes a Quat4d from the specified Tuple4f.</div> +</td> +</tr> +</table> +</li> +</ul> +<!-- ========== METHOD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="method.summary"> +<!-- --> +</a> +<h3>Method Summary</h3> +<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation"> +<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd"> </span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd"> </span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd"> </span></span></caption> +<tr> +<th class="colFirst" scope="col">Modifier and Type</th> +<th class="colLast" scope="col">Method and Description</th> +</tr> +<tr id="i0" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#conjugate--">conjugate</a></span>()</code> +<div class="block">Negate the value of of each of this quaternion's x,y,z coordinates + in place.</div> +</td> +</tr> +<tr id="i1" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#conjugate-org.jogamp.vecmath.Quat4d-">conjugate</a></span>(<a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q1)</code> +<div class="block">Sets the value of this quaternion to the conjugate of quaternion q1.</div> +</td> +</tr> +<tr id="i2" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#interpolate-org.jogamp.vecmath.Quat4d-double-">interpolate</a></span>(<a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q1, + double alpha)</code> +<div class="block">Performs a great circle interpolation between this quaternion + and the quaternion parameter and places the result into this + quaternion.</div> +</td> +</tr> +<tr id="i3" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#interpolate-org.jogamp.vecmath.Quat4d-org.jogamp.vecmath.Quat4d-double-">interpolate</a></span>(<a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q1, + <a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q2, + double alpha)</code> +<div class="block">Performs a great circle interpolation between quaternion q1 + and quaternion q2 and places the result into this quaternion.</div> +</td> +</tr> +<tr id="i4" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#inverse--">inverse</a></span>()</code> +<div class="block">Sets the value of this quaternion to the quaternion inverse of itself.</div> +</td> +</tr> +<tr id="i5" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#inverse-org.jogamp.vecmath.Quat4d-">inverse</a></span>(<a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q1)</code> +<div class="block">Sets the value of this quaternion to quaternion inverse of quaternion q1.</div> +</td> +</tr> +<tr id="i6" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#mul-org.jogamp.vecmath.Quat4d-">mul</a></span>(<a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q1)</code> +<div class="block">Sets the value of this quaternion to the quaternion product of + itself and q1 (this = this * q1).</div> +</td> +</tr> +<tr id="i7" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#mul-org.jogamp.vecmath.Quat4d-org.jogamp.vecmath.Quat4d-">mul</a></span>(<a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q1, + <a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q2)</code> +<div class="block">Sets the value of this quaternion to the quaternion product of + quaternions q1 and q2 (this = q1 * q2).</div> +</td> +</tr> +<tr id="i8" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#mulInverse-org.jogamp.vecmath.Quat4d-">mulInverse</a></span>(<a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q1)</code> +<div class="block">Multiplies this quaternion by the inverse of quaternion q1 and places + the value into this quaternion.</div> +</td> +</tr> +<tr id="i9" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#mulInverse-org.jogamp.vecmath.Quat4d-org.jogamp.vecmath.Quat4d-">mulInverse</a></span>(<a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q1, + <a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q2)</code> +<div class="block">Multiplies quaternion q1 by the inverse of quaternion q2 and places + the value into this quaternion.</div> +</td> +</tr> +<tr id="i10" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#normalize--">normalize</a></span>()</code> +<div class="block">Normalizes the value of this quaternion in place.</div> +</td> +</tr> +<tr id="i11" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#normalize-org.jogamp.vecmath.Quat4d-">normalize</a></span>(<a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q1)</code> +<div class="block">Sets the value of this quaternion to the normalized value + of quaternion q1.</div> +</td> +</tr> +<tr id="i12" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#set-org.jogamp.vecmath.AxisAngle4d-">set</a></span>(<a href="../../../org/jogamp/vecmath/AxisAngle4d.html" title="class in org.jogamp.vecmath">AxisAngle4d</a> a)</code> +<div class="block">Sets the value of this quaternion to the equivalent rotation + of the AxisAngle argument.</div> +</td> +</tr> +<tr id="i13" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#set-org.jogamp.vecmath.AxisAngle4f-">set</a></span>(<a href="../../../org/jogamp/vecmath/AxisAngle4f.html" title="class in org.jogamp.vecmath">AxisAngle4f</a> a)</code> +<div class="block">Sets the value of this quaternion to the equivalent rotation + of the AxisAngle argument.</div> +</td> +</tr> +<tr id="i14" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#set-org.jogamp.vecmath.Matrix3d-">set</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a> m1)</code> +<div class="block">Sets the value of this quaternion to the rotational component of + the passed matrix.</div> +</td> +</tr> +<tr id="i15" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#set-org.jogamp.vecmath.Matrix3f-">set</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3f.html" title="class in org.jogamp.vecmath">Matrix3f</a> m1)</code> +<div class="block">Sets the value of this quaternion to the rotational component of + the passed matrix.</div> +</td> +</tr> +<tr id="i16" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#set-org.jogamp.vecmath.Matrix4d-">set</a></span>(<a href="../../../org/jogamp/vecmath/Matrix4d.html" title="class in org.jogamp.vecmath">Matrix4d</a> m1)</code> +<div class="block">Sets the value of this quaternion to the rotational component of + the passed matrix.</div> +</td> +</tr> +<tr id="i17" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Quat4d.html#set-org.jogamp.vecmath.Matrix4f-">set</a></span>(<a href="../../../org/jogamp/vecmath/Matrix4f.html" title="class in org.jogamp.vecmath">Matrix4f</a> m1)</code> +<div class="block">Sets the value of this quaternion to the rotational component of + the passed matrix.</div> +</td> +</tr> +</table> +<ul class="blockList"> +<li class="blockList"><a name="methods.inherited.from.class.org.jogamp.vecmath.Tuple4d"> +<!-- --> +</a> +<h3>Methods inherited from class org.jogamp.vecmath.<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a></h3> +<code><a href="../../../org/jogamp/vecmath/Tuple4d.html#absolute--">absolute</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#absolute-org.jogamp.vecmath.Tuple4d-">absolute</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#add-org.jogamp.vecmath.Tuple4d-">add</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#add-org.jogamp.vecmath.Tuple4d-org.jogamp.vecmath.Tuple4d-">add</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#clamp-double-double-">clamp</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#clamp-double-double-org.jogamp.vecmath.Tuple4d-">clamp</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#clamp-float-float-">clamp</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#clamp-float-float-org.jogamp.vecmath.Tuple4d-">clamp</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#clampMax-double-">clampMax</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#clampMax-double-org.jogamp.vecmath.Tuple4d-">clampMax</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#clampMax-float-">clampMax</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#clampMax-float-org.jogamp.vecmath.Tuple4d-">clampMax</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#clampMin-double-">clampMin</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#clampMin-double-org.jogamp.vecmath.Tuple4d-">clampMin</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#clampMin-float-">clampMin</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#clampMin-float-org.jogamp.vecmath.Tuple4d-">clampMin</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#clone--">clone</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#epsilonEquals-org.jogamp.vecmath.Tuple4d-double-">epsilonEquals</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#equals-java.lang.Object-">equals</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#equals-org.jogamp.vecmath.Tuple4d-">equals</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#get-double:A-">get</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#get-org.jogamp.vecmath.Tuple4d-">get</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#getW--">getW</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#getX--">getX</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#getY--">getY</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#getZ--">getZ</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#hashCode--">hashCode</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#interpolate-org.jogamp.vecmath.Tuple4d-double-">interpolate</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#interpolate-org.jogamp.vecmath.Tuple4d-float-">interpolate</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#interpolate-org.jogamp.vecmath.Tuple4d-org.jogamp.vecmath.Tuple4d-double-">interpolate</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#interpolate-org.jogamp.vecmath.Tuple4d-org.jogamp.vecmath.Tuple4d-float-">interpolate</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#negate--">negate</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#negate-org.jogamp.vecmath.Tuple4d-">negate</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#scale-double-">scale</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#scale-double-org.jogamp.vecmath.Tuple4d-">scale</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#scaleAdd-double-org.jogamp.vecmath.Tuple4d-">scaleAdd</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#scaleAdd-double-org.jogamp.vecmath.Tuple4d-org.jogamp.vecmath.Tuple4d-">scaleAdd</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#scaleAdd-float-org.jogamp.vecmath.Tuple4d-">scaleAdd</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#set-double:A-">set</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#set-double-double-double-double-">set</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#set-org.jogamp.vecmath.Tuple4d-">set</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#set-org.jogamp.vecmath.Tuple4f-">set</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#setW-double-">setW</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#setX-double-">setX</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#setY-double-">setY</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#setZ-double-">setZ</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#sub-org.jogamp.vecmath.Tuple4d-">sub</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#sub-org.jogamp.vecmath.Tuple4d-org.jogamp.vecmath.Tuple4d-">sub</a>, <a href="../../../org/jogamp/vecmath/Tuple4d.html#toString--">toString</a></code></li> +</ul> +<ul class="blockList"> +<li class="blockList"><a name="methods.inherited.from.class.java.lang.Object"> +<!-- --> +</a> +<h3>Methods inherited from class java.lang.Object</h3> +<code>getClass, notify, notifyAll, wait, wait, wait</code></li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +<div class="details"> +<ul class="blockList"> +<li class="blockList"> +<!-- ========= CONSTRUCTOR DETAIL ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor.detail"> +<!-- --> +</a> +<h3>Constructor Detail</h3> +<a name="Quat4d-double-double-double-double-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>Quat4d</h4> +<pre>public Quat4d(double x, + double y, + double z, + double w)</pre> +<div class="block">Constructs and initializes a Quat4d from the specified xyzw coordinates.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>x</code> - the x coordinate</dd> +<dd><code>y</code> - the y coordinate</dd> +<dd><code>z</code> - the z coordinate</dd> +<dd><code>w</code> - the w scalar component</dd> +</dl> +</li> +</ul> +<a name="Quat4d-double:A-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>Quat4d</h4> +<pre>public Quat4d(double[] q)</pre> +<div class="block">Constructs and initializes a Quat4d from the array of length 4.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>q</code> - the array of length 4 containing xyzw in order</dd> +</dl> +</li> +</ul> +<a name="Quat4d-org.jogamp.vecmath.Quat4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>Quat4d</h4> +<pre>public Quat4d(<a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q1)</pre> +<div class="block">Constructs and initializes a Quat4d from the specified Quat4d.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>q1</code> - the Quat4d containing the initialization x y z w data</dd> +</dl> +</li> +</ul> +<a name="Quat4d-org.jogamp.vecmath.Quat4f-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>Quat4d</h4> +<pre>public Quat4d(<a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a> q1)</pre> +<div class="block">Constructs and initializes a Quat4d from the specified Quat4f.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>q1</code> - the Quat4f containing the initialization x y z w data</dd> +</dl> +</li> +</ul> +<a name="Quat4d-org.jogamp.vecmath.Tuple4f-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>Quat4d</h4> +<pre>public Quat4d(<a href="../../../org/jogamp/vecmath/Tuple4f.html" title="class in org.jogamp.vecmath">Tuple4f</a> t1)</pre> +<div class="block">Constructs and initializes a Quat4d from the specified Tuple4f.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>t1</code> - the Tuple4f containing the initialization x y z w data</dd> +</dl> +</li> +</ul> +<a name="Quat4d-org.jogamp.vecmath.Tuple4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>Quat4d</h4> +<pre>public Quat4d(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1)</pre> +<div class="block">Constructs and initializes a Quat4d from the specified Tuple4d.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>t1</code> - the Tuple4d containing the initialization x y z w data</dd> +</dl> +</li> +</ul> +<a name="Quat4d--"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>Quat4d</h4> +<pre>public Quat4d()</pre> +<div class="block">Constructs and initializes a Quat4d to (0,0,0,0).</div> +</li> +</ul> +</li> +</ul> +<!-- ============ METHOD DETAIL ========== --> +<ul class="blockList"> +<li class="blockList"><a name="method.detail"> +<!-- --> +</a> +<h3>Method Detail</h3> +<a name="conjugate-org.jogamp.vecmath.Quat4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>conjugate</h4> +<pre>public final void conjugate(<a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q1)</pre> +<div class="block">Sets the value of this quaternion to the conjugate of quaternion q1.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>q1</code> - the source vector</dd> +</dl> +</li> +</ul> +<a name="conjugate--"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>conjugate</h4> +<pre>public final void conjugate()</pre> +<div class="block">Negate the value of of each of this quaternion's x,y,z coordinates + in place.</div> +</li> +</ul> +<a name="mul-org.jogamp.vecmath.Quat4d-org.jogamp.vecmath.Quat4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>mul</h4> +<pre>public final void mul(<a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q1, + <a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q2)</pre> +<div class="block">Sets the value of this quaternion to the quaternion product of + quaternions q1 and q2 (this = q1 * q2). + Note that this is safe for aliasing (e.g. this can be q1 or q2).</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>q1</code> - the first quaternion</dd> +<dd><code>q2</code> - the second quaternion</dd> +</dl> +</li> +</ul> +<a name="mul-org.jogamp.vecmath.Quat4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>mul</h4> +<pre>public final void mul(<a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q1)</pre> +<div class="block">Sets the value of this quaternion to the quaternion product of + itself and q1 (this = this * q1).</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>q1</code> - the other quaternion</dd> +</dl> +</li> +</ul> +<a name="mulInverse-org.jogamp.vecmath.Quat4d-org.jogamp.vecmath.Quat4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>mulInverse</h4> +<pre>public final void mulInverse(<a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q1, + <a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q2)</pre> +<div class="block">Multiplies quaternion q1 by the inverse of quaternion q2 and places + the value into this quaternion. The value of both argument quaternions + is preservered (this = q1 * q2^-1).</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>q1</code> - the first quaternion</dd> +<dd><code>q2</code> - the second quaternion</dd> +</dl> +</li> +</ul> +<a name="mulInverse-org.jogamp.vecmath.Quat4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>mulInverse</h4> +<pre>public final void mulInverse(<a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q1)</pre> +<div class="block">Multiplies this quaternion by the inverse of quaternion q1 and places + the value into this quaternion. The value of the argument quaternion + is preserved (this = this * q^-1).</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>q1</code> - the other quaternion</dd> +</dl> +</li> +</ul> +<a name="inverse-org.jogamp.vecmath.Quat4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>inverse</h4> +<pre>public final void inverse(<a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q1)</pre> +<div class="block">Sets the value of this quaternion to quaternion inverse of quaternion q1.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>q1</code> - the quaternion to be inverted</dd> +</dl> +</li> +</ul> +<a name="inverse--"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>inverse</h4> +<pre>public final void inverse()</pre> +<div class="block">Sets the value of this quaternion to the quaternion inverse of itself.</div> +</li> +</ul> +<a name="normalize-org.jogamp.vecmath.Quat4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>normalize</h4> +<pre>public final void normalize(<a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q1)</pre> +<div class="block">Sets the value of this quaternion to the normalized value + of quaternion q1.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>q1</code> - the quaternion to be normalized.</dd> +</dl> +</li> +</ul> +<a name="normalize--"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>normalize</h4> +<pre>public final void normalize()</pre> +<div class="block">Normalizes the value of this quaternion in place.</div> +</li> +</ul> +<a name="set-org.jogamp.vecmath.Matrix4f-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>set</h4> +<pre>public final void set(<a href="../../../org/jogamp/vecmath/Matrix4f.html" title="class in org.jogamp.vecmath">Matrix4f</a> m1)</pre> +<div class="block">Sets the value of this quaternion to the rotational component of + the passed matrix.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - the matrix4f</dd> +</dl> +</li> +</ul> +<a name="set-org.jogamp.vecmath.Matrix4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>set</h4> +<pre>public final void set(<a href="../../../org/jogamp/vecmath/Matrix4d.html" title="class in org.jogamp.vecmath">Matrix4d</a> m1)</pre> +<div class="block">Sets the value of this quaternion to the rotational component of + the passed matrix.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - the matrix4d</dd> +</dl> +</li> +</ul> +<a name="set-org.jogamp.vecmath.Matrix3f-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>set</h4> +<pre>public final void set(<a href="../../../org/jogamp/vecmath/Matrix3f.html" title="class in org.jogamp.vecmath">Matrix3f</a> m1)</pre> +<div class="block">Sets the value of this quaternion to the rotational component of + the passed matrix.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - the matrix3f</dd> +</dl> +</li> +</ul> +<a name="set-org.jogamp.vecmath.Matrix3d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>set</h4> +<pre>public final void set(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a> m1)</pre> +<div class="block">Sets the value of this quaternion to the rotational component of + the passed matrix.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - the matrix3d</dd> +</dl> +</li> +</ul> +<a name="set-org.jogamp.vecmath.AxisAngle4f-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>set</h4> +<pre>public final void set(<a href="../../../org/jogamp/vecmath/AxisAngle4f.html" title="class in org.jogamp.vecmath">AxisAngle4f</a> a)</pre> +<div class="block">Sets the value of this quaternion to the equivalent rotation + of the AxisAngle argument.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>a</code> - the AxisAngle to be emulated</dd> +</dl> +</li> +</ul> +<a name="set-org.jogamp.vecmath.AxisAngle4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>set</h4> +<pre>public final void set(<a href="../../../org/jogamp/vecmath/AxisAngle4d.html" title="class in org.jogamp.vecmath">AxisAngle4d</a> a)</pre> +<div class="block">Sets the value of this quaternion to the equivalent rotation + of the AxisAngle argument.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>a</code> - the AxisAngle to be emulated</dd> +</dl> +</li> +</ul> +<a name="interpolate-org.jogamp.vecmath.Quat4d-double-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>interpolate</h4> +<pre>public final void interpolate(<a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q1, + double alpha)</pre> +<div class="block">Performs a great circle interpolation between this quaternion + and the quaternion parameter and places the result into this + quaternion.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>q1</code> - the other quaternion</dd> +<dd><code>alpha</code> - the alpha interpolation parameter</dd> +</dl> +</li> +</ul> +<a name="interpolate-org.jogamp.vecmath.Quat4d-org.jogamp.vecmath.Quat4d-double-"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>interpolate</h4> +<pre>public final void interpolate(<a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q1, + <a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a> q2, + double alpha)</pre> +<div class="block">Performs a great circle interpolation between quaternion q1 + and quaternion q2 and places the result into this quaternion.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>q1</code> - the first quaternion</dd> +<dd><code>q2</code> - the second quaternion</dd> +<dd><code>alpha</code> - the alpha interpolation parameter</dd> +</dl> +</li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +</div> +<!-- ========= END OF CLASS DATA ========= --> +<!-- ======= START OF BOTTOM NAVBAR ====== --> +<div class="bottomNav"><a name="navbar.bottom"> +<!-- --> +</a> +<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div> +<a name="navbar.bottom.firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../org/jogamp/vecmath/package-summary.html">Package</a></li> +<li class="navBarCell1Rev">Class</li> +<li><a href="class-use/Quat4d.html">Use</a></li> +<li><a href="package-tree.html">Tree</a></li> +<li><a href="../../../deprecated-list.html">Deprecated</a></li> +<li><a href="../../../index-files/index-1.html">Index</a></li> +<li><a href="../../../help-doc.html">Help</a></li> +</ul> +</div> +<div class="subNav"> +<ul class="navList"> +<li><a href="../../../org/jogamp/vecmath/Point4i.html" title="class in org.jogamp.vecmath"><span class="typeNameLink">Prev Class</span></a></li> +<li><a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath"><span class="typeNameLink">Next Class</span></a></li> +</ul> +<ul class="navList"> +<li><a href="../../../index.html?org/jogamp/vecmath/Quat4d.html" target="_top">Frames</a></li> +<li><a href="Quat4d.html" target="_top">No Frames</a></li> +</ul> +<ul class="navList" id="allclasses_navbar_bottom"> +<li><a href="../../../allclasses-noframe.html">All Classes</a></li> +</ul> +<div> +<script type="text/javascript"><!-- + allClassesLink = document.getElementById("allclasses_navbar_bottom"); + if(window==top) { + allClassesLink.style.display = "block"; + } + else { + allClassesLink.style.display = "none"; + } + //--> +</script> +</div> +<div> +<ul class="subNavList"> +<li>Summary: </li> +<li>Nested | </li> +<li><a href="#fields.inherited.from.class.org.jogamp.vecmath.Tuple4d">Field</a> | </li> +<li><a href="#constructor.summary">Constr</a> | </li> +<li><a href="#method.summary">Method</a></li> +</ul> +<ul class="subNavList"> +<li>Detail: </li> +<li>Field | </li> +<li><a href="#constructor.detail">Constr</a> | </li> +<li><a href="#method.detail">Method</a></li> +</ul> +</div> +<a name="skip.navbar.bottom"> +<!-- --> +</a></div> +<!-- ======== END OF BOTTOM NAVBAR ======= --> +</body> +</html> |