diff options
Diffstat (limited to 'src/org/jogamp/vecmath/Vector2d.java')
-rw-r--r-- | src/org/jogamp/vecmath/Vector2d.java | 181 |
1 files changed, 181 insertions, 0 deletions
diff --git a/src/org/jogamp/vecmath/Vector2d.java b/src/org/jogamp/vecmath/Vector2d.java new file mode 100644 index 0000000..86230be --- /dev/null +++ b/src/org/jogamp/vecmath/Vector2d.java @@ -0,0 +1,181 @@ +/* + * Copyright 1998-2008 Sun Microsystems, Inc. All Rights Reserved. + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * This code is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 only, as + * published by the Free Software Foundation. Sun designates this + * particular file as subject to the "Classpath" exception as provided + * by Sun in the LICENSE file that accompanied this code. + * + * This code is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * version 2 for more details (a copy is included in the LICENSE file that + * accompanied this code). + * + * You should have received a copy of the GNU General Public License version + * 2 along with this work; if not, write to the Free Software Foundation, + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. + * + * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, + * CA 95054 USA or visit www.sun.com if you need additional information or + * have any questions. + * + */ + +package org.jogamp.vecmath; + + +/** + * A 2-element vector that is represented by double-precision floating + * point x,y coordinates. + * + */ +public class Vector2d extends Tuple2d implements java.io.Serializable { + + // Combatible with 1.1 + static final long serialVersionUID = 8572646365302599857L; + + /** + * Constructs and initializes a Vector2d from the specified xy coordinates. + * @param x the x coordinate + * @param y the y coordinate + */ + public Vector2d(double x, double y) + { + super(x,y); + } + + + /** + * Constructs and initializes a Vector2d from the specified array. + * @param v the array of length 2 containing xy in order + */ + public Vector2d(double[] v) + { + super(v); + } + + + /** + * Constructs and initializes a Vector2d from the specified Vector2d. + * @param v1 the Vector2d containing the initialization x y data + */ + public Vector2d(Vector2d v1) + { + super(v1); + } + + + /** + * Constructs and initializes a Vector2d from the specified Vector2f. + * @param v1 the Vector2f containing the initialization x y data + */ + public Vector2d(Vector2f v1) + { + super(v1); + } + + + /** + * Constructs and initializes a Vector2d from the specified Tuple2d. + * @param t1 the Tuple2d containing the initialization x y data + */ + public Vector2d(Tuple2d t1) + { + super(t1); + } + + + /** + * Constructs and initializes a Vector2d from the specified Tuple2f. + * @param t1 the Tuple2f containing the initialization x y data + */ + public Vector2d(Tuple2f t1) + { + super(t1); + } + + + /** + * Constructs and initializes a Vector2d to (0,0). + */ + public Vector2d() + { + super(); + } + + + /** + * Computes the dot product of the this vector and vector v1. + * @param v1 the other vector + */ + public final double dot(Vector2d v1) + { + return (this.x*v1.x + this.y*v1.y); + } + + + /** + * Returns the length of this vector. + * @return the length of this vector + */ + public final double length() + { + return (double) Math.sqrt(this.x*this.x + this.y*this.y); + } + + /** + * Returns the squared length of this vector. + * @return the squared length of this vector + */ + public final double lengthSquared() + { + return (this.x*this.x + this.y*this.y); + } + + /** + * Sets the value of this vector to the normalization of vector v1. + * @param v1 the un-normalized vector + */ + public final void normalize(Vector2d v1) + { + double norm; + + norm = (double) (1.0/Math.sqrt(v1.x*v1.x + v1.y*v1.y)); + this.x = v1.x*norm; + this.y = v1.y*norm; + } + + /** + * Normalizes this vector in place. + */ + public final void normalize() + { + double norm; + + norm = (double) + (1.0/Math.sqrt(this.x*this.x + this.y*this.y)); + this.x *= norm; + this.y *= norm; + } + + + /** + * Returns the angle in radians between this vector and the vector + * parameter; the return value is constrained to the range [0,PI]. + * @param v1 the other vector + * @return the angle in radians in the range [0,PI] + */ + public final double angle(Vector2d v1) + { + double vDot = this.dot(v1) / ( this.length()*v1.length() ); + if( vDot < -1.0) vDot = -1.0; + if( vDot > 1.0) vDot = 1.0; + return((double) (Math.acos( vDot ))); + + } + + +} |