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+<!-- ======== START OF CLASS DATA ======== -->
+<div class="header">
+<div class="subTitle">org.jogamp.vecmath</div>
+<h2 title="Class Matrix3d" class="title">Class Matrix3d</h2>
+</div>
+<div class="contentContainer">
+<ul class="inheritance">
+<li>java.lang.Object</li>
+<li>
+<ul class="inheritance">
+<li>org.jogamp.vecmath.Matrix3d</li>
+</ul>
+</li>
+</ul>
+<div class="description">
+<ul class="blockList">
+<li class="blockList">
+<dl>
+<dt>All Implemented Interfaces:</dt>
+<dd>java.io.Serializable, java.lang.Cloneable</dd>
+</dl>
+<hr>
+<br>
+<pre>public class <span class="typeNameLabel">Matrix3d</span>
+extends java.lang.Object
+implements java.io.Serializable, java.lang.Cloneable</pre>
+<div class="block">A double precision floating point 3 by 3 matrix.
+ Primarily to support 3D rotations.</div>
+<dl>
+<dt><span class="seeLabel">See Also:</span></dt>
+<dd><a href="../../../serialized-form.html#org.jogamp.vecmath.Matrix3d">Serialized Form</a></dd>
+</dl>
+</li>
+</ul>
+</div>
+<div class="summary">
+<ul class="blockList">
+<li class="blockList">
+<!-- =========== FIELD SUMMARY =========== -->
+<ul class="blockList">
+<li class="blockList"><a name="field.summary">
+<!-- -->
+</a>
+<h3>Field Summary</h3>
+<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
+<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
+<tr>
+<th class="colFirst" scope="col">Modifier and Type</th>
+<th class="colLast" scope="col">Field and Description</th>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#m00">m00</a></span></code>
+<div class="block">The first matrix element in the first row.</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#m01">m01</a></span></code>
+<div class="block">The second matrix element in the first row.</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#m02">m02</a></span></code>
+<div class="block">The third matrix element in the first row.</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#m10">m10</a></span></code>
+<div class="block">The first matrix element in the second row.</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#m11">m11</a></span></code>
+<div class="block">The second matrix element in the second row.</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#m12">m12</a></span></code>
+<div class="block">The third matrix element in the second row.</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#m20">m20</a></span></code>
+<div class="block">The first matrix element in the third row.</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#m21">m21</a></span></code>
+<div class="block">The second matrix element in the third row.</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#m22">m22</a></span></code>
+<div class="block">The third matrix element in the third row.</div>
+</td>
+</tr>
+</table>
+</li>
+</ul>
+<!-- ======== CONSTRUCTOR SUMMARY ======== -->
+<ul class="blockList">
+<li class="blockList"><a name="constructor.summary">
+<!-- -->
+</a>
+<h3>Constructor Summary</h3>
+<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation">
+<caption><span>Constructors</span><span class="tabEnd">&nbsp;</span></caption>
+<tr>
+<th class="colOne" scope="col">Constructor and Description</th>
+</tr>
+<tr class="altColor">
+<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#Matrix3d--">Matrix3d</a></span>()</code>
+<div class="block">Constructs and initializes a Matrix3d to all zeros.</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#Matrix3d-double:A-">Matrix3d</a></span>(double[]&nbsp;v)</code>
+<div class="block">Constructs and initializes a Matrix3d from the specified nine-
+ element array.</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#Matrix3d-double-double-double-double-double-double-double-double-double-">Matrix3d</a></span>(double&nbsp;m00,
+ double&nbsp;m01,
+ double&nbsp;m02,
+ double&nbsp;m10,
+ double&nbsp;m11,
+ double&nbsp;m12,
+ double&nbsp;m20,
+ double&nbsp;m21,
+ double&nbsp;m22)</code>
+<div class="block">Constructs and initializes a Matrix3d from the specified nine values.</div>
+</td>
+</tr>
+<tr class="rowColor">
+<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#Matrix3d-org.jogamp.vecmath.Matrix3d-">Matrix3d</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1)</code>
+<div class="block">Constructs a new matrix with the same values as the
+ Matrix3d parameter.</div>
+</td>
+</tr>
+<tr class="altColor">
+<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#Matrix3d-org.jogamp.vecmath.Matrix3f-">Matrix3d</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3f.html" title="class in org.jogamp.vecmath">Matrix3f</a>&nbsp;m1)</code>
+<div class="block">Constructs a new matrix with the same values as the
+ Matrix3f parameter.</div>
+</td>
+</tr>
+</table>
+</li>
+</ul>
+<!-- ========== METHOD SUMMARY =========== -->
+<ul class="blockList">
+<li class="blockList"><a name="method.summary">
+<!-- -->
+</a>
+<h3>Method Summary</h3>
+<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
+<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd">&nbsp;</span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd">&nbsp;</span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd">&nbsp;</span></span></caption>
+<tr>
+<th class="colFirst" scope="col">Modifier and Type</th>
+<th class="colLast" scope="col">Method and Description</th>
+</tr>
+<tr id="i0" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#add-double-">add</a></span>(double&nbsp;scalar)</code>
+<div class="block">Adds a scalar to each component of this matrix.</div>
+</td>
+</tr>
+<tr id="i1" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#add-double-org.jogamp.vecmath.Matrix3d-">add</a></span>(double&nbsp;scalar,
+ <a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1)</code>
+<div class="block">Adds a scalar to each component of the matrix m1 and places
+ the result into this.</div>
+</td>
+</tr>
+<tr id="i2" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#add-org.jogamp.vecmath.Matrix3d-">add</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1)</code>
+<div class="block">Sets the value of this matrix to the sum of itself and matrix m1.</div>
+</td>
+</tr>
+<tr id="i3" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#add-org.jogamp.vecmath.Matrix3d-org.jogamp.vecmath.Matrix3d-">add</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1,
+ <a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m2)</code>
+<div class="block">Sets the value of this matrix to the matrix sum of matrices m1 and m2.</div>
+</td>
+</tr>
+<tr id="i4" class="altColor">
+<td class="colFirst"><code>java.lang.Object</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#clone--">clone</a></span>()</code>
+<div class="block">Creates a new object of the same class as this object.</div>
+</td>
+</tr>
+<tr id="i5" class="rowColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#determinant--">determinant</a></span>()</code>
+<div class="block">Computes the determinant of this matrix.</div>
+</td>
+</tr>
+<tr id="i6" class="altColor">
+<td class="colFirst"><code>boolean</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#epsilonEquals-org.jogamp.vecmath.Matrix3d-double-">epsilonEquals</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1,
+ double&nbsp;epsilon)</code>
+<div class="block">Returns true if the L-infinite distance between this matrix
+ and matrix m1 is less than or equal to the epsilon parameter,
+ otherwise returns false.</div>
+</td>
+</tr>
+<tr id="i7" class="rowColor">
+<td class="colFirst"><code>boolean</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#equals-org.jogamp.vecmath.Matrix3d-">equals</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1)</code>
+<div class="block">Returns true if all of the data members of Matrix3d m1 are
+ equal to the corresponding data members in this Matrix3d.</div>
+</td>
+</tr>
+<tr id="i8" class="altColor">
+<td class="colFirst"><code>boolean</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#equals-java.lang.Object-">equals</a></span>(java.lang.Object&nbsp;t1)</code>
+<div class="block">Returns true if the Object t1 is of type Matrix3d and all of the
+ data members of t1 are equal to the corresponding data members in
+ this Matrix3d.</div>
+</td>
+</tr>
+<tr id="i9" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#getColumn-int-double:A-">getColumn</a></span>(int&nbsp;column,
+ double[]&nbsp;v)</code>
+<div class="block">Copies the matrix values in the specified column into the array
+ parameter.</div>
+</td>
+</tr>
+<tr id="i10" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#getColumn-int-org.jogamp.vecmath.Vector3d-">getColumn</a></span>(int&nbsp;column,
+ <a href="../../../org/jogamp/vecmath/Vector3d.html" title="class in org.jogamp.vecmath">Vector3d</a>&nbsp;v)</code>
+<div class="block">Copies the matrix values in the specified column into the vector
+ parameter.</div>
+</td>
+</tr>
+<tr id="i11" class="rowColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#getElement-int-int-">getElement</a></span>(int&nbsp;row,
+ int&nbsp;column)</code>
+<div class="block">Retrieves the value at the specified row and column of the specified
+ matrix.</div>
+</td>
+</tr>
+<tr id="i12" class="altColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#getM00--">getM00</a></span>()</code>
+<div class="block">Get the first matrix element in the first row.</div>
+</td>
+</tr>
+<tr id="i13" class="rowColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#getM01--">getM01</a></span>()</code>
+<div class="block">Get the second matrix element in the first row.</div>
+</td>
+</tr>
+<tr id="i14" class="altColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#getM02--">getM02</a></span>()</code>
+<div class="block">Get the third matrix element in the first row.</div>
+</td>
+</tr>
+<tr id="i15" class="rowColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#getM10--">getM10</a></span>()</code>
+<div class="block">Get first matrix element in the second row.</div>
+</td>
+</tr>
+<tr id="i16" class="altColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#getM11--">getM11</a></span>()</code>
+<div class="block">Get second matrix element in the second row.</div>
+</td>
+</tr>
+<tr id="i17" class="rowColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#getM12--">getM12</a></span>()</code>
+<div class="block">Get the third matrix element in the second row.</div>
+</td>
+</tr>
+<tr id="i18" class="altColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#getM20--">getM20</a></span>()</code>
+<div class="block">Get the first matrix element in the third row.</div>
+</td>
+</tr>
+<tr id="i19" class="rowColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#getM21--">getM21</a></span>()</code>
+<div class="block">Get the second matrix element in the third row.</div>
+</td>
+</tr>
+<tr id="i20" class="altColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#getM22--">getM22</a></span>()</code>
+<div class="block">Get the third matrix element in the third row .</div>
+</td>
+</tr>
+<tr id="i21" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#getRow-int-double:A-">getRow</a></span>(int&nbsp;row,
+ double[]&nbsp;v)</code>
+<div class="block">Copies the matrix values in the specified row into the array parameter.</div>
+</td>
+</tr>
+<tr id="i22" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#getRow-int-org.jogamp.vecmath.Vector3d-">getRow</a></span>(int&nbsp;row,
+ <a href="../../../org/jogamp/vecmath/Vector3d.html" title="class in org.jogamp.vecmath">Vector3d</a>&nbsp;v)</code>
+<div class="block">Copies the matrix values in the specified row into the vector parameter.</div>
+</td>
+</tr>
+<tr id="i23" class="rowColor">
+<td class="colFirst"><code>double</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#getScale--">getScale</a></span>()</code>
+<div class="block">Performs an SVD normalization of this matrix to calculate
+ and return the uniform scale factor.</div>
+</td>
+</tr>
+<tr id="i24" class="altColor">
+<td class="colFirst"><code>int</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#hashCode--">hashCode</a></span>()</code>
+<div class="block">Returns a hash code value based on the data values in this
+ object.</div>
+</td>
+</tr>
+<tr id="i25" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#invert--">invert</a></span>()</code>
+<div class="block">Inverts this matrix in place.</div>
+</td>
+</tr>
+<tr id="i26" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#invert-org.jogamp.vecmath.Matrix3d-">invert</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1)</code>
+<div class="block">Sets the value of this matrix to the matrix inverse
+ of the passed matrix m1.</div>
+</td>
+</tr>
+<tr id="i27" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#mul-double-">mul</a></span>(double&nbsp;scalar)</code>
+<div class="block">Multiplies each element of this matrix by a scalar.</div>
+</td>
+</tr>
+<tr id="i28" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#mul-double-org.jogamp.vecmath.Matrix3d-">mul</a></span>(double&nbsp;scalar,
+ <a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1)</code>
+<div class="block">Multiplies each element of matrix m1 by a scalar and places
+ the result into this.</div>
+</td>
+</tr>
+<tr id="i29" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#mul-org.jogamp.vecmath.Matrix3d-">mul</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1)</code>
+<div class="block">Sets the value of this matrix to the result of multiplying itself
+ with matrix m1.</div>
+</td>
+</tr>
+<tr id="i30" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#mul-org.jogamp.vecmath.Matrix3d-org.jogamp.vecmath.Matrix3d-">mul</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1,
+ <a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m2)</code>
+<div class="block">Sets the value of this matrix to the result of multiplying
+ the two argument matrices together.</div>
+</td>
+</tr>
+<tr id="i31" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#mulNormalize-org.jogamp.vecmath.Matrix3d-">mulNormalize</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1)</code>
+<div class="block">Multiplies this matrix by matrix m1, does an SVD normalization
+ of the result, and places the result back into this matrix
+ this = SVDnorm(this*m1).</div>
+</td>
+</tr>
+<tr id="i32" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#mulNormalize-org.jogamp.vecmath.Matrix3d-org.jogamp.vecmath.Matrix3d-">mulNormalize</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1,
+ <a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m2)</code>
+<div class="block">Multiplies matrix m1 by matrix m2, does an SVD normalization
+ of the result, and places the result into this matrix
+ this = SVDnorm(m1*m2).</div>
+</td>
+</tr>
+<tr id="i33" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#mulTransposeBoth-org.jogamp.vecmath.Matrix3d-org.jogamp.vecmath.Matrix3d-">mulTransposeBoth</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1,
+ <a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m2)</code>
+<div class="block">Multiplies the transpose of matrix m1 times the transpose of matrix
+ m2, and places the result into this.</div>
+</td>
+</tr>
+<tr id="i34" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#mulTransposeLeft-org.jogamp.vecmath.Matrix3d-org.jogamp.vecmath.Matrix3d-">mulTransposeLeft</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1,
+ <a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m2)</code>
+<div class="block">Multiplies the transpose of matrix m1 times matrix m2, and
+ places the result into this.</div>
+</td>
+</tr>
+<tr id="i35" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#mulTransposeRight-org.jogamp.vecmath.Matrix3d-org.jogamp.vecmath.Matrix3d-">mulTransposeRight</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1,
+ <a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m2)</code>
+<div class="block">Multiplies matrix m1 times the transpose of matrix m2, and
+ places the result into this.</div>
+</td>
+</tr>
+<tr id="i36" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#negate--">negate</a></span>()</code>
+<div class="block">Negates the value of this matrix: this = -this.</div>
+</td>
+</tr>
+<tr id="i37" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#negate-org.jogamp.vecmath.Matrix3d-">negate</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1)</code>
+<div class="block">Sets the value of this matrix equal to the negation of
+ of the Matrix3d parameter.</div>
+</td>
+</tr>
+<tr id="i38" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#normalize--">normalize</a></span>()</code>
+<div class="block">Performs singular value decomposition normalization of this matrix.</div>
+</td>
+</tr>
+<tr id="i39" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#normalize-org.jogamp.vecmath.Matrix3d-">normalize</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1)</code>
+<div class="block">Perform singular value decomposition normalization of matrix m1 and
+ place the normalized values into this.</div>
+</td>
+</tr>
+<tr id="i40" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#normalizeCP--">normalizeCP</a></span>()</code>
+<div class="block">Perform cross product normalization of this matrix.</div>
+</td>
+</tr>
+<tr id="i41" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#normalizeCP-org.jogamp.vecmath.Matrix3d-">normalizeCP</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1)</code>
+<div class="block">Perform cross product normalization of matrix m1 and place the
+ normalized values into this.</div>
+</td>
+</tr>
+<tr id="i42" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#rotX-double-">rotX</a></span>(double&nbsp;angle)</code>
+<div class="block">Sets the value of this matrix to a counter clockwise rotation
+ about the x axis.</div>
+</td>
+</tr>
+<tr id="i43" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#rotY-double-">rotY</a></span>(double&nbsp;angle)</code>
+<div class="block">Sets the value of this matrix to a counter clockwise rotation
+ about the y axis.</div>
+</td>
+</tr>
+<tr id="i44" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#rotZ-double-">rotZ</a></span>(double&nbsp;angle)</code>
+<div class="block">Sets the value of this matrix to a counter clockwise rotation
+ about the z axis.</div>
+</td>
+</tr>
+<tr id="i45" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#set-org.jogamp.vecmath.AxisAngle4d-">set</a></span>(<a href="../../../org/jogamp/vecmath/AxisAngle4d.html" title="class in org.jogamp.vecmath">AxisAngle4d</a>&nbsp;a1)</code>
+<div class="block">Sets the value of this matrix to the matrix conversion of the
+ double precision axis and angle argument.</div>
+</td>
+</tr>
+<tr id="i46" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#set-org.jogamp.vecmath.AxisAngle4f-">set</a></span>(<a href="../../../org/jogamp/vecmath/AxisAngle4f.html" title="class in org.jogamp.vecmath">AxisAngle4f</a>&nbsp;a1)</code>
+<div class="block">Sets the value of this matrix to the matrix conversion of the
+ single precision axis and angle argument.</div>
+</td>
+</tr>
+<tr id="i47" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#set-double-">set</a></span>(double&nbsp;scale)</code>
+<div class="block">Sets the value of this matrix to a scale matrix with
+ the passed scale amount.</div>
+</td>
+</tr>
+<tr id="i48" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#set-double:A-">set</a></span>(double[]&nbsp;m)</code>
+<div class="block">Sets the values in this Matrix3d equal to the row-major
+ array parameter (ie, the first three elements of the
+ array will be copied into the first row of this matrix, etc.).</div>
+</td>
+</tr>
+<tr id="i49" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#set-org.jogamp.vecmath.Matrix3d-">set</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1)</code>
+<div class="block">Sets the value of this matrix to the value of the Matrix3d
+ argument.</div>
+</td>
+</tr>
+<tr id="i50" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#set-org.jogamp.vecmath.Matrix3f-">set</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3f.html" title="class in org.jogamp.vecmath">Matrix3f</a>&nbsp;m1)</code>
+<div class="block">Sets the value of this matrix to the double value of the Matrix3f
+ argument.</div>
+</td>
+</tr>
+<tr id="i51" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#set-org.jogamp.vecmath.Quat4d-">set</a></span>(<a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a>&nbsp;q1)</code>
+<div class="block">Sets the value of this matrix to the matrix conversion of the
+ double precision quaternion argument.</div>
+</td>
+</tr>
+<tr id="i52" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#set-org.jogamp.vecmath.Quat4f-">set</a></span>(<a href="../../../org/jogamp/vecmath/Quat4f.html" title="class in org.jogamp.vecmath">Quat4f</a>&nbsp;q1)</code>
+<div class="block">Sets the value of this matrix to the matrix conversion of the
+ single precision quaternion argument.</div>
+</td>
+</tr>
+<tr id="i53" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#setColumn-int-double:A-">setColumn</a></span>(int&nbsp;column,
+ double[]&nbsp;v)</code>
+<div class="block">Sets the specified column of this matrix3d to the three values provided.</div>
+</td>
+</tr>
+<tr id="i54" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#setColumn-int-double-double-double-">setColumn</a></span>(int&nbsp;column,
+ double&nbsp;x,
+ double&nbsp;y,
+ double&nbsp;z)</code>
+<div class="block">Sets the specified column of this matrix3d to the three values provided.</div>
+</td>
+</tr>
+<tr id="i55" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#setColumn-int-org.jogamp.vecmath.Vector3d-">setColumn</a></span>(int&nbsp;column,
+ <a href="../../../org/jogamp/vecmath/Vector3d.html" title="class in org.jogamp.vecmath">Vector3d</a>&nbsp;v)</code>
+<div class="block">Sets the specified column of this matrix3d to the vector provided.</div>
+</td>
+</tr>
+<tr id="i56" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#setElement-int-int-double-">setElement</a></span>(int&nbsp;row,
+ int&nbsp;column,
+ double&nbsp;value)</code>
+<div class="block">Sets the specified element of this matrix3f to the value provided.</div>
+</td>
+</tr>
+<tr id="i57" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#setIdentity--">setIdentity</a></span>()</code>
+<div class="block">Sets this Matrix3d to identity.</div>
+</td>
+</tr>
+<tr id="i58" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#setM00-double-">setM00</a></span>(double&nbsp;m00)</code>
+<div class="block">Set the first matrix element in the first row.</div>
+</td>
+</tr>
+<tr id="i59" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#setM01-double-">setM01</a></span>(double&nbsp;m01)</code>
+<div class="block">Set the second matrix element in the first row.</div>
+</td>
+</tr>
+<tr id="i60" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#setM02-double-">setM02</a></span>(double&nbsp;m02)</code>
+<div class="block">Set the third matrix element in the first row.</div>
+</td>
+</tr>
+<tr id="i61" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#setM10-double-">setM10</a></span>(double&nbsp;m10)</code>
+<div class="block">Set first matrix element in the second row.</div>
+</td>
+</tr>
+<tr id="i62" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#setM11-double-">setM11</a></span>(double&nbsp;m11)</code>
+<div class="block">Set the second matrix element in the second row.</div>
+</td>
+</tr>
+<tr id="i63" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#setM12-double-">setM12</a></span>(double&nbsp;m12)</code>
+<div class="block">Set the third matrix element in the second row.</div>
+</td>
+</tr>
+<tr id="i64" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#setM20-double-">setM20</a></span>(double&nbsp;m20)</code>
+<div class="block">Set the first matrix element in the third row.</div>
+</td>
+</tr>
+<tr id="i65" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#setM21-double-">setM21</a></span>(double&nbsp;m21)</code>
+<div class="block">Set the second matrix element in the third row.</div>
+</td>
+</tr>
+<tr id="i66" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#setM22-double-">setM22</a></span>(double&nbsp;m22)</code>
+<div class="block">Set the third matrix element in the third row.</div>
+</td>
+</tr>
+<tr id="i67" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#setRow-int-double:A-">setRow</a></span>(int&nbsp;row,
+ double[]&nbsp;v)</code>
+<div class="block">Sets the specified row of this matrix3d to the three values provided.</div>
+</td>
+</tr>
+<tr id="i68" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#setRow-int-double-double-double-">setRow</a></span>(int&nbsp;row,
+ double&nbsp;x,
+ double&nbsp;y,
+ double&nbsp;z)</code>
+<div class="block">Sets the specified row of this matrix3d to the 4 values provided.</div>
+</td>
+</tr>
+<tr id="i69" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#setRow-int-org.jogamp.vecmath.Vector3d-">setRow</a></span>(int&nbsp;row,
+ <a href="../../../org/jogamp/vecmath/Vector3d.html" title="class in org.jogamp.vecmath">Vector3d</a>&nbsp;v)</code>
+<div class="block">Sets the specified row of this matrix3d to the Vector provided.</div>
+</td>
+</tr>
+<tr id="i70" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#setScale-double-">setScale</a></span>(double&nbsp;scale)</code>
+<div class="block">Sets the scale component of the current matrix by factoring
+ out the current scale (by doing an SVD) and multiplying by
+ the new scale.</div>
+</td>
+</tr>
+<tr id="i71" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#setZero--">setZero</a></span>()</code>
+<div class="block">Sets this matrix to all zeros.</div>
+</td>
+</tr>
+<tr id="i72" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#sub-org.jogamp.vecmath.Matrix3d-">sub</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1)</code>
+<div class="block">Sets the value of this matrix to the matrix difference of itself and
+ matrix m1 (this = this - m1).</div>
+</td>
+</tr>
+<tr id="i73" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#sub-org.jogamp.vecmath.Matrix3d-org.jogamp.vecmath.Matrix3d-">sub</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1,
+ <a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m2)</code>
+<div class="block">Sets the value of this matrix to the matrix difference
+ of matrices m1 and m2.</div>
+</td>
+</tr>
+<tr id="i74" class="altColor">
+<td class="colFirst"><code>java.lang.String</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#toString--">toString</a></span>()</code>
+<div class="block">Returns a string that contains the values of this Matrix3d.</div>
+</td>
+</tr>
+<tr id="i75" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#transform-org.jogamp.vecmath.Tuple3d-">transform</a></span>(<a href="../../../org/jogamp/vecmath/Tuple3d.html" title="class in org.jogamp.vecmath">Tuple3d</a>&nbsp;t)</code>
+<div class="block">Multiply this matrix by the tuple t and place the result
+ back into the tuple (t = this*t).</div>
+</td>
+</tr>
+<tr id="i76" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#transform-org.jogamp.vecmath.Tuple3d-org.jogamp.vecmath.Tuple3d-">transform</a></span>(<a href="../../../org/jogamp/vecmath/Tuple3d.html" title="class in org.jogamp.vecmath">Tuple3d</a>&nbsp;t,
+ <a href="../../../org/jogamp/vecmath/Tuple3d.html" title="class in org.jogamp.vecmath">Tuple3d</a>&nbsp;result)</code>
+<div class="block">Multiply this matrix by the tuple t and and place the result
+ into the tuple "result" (result = this*t).</div>
+</td>
+</tr>
+<tr id="i77" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#transpose--">transpose</a></span>()</code>
+<div class="block">Sets the value of this matrix to its transpose.</div>
+</td>
+</tr>
+<tr id="i78" class="altColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Matrix3d.html#transpose-org.jogamp.vecmath.Matrix3d-">transpose</a></span>(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1)</code>
+<div class="block">Sets the value of this matrix to the transpose of the argument matrix.</div>
+</td>
+</tr>
+</table>
+<ul class="blockList">
+<li class="blockList"><a name="methods.inherited.from.class.java.lang.Object">
+<!-- -->
+</a>
+<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
+<code>getClass, notify, notifyAll, wait, wait, wait</code></li>
+</ul>
+</li>
+</ul>
+</li>
+</ul>
+</div>
+<div class="details">
+<ul class="blockList">
+<li class="blockList">
+<!-- ============ FIELD DETAIL =========== -->
+<ul class="blockList">
+<li class="blockList"><a name="field.detail">
+<!-- -->
+</a>
+<h3>Field Detail</h3>
+<a name="m00">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>m00</h4>
+<pre>public&nbsp;double m00</pre>
+<div class="block">The first matrix element in the first row.</div>
+</li>
+</ul>
+<a name="m01">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>m01</h4>
+<pre>public&nbsp;double m01</pre>
+<div class="block">The second matrix element in the first row.</div>
+</li>
+</ul>
+<a name="m02">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>m02</h4>
+<pre>public&nbsp;double m02</pre>
+<div class="block">The third matrix element in the first row.</div>
+</li>
+</ul>
+<a name="m10">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>m10</h4>
+<pre>public&nbsp;double m10</pre>
+<div class="block">The first matrix element in the second row.</div>
+</li>
+</ul>
+<a name="m11">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>m11</h4>
+<pre>public&nbsp;double m11</pre>
+<div class="block">The second matrix element in the second row.</div>
+</li>
+</ul>
+<a name="m12">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>m12</h4>
+<pre>public&nbsp;double m12</pre>
+<div class="block">The third matrix element in the second row.</div>
+</li>
+</ul>
+<a name="m20">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>m20</h4>
+<pre>public&nbsp;double m20</pre>
+<div class="block">The first matrix element in the third row.</div>
+</li>
+</ul>
+<a name="m21">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>m21</h4>
+<pre>public&nbsp;double m21</pre>
+<div class="block">The second matrix element in the third row.</div>
+</li>
+</ul>
+<a name="m22">
+<!-- -->
+</a>
+<ul class="blockListLast">
+<li class="blockList">
+<h4>m22</h4>
+<pre>public&nbsp;double m22</pre>
+<div class="block">The third matrix element in the third row.</div>
+</li>
+</ul>
+</li>
+</ul>
+<!-- ========= CONSTRUCTOR DETAIL ======== -->
+<ul class="blockList">
+<li class="blockList"><a name="constructor.detail">
+<!-- -->
+</a>
+<h3>Constructor Detail</h3>
+<a name="Matrix3d-double-double-double-double-double-double-double-double-double-">
+<!-- -->
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+<h4>Matrix3d</h4>
+<pre>public&nbsp;Matrix3d(double&nbsp;m00,
+ double&nbsp;m01,
+ double&nbsp;m02,
+ double&nbsp;m10,
+ double&nbsp;m11,
+ double&nbsp;m12,
+ double&nbsp;m20,
+ double&nbsp;m21,
+ double&nbsp;m22)</pre>
+<div class="block">Constructs and initializes a Matrix3d from the specified nine values.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m00</code> - the [0][0] element</dd>
+<dd><code>m01</code> - the [0][1] element</dd>
+<dd><code>m02</code> - the [0][2] element</dd>
+<dd><code>m10</code> - the [1][0] element</dd>
+<dd><code>m11</code> - the [1][1] element</dd>
+<dd><code>m12</code> - the [1][2] element</dd>
+<dd><code>m20</code> - the [2][0] element</dd>
+<dd><code>m21</code> - the [2][1] element</dd>
+<dd><code>m22</code> - the [2][2] element</dd>
+</dl>
+</li>
+</ul>
+<a name="Matrix3d-double:A-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>Matrix3d</h4>
+<pre>public&nbsp;Matrix3d(double[]&nbsp;v)</pre>
+<div class="block">Constructs and initializes a Matrix3d from the specified nine-
+ element array.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>v</code> - the array of length 9 containing in order</dd>
+</dl>
+</li>
+</ul>
+<a name="Matrix3d-org.jogamp.vecmath.Matrix3d-">
+<!-- -->
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+<h4>Matrix3d</h4>
+<pre>public&nbsp;Matrix3d(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1)</pre>
+<div class="block">Constructs a new matrix with the same values as the
+ Matrix3d parameter.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the source matrix</dd>
+</dl>
+</li>
+</ul>
+<a name="Matrix3d-org.jogamp.vecmath.Matrix3f-">
+<!-- -->
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+<pre>public&nbsp;Matrix3d(<a href="../../../org/jogamp/vecmath/Matrix3f.html" title="class in org.jogamp.vecmath">Matrix3f</a>&nbsp;m1)</pre>
+<div class="block">Constructs a new matrix with the same values as the
+ Matrix3f parameter.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the source matrix</dd>
+</dl>
+</li>
+</ul>
+<a name="Matrix3d--">
+<!-- -->
+</a>
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+<li class="blockList">
+<h4>Matrix3d</h4>
+<pre>public&nbsp;Matrix3d()</pre>
+<div class="block">Constructs and initializes a Matrix3d to all zeros.</div>
+</li>
+</ul>
+</li>
+</ul>
+<!-- ============ METHOD DETAIL ========== -->
+<ul class="blockList">
+<li class="blockList"><a name="method.detail">
+<!-- -->
+</a>
+<h3>Method Detail</h3>
+<a name="toString--">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>toString</h4>
+<pre>public&nbsp;java.lang.String&nbsp;toString()</pre>
+<div class="block">Returns a string that contains the values of this Matrix3d.</div>
+<dl>
+<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
+<dd><code>toString</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>the String representation</dd>
+</dl>
+</li>
+</ul>
+<a name="setIdentity--">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>setIdentity</h4>
+<pre>public final&nbsp;void&nbsp;setIdentity()</pre>
+<div class="block">Sets this Matrix3d to identity.</div>
+</li>
+</ul>
+<a name="setScale-double-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>setScale</h4>
+<pre>public final&nbsp;void&nbsp;setScale(double&nbsp;scale)</pre>
+<div class="block">Sets the scale component of the current matrix by factoring
+ out the current scale (by doing an SVD) and multiplying by
+ the new scale.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>scale</code> - the new scale amount</dd>
+</dl>
+</li>
+</ul>
+<a name="setElement-int-int-double-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>setElement</h4>
+<pre>public final&nbsp;void&nbsp;setElement(int&nbsp;row,
+ int&nbsp;column,
+ double&nbsp;value)</pre>
+<div class="block">Sets the specified element of this matrix3f to the value provided.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>row</code> - the row number to be modified (zero indexed)</dd>
+<dd><code>column</code> - the column number to be modified (zero indexed)</dd>
+<dd><code>value</code> - the new value</dd>
+</dl>
+</li>
+</ul>
+<a name="getElement-int-int-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getElement</h4>
+<pre>public final&nbsp;double&nbsp;getElement(int&nbsp;row,
+ int&nbsp;column)</pre>
+<div class="block">Retrieves the value at the specified row and column of the specified
+ matrix.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>row</code> - the row number to be retrieved (zero indexed)</dd>
+<dd><code>column</code> - the column number to be retrieved (zero indexed)</dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>the value at the indexed element.</dd>
+</dl>
+</li>
+</ul>
+<a name="getRow-int-org.jogamp.vecmath.Vector3d-">
+<!-- -->
+</a>
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+<h4>getRow</h4>
+<pre>public final&nbsp;void&nbsp;getRow(int&nbsp;row,
+ <a href="../../../org/jogamp/vecmath/Vector3d.html" title="class in org.jogamp.vecmath">Vector3d</a>&nbsp;v)</pre>
+<div class="block">Copies the matrix values in the specified row into the vector parameter.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>row</code> - the matrix row</dd>
+<dd><code>v</code> - the vector into which the matrix row values will be copied</dd>
+</dl>
+</li>
+</ul>
+<a name="getRow-int-double:A-">
+<!-- -->
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+<ul class="blockList">
+<li class="blockList">
+<h4>getRow</h4>
+<pre>public final&nbsp;void&nbsp;getRow(int&nbsp;row,
+ double[]&nbsp;v)</pre>
+<div class="block">Copies the matrix values in the specified row into the array parameter.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>row</code> - the matrix row</dd>
+<dd><code>v</code> - the array into which the matrix row values will be copied</dd>
+</dl>
+</li>
+</ul>
+<a name="getColumn-int-org.jogamp.vecmath.Vector3d-">
+<!-- -->
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+<h4>getColumn</h4>
+<pre>public final&nbsp;void&nbsp;getColumn(int&nbsp;column,
+ <a href="../../../org/jogamp/vecmath/Vector3d.html" title="class in org.jogamp.vecmath">Vector3d</a>&nbsp;v)</pre>
+<div class="block">Copies the matrix values in the specified column into the vector
+ parameter.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>column</code> - the matrix column</dd>
+<dd><code>v</code> - the vector into which the matrix row values will be copied</dd>
+</dl>
+</li>
+</ul>
+<a name="getColumn-int-double:A-">
+<!-- -->
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+<ul class="blockList">
+<li class="blockList">
+<h4>getColumn</h4>
+<pre>public final&nbsp;void&nbsp;getColumn(int&nbsp;column,
+ double[]&nbsp;v)</pre>
+<div class="block">Copies the matrix values in the specified column into the array
+ parameter.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>column</code> - the matrix column</dd>
+<dd><code>v</code> - the array into which the matrix row values will be copied</dd>
+</dl>
+</li>
+</ul>
+<a name="setRow-int-double-double-double-">
+<!-- -->
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+<ul class="blockList">
+<li class="blockList">
+<h4>setRow</h4>
+<pre>public final&nbsp;void&nbsp;setRow(int&nbsp;row,
+ double&nbsp;x,
+ double&nbsp;y,
+ double&nbsp;z)</pre>
+<div class="block">Sets the specified row of this matrix3d to the 4 values provided.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>row</code> - the row number to be modified (zero indexed)</dd>
+<dd><code>x</code> - the first column element</dd>
+<dd><code>y</code> - the second column element</dd>
+<dd><code>z</code> - the third column element</dd>
+</dl>
+</li>
+</ul>
+<a name="setRow-int-org.jogamp.vecmath.Vector3d-">
+<!-- -->
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+<h4>setRow</h4>
+<pre>public final&nbsp;void&nbsp;setRow(int&nbsp;row,
+ <a href="../../../org/jogamp/vecmath/Vector3d.html" title="class in org.jogamp.vecmath">Vector3d</a>&nbsp;v)</pre>
+<div class="block">Sets the specified row of this matrix3d to the Vector provided.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>row</code> - the row number to be modified (zero indexed)</dd>
+<dd><code>v</code> - the replacement row</dd>
+</dl>
+</li>
+</ul>
+<a name="setRow-int-double:A-">
+<!-- -->
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+<ul class="blockList">
+<li class="blockList">
+<h4>setRow</h4>
+<pre>public final&nbsp;void&nbsp;setRow(int&nbsp;row,
+ double[]&nbsp;v)</pre>
+<div class="block">Sets the specified row of this matrix3d to the three values provided.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>row</code> - the row number to be modified (zero indexed)</dd>
+<dd><code>v</code> - the replacement row</dd>
+</dl>
+</li>
+</ul>
+<a name="setColumn-int-double-double-double-">
+<!-- -->
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+<ul class="blockList">
+<li class="blockList">
+<h4>setColumn</h4>
+<pre>public final&nbsp;void&nbsp;setColumn(int&nbsp;column,
+ double&nbsp;x,
+ double&nbsp;y,
+ double&nbsp;z)</pre>
+<div class="block">Sets the specified column of this matrix3d to the three values provided.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>column</code> - the column number to be modified (zero indexed)</dd>
+<dd><code>x</code> - the first row element</dd>
+<dd><code>y</code> - the second row element</dd>
+<dd><code>z</code> - the third row element</dd>
+</dl>
+</li>
+</ul>
+<a name="setColumn-int-org.jogamp.vecmath.Vector3d-">
+<!-- -->
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+<ul class="blockList">
+<li class="blockList">
+<h4>setColumn</h4>
+<pre>public final&nbsp;void&nbsp;setColumn(int&nbsp;column,
+ <a href="../../../org/jogamp/vecmath/Vector3d.html" title="class in org.jogamp.vecmath">Vector3d</a>&nbsp;v)</pre>
+<div class="block">Sets the specified column of this matrix3d to the vector provided.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>column</code> - the column number to be modified (zero indexed)</dd>
+<dd><code>v</code> - the replacement column</dd>
+</dl>
+</li>
+</ul>
+<a name="setColumn-int-double:A-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>setColumn</h4>
+<pre>public final&nbsp;void&nbsp;setColumn(int&nbsp;column,
+ double[]&nbsp;v)</pre>
+<div class="block">Sets the specified column of this matrix3d to the three values provided.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>column</code> - the column number to be modified (zero indexed)</dd>
+<dd><code>v</code> - the replacement column</dd>
+</dl>
+</li>
+</ul>
+<a name="getScale--">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getScale</h4>
+<pre>public final&nbsp;double&nbsp;getScale()</pre>
+<div class="block">Performs an SVD normalization of this matrix to calculate
+ and return the uniform scale factor. If the matrix has non-uniform
+ scale factors, the largest of the x, y, and z scale factors will
+ be returned. This matrix is not modified.</div>
+<dl>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>the scale factor of this matrix</dd>
+</dl>
+</li>
+</ul>
+<a name="add-double-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>add</h4>
+<pre>public final&nbsp;void&nbsp;add(double&nbsp;scalar)</pre>
+<div class="block">Adds a scalar to each component of this matrix.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>scalar</code> - the scalar adder</dd>
+</dl>
+</li>
+</ul>
+<a name="add-double-org.jogamp.vecmath.Matrix3d-">
+<!-- -->
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+<ul class="blockList">
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+<pre>public final&nbsp;void&nbsp;add(double&nbsp;scalar,
+ <a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1)</pre>
+<div class="block">Adds a scalar to each component of the matrix m1 and places
+ the result into this. Matrix m1 is not modified.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>scalar</code> - the scalar adder</dd>
+<dd><code>m1</code> - the original matrix values</dd>
+</dl>
+</li>
+</ul>
+<a name="add-org.jogamp.vecmath.Matrix3d-org.jogamp.vecmath.Matrix3d-">
+<!-- -->
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+<pre>public final&nbsp;void&nbsp;add(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1,
+ <a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m2)</pre>
+<div class="block">Sets the value of this matrix to the matrix sum of matrices m1 and m2.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the first matrix</dd>
+<dd><code>m2</code> - the second matrix</dd>
+</dl>
+</li>
+</ul>
+<a name="add-org.jogamp.vecmath.Matrix3d-">
+<!-- -->
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+<pre>public final&nbsp;void&nbsp;add(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1)</pre>
+<div class="block">Sets the value of this matrix to the sum of itself and matrix m1.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the other matrix</dd>
+</dl>
+</li>
+</ul>
+<a name="sub-org.jogamp.vecmath.Matrix3d-org.jogamp.vecmath.Matrix3d-">
+<!-- -->
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+<pre>public final&nbsp;void&nbsp;sub(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1,
+ <a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m2)</pre>
+<div class="block">Sets the value of this matrix to the matrix difference
+ of matrices m1 and m2.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the first matrix</dd>
+<dd><code>m2</code> - the second matrix</dd>
+</dl>
+</li>
+</ul>
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+<div class="block">Sets the value of this matrix to the matrix difference of itself and
+ matrix m1 (this = this - m1).</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the other matrix</dd>
+</dl>
+</li>
+</ul>
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+<pre>public final&nbsp;void&nbsp;transpose()</pre>
+<div class="block">Sets the value of this matrix to its transpose.</div>
+</li>
+</ul>
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+<div class="block">Sets the value of this matrix to the transpose of the argument matrix.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the matrix to be transposed</dd>
+</dl>
+</li>
+</ul>
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+<div class="block">Sets the value of this matrix to the matrix conversion of the
+ double precision quaternion argument.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>q1</code> - the quaternion to be converted</dd>
+</dl>
+</li>
+</ul>
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+<div class="block">Sets the value of this matrix to the matrix conversion of the
+ double precision axis and angle argument.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>a1</code> - the axis and angle to be converted</dd>
+</dl>
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+<div class="block">Sets the value of this matrix to the matrix conversion of the
+ single precision quaternion argument.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>q1</code> - the quaternion to be converted</dd>
+</dl>
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+</ul>
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+<div class="block">Sets the value of this matrix to the matrix conversion of the
+ single precision axis and angle argument.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>a1</code> - the axis and angle to be converted</dd>
+</dl>
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+<div class="block">Sets the value of this matrix to the double value of the Matrix3f
+ argument.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the matrix3d to be converted to double</dd>
+</dl>
+</li>
+</ul>
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+<div class="block">Sets the value of this matrix to the value of the Matrix3d
+ argument.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the source matrix3d</dd>
+</dl>
+</li>
+</ul>
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+<h4>set</h4>
+<pre>public final&nbsp;void&nbsp;set(double[]&nbsp;m)</pre>
+<div class="block">Sets the values in this Matrix3d equal to the row-major
+ array parameter (ie, the first three elements of the
+ array will be copied into the first row of this matrix, etc.).</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m</code> - the double precision array of length 9</dd>
+</dl>
+</li>
+</ul>
+<a name="invert-org.jogamp.vecmath.Matrix3d-">
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+<div class="block">Sets the value of this matrix to the matrix inverse
+ of the passed matrix m1.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the matrix to be inverted</dd>
+</dl>
+</li>
+</ul>
+<a name="invert--">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>invert</h4>
+<pre>public final&nbsp;void&nbsp;invert()</pre>
+<div class="block">Inverts this matrix in place.</div>
+</li>
+</ul>
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+<!-- -->
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+<pre>public final&nbsp;double&nbsp;determinant()</pre>
+<div class="block">Computes the determinant of this matrix.</div>
+<dl>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>the determinant of the matrix</dd>
+</dl>
+</li>
+</ul>
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+<h4>set</h4>
+<pre>public final&nbsp;void&nbsp;set(double&nbsp;scale)</pre>
+<div class="block">Sets the value of this matrix to a scale matrix with
+ the passed scale amount.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>scale</code> - the scale factor for the matrix</dd>
+</dl>
+</li>
+</ul>
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+<pre>public final&nbsp;void&nbsp;rotX(double&nbsp;angle)</pre>
+<div class="block">Sets the value of this matrix to a counter clockwise rotation
+ about the x axis.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>angle</code> - the angle to rotate about the X axis in radians</dd>
+</dl>
+</li>
+</ul>
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+<!-- -->
+</a>
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+<h4>rotY</h4>
+<pre>public final&nbsp;void&nbsp;rotY(double&nbsp;angle)</pre>
+<div class="block">Sets the value of this matrix to a counter clockwise rotation
+ about the y axis.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>angle</code> - the angle to rotate about the Y axis in radians</dd>
+</dl>
+</li>
+</ul>
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+<pre>public final&nbsp;void&nbsp;rotZ(double&nbsp;angle)</pre>
+<div class="block">Sets the value of this matrix to a counter clockwise rotation
+ about the z axis.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>angle</code> - the angle to rotate about the Z axis in radians</dd>
+</dl>
+</li>
+</ul>
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+<pre>public final&nbsp;void&nbsp;mul(double&nbsp;scalar)</pre>
+<div class="block">Multiplies each element of this matrix by a scalar.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>scalar</code> - The scalar multiplier.</dd>
+</dl>
+</li>
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+<div class="block">Multiplies each element of matrix m1 by a scalar and places
+ the result into this. Matrix m1 is not modified.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>scalar</code> - the scalar multiplier</dd>
+<dd><code>m1</code> - the original matrix</dd>
+</dl>
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+</ul>
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+<div class="block">Sets the value of this matrix to the result of multiplying itself
+ with matrix m1.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the other matrix</dd>
+</dl>
+</li>
+</ul>
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+ <a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m2)</pre>
+<div class="block">Sets the value of this matrix to the result of multiplying
+ the two argument matrices together.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the first matrix</dd>
+<dd><code>m2</code> - the second matrix</dd>
+</dl>
+</li>
+</ul>
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+<div class="block">Multiplies this matrix by matrix m1, does an SVD normalization
+ of the result, and places the result back into this matrix
+ this = SVDnorm(this*m1).</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the matrix on the right hand side of the multiplication</dd>
+</dl>
+</li>
+</ul>
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+ <a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m2)</pre>
+<div class="block">Multiplies matrix m1 by matrix m2, does an SVD normalization
+ of the result, and places the result into this matrix
+ this = SVDnorm(m1*m2).</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the matrix on the left hand side of the multiplication</dd>
+<dd><code>m2</code> - the matrix on the right hand side of the multiplication</dd>
+</dl>
+</li>
+</ul>
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+ <a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m2)</pre>
+<div class="block">Multiplies the transpose of matrix m1 times the transpose of matrix
+ m2, and places the result into this.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the matrix on the left hand side of the multiplication</dd>
+<dd><code>m2</code> - the matrix on the right hand side of the multiplication</dd>
+</dl>
+</li>
+</ul>
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+ <a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m2)</pre>
+<div class="block">Multiplies matrix m1 times the transpose of matrix m2, and
+ places the result into this.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the matrix on the left hand side of the multiplication</dd>
+<dd><code>m2</code> - the matrix on the right hand side of the multiplication</dd>
+</dl>
+</li>
+</ul>
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+ <a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m2)</pre>
+<div class="block">Multiplies the transpose of matrix m1 times matrix m2, and
+ places the result into this.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the matrix on the left hand side of the multiplication</dd>
+<dd><code>m2</code> - the matrix on the right hand side of the multiplication</dd>
+</dl>
+</li>
+</ul>
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+<div class="block">Performs singular value decomposition normalization of this matrix.</div>
+</li>
+</ul>
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+<div class="block">Perform singular value decomposition normalization of matrix m1 and
+ place the normalized values into this.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - Provides the matrix values to be normalized</dd>
+</dl>
+</li>
+</ul>
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+<pre>public final&nbsp;void&nbsp;normalizeCP()</pre>
+<div class="block">Perform cross product normalization of this matrix.</div>
+</li>
+</ul>
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+<div class="block">Perform cross product normalization of matrix m1 and place the
+ normalized values into this.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - Provides the matrix values to be normalized</dd>
+</dl>
+</li>
+</ul>
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+<div class="block">Returns true if all of the data members of Matrix3d m1 are
+ equal to the corresponding data members in this Matrix3d.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the matrix with which the comparison is made</dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>true or false</dd>
+</dl>
+</li>
+</ul>
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+<pre>public&nbsp;boolean&nbsp;equals(java.lang.Object&nbsp;t1)</pre>
+<div class="block">Returns true if the Object t1 is of type Matrix3d and all of the
+ data members of t1 are equal to the corresponding data members in
+ this Matrix3d.</div>
+<dl>
+<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
+<dd><code>equals</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>t1</code> - the matrix with which the comparison is made</dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>true or false</dd>
+</dl>
+</li>
+</ul>
+<a name="epsilonEquals-org.jogamp.vecmath.Matrix3d-double-">
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+<pre>public&nbsp;boolean&nbsp;epsilonEquals(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1,
+ double&nbsp;epsilon)</pre>
+<div class="block">Returns true if the L-infinite distance between this matrix
+ and matrix m1 is less than or equal to the epsilon parameter,
+ otherwise returns false. The L-infinite
+ distance is equal to
+ MAX[i=0,1,2 ; j=0,1,2 ; abs(this.m(i,j) - m1.m(i,j)]</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the matrix to be compared to this matrix</dd>
+<dd><code>epsilon</code> - the threshold value</dd>
+</dl>
+</li>
+</ul>
+<a name="hashCode--">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>hashCode</h4>
+<pre>public&nbsp;int&nbsp;hashCode()</pre>
+<div class="block">Returns a hash code value based on the data values in this
+ object. Two different Matrix3d objects with identical data values
+ (i.e., Matrix3d.equals returns true) will return the same hash
+ code value. Two objects with different data members may return the
+ same hash value, although this is not likely.</div>
+<dl>
+<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
+<dd><code>hashCode</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>the integer hash code value</dd>
+</dl>
+</li>
+</ul>
+<a name="setZero--">
+<!-- -->
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+<h4>setZero</h4>
+<pre>public final&nbsp;void&nbsp;setZero()</pre>
+<div class="block">Sets this matrix to all zeros.</div>
+</li>
+</ul>
+<a name="negate--">
+<!-- -->
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+<h4>negate</h4>
+<pre>public final&nbsp;void&nbsp;negate()</pre>
+<div class="block">Negates the value of this matrix: this = -this.</div>
+</li>
+</ul>
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+<pre>public final&nbsp;void&nbsp;negate(<a href="../../../org/jogamp/vecmath/Matrix3d.html" title="class in org.jogamp.vecmath">Matrix3d</a>&nbsp;m1)</pre>
+<div class="block">Sets the value of this matrix equal to the negation of
+ of the Matrix3d parameter.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m1</code> - the source matrix</dd>
+</dl>
+</li>
+</ul>
+<a name="transform-org.jogamp.vecmath.Tuple3d-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>transform</h4>
+<pre>public final&nbsp;void&nbsp;transform(<a href="../../../org/jogamp/vecmath/Tuple3d.html" title="class in org.jogamp.vecmath">Tuple3d</a>&nbsp;t)</pre>
+<div class="block">Multiply this matrix by the tuple t and place the result
+ back into the tuple (t = this*t).</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>t</code> - the tuple to be multiplied by this matrix and then replaced</dd>
+</dl>
+</li>
+</ul>
+<a name="transform-org.jogamp.vecmath.Tuple3d-org.jogamp.vecmath.Tuple3d-">
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+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>transform</h4>
+<pre>public final&nbsp;void&nbsp;transform(<a href="../../../org/jogamp/vecmath/Tuple3d.html" title="class in org.jogamp.vecmath">Tuple3d</a>&nbsp;t,
+ <a href="../../../org/jogamp/vecmath/Tuple3d.html" title="class in org.jogamp.vecmath">Tuple3d</a>&nbsp;result)</pre>
+<div class="block">Multiply this matrix by the tuple t and and place the result
+ into the tuple "result" (result = this*t).</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>t</code> - the tuple to be multiplied by this matrix</dd>
+<dd><code>result</code> - the tuple into which the product is placed</dd>
+</dl>
+</li>
+</ul>
+<a name="clone--">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>clone</h4>
+<pre>public&nbsp;java.lang.Object&nbsp;clone()</pre>
+<div class="block">Creates a new object of the same class as this object.</div>
+<dl>
+<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
+<dd><code>clone</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>a clone of this instance.</dd>
+<dt><span class="throwsLabel">Throws:</span></dt>
+<dd><code>java.lang.OutOfMemoryError</code> - if there is not enough memory.</dd>
+<dt><span class="simpleTagLabel">Since:</span></dt>
+<dd>vecmath 1.3</dd>
+<dt><span class="seeLabel">See Also:</span></dt>
+<dd><code>Cloneable</code></dd>
+</dl>
+</li>
+</ul>
+<a name="getM00--">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getM00</h4>
+<pre>public final&nbsp;double&nbsp;getM00()</pre>
+<div class="block">Get the first matrix element in the first row.</div>
+<dl>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>Returns the m00.</dd>
+<dt><span class="simpleTagLabel">Since:</span></dt>
+<dd>vecmath 1.5</dd>
+</dl>
+</li>
+</ul>
+<a name="setM00-double-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>setM00</h4>
+<pre>public final&nbsp;void&nbsp;setM00(double&nbsp;m00)</pre>
+<div class="block">Set the first matrix element in the first row.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m00</code> - The m00 to set.</dd>
+<dt><span class="simpleTagLabel">Since:</span></dt>
+<dd>vecmath 1.5</dd>
+</dl>
+</li>
+</ul>
+<a name="getM01--">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getM01</h4>
+<pre>public final&nbsp;double&nbsp;getM01()</pre>
+<div class="block">Get the second matrix element in the first row.</div>
+<dl>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>Returns the m01.</dd>
+<dt><span class="simpleTagLabel">Since:</span></dt>
+<dd>vecmath 1.5</dd>
+</dl>
+</li>
+</ul>
+<a name="setM01-double-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>setM01</h4>
+<pre>public final&nbsp;void&nbsp;setM01(double&nbsp;m01)</pre>
+<div class="block">Set the second matrix element in the first row.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m01</code> - The m01 to set.</dd>
+<dt><span class="simpleTagLabel">Since:</span></dt>
+<dd>vecmath 1.5</dd>
+</dl>
+</li>
+</ul>
+<a name="getM02--">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getM02</h4>
+<pre>public final&nbsp;double&nbsp;getM02()</pre>
+<div class="block">Get the third matrix element in the first row.</div>
+<dl>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>Returns the m02.</dd>
+<dt><span class="simpleTagLabel">Since:</span></dt>
+<dd>vecmath 1.5</dd>
+</dl>
+</li>
+</ul>
+<a name="setM02-double-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>setM02</h4>
+<pre>public final&nbsp;void&nbsp;setM02(double&nbsp;m02)</pre>
+<div class="block">Set the third matrix element in the first row.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m02</code> - The m02 to set.</dd>
+<dt><span class="simpleTagLabel">Since:</span></dt>
+<dd>vecmath 1.5</dd>
+</dl>
+</li>
+</ul>
+<a name="getM10--">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getM10</h4>
+<pre>public final&nbsp;double&nbsp;getM10()</pre>
+<div class="block">Get first matrix element in the second row.</div>
+<dl>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>Returns the m10.</dd>
+<dt><span class="simpleTagLabel">Since:</span></dt>
+<dd>vecmath 1.5</dd>
+</dl>
+</li>
+</ul>
+<a name="setM10-double-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>setM10</h4>
+<pre>public final&nbsp;void&nbsp;setM10(double&nbsp;m10)</pre>
+<div class="block">Set first matrix element in the second row.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m10</code> - The m10 to set.</dd>
+<dt><span class="simpleTagLabel">Since:</span></dt>
+<dd>vecmath 1.5</dd>
+</dl>
+</li>
+</ul>
+<a name="getM11--">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getM11</h4>
+<pre>public final&nbsp;double&nbsp;getM11()</pre>
+<div class="block">Get second matrix element in the second row.</div>
+<dl>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>Returns the m11.</dd>
+<dt><span class="simpleTagLabel">Since:</span></dt>
+<dd>vecmath 1.5</dd>
+</dl>
+</li>
+</ul>
+<a name="setM11-double-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>setM11</h4>
+<pre>public final&nbsp;void&nbsp;setM11(double&nbsp;m11)</pre>
+<div class="block">Set the second matrix element in the second row.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m11</code> - The m11 to set.</dd>
+<dt><span class="simpleTagLabel">Since:</span></dt>
+<dd>vecmath 1.5</dd>
+</dl>
+</li>
+</ul>
+<a name="getM12--">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getM12</h4>
+<pre>public final&nbsp;double&nbsp;getM12()</pre>
+<div class="block">Get the third matrix element in the second row.</div>
+<dl>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>Returns the m12.</dd>
+<dt><span class="simpleTagLabel">Since:</span></dt>
+<dd>vecmath 1.5</dd>
+</dl>
+</li>
+</ul>
+<a name="setM12-double-">
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+<li class="blockList">
+<h4>setM12</h4>
+<pre>public final&nbsp;void&nbsp;setM12(double&nbsp;m12)</pre>
+<div class="block">Set the third matrix element in the second row.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m12</code> - The m12 to set.</dd>
+<dt><span class="simpleTagLabel">Since:</span></dt>
+<dd>vecmath 1.5</dd>
+</dl>
+</li>
+</ul>
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+<h4>getM20</h4>
+<pre>public final&nbsp;double&nbsp;getM20()</pre>
+<div class="block">Get the first matrix element in the third row.</div>
+<dl>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>Returns the m20.</dd>
+<dt><span class="simpleTagLabel">Since:</span></dt>
+<dd>vecmath 1.5</dd>
+</dl>
+</li>
+</ul>
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+<h4>setM20</h4>
+<pre>public final&nbsp;void&nbsp;setM20(double&nbsp;m20)</pre>
+<div class="block">Set the first matrix element in the third row.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m20</code> - The m20 to set.</dd>
+<dt><span class="simpleTagLabel">Since:</span></dt>
+<dd>vecmath 1.5</dd>
+</dl>
+</li>
+</ul>
+<a name="getM21--">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getM21</h4>
+<pre>public final&nbsp;double&nbsp;getM21()</pre>
+<div class="block">Get the second matrix element in the third row.</div>
+<dl>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>Returns the m21.</dd>
+<dt><span class="simpleTagLabel">Since:</span></dt>
+<dd>vecmath 1.5</dd>
+</dl>
+</li>
+</ul>
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+</a>
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+<li class="blockList">
+<h4>setM21</h4>
+<pre>public final&nbsp;void&nbsp;setM21(double&nbsp;m21)</pre>
+<div class="block">Set the second matrix element in the third row.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m21</code> - The m21 to set.</dd>
+<dt><span class="simpleTagLabel">Since:</span></dt>
+<dd>vecmath 1.5</dd>
+</dl>
+</li>
+</ul>
+<a name="getM22--">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>getM22</h4>
+<pre>public final&nbsp;double&nbsp;getM22()</pre>
+<div class="block">Get the third matrix element in the third row .</div>
+<dl>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>Returns the m22.</dd>
+<dt><span class="simpleTagLabel">Since:</span></dt>
+<dd>vecmath 1.5</dd>
+</dl>
+</li>
+</ul>
+<a name="setM22-double-">
+<!-- -->
+</a>
+<ul class="blockListLast">
+<li class="blockList">
+<h4>setM22</h4>
+<pre>public final&nbsp;void&nbsp;setM22(double&nbsp;m22)</pre>
+<div class="block">Set the third matrix element in the third row.</div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>m22</code> - The m22 to set.</dd>
+<dt><span class="simpleTagLabel">Since:</span></dt>
+<dd>vecmath 1.5</dd>
+</dl>
+</li>
+</ul>
+</li>
+</ul>
+</li>
+</ul>
+</div>
+</div>
+<!-- ========= END OF CLASS DATA ========= -->
+<!-- ======= START OF BOTTOM NAVBAR ====== -->
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