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+<!-- ======== START OF CLASS DATA ======== -->
+<div class="header">
+<div class="subTitle">org.jogamp.vecmath</div>
+<h2 title="Class GMatrix" class="title">Class GMatrix</h2>
+</div>
+<div class="contentContainer">
+<ul class="inheritance">
+<li>java.lang.Object</li>
+<li>
+<ul class="inheritance">
+<li>org.jogamp.vecmath.GMatrix</li>
+</ul>
+</li>
+</ul>
+<div class="description">
+<ul class="blockList">
+<li class="blockList">
+<dl>
+<dt>All Implemented Interfaces:</dt>
+<dd>java.io.Serializable, java.lang.Cloneable</dd>
+</dl>
+<hr>
+<br>
+<pre>public class <span class="typeNameLabel">GMatrix</span>
+extends java.lang.Object
+implements java.io.Serializable, java.lang.Cloneable</pre>
+<div class="block">A double precision, general, dynamically-resizable,
+ two-dimensional matrix class. Row and column numbering begins with
+ zero. The representation is row major.</div>
+<dl>
+<dt><span class="seeLabel">See Also:</span></dt>
+<dd><a href="../../../serialized-form.html#org.jogamp.vecmath.GMatrix">Serialized Form</a></dd>
+</dl>
+</li>
+</ul>
+</div>
+<div class="summary">
+<ul class="blockList">
+<li class="blockList">
+<!-- ======== CONSTRUCTOR SUMMARY ======== -->
+<ul class="blockList">
+<li class="blockList"><a name="constructor.summary">
+<!-- -->
+</a>
+<h3>Constructor Summary</h3>
+<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation">
+<caption><span>Constructors</span><span class="tabEnd">&nbsp;</span></caption>
+<tr>
+<th class="colOne" scope="col">Constructor and Description</th>
+</tr>
+<tr class="altColor">
+<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#GMatrix-org.jogamp.vecmath.GMatrix-">GMatrix</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;matrix)</code>
+<div class="block">Constructs a new GMatrix and copies the initial values
+ from the parameter matrix.</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#GMatrix-int-int-">GMatrix</a></span>(int&nbsp;nRow,
+ int&nbsp;nCol)</code>
+<div class="block">Constructs an nRow by NCol identity matrix.</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#GMatrix-int-int-double:A-">GMatrix</a></span>(int&nbsp;nRow,
+ int&nbsp;nCol,
+ double[]&nbsp;matrix)</code>
+<div class="block">Constructs an nRow by nCol matrix initialized to the values
+ in the matrix array.</div>
+</td>
+</tr>
+</table>
+</li>
+</ul>
+<!-- ========== METHOD SUMMARY =========== -->
+<ul class="blockList">
+<li class="blockList"><a name="method.summary">
+<!-- -->
+</a>
+<h3>Method Summary</h3>
+<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
+<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd">&nbsp;</span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd">&nbsp;</span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd">&nbsp;</span></span><span id="t6" class="tableTab"><span><a href="javascript:show(32);">Deprecated Methods</a></span><span class="tabEnd">&nbsp;</span></span></caption>
+<tr>
+<th class="colFirst" scope="col">Modifier and Type</th>
+<th class="colLast" scope="col">Method and Description</th>
+</tr>
+<tr id="i0" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#add-org.jogamp.vecmath.GMatrix-">add</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1)</code>
+<div class="block">Sets the value of this matrix to sum of itself and matrix m1.</div>
+</td>
+</tr>
+<tr id="i1" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#add-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-">add</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1,
+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m2)</code>
+<div class="block">Sets the value of this matrix to the matrix sum of matrices m1 and m2.</div>
+</td>
+</tr>
+<tr id="i2" class="altColor">
+<td class="colFirst"><code>java.lang.Object</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#clone--">clone</a></span>()</code>
+<div class="block">Creates a new object of the same class as this object.</div>
+</td>
+</tr>
+<tr id="i3" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#copySubMatrix-int-int-int-int-int-int-org.jogamp.vecmath.GMatrix-">copySubMatrix</a></span>(int&nbsp;rowSource,
+ int&nbsp;colSource,
+ int&nbsp;numRow,
+ int&nbsp;numCol,
+ int&nbsp;rowDest,
+ int&nbsp;colDest,
+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;target)</code>
+<div class="block">Copies a sub-matrix derived from this matrix into the target matrix.</div>
+</td>
+</tr>
+<tr id="i4" class="altColor">
+<td class="colFirst"><code>boolean</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#epsilonEquals-org.jogamp.vecmath.GMatrix-double-">epsilonEquals</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1,
+ double&nbsp;epsilon)</code>
+<div class="block">Returns true if the L-infinite distance between this matrix
+ and matrix m1 is less than or equal to the epsilon parameter,
+ otherwise returns false.</div>
+</td>
+</tr>
+<tr id="i5" class="rowColor">
+<td class="colFirst"><code>boolean</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#epsilonEquals-org.jogamp.vecmath.GMatrix-float-">epsilonEquals</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1,
+ float&nbsp;epsilon)</code>
+<div class="block"><span class="deprecatedLabel">Deprecated.</span>&nbsp;
+<div class="block"><span class="deprecationComment">Use epsilonEquals(GMatrix, double) instead</span></div>
+</div>
+</td>
+</tr>
+<tr id="i6" class="altColor">
+<td class="colFirst"><code>boolean</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#equals-org.jogamp.vecmath.GMatrix-">equals</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1)</code>
+<div class="block">Returns true if all of the data members of GMatrix m1 are
+ equal to the corresponding data members in this GMatrix.</div>
+</td>
+</tr>
+<tr id="i7" class="rowColor">
+<td class="colFirst"><code>boolean</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#equals-java.lang.Object-">equals</a></span>(java.lang.Object&nbsp;o1)</code>
+<div class="block">Returns true if the Object o1 is of type GMatrix and all of the
+ data members of o1 are equal to the corresponding data members in
+ this GMatrix.</div>
+</td>
+</tr>
+<tr id="i8" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#get-org.jogamp.vecmath.GMatrix-">get</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1)</code>
+<div class="block">Places the values in the this GMatrix into the matrix m1;
+ m1 should be at least as large as this GMatrix.</div>
+</td>
+</tr>
+<tr id="i9" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#get-org.jogamp.vecmath.Matrix3d-">get</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1)</code>
+<div class="block">Places the values in the upper 3x3 of this GMatrix into
+ the matrix m1.</div>
+</td>
+</tr>
+<tr id="i10" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#get-org.jogamp.vecmath.Matrix3f-">get</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3f.html" title="class in org.jogamp.vecmath">Matrix3f</a>&nbsp;m1)</code>
+<div class="block">Places the values in the upper 3x3 of this GMatrix into
+ the matrix m1.</div>
+</td>
+</tr>
+<tr id="i11" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#get-org.jogamp.vecmath.Matrix4d-">get</a></span>(<a href="../../../org/jogamp/vecmath/Matrix4d.html" title="class in org.jogamp.vecmath">Matrix4d</a>&nbsp;m1)</code>
+<div class="block">Places the values in the upper 4x4 of this GMatrix into
+ the matrix m1.</div>
+</td>
+</tr>
+<tr id="i12" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#get-org.jogamp.vecmath.Matrix4f-">get</a></span>(<a href="../../../org/jogamp/vecmath/Matrix4f.html" title="class in org.jogamp.vecmath">Matrix4f</a>&nbsp;m1)</code>
+<div class="block">Places the values in the upper 4x4 of this GMatrix into
+ the matrix m1.</div>
+</td>
+</tr>
+<tr id="i13" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#getColumn-int-double:A-">getColumn</a></span>(int&nbsp;col,
+ double[]&nbsp;array)</code>
+<div class="block">Places the values of the specified column into the array parameter.</div>
+</td>
+</tr>
+<tr id="i14" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#getColumn-int-org.jogamp.vecmath.GVector-">getColumn</a></span>(int&nbsp;col,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;vector)</code>
+<div class="block">Places the values of the specified column into the vector parameter.</div>
+</td>
+</tr>
+<tr id="i15" class="rowColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#getElement-int-int-">getElement</a></span>(int&nbsp;row,
+ int&nbsp;column)</code>
+<div class="block">Retrieves the value at the specified row and column of this matrix.</div>
+</td>
+</tr>
+<tr id="i16" class="altColor">
+<td class="colFirst"><code>int</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#getNumCol--">getNumCol</a></span>()</code>
+<div class="block">Returns the number of colmuns in this matrix.</div>
+</td>
+</tr>
+<tr id="i17" class="rowColor">
+<td class="colFirst"><code>int</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#getNumRow--">getNumRow</a></span>()</code>
+<div class="block">Returns the number of rows in this matrix.</div>
+</td>
+</tr>
+<tr id="i18" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#getRow-int-double:A-">getRow</a></span>(int&nbsp;row,
+ double[]&nbsp;array)</code>
+<div class="block">Places the values of the specified row into the array parameter.</div>
+</td>
+</tr>
+<tr id="i19" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#getRow-int-org.jogamp.vecmath.GVector-">getRow</a></span>(int&nbsp;row,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;vector)</code>
+<div class="block">Places the values of the specified row into the vector parameter.</div>
+</td>
+</tr>
+<tr id="i20" class="altColor">
+<td class="colFirst"><code>int</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#hashCode--">hashCode</a></span>()</code>
+<div class="block">Returns a hash code value based on the data values in this
+ object.</div>
+</td>
+</tr>
+<tr id="i21" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#identityMinus--">identityMinus</a></span>()</code>
+<div class="block">Subtracts this matrix from the identity matrix and puts the values
+ back into this (this = I - this).</div>
+</td>
+</tr>
+<tr id="i22" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#invert--">invert</a></span>()</code>
+<div class="block">Inverts this matrix in place.</div>
+</td>
+</tr>
+<tr id="i23" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#invert-org.jogamp.vecmath.GMatrix-">invert</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1)</code>
+<div class="block">Inverts matrix m1 and places the new values into this matrix.</div>
+</td>
+</tr>
+<tr id="i24" class="altColor">
+<td class="colFirst"><code>int</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#LUD-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GVector-">LUD</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;LU,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;permutation)</code>
+<div class="block">LU Decomposition: this matrix must be a square matrix and the
+ LU GMatrix parameter must be the same size as this matrix.</div>
+</td>
+</tr>
+<tr id="i25" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#mul-org.jogamp.vecmath.GMatrix-">mul</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1)</code>
+<div class="block">Sets the value of this matrix to the result of multiplying itself
+ with matrix m1 (this = this * m1).</div>
+</td>
+</tr>
+<tr id="i26" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#mul-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-">mul</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1,
+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m2)</code>
+<div class="block">Sets the value of this matrix to the result of multiplying
+ the two argument matrices together (this = m1 * m2).</div>
+</td>
+</tr>
+<tr id="i27" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#mul-org.jogamp.vecmath.GVector-org.jogamp.vecmath.GVector-">mul</a></span>(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v2)</code>
+<div class="block">Computes the outer product of the two vectors; multiplies the
+ the first vector by the transpose of the second vector and places
+ the matrix result into this matrix.</div>
+</td>
+</tr>
+<tr id="i28" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#mulTransposeBoth-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-">mulTransposeBoth</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1,
+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m2)</code>
+<div class="block">Multiplies the transpose of matrix m1 times the transpose of matrix
+ m2, and places the result into this.</div>
+</td>
+</tr>
+<tr id="i29" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#mulTransposeLeft-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-">mulTransposeLeft</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1,
+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m2)</code>
+<div class="block">Multiplies the transpose of matrix m1 times matrix m2, and
+ places the result into this.</div>
+</td>
+</tr>
+<tr id="i30" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#mulTransposeRight-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-">mulTransposeRight</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1,
+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m2)</code>
+<div class="block">Multiplies matrix m1 times the transpose of matrix m2, and
+ places the result into this.</div>
+</td>
+</tr>
+<tr id="i31" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#negate--">negate</a></span>()</code>
+<div class="block">Negates the value of this matrix: this = -this.</div>
+</td>
+</tr>
+<tr id="i32" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#negate-org.jogamp.vecmath.GMatrix-">negate</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1)</code>
+<div class="block">Sets the value of this matrix equal to the negation of
+ of the GMatrix parameter.</div>
+</td>
+</tr>
+<tr id="i33" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#set-double:A-">set</a></span>(double[]&nbsp;matrix)</code>
+<div class="block">Sets the value of this matrix to the values found in the array parameter.</div>
+</td>
+</tr>
+<tr id="i34" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#set-org.jogamp.vecmath.GMatrix-">set</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1)</code>
+<div class="block">Sets the value of this matrix to the values found in matrix m1.</div>
+</td>
+</tr>
+<tr id="i35" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#set-org.jogamp.vecmath.Matrix3d-">set</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1)</code>
+<div class="block">Sets the value of this matrix to that of the Matrix3d provided.</div>
+</td>
+</tr>
+<tr id="i36" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#set-org.jogamp.vecmath.Matrix3f-">set</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3f.html" title="class in org.jogamp.vecmath">Matrix3f</a>&nbsp;m1)</code>
+<div class="block">Sets the value of this matrix to that of the Matrix3f provided.</div>
+</td>
+</tr>
+<tr id="i37" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#set-org.jogamp.vecmath.Matrix4d-">set</a></span>(<a href="../../../org/jogamp/vecmath/Matrix4d.html" title="class in org.jogamp.vecmath">Matrix4d</a>&nbsp;m1)</code>
+<div class="block">Sets the value of this matrix to that of the Matrix4d provided.</div>
+</td>
+</tr>
+<tr id="i38" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#set-org.jogamp.vecmath.Matrix4f-">set</a></span>(<a href="../../../org/jogamp/vecmath/Matrix4f.html" title="class in org.jogamp.vecmath">Matrix4f</a>&nbsp;m1)</code>
+<div class="block">Sets the value of this matrix to that of the Matrix4f provided.</div>
+</td>
+</tr>
+<tr id="i39" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#setColumn-int-double:A-">setColumn</a></span>(int&nbsp;col,
+ double[]&nbsp;array)</code>
+<div class="block">Copy the values from the array into the specified column of this
+ matrix.</div>
+</td>
+</tr>
+<tr id="i40" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#setColumn-int-org.jogamp.vecmath.GVector-">setColumn</a></span>(int&nbsp;col,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;vector)</code>
+<div class="block">Copy the values from the vector into the specified column of this
+ matrix.</div>
+</td>
+</tr>
+<tr id="i41" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#setElement-int-int-double-">setElement</a></span>(int&nbsp;row,
+ int&nbsp;column,
+ double&nbsp;value)</code>
+<div class="block">Modifies the value at the specified row and column of this matrix.</div>
+</td>
+</tr>
+<tr id="i42" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#setIdentity--">setIdentity</a></span>()</code>
+<div class="block">Sets this GMatrix to the identity matrix.</div>
+</td>
+</tr>
+<tr id="i43" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#setRow-int-double:A-">setRow</a></span>(int&nbsp;row,
+ double[]&nbsp;array)</code>
+<div class="block">Copy the values from the array into the specified row of this
+ matrix.</div>
+</td>
+</tr>
+<tr id="i44" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#setRow-int-org.jogamp.vecmath.GVector-">setRow</a></span>(int&nbsp;row,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;vector)</code>
+<div class="block">Copy the values from the vector into the specified row of this
+ matrix.</div>
+</td>
+</tr>
+<tr id="i45" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#setScale-double-">setScale</a></span>(double&nbsp;scale)</code>
+<div class="block">Sets this matrix to a uniform scale matrix; all of the
+ values are reset.</div>
+</td>
+</tr>
+<tr id="i46" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#setSize-int-int-">setSize</a></span>(int&nbsp;nRow,
+ int&nbsp;nCol)</code>
+<div class="block">Changes the size of this matrix dynamically.</div>
+</td>
+</tr>
+<tr id="i47" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#setZero--">setZero</a></span>()</code>
+<div class="block">Sets all the values in this matrix to zero.</div>
+</td>
+</tr>
+<tr id="i48" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#sub-org.jogamp.vecmath.GMatrix-">sub</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1)</code>
+<div class="block">Sets the value of this matrix to the matrix difference of itself
+ and matrix m1 (this = this - m1).</div>
+</td>
+</tr>
+<tr id="i49" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#sub-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-">sub</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1,
+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m2)</code>
+<div class="block">Sets the value of this matrix to the matrix difference
+ of matrices m1 and m2 (this = m1 - m2).</div>
+</td>
+</tr>
+<tr id="i50" class="altColor">
+<td class="colFirst"><code>int</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#SVD-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-">SVD</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;U,
+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;W,
+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;V)</code>
+<div class="block">Finds the singular value decomposition (SVD) of this matrix
+ such that this = U*W*transpose(V); and returns the rank of
+ this matrix; the values of U,W,V are all overwritten.</div>
+</td>
+</tr>
+<tr id="i51" class="rowColor">
+<td class="colFirst"><code>java.lang.String</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#toString--">toString</a></span>()</code>
+<div class="block">Returns a string that contains the values of this GMatrix.</div>
+</td>
+</tr>
+<tr id="i52" class="altColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#trace--">trace</a></span>()</code>
+<div class="block">Returns the trace of this matrix.</div>
+</td>
+</tr>
+<tr id="i53" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#transpose--">transpose</a></span>()</code>
+<div class="block">Transposes this matrix in place.</div>
+</td>
+</tr>
+<tr id="i54" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/GMatrix.html#transpose-org.jogamp.vecmath.GMatrix-">transpose</a></span>(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1)</code>
+<div class="block">Places the matrix values of the transpose of matrix m1 into this matrix.</div>
+</td>
+</tr>
+</table>
+<ul class="blockList">
+<li class="blockList"><a name="methods.inherited.from.class.java.lang.Object">
+<!-- -->
+</a>
+<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
+<code>getClass, notify, notifyAll, wait, wait, wait</code></li>
+</ul>
+</li>
+</ul>
+</li>
+</ul>
+</div>
+<div class="details">
+<ul class="blockList">
+<li class="blockList">
+<!-- ========= CONSTRUCTOR DETAIL ======== -->
+<ul class="blockList">
+<li class="blockList"><a name="constructor.detail">
+<!-- -->
+</a>
+<h3>Constructor Detail</h3>
+<a name="GMatrix-int-int-">
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+<h4>GMatrix</h4>
+<pre>public&nbsp;GMatrix(int&nbsp;nRow,
+ int&nbsp;nCol)</pre>
+<div class="block">Constructs an nRow by NCol identity matrix.
+ Note that because row and column numbering begins with
+ zero, nRow and nCol will be one larger than the maximum
+ possible matrix index values.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>nRow</code> - number of rows in this matrix.</dd>
+<dd><code>nCol</code> - number of columns in this matrix.</dd>
+</dl>
+</li>
+</ul>
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+<!-- -->
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+<h4>GMatrix</h4>
+<pre>public&nbsp;GMatrix(int&nbsp;nRow,
+ int&nbsp;nCol,
+ double[]&nbsp;matrix)</pre>
+<div class="block">Constructs an nRow by nCol matrix initialized to the values
+ in the matrix array. The array values are copied in one row at
+ a time in row major fashion. The array should be at least
+ nRow*nCol in length.
+ Note that because row and column numbering begins with
+ zero, nRow and nCol will be one larger than the maximum
+ possible matrix index values.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>nRow</code> - number of rows in this matrix.</dd>
+<dd><code>nCol</code> - number of columns in this matrix.</dd>
+<dd><code>matrix</code> - a 1D array that specifies a matrix in row major fashion</dd>
+</dl>
+</li>
+</ul>
+<a name="GMatrix-org.jogamp.vecmath.GMatrix-">
+<!-- -->
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+<ul class="blockListLast">
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+<h4>GMatrix</h4>
+<pre>public&nbsp;GMatrix(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;matrix)</pre>
+<div class="block">Constructs a new GMatrix and copies the initial values
+ from the parameter matrix.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>matrix</code> - the source of the initial values of the new GMatrix</dd>
+</dl>
+</li>
+</ul>
+</li>
+</ul>
+<!-- ============ METHOD DETAIL ========== -->
+<ul class="blockList">
+<li class="blockList"><a name="method.detail">
+<!-- -->
+</a>
+<h3>Method Detail</h3>
+<a name="mul-org.jogamp.vecmath.GMatrix-">
+<!-- -->
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+<h4>mul</h4>
+<pre>public final&nbsp;void&nbsp;mul(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1)</pre>
+<div class="block">Sets the value of this matrix to the result of multiplying itself
+ with matrix m1 (this = this * m1).</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the other matrix</dd>
+</dl>
+</li>
+</ul>
+<a name="mul-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-">
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+<h4>mul</h4>
+<pre>public final&nbsp;void&nbsp;mul(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1,
+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m2)</pre>
+<div class="block">Sets the value of this matrix to the result of multiplying
+ the two argument matrices together (this = m1 * m2).</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the first matrix</dd>
+<dd><code>m2</code> - the second matrix</dd>
+</dl>
+</li>
+</ul>
+<a name="mul-org.jogamp.vecmath.GVector-org.jogamp.vecmath.GVector-">
+<!-- -->
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+<ul class="blockList">
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+<h4>mul</h4>
+<pre>public final&nbsp;void&nbsp;mul(<a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v1,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;v2)</pre>
+<div class="block">Computes the outer product of the two vectors; multiplies the
+ the first vector by the transpose of the second vector and places
+ the matrix result into this matrix. This matrix must be
+ be as big or bigger than getSize(v1)xgetSize(v2).</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>v1</code> - the first vector, treated as a row vector</dd>
+<dd><code>v2</code> - the second vector, treated as a column vector</dd>
+</dl>
+</li>
+</ul>
+<a name="add-org.jogamp.vecmath.GMatrix-">
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+<ul class="blockList">
+<li class="blockList">
+<h4>add</h4>
+<pre>public final&nbsp;void&nbsp;add(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1)</pre>
+<div class="block">Sets the value of this matrix to sum of itself and matrix m1.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the other matrix</dd>
+</dl>
+</li>
+</ul>
+<a name="add-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-">
+<!-- -->
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+<ul class="blockList">
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+<h4>add</h4>
+<pre>public final&nbsp;void&nbsp;add(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1,
+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m2)</pre>
+<div class="block">Sets the value of this matrix to the matrix sum of matrices m1 and m2.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the first matrix</dd>
+<dd><code>m2</code> - the second matrix</dd>
+</dl>
+</li>
+</ul>
+<a name="sub-org.jogamp.vecmath.GMatrix-">
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+<h4>sub</h4>
+<pre>public final&nbsp;void&nbsp;sub(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1)</pre>
+<div class="block">Sets the value of this matrix to the matrix difference of itself
+ and matrix m1 (this = this - m1).</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the other matrix</dd>
+</dl>
+</li>
+</ul>
+<a name="sub-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-">
+<!-- -->
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+<h4>sub</h4>
+<pre>public final&nbsp;void&nbsp;sub(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1,
+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m2)</pre>
+<div class="block">Sets the value of this matrix to the matrix difference
+ of matrices m1 and m2 (this = m1 - m2).</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the first matrix</dd>
+<dd><code>m2</code> - the second matrix</dd>
+</dl>
+</li>
+</ul>
+<a name="negate--">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>negate</h4>
+<pre>public final&nbsp;void&nbsp;negate()</pre>
+<div class="block">Negates the value of this matrix: this = -this.</div>
+</li>
+</ul>
+<a name="negate-org.jogamp.vecmath.GMatrix-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>negate</h4>
+<pre>public final&nbsp;void&nbsp;negate(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1)</pre>
+<div class="block">Sets the value of this matrix equal to the negation of
+ of the GMatrix parameter.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - The source matrix</dd>
+</dl>
+</li>
+</ul>
+<a name="setIdentity--">
+<!-- -->
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+<ul class="blockList">
+<li class="blockList">
+<h4>setIdentity</h4>
+<pre>public final&nbsp;void&nbsp;setIdentity()</pre>
+<div class="block">Sets this GMatrix to the identity matrix.</div>
+</li>
+</ul>
+<a name="setZero--">
+<!-- -->
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+<li class="blockList">
+<h4>setZero</h4>
+<pre>public final&nbsp;void&nbsp;setZero()</pre>
+<div class="block">Sets all the values in this matrix to zero.</div>
+</li>
+</ul>
+<a name="identityMinus--">
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+<h4>identityMinus</h4>
+<pre>public final&nbsp;void&nbsp;identityMinus()</pre>
+<div class="block">Subtracts this matrix from the identity matrix and puts the values
+ back into this (this = I - this).</div>
+</li>
+</ul>
+<a name="invert--">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>invert</h4>
+<pre>public final&nbsp;void&nbsp;invert()</pre>
+<div class="block">Inverts this matrix in place.</div>
+</li>
+</ul>
+<a name="invert-org.jogamp.vecmath.GMatrix-">
+<!-- -->
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+<pre>public final&nbsp;void&nbsp;invert(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1)</pre>
+<div class="block">Inverts matrix m1 and places the new values into this matrix. Matrix
+ m1 is not modified.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the matrix to be inverted</dd>
+</dl>
+</li>
+</ul>
+<a name="copySubMatrix-int-int-int-int-int-int-org.jogamp.vecmath.GMatrix-">
+<!-- -->
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+<h4>copySubMatrix</h4>
+<pre>public final&nbsp;void&nbsp;copySubMatrix(int&nbsp;rowSource,
+ int&nbsp;colSource,
+ int&nbsp;numRow,
+ int&nbsp;numCol,
+ int&nbsp;rowDest,
+ int&nbsp;colDest,
+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;target)</pre>
+<div class="block">Copies a sub-matrix derived from this matrix into the target matrix.
+ The upper left of the sub-matrix is located at (rowSource, colSource);
+ the lower right of the sub-matrix is located at
+ (lastRowSource,lastColSource). The sub-matrix is copied into the
+ the target matrix starting at (rowDest, colDest).</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>rowSource</code> - the top-most row of the sub-matrix</dd>
+<dd><code>colSource</code> - the left-most column of the sub-matrix</dd>
+<dd><code>numRow</code> - the number of rows in the sub-matrix</dd>
+<dd><code>numCol</code> - the number of columns in the sub-matrix</dd>
+<dd><code>rowDest</code> - the top-most row of the position of the copied
+ sub-matrix within the target matrix</dd>
+<dd><code>colDest</code> - the left-most column of the position of the copied
+ sub-matrix within the target matrix</dd>
+<dd><code>target</code> - the matrix into which the sub-matrix will be copied</dd>
+</dl>
+</li>
+</ul>
+<a name="setSize-int-int-">
+<!-- -->
+</a>
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+<li class="blockList">
+<h4>setSize</h4>
+<pre>public final&nbsp;void&nbsp;setSize(int&nbsp;nRow,
+ int&nbsp;nCol)</pre>
+<div class="block">Changes the size of this matrix dynamically. If the size is increased
+ no data values will be lost. If the size is decreased, only those data
+ values whose matrix positions were eliminated will be lost.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>nRow</code> - number of desired rows in this matrix</dd>
+<dd><code>nCol</code> - number of desired columns in this matrix</dd>
+</dl>
+</li>
+</ul>
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+<!-- -->
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+<pre>public final&nbsp;void&nbsp;set(double[]&nbsp;matrix)</pre>
+<div class="block">Sets the value of this matrix to the values found in the array parameter.
+ The values are copied in one row at a time, in row major
+ fashion. The array should be at least equal in length to
+ the number of matrix rows times the number of matrix columns
+ in this matrix.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>matrix</code> - the row major source array</dd>
+</dl>
+</li>
+</ul>
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+<div class="block">Sets the value of this matrix to that of the Matrix3f provided.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the matrix</dd>
+</dl>
+</li>
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+<div class="block">Sets the value of this matrix to that of the Matrix3d provided.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the matrix</dd>
+</dl>
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+<div class="block">Sets the value of this matrix to that of the Matrix4f provided.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the matrix</dd>
+</dl>
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+<div class="block">Sets the value of this matrix to that of the Matrix4d provided.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the matrix</dd>
+</dl>
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+<div class="block">Sets the value of this matrix to the values found in matrix m1.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the source matrix</dd>
+</dl>
+</li>
+</ul>
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+<!-- -->
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+<h4>getNumRow</h4>
+<pre>public final&nbsp;int&nbsp;getNumRow()</pre>
+<div class="block">Returns the number of rows in this matrix.</div>
+<dl>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>number of rows in this matrix</dd>
+</dl>
+</li>
+</ul>
+<a name="getNumCol--">
+<!-- -->
+</a>
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+<h4>getNumCol</h4>
+<pre>public final&nbsp;int&nbsp;getNumCol()</pre>
+<div class="block">Returns the number of colmuns in this matrix.</div>
+<dl>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>number of columns in this matrix</dd>
+</dl>
+</li>
+</ul>
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+<pre>public final&nbsp;double&nbsp;getElement(int&nbsp;row,
+ int&nbsp;column)</pre>
+<div class="block">Retrieves the value at the specified row and column of this matrix.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>row</code> - the row number to be retrieved (zero indexed)</dd>
+<dd><code>column</code> - the column number to be retrieved (zero indexed)</dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>the value at the indexed element</dd>
+</dl>
+</li>
+</ul>
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+<!-- -->
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+<pre>public final&nbsp;void&nbsp;setElement(int&nbsp;row,
+ int&nbsp;column,
+ double&nbsp;value)</pre>
+<div class="block">Modifies the value at the specified row and column of this matrix.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>row</code> - the row number to be modified (zero indexed)</dd>
+<dd><code>column</code> - the column number to be modified (zero indexed)</dd>
+<dd><code>value</code> - the new matrix element value</dd>
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+</li>
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+<pre>public final&nbsp;void&nbsp;getRow(int&nbsp;row,
+ double[]&nbsp;array)</pre>
+<div class="block">Places the values of the specified row into the array parameter.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>row</code> - the target row number</dd>
+<dd><code>array</code> - the array into which the row values will be placed</dd>
+</dl>
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+<div class="block">Places the values of the specified row into the vector parameter.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>row</code> - the target row number</dd>
+<dd><code>vector</code> - the vector into which the row values will be placed</dd>
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+<pre>public final&nbsp;void&nbsp;getColumn(int&nbsp;col,
+ double[]&nbsp;array)</pre>
+<div class="block">Places the values of the specified column into the array parameter.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>col</code> - the target column number</dd>
+<dd><code>array</code> - the array into which the column values will be placed</dd>
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+<pre>public final&nbsp;void&nbsp;getColumn(int&nbsp;col,
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+<div class="block">Places the values of the specified column into the vector parameter.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>col</code> - the target column number</dd>
+<dd><code>vector</code> - the vector into which the column values will be placed</dd>
+</dl>
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+<div class="block">Places the values in the upper 3x3 of this GMatrix into
+ the matrix m1.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - The matrix that will hold the new values</dd>
+</dl>
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+</ul>
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+<div class="block">Places the values in the upper 3x3 of this GMatrix into
+ the matrix m1.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - The matrix that will hold the new values</dd>
+</dl>
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+<div class="block">Places the values in the upper 4x4 of this GMatrix into
+ the matrix m1.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - The matrix that will hold the new values</dd>
+</dl>
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+<div class="block">Places the values in the upper 4x4 of this GMatrix into
+ the matrix m1.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - The matrix that will hold the new values</dd>
+</dl>
+</li>
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+<div class="block">Places the values in the this GMatrix into the matrix m1;
+ m1 should be at least as large as this GMatrix.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - The matrix that will hold the new values</dd>
+</dl>
+</li>
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+ double[]&nbsp;array)</pre>
+<div class="block">Copy the values from the array into the specified row of this
+ matrix.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>row</code> - the row of this matrix into which the array values
+ will be copied.</dd>
+<dd><code>array</code> - the source array</dd>
+</dl>
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+<div class="block">Copy the values from the vector into the specified row of this
+ matrix.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>row</code> - the row of this matrix into which the array values
+ will be copied</dd>
+<dd><code>vector</code> - the source vector</dd>
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+<div class="block">Copy the values from the array into the specified column of this
+ matrix.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>col</code> - the column of this matrix into which the array values
+ will be copied</dd>
+<dd><code>array</code> - the source array</dd>
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+<div class="block">Copy the values from the vector into the specified column of this
+ matrix.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>col</code> - the column of this matrix into which the array values
+ will be copied</dd>
+<dd><code>vector</code> - the source vector</dd>
+</dl>
+</li>
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+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m2)</pre>
+<div class="block">Multiplies the transpose of matrix m1 times the transpose of matrix
+ m2, and places the result into this.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - The matrix on the left hand side of the multiplication</dd>
+<dd><code>m2</code> - The matrix on the right hand side of the multiplication</dd>
+</dl>
+</li>
+</ul>
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+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m2)</pre>
+<div class="block">Multiplies matrix m1 times the transpose of matrix m2, and
+ places the result into this.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - The matrix on the left hand side of the multiplication</dd>
+<dd><code>m2</code> - The matrix on the right hand side of the multiplication</dd>
+</dl>
+</li>
+</ul>
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+<pre>public final&nbsp;void&nbsp;mulTransposeLeft(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1,
+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m2)</pre>
+<div class="block">Multiplies the transpose of matrix m1 times matrix m2, and
+ places the result into this.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - The matrix on the left hand side of the multiplication</dd>
+<dd><code>m2</code> - The matrix on the right hand side of the multiplication</dd>
+</dl>
+</li>
+</ul>
+<a name="transpose--">
+<!-- -->
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+<h4>transpose</h4>
+<pre>public final&nbsp;void&nbsp;transpose()</pre>
+<div class="block">Transposes this matrix in place.</div>
+</li>
+</ul>
+<a name="transpose-org.jogamp.vecmath.GMatrix-">
+<!-- -->
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+<pre>public final&nbsp;void&nbsp;transpose(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1)</pre>
+<div class="block">Places the matrix values of the transpose of matrix m1 into this matrix.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the matrix to be transposed (but not modified)</dd>
+</dl>
+</li>
+</ul>
+<a name="toString--">
+<!-- -->
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+<h4>toString</h4>
+<pre>public&nbsp;java.lang.String&nbsp;toString()</pre>
+<div class="block">Returns a string that contains the values of this GMatrix.</div>
+<dl>
+<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
+<dd><code>toString</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>the String representation</dd>
+</dl>
+</li>
+</ul>
+<a name="hashCode--">
+<!-- -->
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+<li class="blockList">
+<h4>hashCode</h4>
+<pre>public&nbsp;int&nbsp;hashCode()</pre>
+<div class="block">Returns a hash code value based on the data values in this
+ object. Two different GMatrix objects with identical data
+ values (i.e., GMatrix.equals returns true) will return the
+ same hash number. Two GMatrix objects with different data
+ members may return the same hash value, although this is not
+ likely.</div>
+<dl>
+<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
+<dd><code>hashCode</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>the integer hash code value</dd>
+</dl>
+</li>
+</ul>
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+<pre>public&nbsp;boolean&nbsp;equals(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1)</pre>
+<div class="block">Returns true if all of the data members of GMatrix m1 are
+ equal to the corresponding data members in this GMatrix.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - The matrix with which the comparison is made.</dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>true or false</dd>
+</dl>
+</li>
+</ul>
+<a name="equals-java.lang.Object-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>equals</h4>
+<pre>public&nbsp;boolean&nbsp;equals(java.lang.Object&nbsp;o1)</pre>
+<div class="block">Returns true if the Object o1 is of type GMatrix and all of the
+ data members of o1 are equal to the corresponding data members in
+ this GMatrix.</div>
+<dl>
+<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
+<dd><code>equals</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>o1</code> - The object with which the comparison is made.</dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>true or false</dd>
+</dl>
+</li>
+</ul>
+<a name="epsilonEquals-org.jogamp.vecmath.GMatrix-float-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>epsilonEquals</h4>
+<pre>public&nbsp;boolean&nbsp;epsilonEquals(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1,
+ float&nbsp;epsilon)</pre>
+<div class="block"><span class="deprecatedLabel">Deprecated.</span>&nbsp;<span class="deprecationComment">Use epsilonEquals(GMatrix, double) instead</span></div>
+</li>
+</ul>
+<a name="epsilonEquals-org.jogamp.vecmath.GMatrix-double-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>epsilonEquals</h4>
+<pre>public&nbsp;boolean&nbsp;epsilonEquals(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;m1,
+ double&nbsp;epsilon)</pre>
+<div class="block">Returns true if the L-infinite distance between this matrix
+ and matrix m1 is less than or equal to the epsilon parameter,
+ otherwise returns false. The L-infinite
+ distance is equal to
+ MAX[i=0,1,2, . . .n ; j=0,1,2, . . .n ; abs(this.m(i,j) - m1.m(i,j)]</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - The matrix to be compared to this matrix</dd>
+<dd><code>epsilon</code> - the threshold value</dd>
+</dl>
+</li>
+</ul>
+<a name="trace--">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>trace</h4>
+<pre>public final&nbsp;double&nbsp;trace()</pre>
+<div class="block">Returns the trace of this matrix.</div>
+<dl>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>the trace of this matrix</dd>
+</dl>
+</li>
+</ul>
+<a name="SVD-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GMatrix-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>SVD</h4>
+<pre>public final&nbsp;int&nbsp;SVD(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;U,
+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;W,
+ <a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;V)</pre>
+<div class="block">Finds the singular value decomposition (SVD) of this matrix
+ such that this = U*W*transpose(V); and returns the rank of
+ this matrix; the values of U,W,V are all overwritten. Note
+ that the matrix V is output as V, and
+ not transpose(V). If this matrix is mxn, then U is mxm, W
+ is a diagonal matrix that is mxn, and V is nxn. Using the
+ notation W = diag(w), then the inverse of this matrix is:
+ inverse(this) = V*diag(1/w)*tranpose(U), where diag(1/w)
+ is the same matrix as W except that the reciprocal of each
+ of the diagonal components is used.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>U</code> - The computed U matrix in the equation this = U*W*transpose(V)</dd>
+<dd><code>W</code> - The computed W matrix in the equation this = U*W*transpose(V)</dd>
+<dd><code>V</code> - The computed V matrix in the equation this = U*W*transpose(V)</dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>The rank of this matrix.</dd>
+</dl>
+</li>
+</ul>
+<a name="LUD-org.jogamp.vecmath.GMatrix-org.jogamp.vecmath.GVector-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>LUD</h4>
+<pre>public final&nbsp;int&nbsp;LUD(<a href="../../../org/jogamp/vecmath/GMatrix.html" title="class in org.jogamp.vecmath">GMatrix</a>&nbsp;LU,
+ <a href="../../../org/jogamp/vecmath/GVector.html" title="class in org.jogamp.vecmath">GVector</a>&nbsp;permutation)</pre>
+<div class="block">LU Decomposition: this matrix must be a square matrix and the
+ LU GMatrix parameter must be the same size as this matrix.
+ The matrix LU will be overwritten as the combination of a
+ lower diagonal and upper diagonal matrix decompostion of this
+ matrix; the diagonal
+ elements of L (unity) are not stored. The GVector parameter
+ records the row permutation effected by the partial pivoting,
+ and is used as a parameter to the GVector method LUDBackSolve
+ to solve sets of linear equations.
+ This method returns +/- 1 depending on whether the number
+ of row interchanges was even or odd, respectively.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>LU</code> - The matrix into which the lower and upper decompositions
+ will be placed.</dd>
+<dd><code>permutation</code> - The row permutation effected by the partial
+ pivoting</dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>+-1 depending on whether the number of row interchanges
+ was even or odd respectively</dd>
+</dl>
+</li>
+</ul>
+<a name="setScale-double-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>setScale</h4>
+<pre>public final&nbsp;void&nbsp;setScale(double&nbsp;scale)</pre>
+<div class="block">Sets this matrix to a uniform scale matrix; all of the
+ values are reset.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>scale</code> - The new scale value</dd>
+</dl>
+</li>
+</ul>
+<a name="clone--">
+<!-- -->
+</a>
+<ul class="blockListLast">
+<li class="blockList">
+<h4>clone</h4>
+<pre>public&nbsp;java.lang.Object&nbsp;clone()</pre>
+<div class="block">Creates a new object of the same class as this object.</div>
+<dl>
+<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
+<dd><code>clone</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>a clone of this instance.</dd>
+<dt><span class="throwsLabel">Throws:</span></dt>
+<dd><code>java.lang.OutOfMemoryError</code> - if there is not enough memory.</dd>
+<dt><span class="simpleTagLabel">Since:</span></dt>
+<dd>vecmath 1.3</dd>
+<dt><span class="seeLabel">See Also:</span></dt>
+<dd><code>Cloneable</code></dd>
+</dl>
+</li>
+</ul>
+</li>
+</ul>
+</li>
+</ul>
+</div>
+</div>
+<!-- ========= END OF CLASS DATA ========= -->
+<!-- ======= START OF BOTTOM NAVBAR ====== -->
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