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-rw-r--r--src/javax/vecmath/Matrix4f.java34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/javax/vecmath/Matrix4f.java b/src/javax/vecmath/Matrix4f.java
index 5d29c81..3a54909 100644
--- a/src/javax/vecmath/Matrix4f.java
+++ b/src/javax/vecmath/Matrix4f.java
@@ -2836,23 +2836,23 @@ public class Matrix4f implements java.io.Serializable, Cloneable {
@Override
public int hashCode() {
long bits = 1L;
- bits = 31L * bits + (long)VecMathUtil.floatToIntBits(m00);
- bits = 31L * bits + (long)VecMathUtil.floatToIntBits(m01);
- bits = 31L * bits + (long)VecMathUtil.floatToIntBits(m02);
- bits = 31L * bits + (long)VecMathUtil.floatToIntBits(m03);
- bits = 31L * bits + (long)VecMathUtil.floatToIntBits(m10);
- bits = 31L * bits + (long)VecMathUtil.floatToIntBits(m11);
- bits = 31L * bits + (long)VecMathUtil.floatToIntBits(m12);
- bits = 31L * bits + (long)VecMathUtil.floatToIntBits(m13);
- bits = 31L * bits + (long)VecMathUtil.floatToIntBits(m20);
- bits = 31L * bits + (long)VecMathUtil.floatToIntBits(m21);
- bits = 31L * bits + (long)VecMathUtil.floatToIntBits(m22);
- bits = 31L * bits + (long)VecMathUtil.floatToIntBits(m23);
- bits = 31L * bits + (long)VecMathUtil.floatToIntBits(m30);
- bits = 31L * bits + (long)VecMathUtil.floatToIntBits(m31);
- bits = 31L * bits + (long)VecMathUtil.floatToIntBits(m32);
- bits = 31L * bits + (long)VecMathUtil.floatToIntBits(m33);
- return (int) (bits ^ (bits >> 32));
+ bits = VecMathUtil.hashFloatBits(bits, m00);
+ bits = VecMathUtil.hashFloatBits(bits, m01);
+ bits = VecMathUtil.hashFloatBits(bits, m02);
+ bits = VecMathUtil.hashFloatBits(bits, m03);
+ bits = VecMathUtil.hashFloatBits(bits, m10);
+ bits = VecMathUtil.hashFloatBits(bits, m11);
+ bits = VecMathUtil.hashFloatBits(bits, m12);
+ bits = VecMathUtil.hashFloatBits(bits, m13);
+ bits = VecMathUtil.hashFloatBits(bits, m20);
+ bits = VecMathUtil.hashFloatBits(bits, m21);
+ bits = VecMathUtil.hashFloatBits(bits, m22);
+ bits = VecMathUtil.hashFloatBits(bits, m23);
+ bits = VecMathUtil.hashFloatBits(bits, m30);
+ bits = VecMathUtil.hashFloatBits(bits, m31);
+ bits = VecMathUtil.hashFloatBits(bits, m32);
+ bits = VecMathUtil.hashFloatBits(bits, m33);
+ return VecMathUtil.hashFinish(bits);
}