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diff --git a/doc/org/jogamp/vecmath/Tuple4d.html b/doc/org/jogamp/vecmath/Tuple4d.html new file mode 100644 index 0000000..51a734c --- /dev/null +++ b/doc/org/jogamp/vecmath/Tuple4d.html @@ -0,0 +1,1558 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<!-- NewPage --> +<html lang="en"> +<head> +<!-- Generated by javadoc (1.8.0_25) on Tue May 02 14:01:54 NZST 2017 --> +<title>Tuple4d</title> +<meta name="date" content="2017-05-02"> +<link rel="stylesheet" type="text/css" href="../../../stylesheet.css" title="Style"> +<script type="text/javascript" src="../../../script.js"></script> +</head> +<body> +<script type="text/javascript"><!-- + try { + if (location.href.indexOf('is-external=true') == -1) { + parent.document.title="Tuple4d"; + } + } + catch(err) { + } +//--> +var methods = {"i0":10,"i1":10,"i2":10,"i3":10,"i4":10,"i5":10,"i6":42,"i7":42,"i8":10,"i9":10,"i10":42,"i11":42,"i12":10,"i13":10,"i14":42,"i15":42,"i16":10,"i17":10,"i18":10,"i19":10,"i20":10,"i21":10,"i22":10,"i23":10,"i24":10,"i25":10,"i26":10,"i27":10,"i28":42,"i29":10,"i30":42,"i31":10,"i32":10,"i33":10,"i34":10,"i35":10,"i36":10,"i37":42,"i38":10,"i39":10,"i40":10,"i41":10,"i42":10,"i43":10,"i44":10,"i45":10,"i46":10,"i47":10,"i48":10}; +var tabs = {65535:["t0","All Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"],32:["t6","Deprecated Methods"]}; +var altColor = "altColor"; +var rowColor = "rowColor"; +var tableTab = "tableTab"; +var activeTableTab = "activeTableTab"; +</script> +<noscript> +<div>JavaScript is disabled on your browser.</div> +</noscript> +<!-- ========= START OF TOP NAVBAR ======= --> +<div class="topNav"><a name="navbar.top"> +<!-- --> +</a> +<div class="skipNav"><a href="#skip.navbar.top" title="Skip navigation links">Skip navigation links</a></div> +<a 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======== --> +<div class="header"> +<div class="subTitle">org.jogamp.vecmath</div> +<h2 title="Class Tuple4d" class="title">Class Tuple4d</h2> +</div> +<div class="contentContainer"> +<ul class="inheritance"> +<li>java.lang.Object</li> +<li> +<ul class="inheritance"> +<li>org.jogamp.vecmath.Tuple4d</li> +</ul> +</li> +</ul> +<div class="description"> +<ul class="blockList"> +<li class="blockList"> +<dl> +<dt>All Implemented Interfaces:</dt> +<dd>java.io.Serializable, java.lang.Cloneable</dd> +</dl> +<dl> +<dt>Direct Known Subclasses:</dt> +<dd><a href="../../../org/jogamp/vecmath/Point4d.html" title="class in org.jogamp.vecmath">Point4d</a>, <a href="../../../org/jogamp/vecmath/Quat4d.html" title="class in org.jogamp.vecmath">Quat4d</a>, <a href="../../../org/jogamp/vecmath/Vector4d.html" title="class in org.jogamp.vecmath">Vector4d</a></dd> +</dl> +<hr> +<br> +<pre>public abstract class <span class="typeNameLabel">Tuple4d</span> +extends java.lang.Object +implements java.io.Serializable, java.lang.Cloneable</pre> +<div class="block">A 4 element tuple represented by double precision floating point + x,y,z,w coordinates.</div> +<dl> +<dt><span class="seeLabel">See Also:</span></dt> +<dd><a href="../../../serialized-form.html#org.jogamp.vecmath.Tuple4d">Serialized Form</a></dd> +</dl> +</li> +</ul> +</div> +<div class="summary"> +<ul class="blockList"> +<li class="blockList"> +<!-- =========== FIELD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="field.summary"> +<!-- --> +</a> +<h3>Field Summary</h3> +<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation"> +<caption><span>Fields</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colFirst" scope="col">Modifier and Type</th> +<th class="colLast" scope="col">Field and Description</th> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#w">w</a></span></code> +<div class="block">The w coordinate.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#x">x</a></span></code> +<div class="block">The x coordinate.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#y">y</a></span></code> +<div class="block">The y coordinate.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#z">z</a></span></code> +<div class="block">The z coordinate.</div> +</td> +</tr> +</table> +</li> +</ul> +<!-- ======== CONSTRUCTOR SUMMARY ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor.summary"> +<!-- --> +</a> +<h3>Constructor Summary</h3> +<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation"> +<caption><span>Constructors</span><span class="tabEnd"> </span></caption> +<tr> +<th class="colOne" scope="col">Constructor and Description</th> +</tr> +<tr class="altColor"> +<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#Tuple4d--">Tuple4d</a></span>()</code> +<div class="block">Constructs and initializes a Tuple4d to (0,0,0,0).</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#Tuple4d-double:A-">Tuple4d</a></span>(double[] t)</code> +<div class="block">Constructs and initializes a Tuple4d from the coordinates contained + in the array.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#Tuple4d-double-double-double-double-">Tuple4d</a></span>(double x, + double y, + double z, + double w)</code> +<div class="block">Constructs and initializes a Tuple4d from the specified xyzw coordinates.</div> +</td> +</tr> +<tr class="rowColor"> +<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#Tuple4d-org.jogamp.vecmath.Tuple4d-">Tuple4d</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1)</code> +<div class="block">Constructs and initializes a Tuple4d from the specified Tuple4d.</div> +</td> +</tr> +<tr class="altColor"> +<td class="colOne"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#Tuple4d-org.jogamp.vecmath.Tuple4f-">Tuple4d</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4f.html" title="class in org.jogamp.vecmath">Tuple4f</a> t1)</code> +<div class="block">Constructs and initializes a Tuple4d from the specified Tuple4f.</div> +</td> +</tr> +</table> +</li> +</ul> +<!-- ========== METHOD SUMMARY =========== --> +<ul class="blockList"> +<li class="blockList"><a name="method.summary"> +<!-- --> +</a> +<h3>Method Summary</h3> +<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation"> +<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd"> </span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd"> </span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd"> </span></span><span id="t6" class="tableTab"><span><a href="javascript:show(32);">Deprecated Methods</a></span><span class="tabEnd"> </span></span></caption> +<tr> +<th class="colFirst" scope="col">Modifier and Type</th> +<th class="colLast" scope="col">Method and Description</th> +</tr> +<tr id="i0" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#absolute--">absolute</a></span>()</code> +<div class="block">Sets each component of this tuple to its absolute value.</div> +</td> +</tr> +<tr id="i1" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#absolute-org.jogamp.vecmath.Tuple4d-">absolute</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t)</code> +<div class="block">Sets each component of the tuple parameter to its absolute + value and places the modified values into this tuple.</div> +</td> +</tr> +<tr id="i2" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#add-org.jogamp.vecmath.Tuple4d-">add</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1)</code> +<div class="block">Sets the value of this tuple to the sum of itself and tuple t1.</div> +</td> +</tr> +<tr id="i3" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#add-org.jogamp.vecmath.Tuple4d-org.jogamp.vecmath.Tuple4d-">add</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t2)</code> +<div class="block">Sets the value of this tuple to the tuple sum of tuples t1 and t2.</div> +</td> +</tr> +<tr id="i4" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#clamp-double-double-">clamp</a></span>(double min, + double max)</code> +<div class="block">Clamps this tuple to the range [low, high].</div> +</td> +</tr> +<tr id="i5" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#clamp-double-double-org.jogamp.vecmath.Tuple4d-">clamp</a></span>(double min, + double max, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t)</code> +<div class="block">Clamps the tuple parameter to the range [low, high] and + places the values into this tuple.</div> +</td> +</tr> +<tr id="i6" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#clamp-float-float-">clamp</a></span>(float min, + float max)</code> +<div class="block"><span class="deprecatedLabel">Deprecated.</span> +<div class="block"><span class="deprecationComment">Use clamp(double,double) instead</span></div> +</div> +</td> +</tr> +<tr id="i7" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#clamp-float-float-org.jogamp.vecmath.Tuple4d-">clamp</a></span>(float min, + float max, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t)</code> +<div class="block"><span class="deprecatedLabel">Deprecated.</span> +<div class="block"><span class="deprecationComment">Use clamp(double,double,Tuple4d) instead</span></div> +</div> +</td> +</tr> +<tr id="i8" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#clampMax-double-">clampMax</a></span>(double max)</code> +<div class="block">Clamps the maximum value of this tuple to the max parameter.</div> +</td> +</tr> +<tr id="i9" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#clampMax-double-org.jogamp.vecmath.Tuple4d-">clampMax</a></span>(double max, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t)</code> +<div class="block">Clamps the maximum value of the tuple parameter to the max + parameter and places the values into this tuple.</div> +</td> +</tr> +<tr id="i10" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#clampMax-float-">clampMax</a></span>(float max)</code> +<div class="block"><span class="deprecatedLabel">Deprecated.</span> +<div class="block"><span class="deprecationComment">Use clampMax(double) instead</span></div> +</div> +</td> +</tr> +<tr id="i11" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#clampMax-float-org.jogamp.vecmath.Tuple4d-">clampMax</a></span>(float max, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t)</code> +<div class="block"><span class="deprecatedLabel">Deprecated.</span> +<div class="block"><span class="deprecationComment">Use clampMax(double,Tuple4d) instead</span></div> +</div> +</td> +</tr> +<tr id="i12" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#clampMin-double-">clampMin</a></span>(double min)</code> +<div class="block">Clamps the minimum value of this tuple to the min parameter.</div> +</td> +</tr> +<tr id="i13" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#clampMin-double-org.jogamp.vecmath.Tuple4d-">clampMin</a></span>(double min, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t)</code> +<div class="block">Clamps the minimum value of the tuple parameter to the min + parameter and places the values into this tuple.</div> +</td> +</tr> +<tr id="i14" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#clampMin-float-">clampMin</a></span>(float min)</code> +<div class="block"><span class="deprecatedLabel">Deprecated.</span> +<div class="block"><span class="deprecationComment">Use clampMin(double) instead</span></div> +</div> +</td> +</tr> +<tr id="i15" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#clampMin-float-org.jogamp.vecmath.Tuple4d-">clampMin</a></span>(float min, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t)</code> +<div class="block"><span class="deprecatedLabel">Deprecated.</span> +<div class="block"><span class="deprecationComment">Use clampMin(double,Tuple4d) instead</span></div> +</div> +</td> +</tr> +<tr id="i16" class="altColor"> +<td class="colFirst"><code>java.lang.Object</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#clone--">clone</a></span>()</code> +<div class="block">Creates a new object of the same class as this object.</div> +</td> +</tr> +<tr id="i17" class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#epsilonEquals-org.jogamp.vecmath.Tuple4d-double-">epsilonEquals</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1, + double epsilon)</code> +<div class="block">Returns true if the L-infinite distance between this tuple + and tuple t1 is less than or equal to the epsilon parameter, + otherwise returns false.</div> +</td> +</tr> +<tr id="i18" class="altColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#equals-java.lang.Object-">equals</a></span>(java.lang.Object t1)</code> +<div class="block">Returns true if the Object t1 is of type Tuple4d and all of the + data members of t1 are equal to the corresponding data members in + this Tuple4d.</div> +</td> +</tr> +<tr id="i19" class="rowColor"> +<td class="colFirst"><code>boolean</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#equals-org.jogamp.vecmath.Tuple4d-">equals</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1)</code> +<div class="block">Returns true if all of the data members of Tuple4d t1 are + equal to the corresponding data members in this Tuple4d.</div> +</td> +</tr> +<tr id="i20" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#get-double:A-">get</a></span>(double[] t)</code> +<div class="block">Gets the value of this tuple and places it into the array t of + length four in x,y,z,w order.</div> +</td> +</tr> +<tr id="i21" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#get-org.jogamp.vecmath.Tuple4d-">get</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t)</code> +<div class="block">Gets the value of this tuple and places it into the Tuple4d + argument of + length four in x,y,z,w order.</div> +</td> +</tr> +<tr id="i22" class="altColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#getW--">getW</a></span>()</code> +<div class="block">Get the <i>w</i> coordinate.</div> +</td> +</tr> +<tr id="i23" class="rowColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#getX--">getX</a></span>()</code> +<div class="block">Get the <i>x</i> coordinate.</div> +</td> +</tr> +<tr id="i24" class="altColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#getY--">getY</a></span>()</code> +<div class="block">Get the <i>y</i> coordinate.</div> +</td> +</tr> +<tr id="i25" class="rowColor"> +<td class="colFirst"><code>double</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#getZ--">getZ</a></span>()</code> +<div class="block">Get the <i>z</i> coordinate.</div> +</td> +</tr> +<tr id="i26" class="altColor"> +<td class="colFirst"><code>int</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#hashCode--">hashCode</a></span>()</code> +<div class="block">Returns a hash code value based on the data values in this + object.</div> +</td> +</tr> +<tr id="i27" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#interpolate-org.jogamp.vecmath.Tuple4d-double-">interpolate</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1, + double alpha)</code> +<div class="block">Linearly interpolates between this tuple and tuple t1 and + places the result into this tuple: this = (1-alpha)*this + alpha*t1.</div> +</td> +</tr> +<tr id="i28" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#interpolate-org.jogamp.vecmath.Tuple4d-float-">interpolate</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1, + float alpha)</code> +<div class="block"><span class="deprecatedLabel">Deprecated.</span> +<div class="block"><span class="deprecationComment">Use interpolate(Tuple4d,double) instead</span></div> +</div> +</td> +</tr> +<tr id="i29" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#interpolate-org.jogamp.vecmath.Tuple4d-org.jogamp.vecmath.Tuple4d-double-">interpolate</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t2, + double alpha)</code> +<div class="block">Linearly interpolates between tuples t1 and t2 and places the + result into this tuple: this = (1-alpha)*t1 + alpha*t2.</div> +</td> +</tr> +<tr id="i30" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#interpolate-org.jogamp.vecmath.Tuple4d-org.jogamp.vecmath.Tuple4d-float-">interpolate</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t2, + float alpha)</code> +<div class="block"><span class="deprecatedLabel">Deprecated.</span> +<div class="block"><span class="deprecationComment">Use interpolate(Tuple4d,Tuple4d,double) instead</span></div> +</div> +</td> +</tr> +<tr id="i31" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#negate--">negate</a></span>()</code> +<div class="block">Negates the value of this tuple in place.</div> +</td> +</tr> +<tr id="i32" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#negate-org.jogamp.vecmath.Tuple4d-">negate</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1)</code> +<div class="block">Sets the value of this tuple to the negation of tuple t1.</div> +</td> +</tr> +<tr id="i33" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#scale-double-">scale</a></span>(double s)</code> +<div class="block">Sets the value of this tuple to the scalar multiplication + of the scale factor with this.</div> +</td> +</tr> +<tr id="i34" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#scale-double-org.jogamp.vecmath.Tuple4d-">scale</a></span>(double s, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1)</code> +<div class="block">Sets the value of this tuple to the scalar multiplication + of the scale factor with the tuple t1.</div> +</td> +</tr> +<tr id="i35" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#scaleAdd-double-org.jogamp.vecmath.Tuple4d-">scaleAdd</a></span>(double s, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1)</code> +<div class="block">Sets the value of this tuple to the scalar multiplication + of itself and then adds tuple t1 (this = s*this + t1).</div> +</td> +</tr> +<tr id="i36" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#scaleAdd-double-org.jogamp.vecmath.Tuple4d-org.jogamp.vecmath.Tuple4d-">scaleAdd</a></span>(double s, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t2)</code> +<div class="block">Sets the value of this tuple to the scalar multiplication by s + of tuple t1 plus tuple t2 (this = s*t1 + t2).</div> +</td> +</tr> +<tr id="i37" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#scaleAdd-float-org.jogamp.vecmath.Tuple4d-">scaleAdd</a></span>(float s, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1)</code> +<div class="block"><span class="deprecatedLabel">Deprecated.</span> +<div class="block"><span class="deprecationComment">Use scaleAdd(double,Tuple4d) instead</span></div> +</div> +</td> +</tr> +<tr id="i38" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#set-double:A-">set</a></span>(double[] t)</code> +<div class="block">Sets the value of this tuple to the specified xyzw coordinates.</div> +</td> +</tr> +<tr id="i39" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#set-double-double-double-double-">set</a></span>(double x, + double y, + double z, + double w)</code> +<div class="block">Sets the value of this tuple to the specified xyzw coordinates.</div> +</td> +</tr> +<tr id="i40" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#set-org.jogamp.vecmath.Tuple4d-">set</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1)</code> +<div class="block">Sets the value of this tuple to the value of tuple t1.</div> +</td> +</tr> +<tr id="i41" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#set-org.jogamp.vecmath.Tuple4f-">set</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4f.html" title="class in org.jogamp.vecmath">Tuple4f</a> t1)</code> +<div class="block">Sets the value of this tuple to the value of tuple t1.</div> +</td> +</tr> +<tr id="i42" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#setW-double-">setW</a></span>(double w)</code> +<div class="block">Set the <i>w</i> coordinate.</div> +</td> +</tr> +<tr id="i43" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#setX-double-">setX</a></span>(double x)</code> +<div class="block">Set the <i>x</i> coordinate.</div> +</td> +</tr> +<tr id="i44" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#setY-double-">setY</a></span>(double y)</code> +<div class="block">Set the <i>y</i> coordinate.</div> +</td> +</tr> +<tr id="i45" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#setZ-double-">setZ</a></span>(double z)</code> +<div class="block">Set the <i>z</i> coordinate.</div> +</td> +</tr> +<tr id="i46" class="altColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#sub-org.jogamp.vecmath.Tuple4d-">sub</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1)</code> +<div class="block">Sets the value of this tuple to the difference of itself + and tuple t1 (this = this - t1).</div> +</td> +</tr> +<tr id="i47" class="rowColor"> +<td class="colFirst"><code>void</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#sub-org.jogamp.vecmath.Tuple4d-org.jogamp.vecmath.Tuple4d-">sub</a></span>(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t2)</code> +<div class="block">Sets the value of this tuple to the difference + of tuples t1 and t2 (this = t1 - t2).</div> +</td> +</tr> +<tr id="i48" class="altColor"> +<td class="colFirst"><code>java.lang.String</code></td> +<td class="colLast"><code><span class="memberNameLink"><a href="../../../org/jogamp/vecmath/Tuple4d.html#toString--">toString</a></span>()</code> +<div class="block">Returns a string that contains the values of this Tuple4d.</div> +</td> +</tr> +</table> +<ul class="blockList"> +<li class="blockList"><a name="methods.inherited.from.class.java.lang.Object"> +<!-- --> +</a> +<h3>Methods inherited from class java.lang.Object</h3> +<code>getClass, notify, notifyAll, wait, wait, wait</code></li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +<div class="details"> +<ul class="blockList"> +<li class="blockList"> +<!-- ============ FIELD DETAIL =========== --> +<ul class="blockList"> +<li class="blockList"><a name="field.detail"> +<!-- --> +</a> +<h3>Field Detail</h3> +<a name="x"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>x</h4> +<pre>public double x</pre> +<div class="block">The x coordinate.</div> +</li> +</ul> +<a name="y"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>y</h4> +<pre>public double y</pre> +<div class="block">The y coordinate.</div> +</li> +</ul> +<a name="z"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>z</h4> +<pre>public double z</pre> +<div class="block">The z coordinate.</div> +</li> +</ul> +<a name="w"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>w</h4> +<pre>public double w</pre> +<div class="block">The w coordinate.</div> +</li> +</ul> +</li> +</ul> +<!-- ========= CONSTRUCTOR DETAIL ======== --> +<ul class="blockList"> +<li class="blockList"><a name="constructor.detail"> +<!-- --> +</a> +<h3>Constructor Detail</h3> +<a name="Tuple4d-double-double-double-double-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>Tuple4d</h4> +<pre>public Tuple4d(double x, + double y, + double z, + double w)</pre> +<div class="block">Constructs and initializes a Tuple4d from the specified xyzw coordinates.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>x</code> - the x coordinate</dd> +<dd><code>y</code> - the y coordinate</dd> +<dd><code>z</code> - the z coordinate</dd> +<dd><code>w</code> - the w coordinate</dd> +</dl> +</li> +</ul> +<a name="Tuple4d-double:A-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>Tuple4d</h4> +<pre>public Tuple4d(double[] t)</pre> +<div class="block">Constructs and initializes a Tuple4d from the coordinates contained + in the array.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>t</code> - the array of length 4 containing xyzw in order</dd> +</dl> +</li> +</ul> +<a name="Tuple4d-org.jogamp.vecmath.Tuple4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>Tuple4d</h4> +<pre>public Tuple4d(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1)</pre> +<div class="block">Constructs and initializes a Tuple4d from the specified Tuple4d.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>t1</code> - the Tuple4d containing the initialization x y z w data</dd> +</dl> +</li> +</ul> +<a name="Tuple4d-org.jogamp.vecmath.Tuple4f-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>Tuple4d</h4> +<pre>public Tuple4d(<a href="../../../org/jogamp/vecmath/Tuple4f.html" title="class in org.jogamp.vecmath">Tuple4f</a> t1)</pre> +<div class="block">Constructs and initializes a Tuple4d from the specified Tuple4f.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>t1</code> - the Tuple4f containing the initialization x y z w data</dd> +</dl> +</li> +</ul> +<a name="Tuple4d--"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>Tuple4d</h4> +<pre>public Tuple4d()</pre> +<div class="block">Constructs and initializes a Tuple4d to (0,0,0,0).</div> +</li> +</ul> +</li> +</ul> +<!-- ============ METHOD DETAIL ========== --> +<ul class="blockList"> +<li class="blockList"><a name="method.detail"> +<!-- --> +</a> +<h3>Method Detail</h3> +<a name="set-double-double-double-double-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>set</h4> +<pre>public final void set(double x, + double y, + double z, + double w)</pre> +<div class="block">Sets the value of this tuple to the specified xyzw coordinates.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>x</code> - the x coordinate</dd> +<dd><code>y</code> - the y coordinate</dd> +<dd><code>z</code> - the z coordinate</dd> +<dd><code>w</code> - the w coordinate</dd> +</dl> +</li> +</ul> +<a name="set-double:A-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>set</h4> +<pre>public final void set(double[] t)</pre> +<div class="block">Sets the value of this tuple to the specified xyzw coordinates.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>t</code> - the array of length 4 containing xyzw in order</dd> +</dl> +</li> +</ul> +<a name="set-org.jogamp.vecmath.Tuple4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>set</h4> +<pre>public final void set(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1)</pre> +<div class="block">Sets the value of this tuple to the value of tuple t1.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>t1</code> - the tuple to be copied</dd> +</dl> +</li> +</ul> +<a name="set-org.jogamp.vecmath.Tuple4f-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>set</h4> +<pre>public final void set(<a href="../../../org/jogamp/vecmath/Tuple4f.html" title="class in org.jogamp.vecmath">Tuple4f</a> t1)</pre> +<div class="block">Sets the value of this tuple to the value of tuple t1.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>t1</code> - the tuple to be copied</dd> +</dl> +</li> +</ul> +<a name="get-double:A-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>get</h4> +<pre>public final void get(double[] t)</pre> +<div class="block">Gets the value of this tuple and places it into the array t of + length four in x,y,z,w order.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>t</code> - the array of length four</dd> +</dl> +</li> +</ul> +<a name="get-org.jogamp.vecmath.Tuple4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>get</h4> +<pre>public final void get(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t)</pre> +<div class="block">Gets the value of this tuple and places it into the Tuple4d + argument of + length four in x,y,z,w order.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>t</code> - the Tuple into which the values will be copied</dd> +</dl> +</li> +</ul> +<a name="add-org.jogamp.vecmath.Tuple4d-org.jogamp.vecmath.Tuple4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>add</h4> +<pre>public final void add(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t2)</pre> +<div class="block">Sets the value of this tuple to the tuple sum of tuples t1 and t2.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>t1</code> - the first tuple</dd> +<dd><code>t2</code> - the second tuple</dd> +</dl> +</li> +</ul> +<a name="add-org.jogamp.vecmath.Tuple4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>add</h4> +<pre>public final void add(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1)</pre> +<div class="block">Sets the value of this tuple to the sum of itself and tuple t1.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>t1</code> - the other tuple</dd> +</dl> +</li> +</ul> +<a name="sub-org.jogamp.vecmath.Tuple4d-org.jogamp.vecmath.Tuple4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>sub</h4> +<pre>public final void sub(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t2)</pre> +<div class="block">Sets the value of this tuple to the difference + of tuples t1 and t2 (this = t1 - t2).</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>t1</code> - the first tuple</dd> +<dd><code>t2</code> - the second tuple</dd> +</dl> +</li> +</ul> +<a name="sub-org.jogamp.vecmath.Tuple4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>sub</h4> +<pre>public final void sub(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1)</pre> +<div class="block">Sets the value of this tuple to the difference of itself + and tuple t1 (this = this - t1).</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>t1</code> - the other tuple</dd> +</dl> +</li> +</ul> +<a name="negate-org.jogamp.vecmath.Tuple4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>negate</h4> +<pre>public final void negate(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1)</pre> +<div class="block">Sets the value of this tuple to the negation of tuple t1.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>t1</code> - the source tuple</dd> +</dl> +</li> +</ul> +<a name="negate--"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>negate</h4> +<pre>public final void negate()</pre> +<div class="block">Negates the value of this tuple in place.</div> +</li> +</ul> +<a name="scale-double-org.jogamp.vecmath.Tuple4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>scale</h4> +<pre>public final void scale(double s, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1)</pre> +<div class="block">Sets the value of this tuple to the scalar multiplication + of the scale factor with the tuple t1.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>s</code> - the scalar value</dd> +<dd><code>t1</code> - the source tuple</dd> +</dl> +</li> +</ul> +<a name="scale-double-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>scale</h4> +<pre>public final void scale(double s)</pre> +<div class="block">Sets the value of this tuple to the scalar multiplication + of the scale factor with this.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>s</code> - the scalar value</dd> +</dl> +</li> +</ul> +<a name="scaleAdd-double-org.jogamp.vecmath.Tuple4d-org.jogamp.vecmath.Tuple4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>scaleAdd</h4> +<pre>public final void scaleAdd(double s, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t2)</pre> +<div class="block">Sets the value of this tuple to the scalar multiplication by s + of tuple t1 plus tuple t2 (this = s*t1 + t2).</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>s</code> - the scalar value</dd> +<dd><code>t1</code> - the tuple to be multipled</dd> +<dd><code>t2</code> - the tuple to be added</dd> +</dl> +</li> +</ul> +<a name="scaleAdd-float-org.jogamp.vecmath.Tuple4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>scaleAdd</h4> +<pre>public final void scaleAdd(float s, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1)</pre> +<div class="block"><span class="deprecatedLabel">Deprecated.</span> <span class="deprecationComment">Use scaleAdd(double,Tuple4d) instead</span></div> +</li> +</ul> +<a name="scaleAdd-double-org.jogamp.vecmath.Tuple4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>scaleAdd</h4> +<pre>public final void scaleAdd(double s, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1)</pre> +<div class="block">Sets the value of this tuple to the scalar multiplication + of itself and then adds tuple t1 (this = s*this + t1).</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>s</code> - the scalar value</dd> +<dd><code>t1</code> - the tuple to be added</dd> +</dl> +</li> +</ul> +<a name="toString--"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>toString</h4> +<pre>public java.lang.String toString()</pre> +<div class="block">Returns a string that contains the values of this Tuple4d. + The form is (x,y,z,w).</div> +<dl> +<dt><span class="overrideSpecifyLabel">Overrides:</span></dt> +<dd><code>toString</code> in class <code>java.lang.Object</code></dd> +<dt><span class="returnLabel">Returns:</span></dt> +<dd>the String representation</dd> +</dl> +</li> +</ul> +<a name="equals-org.jogamp.vecmath.Tuple4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>equals</h4> +<pre>public boolean equals(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1)</pre> +<div class="block">Returns true if all of the data members of Tuple4d t1 are + equal to the corresponding data members in this Tuple4d.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>t1</code> - the tuple with which the comparison is made</dd> +<dt><span class="returnLabel">Returns:</span></dt> +<dd>true or false</dd> +</dl> +</li> +</ul> +<a name="equals-java.lang.Object-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>equals</h4> +<pre>public boolean equals(java.lang.Object t1)</pre> +<div class="block">Returns true if the Object t1 is of type Tuple4d and all of the + data members of t1 are equal to the corresponding data members in + this Tuple4d.</div> +<dl> +<dt><span class="overrideSpecifyLabel">Overrides:</span></dt> +<dd><code>equals</code> in class <code>java.lang.Object</code></dd> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>t1</code> - the object with which the comparison is made</dd> +<dt><span class="returnLabel">Returns:</span></dt> +<dd>true or false</dd> +</dl> +</li> +</ul> +<a name="epsilonEquals-org.jogamp.vecmath.Tuple4d-double-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>epsilonEquals</h4> +<pre>public boolean epsilonEquals(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1, + double epsilon)</pre> +<div class="block">Returns true if the L-infinite distance between this tuple + and tuple t1 is less than or equal to the epsilon parameter, + otherwise returns false. The L-infinite + distance is equal to + MAX[abs(x1-x2), abs(y1-y2), abs(z1-z2), abs(w1-w2)].</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>t1</code> - the tuple to be compared to this tuple</dd> +<dd><code>epsilon</code> - the threshold value</dd> +<dt><span class="returnLabel">Returns:</span></dt> +<dd>true or false</dd> +</dl> +</li> +</ul> +<a name="hashCode--"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>hashCode</h4> +<pre>public int hashCode()</pre> +<div class="block">Returns a hash code value based on the data values in this + object. Two different Tuple4d objects with identical data values + (i.e., Tuple4d.equals returns true) will return the same hash + code value. Two objects with different data members may return the + same hash value, although this is not likely.</div> +<dl> +<dt><span class="overrideSpecifyLabel">Overrides:</span></dt> +<dd><code>hashCode</code> in class <code>java.lang.Object</code></dd> +<dt><span class="returnLabel">Returns:</span></dt> +<dd>the integer hash code value</dd> +</dl> +</li> +</ul> +<a name="clamp-float-float-org.jogamp.vecmath.Tuple4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>clamp</h4> +<pre>public final void clamp(float min, + float max, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t)</pre> +<div class="block"><span class="deprecatedLabel">Deprecated.</span> <span class="deprecationComment">Use clamp(double,double,Tuple4d) instead</span></div> +</li> +</ul> +<a name="clamp-double-double-org.jogamp.vecmath.Tuple4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>clamp</h4> +<pre>public final void clamp(double min, + double max, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t)</pre> +<div class="block">Clamps the tuple parameter to the range [low, high] and + places the values into this tuple.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>min</code> - the lowest value in the tuple after clamping</dd> +<dd><code>max</code> - the highest value in the tuple after clamping</dd> +<dd><code>t</code> - the source tuple, which will not be modified</dd> +</dl> +</li> +</ul> +<a name="clampMin-float-org.jogamp.vecmath.Tuple4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>clampMin</h4> +<pre>public final void clampMin(float min, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t)</pre> +<div class="block"><span class="deprecatedLabel">Deprecated.</span> <span class="deprecationComment">Use clampMin(double,Tuple4d) instead</span></div> +</li> +</ul> +<a name="clampMin-double-org.jogamp.vecmath.Tuple4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>clampMin</h4> +<pre>public final void clampMin(double min, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t)</pre> +<div class="block">Clamps the minimum value of the tuple parameter to the min + parameter and places the values into this tuple.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>min</code> - the lowest value in the tuple after clamping</dd> +<dd><code>t</code> - the source tuple, which will not be modified</dd> +</dl> +</li> +</ul> +<a name="clampMax-float-org.jogamp.vecmath.Tuple4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>clampMax</h4> +<pre>public final void clampMax(float max, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t)</pre> +<div class="block"><span class="deprecatedLabel">Deprecated.</span> <span class="deprecationComment">Use clampMax(double,Tuple4d) instead</span></div> +</li> +</ul> +<a name="clampMax-double-org.jogamp.vecmath.Tuple4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>clampMax</h4> +<pre>public final void clampMax(double max, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t)</pre> +<div class="block">Clamps the maximum value of the tuple parameter to the max + parameter and places the values into this tuple.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>max</code> - the highest value in the tuple after clamping</dd> +<dd><code>t</code> - the source tuple, which will not be modified</dd> +</dl> +</li> +</ul> +<a name="absolute-org.jogamp.vecmath.Tuple4d-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>absolute</h4> +<pre>public final void absolute(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t)</pre> +<div class="block">Sets each component of the tuple parameter to its absolute + value and places the modified values into this tuple.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>t</code> - the source tuple, which will not be modified</dd> +</dl> +</li> +</ul> +<a name="clamp-float-float-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>clamp</h4> +<pre>public final void clamp(float min, + float max)</pre> +<div class="block"><span class="deprecatedLabel">Deprecated.</span> <span class="deprecationComment">Use clamp(double,double) instead</span></div> +</li> +</ul> +<a name="clamp-double-double-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>clamp</h4> +<pre>public final void clamp(double min, + double max)</pre> +<div class="block">Clamps this tuple to the range [low, high].</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>min</code> - the lowest value in this tuple after clamping</dd> +<dd><code>max</code> - the highest value in this tuple after clamping</dd> +</dl> +</li> +</ul> +<a name="clampMin-float-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>clampMin</h4> +<pre>public final void clampMin(float min)</pre> +<div class="block"><span class="deprecatedLabel">Deprecated.</span> <span class="deprecationComment">Use clampMin(double) instead</span></div> +</li> +</ul> +<a name="clampMin-double-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>clampMin</h4> +<pre>public final void clampMin(double min)</pre> +<div class="block">Clamps the minimum value of this tuple to the min parameter.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>min</code> - the lowest value in this tuple after clamping</dd> +</dl> +</li> +</ul> +<a name="clampMax-float-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>clampMax</h4> +<pre>public final void clampMax(float max)</pre> +<div class="block"><span class="deprecatedLabel">Deprecated.</span> <span class="deprecationComment">Use clampMax(double) instead</span></div> +</li> +</ul> +<a name="clampMax-double-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>clampMax</h4> +<pre>public final void clampMax(double max)</pre> +<div class="block">Clamps the maximum value of this tuple to the max parameter.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>max</code> - the highest value in the tuple after clamping</dd> +</dl> +</li> +</ul> +<a name="absolute--"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>absolute</h4> +<pre>public final void absolute()</pre> +<div class="block">Sets each component of this tuple to its absolute value.</div> +</li> +</ul> +<a name="interpolate-org.jogamp.vecmath.Tuple4d-org.jogamp.vecmath.Tuple4d-float-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>interpolate</h4> +<pre>public void interpolate(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t2, + float alpha)</pre> +<div class="block"><span class="deprecatedLabel">Deprecated.</span> <span class="deprecationComment">Use interpolate(Tuple4d,Tuple4d,double) instead</span></div> +</li> +</ul> +<a name="interpolate-org.jogamp.vecmath.Tuple4d-org.jogamp.vecmath.Tuple4d-double-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>interpolate</h4> +<pre>public void interpolate(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1, + <a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t2, + double alpha)</pre> +<div class="block">Linearly interpolates between tuples t1 and t2 and places the + result into this tuple: this = (1-alpha)*t1 + alpha*t2.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>t1</code> - the first tuple</dd> +<dd><code>t2</code> - the second tuple</dd> +<dd><code>alpha</code> - the alpha interpolation parameter</dd> +</dl> +</li> +</ul> +<a name="interpolate-org.jogamp.vecmath.Tuple4d-float-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>interpolate</h4> +<pre>public void interpolate(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1, + float alpha)</pre> +<div class="block"><span class="deprecatedLabel">Deprecated.</span> <span class="deprecationComment">Use interpolate(Tuple4d,double) instead</span></div> +</li> +</ul> +<a name="interpolate-org.jogamp.vecmath.Tuple4d-double-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>interpolate</h4> +<pre>public void interpolate(<a href="../../../org/jogamp/vecmath/Tuple4d.html" title="class in org.jogamp.vecmath">Tuple4d</a> t1, + double alpha)</pre> +<div class="block">Linearly interpolates between this tuple and tuple t1 and + places the result into this tuple: this = (1-alpha)*this + alpha*t1.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>t1</code> - the first tuple</dd> +<dd><code>alpha</code> - the alpha interpolation parameter</dd> +</dl> +</li> +</ul> +<a name="clone--"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>clone</h4> +<pre>public java.lang.Object clone()</pre> +<div class="block">Creates a new object of the same class as this object.</div> +<dl> +<dt><span class="overrideSpecifyLabel">Overrides:</span></dt> +<dd><code>clone</code> in class <code>java.lang.Object</code></dd> +<dt><span class="returnLabel">Returns:</span></dt> +<dd>a clone of this instance.</dd> +<dt><span class="throwsLabel">Throws:</span></dt> +<dd><code>java.lang.OutOfMemoryError</code> - if there is not enough memory.</dd> +<dt><span class="simpleTagLabel">Since:</span></dt> +<dd>vecmath 1.3</dd> +<dt><span class="seeLabel">See Also:</span></dt> +<dd><code>Cloneable</code></dd> +</dl> +</li> +</ul> +<a name="getX--"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getX</h4> +<pre>public final double getX()</pre> +<div class="block">Get the <i>x</i> coordinate.</div> +<dl> +<dt><span class="returnLabel">Returns:</span></dt> +<dd>the x coordinate.</dd> +<dt><span class="simpleTagLabel">Since:</span></dt> +<dd>vecmath 1.5</dd> +</dl> +</li> +</ul> +<a name="setX-double-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setX</h4> +<pre>public final void setX(double x)</pre> +<div class="block">Set the <i>x</i> coordinate.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>x</code> - value to <i>x</i> coordinate.</dd> +<dt><span class="simpleTagLabel">Since:</span></dt> +<dd>vecmath 1.5</dd> +</dl> +</li> +</ul> +<a name="getY--"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getY</h4> +<pre>public final double getY()</pre> +<div class="block">Get the <i>y</i> coordinate.</div> +<dl> +<dt><span class="returnLabel">Returns:</span></dt> +<dd>the <i>y</i> coordinate.</dd> +<dt><span class="simpleTagLabel">Since:</span></dt> +<dd>vecmath 1.5</dd> +</dl> +</li> +</ul> +<a name="setY-double-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setY</h4> +<pre>public final void setY(double y)</pre> +<div class="block">Set the <i>y</i> coordinate.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>y</code> - value to <i>y</i> coordinate.</dd> +<dt><span class="simpleTagLabel">Since:</span></dt> +<dd>vecmath 1.5</dd> +</dl> +</li> +</ul> +<a name="getZ--"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getZ</h4> +<pre>public final double getZ()</pre> +<div class="block">Get the <i>z</i> coordinate.</div> +<dl> +<dt><span class="returnLabel">Returns:</span></dt> +<dd>the <i>z</i> coordinate.</dd> +<dt><span class="simpleTagLabel">Since:</span></dt> +<dd>vecmath 1.5</dd> +</dl> +</li> +</ul> +<a name="setZ-double-"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>setZ</h4> +<pre>public final void setZ(double z)</pre> +<div class="block">Set the <i>z</i> coordinate.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>z</code> - value to <i>z</i> coordinate.</dd> +<dt><span class="simpleTagLabel">Since:</span></dt> +<dd>vecmath 1.5</dd> +</dl> +</li> +</ul> +<a name="getW--"> +<!-- --> +</a> +<ul class="blockList"> +<li class="blockList"> +<h4>getW</h4> +<pre>public final double getW()</pre> +<div class="block">Get the <i>w</i> coordinate.</div> +<dl> +<dt><span class="returnLabel">Returns:</span></dt> +<dd>the <i>w</i> coordinate.</dd> +<dt><span class="simpleTagLabel">Since:</span></dt> +<dd>vecmath 1.5</dd> +</dl> +</li> +</ul> +<a name="setW-double-"> +<!-- --> +</a> +<ul class="blockListLast"> +<li class="blockList"> +<h4>setW</h4> +<pre>public final void setW(double w)</pre> +<div class="block">Set the <i>w</i> coordinate.</div> +<dl> +<dt><span class="paramLabel">Parameters:</span></dt> +<dd><code>w</code> - value to <i>w</i> coordinate.</dd> +<dt><span class="simpleTagLabel">Since:</span></dt> +<dd>vecmath 1.5</dd> +</dl> +</li> +</ul> +</li> +</ul> +</li> +</ul> +</div> +</div> +<!-- ========= END OF CLASS DATA ========= --> +<!-- ======= START OF BOTTOM NAVBAR ====== --> +<div class="bottomNav"><a name="navbar.bottom"> +<!-- --> +</a> +<div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation links">Skip navigation links</a></div> +<a name="navbar.bottom.firstrow"> +<!-- --> +</a> +<ul class="navList" title="Navigation"> +<li><a href="../../../org/jogamp/vecmath/package-summary.html">Package</a></li> +<li class="navBarCell1Rev">Class</li> +<li><a href="class-use/Tuple4d.html">Use</a></li> +<li><a href="package-tree.html">Tree</a></li> +<li><a href="../../../deprecated-list.html">Deprecated</a></li> +<li><a href="../../../index-files/index-1.html">Index</a></li> +<li><a href="../../../help-doc.html">Help</a></li> +</ul> +</div> +<div class="subNav"> +<ul class="navList"> +<li><a href="../../../org/jogamp/vecmath/Tuple4b.html" title="class in org.jogamp.vecmath"><span class="typeNameLink">Prev Class</span></a></li> +<li><a href="../../../org/jogamp/vecmath/Tuple4f.html" title="class in org.jogamp.vecmath"><span class="typeNameLink">Next Class</span></a></li> +</ul> +<ul class="navList"> +<li><a href="../../../index.html?org/jogamp/vecmath/Tuple4d.html" target="_top">Frames</a></li> +<li><a href="Tuple4d.html" target="_top">No Frames</a></li> +</ul> +<ul class="navList" id="allclasses_navbar_bottom"> +<li><a href="../../../allclasses-noframe.html">All Classes</a></li> +</ul> +<div> +<script type="text/javascript"><!-- + allClassesLink = document.getElementById("allclasses_navbar_bottom"); + if(window==top) { + allClassesLink.style.display = "block"; + } + else { + allClassesLink.style.display = "none"; + } + //--> +</script> +</div> +<div> +<ul class="subNavList"> +<li>Summary: </li> +<li>Nested | </li> +<li><a href="#field.summary">Field</a> | </li> +<li><a href="#constructor.summary">Constr</a> | </li> +<li><a href="#method.summary">Method</a></li> +</ul> +<ul class="subNavList"> +<li>Detail: </li> +<li><a href="#field.detail">Field</a> | </li> +<li><a href="#constructor.detail">Constr</a> | </li> +<li><a href="#method.detail">Method</a></li> +</ul> +</div> +<a name="skip.navbar.bottom"> +<!-- --> +</a></div> +<!-- ======== END OF BOTTOM NAVBAR ======= --> +</body> +</html> |