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diff --git a/doc/org/jogamp/vecmath/GMatrix.html b/doc/org/jogamp/vecmath/GMatrix.html new file mode 100644 index 0000000..35de00d --- /dev/null +++ b/doc/org/jogamp/vecmath/GMatrix.html @@ -0,0 +1,1624 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<!-- NewPage --> +<html lang="en"> +<head> +<!-- Generated by javadoc (1.8.0_25) on Tue May 02 14:01:52 NZST 2017 --> +<title>GMatrix</title> +<meta name="date" content="2017-05-02"> +<link rel="stylesheet" type="text/css" href="../../../stylesheet.css" title="Style"> +<script type="text/javascript" src="../../../script.js"></script> +</head> +<body> +<script type="text/javascript"><!-- + try { + if (location.href.indexOf('is-external=true') == -1) { + parent.document.title="GMatrix"; + } + } + catch(err) { + } +//--> +var methods = {"i0":10,"i1":10,"i2":10,"i3":10,"i4":10,"i5":42,"i6":10,"i7":10,"i8":10,"i9":10,"i10":10,"i11":10,"i12":10,"i13":10,"i14":10,"i15":10,"i16":10,"i17":10,"i18":10,"i19":10,"i20":10,"i21":10,"i22":10,"i23":10,"i24":10,"i25":10,"i26":10,"i27":10,"i28":10,"i29":10,"i30":10,"i31":10,"i32":10,"i33":10,"i34":10,"i35":10,"i36":10,"i37":10,"i38":10,"i39":10,"i40":10,"i41":10,"i42":10,"i43":10,"i44":10,"i45":10,"i46":10,"i47":10,"i48":10,"i49":10,"i50":10,"i51":10,"i52":10,"i53":10,"i54":10}; +var tabs = {65535:["t0","All Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"],32:["t6","Deprecated Methods"]}; +var altColor = "altColor"; +var rowColor = "rowColor"; +var tableTab = "tableTab"; +var activeTableTab = "activeTableTab"; +</script> +<noscript> +<div>JavaScript is disabled on your browser.</div> +</noscript> +<!-- ========= START OF TOP NAVBAR ======= --> +<div class="topNav"><a name="navbar.top"> +<!-- --> +</a> +<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div> +<a name="navbar.top.firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../org/jogamp/vecmath/package-summary.html">Package</a></li> +<li class="navBarCell1Rev">Class</li> +<li><a href="class-use/GMatrix.html">Use</a></li> +<li><a href="package-tree.html">Tree</a></li> +<li><a href="../../../deprecated-list.html">Deprecated</a></li> +<li><a href="../../../index-files/index-1.html">Index</a></li> +<li><a href="../../../help-doc.html">Help</a></li> +</ul> +</div> +<div class="subNav"> +<ul class="navList"> +<li><a href="../../../org/jogamp/vecmath/Color4f.html" title="class in org.jogamp.vecmath"><span class="typeNameLink">Prev Class</span></a></li> +<li><a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath"><span class="typeNameLink">Next Class</span></a></li> +</ul> +<ul class="navList"> +<li><a href="../../../index.html?org/jogamp/vecmath/GMatrix.html" target="_top">Frames</a></li> +<li><a href="GMatrix.html" target="_top">No Frames</a></li> +</ul> +<ul class="navList" id="allclasses_navbar_top"> +<li><a href="../../../allclasses-noframe.html">All Classes</a></li> +</ul> +<div> +<script type="text/javascript"><!-- + allClassesLink = document.getElementById("allclasses_navbar_top"); + if(window==top) { + allClassesLink.style.display = "block"; + } + else { + allClassesLink.style.display = "none"; + } + //--> +</script> +</div> +<div> +<ul class="subNavList"> +<li>Summary: </li> +<li>Nested | </li> +<li>Field | </li> +<li><a href="#constructor.summary">Constr</a> | </li> +<li><a href="#method.summary">Method</a></li> +</ul> +<ul class="subNavList"> +<li>Detail: </li> +<li>Field | </li> +<li><a href="#constructor.detail">Constr</a> | </li> +<li><a href="#method.detail">Method</a></li> +</ul> +</div> +<a name="skip.navbar.top"> +<!-- --> +</a></div> +<!-- ========= END OF TOP NAVBAR ========= --> +<!-- ======== START OF CLASS DATA ======== --> +<div class="header"> +<div class="subTitle">org.jogamp.vecmath</div> +<h2 title="Class GMatrix" class="title">Class GMatrix</h2> +</div> +<div class="contentContainer"> +<ul class="inheritance"> +<li>java.lang.Object</li> +<li> +<ul class="inheritance"> +<li>org.jogamp.vecmath.GMatrix</li> +</ul> +</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<dl> +<dt>All Implemented Interfaces:</dt> +<dd>java.io.Serializable, java.lang.Cloneable</dd> +</dl> +<hr> +<br> +<pre>public class <span class="typeNameLabel">GMatrix</span> +extends java.lang.Object +implements java.io.Serializable, java.lang.Cloneable</pre> +<div class="block">A double precision, general, dynamically-resizable, + two-dimensional matrix class. Row and column numbering begins with + zero. The representation is row major.</div> +<dl> +<dt><span class="seeLabel">See Also:</span></dt> +<dd><a href="../../../serialized-form.html#org.jogamp.vecmath.GMatrix">Serialized Form</a></dd> +</dl> +</li> +</ul> +</div> +<div class="summary"> +<ul class="blockList"> +<li class="blockList"> +<!-- ======== CONSTRUCTOR SUMMARY ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor.summary"> +<!-- --> +</a> +<h3>Constructor Summary</h3> +<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation"> +<caption><span>Constructors</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colOne" scope="col">Constructor and Description</th> +</tr> +<tr class="altColor"> +<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#GMatrix-org.jogamp.vecmath.GMatrix-">GMatrix</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> matrix)</code> +<div class="block">Constructs a new GMatrix and copies the initial values + from the parameter matrix.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#GMatrix-int-int-">GMatrix</a></span>(int nRow, + int nCol)</code> +<div class="block">Constructs an nRow by NCol identity matrix.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#GMatrix-int-int-double:A-">GMatrix</a></span>(int nRow, + int nCol, + double[] matrix)</code> +<div class="block">Constructs an nRow by nCol matrix initialized to the values + in the matrix array.</div> +</td> +</tr> +</table> +</li> +</ul> +<!-- ========== METHOD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="method.summary"> +<!-- --> +</a> +<h3>Method Summary</h3> +<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation"> +<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd"> </span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd"> </span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd"> </span></span><span id="t6" class="tableTab"><span><a href="javascript:show(32);">Deprecated Methods</a></span><span class="tabEnd"> </span></span></caption> +<tr> +<th class="colFirst" scope="col">Modifier and Type</th> +<th class="colLast" scope="col">Method and Description</th> +</tr> +<tr id="i0" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#add-org.jogamp.vecmath.GMatrix-">add</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1)</code> +<div class="block">Sets the value of this matrix to sum of itself and matrix m1.</div> +</td> +</tr> +<tr id="i1" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#add-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-">add</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1, + <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m2)</code> +<div class="block">Sets the value of this matrix to the matrix sum of matrices m1 and m2.</div> +</td> +</tr> +<tr id="i2" class="altColor"> +<td class="colFirst"><code>java.lang.Object</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#clone--">clone</a></span>()</code> +<div class="block">Creates a new object of the same class as this object.</div> +</td> +</tr> +<tr id="i3" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#copySubMatrix-int-int-int-int-int-int-org.jogamp.vecmath.GMatrix-">copySubMatrix</a></span>(int rowSource, + int colSource, + int numRow, + int numCol, + int rowDest, + int colDest, + <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> target)</code> +<div class="block">Copies a sub-matrix derived from this matrix into the target matrix.</div> +</td> +</tr> +<tr id="i4" class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#epsilonEquals-org.jogamp.vecmath.GMatrix-double-">epsilonEquals</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1, + double epsilon)</code> +<div class="block">Returns true if the L-infinite distance between this matrix + and matrix m1 is less than or equal to the epsilon parameter, + otherwise returns false.</div> +</td> +</tr> +<tr id="i5" class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#epsilonEquals-org.jogamp.vecmath.GMatrix-float-">epsilonEquals</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1, + float epsilon)</code> +<div class="block"><span class="deprecatedLabel">Deprecated.</span> +<div class="block"><span class="deprecationComment">Use epsilonEquals(GMatrix, double) instead</span></div> +</div> +</td> +</tr> +<tr id="i6" class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#equals-org.jogamp.vecmath.GMatrix-">equals</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1)</code> +<div class="block">Returns true if all of the data members of GMatrix m1 are + equal to the corresponding data members in this GMatrix.</div> +</td> +</tr> +<tr id="i7" class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#equals-java.lang.Object-">equals</a></span>(java.lang.Object o1)</code> +<div class="block">Returns true if the Object o1 is of type GMatrix and all of the + data members of o1 are equal to the corresponding data members in + this GMatrix.</div> +</td> +</tr> +<tr id="i8" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#get-org.jogamp.vecmath.GMatrix-">get</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1)</code> +<div class="block">Places the values in the this GMatrix into the matrix m1; + m1 should be at least as large as this GMatrix.</div> +</td> +</tr> +<tr id="i9" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#get-org.jogamp.vecmath.Matrix3d-">get</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a> m1)</code> +<div class="block">Places the values in the upper 3x3 of this GMatrix into + the matrix m1.</div> +</td> +</tr> +<tr id="i10" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#get-org.jogamp.vecmath.Matrix3f-">get</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3f.html" title="class in org.jogamp.vecmath">Matrix3f</a> m1)</code> +<div class="block">Places the values in the upper 3x3 of this GMatrix into + the matrix m1.</div> +</td> +</tr> +<tr id="i11" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#get-org.jogamp.vecmath.Matrix4d-">get</a></span>(<a href="../../../org/jogamp/vecmath/Matrix4d.html" title="class in org.jogamp.vecmath">Matrix4d</a> m1)</code> +<div class="block">Places the values in the upper 4x4 of this GMatrix into + the matrix m1.</div> +</td> +</tr> +<tr id="i12" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#get-org.jogamp.vecmath.Matrix4f-">get</a></span>(<a href="../../../org/jogamp/vecmath/Matrix4f.html" title="class in org.jogamp.vecmath">Matrix4f</a> m1)</code> +<div class="block">Places the values in the upper 4x4 of this GMatrix into + the matrix m1.</div> +</td> +</tr> +<tr id="i13" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#getColumn-int-double:A-">getColumn</a></span>(int col, + double[] array)</code> +<div class="block">Places the values of the specified column into the array parameter.</div> +</td> +</tr> +<tr id="i14" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#getColumn-int-org.jogamp.vecmath.GVector-">getColumn</a></span>(int col, + <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a> vector)</code> +<div class="block">Places the values of the specified column into the vector parameter.</div> +</td> +</tr> +<tr id="i15" class="rowColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#getElement-int-int-">getElement</a></span>(int row, + int column)</code> +<div class="block">Retrieves the value at the specified row and column of this matrix.</div> +</td> +</tr> +<tr id="i16" class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#getNumCol--">getNumCol</a></span>()</code> +<div class="block">Returns the number of colmuns in this matrix.</div> +</td> +</tr> +<tr id="i17" class="rowColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#getNumRow--">getNumRow</a></span>()</code> +<div class="block">Returns the number of rows in this matrix.</div> +</td> +</tr> +<tr id="i18" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#getRow-int-double:A-">getRow</a></span>(int row, + double[] array)</code> +<div class="block">Places the values of the specified row into the array parameter.</div> +</td> +</tr> +<tr id="i19" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#getRow-int-org.jogamp.vecmath.GVector-">getRow</a></span>(int row, + <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a> vector)</code> +<div class="block">Places the values of the specified row into the vector parameter.</div> +</td> +</tr> +<tr id="i20" class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#hashCode--">hashCode</a></span>()</code> +<div class="block">Returns a hash code value based on the data values in this + object.</div> +</td> +</tr> +<tr id="i21" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#identityMinus--">identityMinus</a></span>()</code> +<div class="block">Subtracts this matrix from the identity matrix and puts the values + back into this (this = I - this).</div> +</td> +</tr> +<tr id="i22" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#invert--">invert</a></span>()</code> +<div class="block">Inverts this matrix in place.</div> +</td> +</tr> +<tr id="i23" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#invert-org.jogamp.vecmath.GMatrix-">invert</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1)</code> +<div class="block">Inverts matrix m1 and places the new values into this matrix.</div> +</td> +</tr> +<tr id="i24" class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#LUD-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GVector-">LUD</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> LU, + <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a> permutation)</code> +<div class="block">LU Decomposition: this matrix must be a square matrix and the + LU GMatrix parameter must be the same size as this matrix.</div> +</td> +</tr> +<tr id="i25" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#mul-org.jogamp.vecmath.GMatrix-">mul</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1)</code> +<div class="block">Sets the value of this matrix to the result of multiplying itself + with matrix m1 (this = this * m1).</div> +</td> +</tr> +<tr id="i26" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#mul-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-">mul</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1, + <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m2)</code> +<div class="block">Sets the value of this matrix to the result of multiplying + the two argument matrices together (this = m1 * m2).</div> +</td> +</tr> +<tr id="i27" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#mul-org.jogamp.vecmath.GVector-org.jogamp.vecmath.GVector-">mul</a></span>(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a> v1, + <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a> v2)</code> +<div class="block">Computes the outer product of the two vectors; multiplies the + the first vector by the transpose of the second vector and places + the matrix result into this matrix.</div> +</td> +</tr> +<tr id="i28" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#mulTransposeBoth-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-">mulTransposeBoth</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1, + <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m2)</code> +<div class="block">Multiplies the transpose of matrix m1 times the transpose of matrix + m2, and places the result into this.</div> +</td> +</tr> +<tr id="i29" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#mulTransposeLeft-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-">mulTransposeLeft</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1, + <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m2)</code> +<div class="block">Multiplies the transpose of matrix m1 times matrix m2, and + places the result into this.</div> +</td> +</tr> +<tr id="i30" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#mulTransposeRight-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-">mulTransposeRight</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1, + <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m2)</code> +<div class="block">Multiplies matrix m1 times the transpose of matrix m2, and + places the result into this.</div> +</td> +</tr> +<tr id="i31" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#negate--">negate</a></span>()</code> +<div class="block">Negates the value of this matrix: this = -this.</div> +</td> +</tr> +<tr id="i32" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#negate-org.jogamp.vecmath.GMatrix-">negate</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1)</code> +<div class="block">Sets the value of this matrix equal to the negation of + of the GMatrix parameter.</div> +</td> +</tr> +<tr id="i33" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#set-double:A-">set</a></span>(double[] matrix)</code> +<div class="block">Sets the value of this matrix to the values found in the array parameter.</div> +</td> +</tr> +<tr id="i34" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#set-org.jogamp.vecmath.GMatrix-">set</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1)</code> +<div class="block">Sets the value of this matrix to the values found in matrix m1.</div> +</td> +</tr> +<tr id="i35" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#set-org.jogamp.vecmath.Matrix3d-">set</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a> m1)</code> +<div class="block">Sets the value of this matrix to that of the Matrix3d provided.</div> +</td> +</tr> +<tr id="i36" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#set-org.jogamp.vecmath.Matrix3f-">set</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3f.html" title="class in org.jogamp.vecmath">Matrix3f</a> m1)</code> +<div class="block">Sets the value of this matrix to that of the Matrix3f provided.</div> +</td> +</tr> +<tr id="i37" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#set-org.jogamp.vecmath.Matrix4d-">set</a></span>(<a href="../../../org/jogamp/vecmath/Matrix4d.html" title="class in org.jogamp.vecmath">Matrix4d</a> m1)</code> +<div class="block">Sets the value of this matrix to that of the Matrix4d provided.</div> +</td> +</tr> +<tr id="i38" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#set-org.jogamp.vecmath.Matrix4f-">set</a></span>(<a href="../../../org/jogamp/vecmath/Matrix4f.html" title="class in org.jogamp.vecmath">Matrix4f</a> m1)</code> +<div class="block">Sets the value of this matrix to that of the Matrix4f provided.</div> +</td> +</tr> +<tr id="i39" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#setColumn-int-double:A-">setColumn</a></span>(int col, + double[] array)</code> +<div class="block">Copy the values from the array into the specified column of this + matrix.</div> +</td> +</tr> +<tr id="i40" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#setColumn-int-org.jogamp.vecmath.GVector-">setColumn</a></span>(int col, + <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a> vector)</code> +<div class="block">Copy the values from the vector into the specified column of this + matrix.</div> +</td> +</tr> +<tr id="i41" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#setElement-int-int-double-">setElement</a></span>(int row, + int column, + double value)</code> +<div class="block">Modifies the value at the specified row and column of this matrix.</div> +</td> +</tr> +<tr id="i42" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#setIdentity--">setIdentity</a></span>()</code> +<div class="block">Sets this GMatrix to the identity matrix.</div> +</td> +</tr> +<tr id="i43" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#setRow-int-double:A-">setRow</a></span>(int row, + double[] array)</code> +<div class="block">Copy the values from the array into the specified row of this + matrix.</div> +</td> +</tr> +<tr id="i44" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#setRow-int-org.jogamp.vecmath.GVector-">setRow</a></span>(int row, + <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a> vector)</code> +<div class="block">Copy the values from the vector into the specified row of this + matrix.</div> +</td> +</tr> +<tr id="i45" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#setScale-double-">setScale</a></span>(double scale)</code> +<div class="block">Sets this matrix to a uniform scale matrix; all of the + values are reset.</div> +</td> +</tr> +<tr id="i46" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#setSize-int-int-">setSize</a></span>(int nRow, + int nCol)</code> +<div class="block">Changes the size of this matrix dynamically.</div> +</td> +</tr> +<tr id="i47" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#setZero--">setZero</a></span>()</code> +<div class="block">Sets all the values in this matrix to zero.</div> +</td> +</tr> +<tr id="i48" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#sub-org.jogamp.vecmath.GMatrix-">sub</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1)</code> +<div class="block">Sets the value of this matrix to the matrix difference of itself + and matrix m1 (this = this - m1).</div> +</td> +</tr> +<tr id="i49" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#sub-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-">sub</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1, + <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m2)</code> +<div class="block">Sets the value of this matrix to the matrix difference + of matrices m1 and m2 (this = m1 - m2).</div> +</td> +</tr> +<tr id="i50" class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#SVD-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-">SVD</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> U, + <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> W, + <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> V)</code> +<div class="block">Finds the singular value decomposition (SVD) of this matrix + such that this = U*W*transpose(V); and returns the rank of + this matrix; the values of U,W,V are all overwritten.</div> +</td> +</tr> +<tr id="i51" class="rowColor"> +<td class="colFirst"><code>java.lang.String</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#toString--">toString</a></span>()</code> +<div class="block">Returns a string that contains the values of this GMatrix.</div> +</td> +</tr> +<tr id="i52" class="altColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#trace--">trace</a></span>()</code> +<div class="block">Returns the trace of this matrix.</div> +</td> +</tr> +<tr id="i53" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#transpose--">transpose</a></span>()</code> +<div class="block">Transposes this matrix in place.</div> +</td> +</tr> +<tr id="i54" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#transpose-org.jogamp.vecmath.GMatrix-">transpose</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1)</code> +<div class="block">Places the matrix values of the transpose of matrix m1 into this matrix.</div> +</td> +</tr> +</table> +<ul class="blockList"> +<li class="blockList"><a name="methods.inherited.from.class.java.lang.Object"> +<!-- --> +</a> +<h3>Methods inherited from class java.lang.Object</h3> +<code>getClass, notify, notifyAll, wait, wait, wait</code></li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +<div class="details"> +<ul class="blockList"> +<li class="blockList"> +<!-- ========= CONSTRUCTOR DETAIL ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor.detail"> +<!-- --> +</a> +<h3>Constructor Detail</h3> +<a name="GMatrix-int-int-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>GMatrix</h4> +<pre>public GMatrix(int nRow, + int nCol)</pre> +<div class="block">Constructs an nRow by NCol identity matrix. + Note that because row and column numbering begins with + zero, nRow and nCol will be one larger than the maximum + possible matrix index values.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>nRow</code> - number of rows in this matrix.</dd> +<dd><code>nCol</code> - number of columns in this matrix.</dd> +</dl> +</li> +</ul> +<a name="GMatrix-int-int-double:A-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>GMatrix</h4> +<pre>public GMatrix(int nRow, + int nCol, + double[] matrix)</pre> +<div class="block">Constructs an nRow by nCol matrix initialized to the values + in the matrix array. The array values are copied in one row at + a time in row major fashion. The array should be at least + nRow*nCol in length. + Note that because row and column numbering begins with + zero, nRow and nCol will be one larger than the maximum + possible matrix index values.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>nRow</code> - number of rows in this matrix.</dd> +<dd><code>nCol</code> - number of columns in this matrix.</dd> +<dd><code>matrix</code> - a 1D array that specifies a matrix in row major fashion</dd> +</dl> +</li> +</ul> +<a name="GMatrix-org.jogamp.vecmath.GMatrix-"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>GMatrix</h4> +<pre>public GMatrix(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> matrix)</pre> +<div class="block">Constructs a new GMatrix and copies the initial values + from the parameter matrix.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>matrix</code> - the source of the initial values of the new GMatrix</dd> +</dl> +</li> +</ul> +</li> +</ul> +<!-- ============ METHOD DETAIL ========== --> +<ul class="blockList"> +<li class="blockList"><a name="method.detail"> +<!-- --> +</a> +<h3>Method Detail</h3> +<a name="mul-org.jogamp.vecmath.GMatrix-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>mul</h4> +<pre>public final void mul(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1)</pre> +<div class="block">Sets the value of this matrix to the result of multiplying itself + with matrix m1 (this = this * m1).</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - the other matrix</dd> +</dl> +</li> +</ul> +<a name="mul-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>mul</h4> +<pre>public final void mul(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1, + <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m2)</pre> +<div class="block">Sets the value of this matrix to the result of multiplying + the two argument matrices together (this = m1 * m2).</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - the first matrix</dd> +<dd><code>m2</code> - the second matrix</dd> +</dl> +</li> +</ul> +<a name="mul-org.jogamp.vecmath.GVector-org.jogamp.vecmath.GVector-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>mul</h4> +<pre>public final void mul(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a> v1, + <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a> v2)</pre> +<div class="block">Computes the outer product of the two vectors; multiplies the + the first vector by the transpose of the second vector and places + the matrix result into this matrix. This matrix must be + be as big or bigger than getSize(v1)xgetSize(v2).</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>v1</code> - the first vector, treated as a row vector</dd> +<dd><code>v2</code> - the second vector, treated as a column vector</dd> +</dl> +</li> +</ul> +<a name="add-org.jogamp.vecmath.GMatrix-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>add</h4> +<pre>public final void add(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1)</pre> +<div class="block">Sets the value of this matrix to sum of itself and matrix m1.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - the other matrix</dd> +</dl> +</li> +</ul> +<a name="add-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>add</h4> +<pre>public final void add(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1, + <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m2)</pre> +<div class="block">Sets the value of this matrix to the matrix sum of matrices m1 and m2.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - the first matrix</dd> +<dd><code>m2</code> - the second matrix</dd> +</dl> +</li> +</ul> +<a name="sub-org.jogamp.vecmath.GMatrix-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>sub</h4> +<pre>public final void sub(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1)</pre> +<div class="block">Sets the value of this matrix to the matrix difference of itself + and matrix m1 (this = this - m1).</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - the other matrix</dd> +</dl> +</li> +</ul> +<a name="sub-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>sub</h4> +<pre>public final void sub(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1, + <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m2)</pre> +<div class="block">Sets the value of this matrix to the matrix difference + of matrices m1 and m2 (this = m1 - m2).</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - the first matrix</dd> +<dd><code>m2</code> - the second matrix</dd> +</dl> +</li> +</ul> +<a name="negate--"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>negate</h4> +<pre>public final void negate()</pre> +<div class="block">Negates the value of this matrix: this = -this.</div> +</li> +</ul> +<a name="negate-org.jogamp.vecmath.GMatrix-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>negate</h4> +<pre>public final void negate(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1)</pre> +<div class="block">Sets the value of this matrix equal to the negation of + of the GMatrix parameter.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - The source matrix</dd> +</dl> +</li> +</ul> +<a name="setIdentity--"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setIdentity</h4> +<pre>public final void setIdentity()</pre> +<div class="block">Sets this GMatrix to the identity matrix.</div> +</li> +</ul> +<a name="setZero--"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setZero</h4> +<pre>public final void setZero()</pre> +<div class="block">Sets all the values in this matrix to zero.</div> +</li> +</ul> +<a name="identityMinus--"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>identityMinus</h4> +<pre>public final void identityMinus()</pre> +<div class="block">Subtracts this matrix from the identity matrix and puts the values + back into this (this = I - this).</div> +</li> +</ul> +<a name="invert--"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>invert</h4> +<pre>public final void invert()</pre> +<div class="block">Inverts this matrix in place.</div> +</li> +</ul> +<a name="invert-org.jogamp.vecmath.GMatrix-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>invert</h4> +<pre>public final void invert(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1)</pre> +<div class="block">Inverts matrix m1 and places the new values into this matrix. Matrix + m1 is not modified.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - the matrix to be inverted</dd> +</dl> +</li> +</ul> +<a name="copySubMatrix-int-int-int-int-int-int-org.jogamp.vecmath.GMatrix-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>copySubMatrix</h4> +<pre>public final void copySubMatrix(int rowSource, + int colSource, + int numRow, + int numCol, + int rowDest, + int colDest, + <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> target)</pre> +<div class="block">Copies a sub-matrix derived from this matrix into the target matrix. + The upper left of the sub-matrix is located at (rowSource, colSource); + the lower right of the sub-matrix is located at + (lastRowSource,lastColSource). The sub-matrix is copied into the + the target matrix starting at (rowDest, colDest).</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>rowSource</code> - the top-most row of the sub-matrix</dd> +<dd><code>colSource</code> - the left-most column of the sub-matrix</dd> +<dd><code>numRow</code> - the number of rows in the sub-matrix</dd> +<dd><code>numCol</code> - the number of columns in the sub-matrix</dd> +<dd><code>rowDest</code> - the top-most row of the position of the copied + sub-matrix within the target matrix</dd> +<dd><code>colDest</code> - the left-most column of the position of the copied + sub-matrix within the target matrix</dd> +<dd><code>target</code> - the matrix into which the sub-matrix will be copied</dd> +</dl> +</li> +</ul> +<a name="setSize-int-int-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setSize</h4> +<pre>public final void setSize(int nRow, + int nCol)</pre> +<div class="block">Changes the size of this matrix dynamically. If the size is increased + no data values will be lost. If the size is decreased, only those data + values whose matrix positions were eliminated will be lost.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>nRow</code> - number of desired rows in this matrix</dd> +<dd><code>nCol</code> - number of desired columns in this matrix</dd> +</dl> +</li> +</ul> +<a name="set-double:A-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>set</h4> +<pre>public final void set(double[] matrix)</pre> +<div class="block">Sets the value of this matrix to the values found in the array parameter. + The values are copied in one row at a time, in row major + fashion. The array should be at least equal in length to + the number of matrix rows times the number of matrix columns + in this matrix.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>matrix</code> - the row major source array</dd> +</dl> +</li> +</ul> +<a name="set-org.jogamp.vecmath.Matrix3f-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>set</h4> +<pre>public final void set(<a href="../../../org/jogamp/vecmath/Matrix3f.html" title="class in org.jogamp.vecmath">Matrix3f</a> m1)</pre> +<div class="block">Sets the value of this matrix to that of the Matrix3f provided.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - the matrix</dd> +</dl> +</li> +</ul> +<a name="set-org.jogamp.vecmath.Matrix3d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>set</h4> +<pre>public final void set(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a> m1)</pre> +<div class="block">Sets the value of this matrix to that of the Matrix3d provided.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - the matrix</dd> +</dl> +</li> +</ul> +<a name="set-org.jogamp.vecmath.Matrix4f-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>set</h4> +<pre>public final void set(<a href="../../../org/jogamp/vecmath/Matrix4f.html" title="class in org.jogamp.vecmath">Matrix4f</a> m1)</pre> +<div class="block">Sets the value of this matrix to that of the Matrix4f provided.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - the matrix</dd> +</dl> +</li> +</ul> +<a name="set-org.jogamp.vecmath.Matrix4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>set</h4> +<pre>public final void set(<a href="../../../org/jogamp/vecmath/Matrix4d.html" title="class in org.jogamp.vecmath">Matrix4d</a> m1)</pre> +<div class="block">Sets the value of this matrix to that of the Matrix4d provided.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - the matrix</dd> +</dl> +</li> +</ul> +<a name="set-org.jogamp.vecmath.GMatrix-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>set</h4> +<pre>public final void set(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1)</pre> +<div class="block">Sets the value of this matrix to the values found in matrix m1.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - the source matrix</dd> +</dl> +</li> +</ul> +<a name="getNumRow--"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getNumRow</h4> +<pre>public final int getNumRow()</pre> +<div class="block">Returns the number of rows in this matrix.</div> +<dl> +<dt><span class="returnLabel">Returns:</span></dt> +<dd>number of rows in this matrix</dd> +</dl> +</li> +</ul> +<a name="getNumCol--"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getNumCol</h4> +<pre>public final int getNumCol()</pre> +<div class="block">Returns the number of colmuns in this matrix.</div> +<dl> +<dt><span class="returnLabel">Returns:</span></dt> +<dd>number of columns in this matrix</dd> +</dl> +</li> +</ul> +<a name="getElement-int-int-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getElement</h4> +<pre>public final double getElement(int row, + int column)</pre> +<div class="block">Retrieves the value at the specified row and column of this matrix.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>row</code> - the row number to be retrieved (zero indexed)</dd> +<dd><code>column</code> - the column number to be retrieved (zero indexed)</dd> +<dt><span class="returnLabel">Returns:</span></dt> +<dd>the value at the indexed element</dd> +</dl> +</li> +</ul> +<a name="setElement-int-int-double-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setElement</h4> +<pre>public final void setElement(int row, + int column, + double value)</pre> +<div class="block">Modifies the value at the specified row and column of this matrix.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>row</code> - the row number to be modified (zero indexed)</dd> +<dd><code>column</code> - the column number to be modified (zero indexed)</dd> +<dd><code>value</code> - the new matrix element value</dd> +</dl> +</li> +</ul> +<a name="getRow-int-double:A-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getRow</h4> +<pre>public final void getRow(int row, + double[] array)</pre> +<div class="block">Places the values of the specified row into the array parameter.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>row</code> - the target row number</dd> +<dd><code>array</code> - the array into which the row values will be placed</dd> +</dl> +</li> +</ul> +<a name="getRow-int-org.jogamp.vecmath.GVector-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getRow</h4> +<pre>public final void getRow(int row, + <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a> vector)</pre> +<div class="block">Places the values of the specified row into the vector parameter.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>row</code> - the target row number</dd> +<dd><code>vector</code> - the vector into which the row values will be placed</dd> +</dl> +</li> +</ul> +<a name="getColumn-int-double:A-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getColumn</h4> +<pre>public final void getColumn(int col, + double[] array)</pre> +<div class="block">Places the values of the specified column into the array parameter.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>col</code> - the target column number</dd> +<dd><code>array</code> - the array into which the column values will be placed</dd> +</dl> +</li> +</ul> +<a name="getColumn-int-org.jogamp.vecmath.GVector-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getColumn</h4> +<pre>public final void getColumn(int col, + <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a> vector)</pre> +<div class="block">Places the values of the specified column into the vector parameter.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>col</code> - the target column number</dd> +<dd><code>vector</code> - the vector into which the column values will be placed</dd> +</dl> +</li> +</ul> +<a name="get-org.jogamp.vecmath.Matrix3d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>get</h4> +<pre>public final void get(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a> m1)</pre> +<div class="block">Places the values in the upper 3x3 of this GMatrix into + the matrix m1.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - The matrix that will hold the new values</dd> +</dl> +</li> +</ul> +<a name="get-org.jogamp.vecmath.Matrix3f-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>get</h4> +<pre>public final void get(<a href="../../../org/jogamp/vecmath/Matrix3f.html" title="class in org.jogamp.vecmath">Matrix3f</a> m1)</pre> +<div class="block">Places the values in the upper 3x3 of this GMatrix into + the matrix m1.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - The matrix that will hold the new values</dd> +</dl> +</li> +</ul> +<a name="get-org.jogamp.vecmath.Matrix4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>get</h4> +<pre>public final void get(<a href="../../../org/jogamp/vecmath/Matrix4d.html" title="class in org.jogamp.vecmath">Matrix4d</a> m1)</pre> +<div class="block">Places the values in the upper 4x4 of this GMatrix into + the matrix m1.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - The matrix that will hold the new values</dd> +</dl> +</li> +</ul> +<a name="get-org.jogamp.vecmath.Matrix4f-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>get</h4> +<pre>public final void get(<a href="../../../org/jogamp/vecmath/Matrix4f.html" title="class in org.jogamp.vecmath">Matrix4f</a> m1)</pre> +<div class="block">Places the values in the upper 4x4 of this GMatrix into + the matrix m1.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - The matrix that will hold the new values</dd> +</dl> +</li> +</ul> +<a name="get-org.jogamp.vecmath.GMatrix-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>get</h4> +<pre>public final void get(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1)</pre> +<div class="block">Places the values in the this GMatrix into the matrix m1; + m1 should be at least as large as this GMatrix.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - The matrix that will hold the new values</dd> +</dl> +</li> +</ul> +<a name="setRow-int-double:A-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setRow</h4> +<pre>public final void setRow(int row, + double[] array)</pre> +<div class="block">Copy the values from the array into the specified row of this + matrix.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>row</code> - the row of this matrix into which the array values + will be copied.</dd> +<dd><code>array</code> - the source array</dd> +</dl> +</li> +</ul> +<a name="setRow-int-org.jogamp.vecmath.GVector-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setRow</h4> +<pre>public final void setRow(int row, + <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a> vector)</pre> +<div class="block">Copy the values from the vector into the specified row of this + matrix.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>row</code> - the row of this matrix into which the array values + will be copied</dd> +<dd><code>vector</code> - the source vector</dd> +</dl> +</li> +</ul> +<a name="setColumn-int-double:A-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setColumn</h4> +<pre>public final void setColumn(int col, + double[] array)</pre> +<div class="block">Copy the values from the array into the specified column of this + matrix.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>col</code> - the column of this matrix into which the array values + will be copied</dd> +<dd><code>array</code> - the source array</dd> +</dl> +</li> +</ul> +<a name="setColumn-int-org.jogamp.vecmath.GVector-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setColumn</h4> +<pre>public final void setColumn(int col, + <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a> vector)</pre> +<div class="block">Copy the values from the vector into the specified column of this + matrix.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>col</code> - the column of this matrix into which the array values + will be copied</dd> +<dd><code>vector</code> - the source vector</dd> +</dl> +</li> +</ul> +<a name="mulTransposeBoth-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>mulTransposeBoth</h4> +<pre>public final void mulTransposeBoth(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1, + <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m2)</pre> +<div class="block">Multiplies the transpose of matrix m1 times the transpose of matrix + m2, and places the result into this.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - The matrix on the left hand side of the multiplication</dd> +<dd><code>m2</code> - The matrix on the right hand side of the multiplication</dd> +</dl> +</li> +</ul> +<a name="mulTransposeRight-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>mulTransposeRight</h4> +<pre>public final void mulTransposeRight(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1, + <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m2)</pre> +<div class="block">Multiplies matrix m1 times the transpose of matrix m2, and + places the result into this.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - The matrix on the left hand side of the multiplication</dd> +<dd><code>m2</code> - The matrix on the right hand side of the multiplication</dd> +</dl> +</li> +</ul> +<a name="mulTransposeLeft-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>mulTransposeLeft</h4> +<pre>public final void mulTransposeLeft(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1, + <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m2)</pre> +<div class="block">Multiplies the transpose of matrix m1 times matrix m2, and + places the result into this.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - The matrix on the left hand side of the multiplication</dd> +<dd><code>m2</code> - The matrix on the right hand side of the multiplication</dd> +</dl> +</li> +</ul> +<a name="transpose--"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>transpose</h4> +<pre>public final void transpose()</pre> +<div class="block">Transposes this matrix in place.</div> +</li> +</ul> +<a name="transpose-org.jogamp.vecmath.GMatrix-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>transpose</h4> +<pre>public final void transpose(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1)</pre> +<div class="block">Places the matrix values of the transpose of matrix m1 into this matrix.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - the matrix to be transposed (but not modified)</dd> +</dl> +</li> +</ul> +<a name="toString--"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>toString</h4> +<pre>public java.lang.String toString()</pre> +<div class="block">Returns a string that contains the values of this GMatrix.</div> +<dl> +<dt><span class="overrideSpecifyLabel">Overrides:</span></dt> +<dd><code>toString</code> in class <code>java.lang.Object</code></dd> +<dt><span class="returnLabel">Returns:</span></dt> +<dd>the String representation</dd> +</dl> +</li> +</ul> +<a name="hashCode--"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>hashCode</h4> +<pre>public int hashCode()</pre> +<div class="block">Returns a hash code value based on the data values in this + object. Two different GMatrix objects with identical data + values (i.e., GMatrix.equals returns true) will return the + same hash number. Two GMatrix objects with different data + members may return the same hash value, although this is not + likely.</div> +<dl> +<dt><span class="overrideSpecifyLabel">Overrides:</span></dt> +<dd><code>hashCode</code> in class <code>java.lang.Object</code></dd> +<dt><span class="returnLabel">Returns:</span></dt> +<dd>the integer hash code value</dd> +</dl> +</li> +</ul> +<a name="equals-org.jogamp.vecmath.GMatrix-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>equals</h4> +<pre>public boolean equals(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1)</pre> +<div class="block">Returns true if all of the data members of GMatrix m1 are + equal to the corresponding data members in this GMatrix.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - The matrix with which the comparison is made.</dd> +<dt><span class="returnLabel">Returns:</span></dt> +<dd>true or false</dd> +</dl> +</li> +</ul> +<a name="equals-java.lang.Object-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>equals</h4> +<pre>public boolean equals(java.lang.Object o1)</pre> +<div class="block">Returns true if the Object o1 is of type GMatrix and all of the + data members of o1 are equal to the corresponding data members in + this GMatrix.</div> +<dl> +<dt><span class="overrideSpecifyLabel">Overrides:</span></dt> +<dd><code>equals</code> in class <code>java.lang.Object</code></dd> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>o1</code> - The object with which the comparison is made.</dd> +<dt><span class="returnLabel">Returns:</span></dt> +<dd>true or false</dd> +</dl> +</li> +</ul> +<a name="epsilonEquals-org.jogamp.vecmath.GMatrix-float-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>epsilonEquals</h4> +<pre>public boolean epsilonEquals(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1, + float epsilon)</pre> +<div class="block"><span class="deprecatedLabel">Deprecated.</span> <span class="deprecationComment">Use epsilonEquals(GMatrix, double) instead</span></div> +</li> +</ul> +<a name="epsilonEquals-org.jogamp.vecmath.GMatrix-double-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>epsilonEquals</h4> +<pre>public boolean epsilonEquals(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> m1, + double epsilon)</pre> +<div class="block">Returns true if the L-infinite distance between this matrix + and matrix m1 is less than or equal to the epsilon parameter, + otherwise returns false. The L-infinite + distance is equal to + MAX[i=0,1,2, . . .n ; j=0,1,2, . . .n ; abs(this.m(i,j) - m1.m(i,j)]</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>m1</code> - The matrix to be compared to this matrix</dd> +<dd><code>epsilon</code> - the threshold value</dd> +</dl> +</li> +</ul> +<a name="trace--"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>trace</h4> +<pre>public final double trace()</pre> +<div class="block">Returns the trace of this matrix.</div> +<dl> +<dt><span class="returnLabel">Returns:</span></dt> +<dd>the trace of this matrix</dd> +</dl> +</li> +</ul> +<a name="SVD-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>SVD</h4> +<pre>public final int SVD(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> U, + <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> W, + <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> V)</pre> +<div class="block">Finds the singular value decomposition (SVD) of this matrix + such that this = U*W*transpose(V); and returns the rank of + this matrix; the values of U,W,V are all overwritten. Note + that the matrix V is output as V, and + not transpose(V). If this matrix is mxn, then U is mxm, W + is a diagonal matrix that is mxn, and V is nxn. Using the + notation W = diag(w), then the inverse of this matrix is: + inverse(this) = V*diag(1/w)*tranpose(U), where diag(1/w) + is the same matrix as W except that the reciprocal of each + of the diagonal components is used.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>U</code> - The computed U matrix in the equation this = U*W*transpose(V)</dd> +<dd><code>W</code> - The computed W matrix in the equation this = U*W*transpose(V)</dd> +<dd><code>V</code> - The computed V matrix in the equation this = U*W*transpose(V)</dd> +<dt><span class="returnLabel">Returns:</span></dt> +<dd>The rank of this matrix.</dd> +</dl> +</li> +</ul> +<a name="LUD-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GVector-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>LUD</h4> +<pre>public final int LUD(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a> LU, + <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a> permutation)</pre> +<div class="block">LU Decomposition: this matrix must be a square matrix and the + LU GMatrix parameter must be the same size as this matrix. + The matrix LU will be overwritten as the combination of a + lower diagonal and upper diagonal matrix decompostion of this + matrix; the diagonal + elements of L (unity) are not stored. The GVector parameter + records the row permutation effected by the partial pivoting, + and is used as a parameter to the GVector method LUDBackSolve + to solve sets of linear equations. + This method returns +/- 1 depending on whether the number + of row interchanges was even or odd, respectively.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>LU</code> - The matrix into which the lower and upper decompositions + will be placed.</dd> +<dd><code>permutation</code> - The row permutation effected by the partial + pivoting</dd> +<dt><span class="returnLabel">Returns:</span></dt> +<dd>+-1 depending on whether the number of row interchanges + was even or odd respectively</dd> +</dl> +</li> +</ul> +<a name="setScale-double-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setScale</h4> +<pre>public final void setScale(double scale)</pre> +<div class="block">Sets this matrix to a uniform scale matrix; all of the + values are reset.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>scale</code> - The new scale value</dd> +</dl> +</li> +</ul> +<a name="clone--"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>clone</h4> +<pre>public java.lang.Object clone()</pre> +<div class="block">Creates a new object of the same class as this object.</div> +<dl> +<dt><span class="overrideSpecifyLabel">Overrides:</span></dt> +<dd><code>clone</code> in class <code>java.lang.Object</code></dd> +<dt><span class="returnLabel">Returns:</span></dt> +<dd>a clone of this instance.</dd> +<dt><span class="throwsLabel">Throws:</span></dt> +<dd><code>java.lang.OutOfMemoryError</code> - if there is not enough memory.</dd> +<dt><span class="simpleTagLabel">Since:</span></dt> +<dd>vecmath 1.3</dd> +<dt><span class="seeLabel">See Also:</span></dt> +<dd><code>Cloneable</code></dd> +</dl> +</li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +</div> +<!-- ========= END OF CLASS DATA ========= --> +<!-- ======= START OF BOTTOM NAVBAR ====== --> +<div class="bottomNav"><a name="navbar.bottom"> +<!-- --> +</a> +<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div> +<a name="navbar.bottom.firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../org/jogamp/vecmath/package-summary.html">Package</a></li> +<li class="navBarCell1Rev">Class</li> +<li><a href="class-use/GMatrix.html">Use</a></li> +<li><a href="package-tree.html">Tree</a></li> +<li><a href="../../../deprecated-list.html">Deprecated</a></li> +<li><a href="../../../index-files/index-1.html">Index</a></li> +<li><a href="../../../help-doc.html">Help</a></li> +</ul> +</div> +<div class="subNav"> +<ul class="navList"> +<li><a href="../../../org/jogamp/vecmath/Color4f.html" title="class in org.jogamp.vecmath"><span class="typeNameLink">Prev Class</span></a></li> +<li><a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath"><span class="typeNameLink">Next Class</span></a></li> +</ul> +<ul class="navList"> +<li><a href="../../../index.html?org/jogamp/vecmath/GMatrix.html" target="_top">Frames</a></li> +<li><a href="GMatrix.html" target="_top">No Frames</a></li> +</ul> +<ul class="navList" id="allclasses_navbar_bottom"> +<li><a href="../../../allclasses-noframe.html">All Classes</a></li> +</ul> +<div> +<script type="text/javascript"><!-- + allClassesLink = document.getElementById("allclasses_navbar_bottom"); + if(window==top) { + allClassesLink.style.display = "block"; + } + else { + allClassesLink.style.display = "none"; + } + //--> +</script> +</div> +<div> +<ul class="subNavList"> +<li>Summary: </li> +<li>Nested | </li> +<li>Field | </li> +<li><a href="#constructor.summary">Constr</a> | </li> +<li><a href="#method.summary">Method</a></li> +</ul> +<ul class="subNavList"> +<li>Detail: </li> +<li>Field | </li> +<li><a href="#constructor.detail">Constr</a> | </li> +<li><a href="#method.detail">Method</a></li> +</ul> +</div> +<a name="skip.navbar.bottom"> +<!-- --> +</a></div> +<!-- ======== END OF BOTTOM NAVBAR ======= --> +</body> +</html> |