summaryrefslogtreecommitdiffstats
path: root/src/org/jogamp/vecmath/Vector2d.java
diff options
context:
space:
mode:
Diffstat (limited to 'src/org/jogamp/vecmath/Vector2d.java')
-rw-r--r--src/org/jogamp/vecmath/Vector2d.java181
1 files changed, 181 insertions, 0 deletions
diff --git a/src/org/jogamp/vecmath/Vector2d.java b/src/org/jogamp/vecmath/Vector2d.java
new file mode 100644
index 0000000..86230be
--- /dev/null
+++ b/src/org/jogamp/vecmath/Vector2d.java
@@ -0,0 +1,181 @@
+/*
+ * Copyright 1998-2008 Sun Microsystems, Inc. All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation. Sun designates this
+ * particular file as subject to the "Classpath" exception as provided
+ * by Sun in the LICENSE file that accompanied this code.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ *
+ */
+
+package org.jogamp.vecmath;
+
+
+/**
+ * A 2-element vector that is represented by double-precision floating
+ * point x,y coordinates.
+ *
+ */
+public class Vector2d extends Tuple2d implements java.io.Serializable {
+
+ // Combatible with 1.1
+ static final long serialVersionUID = 8572646365302599857L;
+
+ /**
+ * Constructs and initializes a Vector2d from the specified xy coordinates.
+ * @param x the x coordinate
+ * @param y the y coordinate
+ */
+ public Vector2d(double x, double y)
+ {
+ super(x,y);
+ }
+
+
+ /**
+ * Constructs and initializes a Vector2d from the specified array.
+ * @param v the array of length 2 containing xy in order
+ */
+ public Vector2d(double[] v)
+ {
+ super(v);
+ }
+
+
+ /**
+ * Constructs and initializes a Vector2d from the specified Vector2d.
+ * @param v1 the Vector2d containing the initialization x y data
+ */
+ public Vector2d(Vector2d v1)
+ {
+ super(v1);
+ }
+
+
+ /**
+ * Constructs and initializes a Vector2d from the specified Vector2f.
+ * @param v1 the Vector2f containing the initialization x y data
+ */
+ public Vector2d(Vector2f v1)
+ {
+ super(v1);
+ }
+
+
+ /**
+ * Constructs and initializes a Vector2d from the specified Tuple2d.
+ * @param t1 the Tuple2d containing the initialization x y data
+ */
+ public Vector2d(Tuple2d t1)
+ {
+ super(t1);
+ }
+
+
+ /**
+ * Constructs and initializes a Vector2d from the specified Tuple2f.
+ * @param t1 the Tuple2f containing the initialization x y data
+ */
+ public Vector2d(Tuple2f t1)
+ {
+ super(t1);
+ }
+
+
+ /**
+ * Constructs and initializes a Vector2d to (0,0).
+ */
+ public Vector2d()
+ {
+ super();
+ }
+
+
+ /**
+ * Computes the dot product of the this vector and vector v1.
+ * @param v1 the other vector
+ */
+ public final double dot(Vector2d v1)
+ {
+ return (this.x*v1.x + this.y*v1.y);
+ }
+
+
+ /**
+ * Returns the length of this vector.
+ * @return the length of this vector
+ */
+ public final double length()
+ {
+ return (double) Math.sqrt(this.x*this.x + this.y*this.y);
+ }
+
+ /**
+ * Returns the squared length of this vector.
+ * @return the squared length of this vector
+ */
+ public final double lengthSquared()
+ {
+ return (this.x*this.x + this.y*this.y);
+ }
+
+ /**
+ * Sets the value of this vector to the normalization of vector v1.
+ * @param v1 the un-normalized vector
+ */
+ public final void normalize(Vector2d v1)
+ {
+ double norm;
+
+ norm = (double) (1.0/Math.sqrt(v1.x*v1.x + v1.y*v1.y));
+ this.x = v1.x*norm;
+ this.y = v1.y*norm;
+ }
+
+ /**
+ * Normalizes this vector in place.
+ */
+ public final void normalize()
+ {
+ double norm;
+
+ norm = (double)
+ (1.0/Math.sqrt(this.x*this.x + this.y*this.y));
+ this.x *= norm;
+ this.y *= norm;
+ }
+
+
+ /**
+ * Returns the angle in radians between this vector and the vector
+ * parameter; the return value is constrained to the range [0,PI].
+ * @param v1 the other vector
+ * @return the angle in radians in the range [0,PI]
+ */
+ public final double angle(Vector2d v1)
+ {
+ double vDot = this.dot(v1) / ( this.length()*v1.length() );
+ if( vDot < -1.0) vDot = -1.0;
+ if( vDot > 1.0) vDot = 1.0;
+ return((double) (Math.acos( vDot )));
+
+ }
+
+
+}