- absolute(Tuple2d) - Method in class org.jogamp.vecmath.Tuple2d
-
Sets each component of the tuple parameter to its absolute
value and places the modified values into this tuple.
- absolute() - Method in class org.jogamp.vecmath.Tuple2d
-
Sets each component of this tuple to its absolute value.
- absolute(Tuple2f) - Method in class org.jogamp.vecmath.Tuple2f
-
Sets each component of the tuple parameter to its absolute
value and places the modified values into this tuple.
- absolute() - Method in class org.jogamp.vecmath.Tuple2f
-
Sets each component of this tuple to its absolute value.
- absolute(Tuple2i) - Method in class org.jogamp.vecmath.Tuple2i
-
Sets each component of the tuple parameter to its absolute
value and places the modified values into this tuple.
- absolute() - Method in class org.jogamp.vecmath.Tuple2i
-
Sets each component of this tuple to its absolute value.
- absolute(Tuple3d) - Method in class org.jogamp.vecmath.Tuple3d
-
Sets each component of the tuple parameter to its absolute
value and places the modified values into this tuple.
- absolute() - Method in class org.jogamp.vecmath.Tuple3d
-
Sets each component of this tuple to its absolute value.
- absolute(Tuple3f) - Method in class org.jogamp.vecmath.Tuple3f
-
Sets each component of the tuple parameter to its absolute
value and places the modified values into this tuple.
- absolute() - Method in class org.jogamp.vecmath.Tuple3f
-
Sets each component of this tuple to its absolute value.
- absolute(Tuple3i) - Method in class org.jogamp.vecmath.Tuple3i
-
Sets each component of the tuple parameter to its absolute
value and places the modified values into this tuple.
- absolute() - Method in class org.jogamp.vecmath.Tuple3i
-
Sets each component of this tuple to its absolute value.
- absolute(Tuple4d) - Method in class org.jogamp.vecmath.Tuple4d
-
Sets each component of the tuple parameter to its absolute
value and places the modified values into this tuple.
- absolute() - Method in class org.jogamp.vecmath.Tuple4d
-
Sets each component of this tuple to its absolute value.
- absolute(Tuple4f) - Method in class org.jogamp.vecmath.Tuple4f
-
Sets each component of the tuple parameter to its absolute
value and places the modified values into this tuple.
- absolute() - Method in class org.jogamp.vecmath.Tuple4f
-
Sets each component of this tuple to its absolute value.
- absolute(Tuple4i) - Method in class org.jogamp.vecmath.Tuple4i
-
Sets each component of the tuple parameter to its absolute
value and places the modified values into this tuple.
- absolute() - Method in class org.jogamp.vecmath.Tuple4i
-
Sets each component of this tuple to its absolute value.
- add(GMatrix) - Method in class org.jogamp.vecmath.GMatrix
-
Sets the value of this matrix to sum of itself and matrix m1.
- add(GMatrix, GMatrix) - Method in class org.jogamp.vecmath.GMatrix
-
Sets the value of this matrix to the matrix sum of matrices m1 and m2.
- add(GVector) - Method in class org.jogamp.vecmath.GVector
-
Sets the value of this vector to sum of itself and the specified
vector
- add(GVector, GVector) - Method in class org.jogamp.vecmath.GVector
-
Sets the value of this vector to the vector sum of vectors vector1
and vector2.
- add(double) - Method in class org.jogamp.vecmath.Matrix3d
-
Adds a scalar to each component of this matrix.
- add(double, Matrix3d) - Method in class org.jogamp.vecmath.Matrix3d
-
Adds a scalar to each component of the matrix m1 and places
the result into this.
- add(Matrix3d, Matrix3d) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the value of this matrix to the matrix sum of matrices m1 and m2.
- add(Matrix3d) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the value of this matrix to the sum of itself and matrix m1.
- add(float) - Method in class org.jogamp.vecmath.Matrix3f
-
Adds a scalar to each component of this matrix.
- add(float, Matrix3f) - Method in class org.jogamp.vecmath.Matrix3f
-
Adds a scalar to each component of the matrix m1 and places
the result into this.
- add(Matrix3f, Matrix3f) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the value of this matrix to the matrix sum of matrices m1 and m2.
- add(Matrix3f) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the value of this matrix to the matrix sum of itself and
matrix m1.
- add(double) - Method in class org.jogamp.vecmath.Matrix4d
-
Adds a scalar to each component of this matrix.
- add(double, Matrix4d) - Method in class org.jogamp.vecmath.Matrix4d
-
Adds a scalar to each component of the matrix m1 and places
the result into this.
- add(Matrix4d, Matrix4d) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this matrix to the matrix sum of matrices m1 and m2.
- add(Matrix4d) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this matrix to sum of itself and matrix m1.
- add(float) - Method in class org.jogamp.vecmath.Matrix4f
-
Adds a scalar to each component of this matrix.
- add(float, Matrix4f) - Method in class org.jogamp.vecmath.Matrix4f
-
Adds a scalar to each component of the matrix m1 and places
the result into this.
- add(Matrix4f, Matrix4f) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the value of this matrix to the matrix sum of matrices m1 and m2.
- add(Matrix4f) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the value of this matrix to the sum of itself and matrix m1.
- add(Tuple2d, Tuple2d) - Method in class org.jogamp.vecmath.Tuple2d
-
Sets the value of this tuple to the vector sum of tuples t1 and t2.
- add(Tuple2d) - Method in class org.jogamp.vecmath.Tuple2d
-
Sets the value of this tuple to the vector sum of itself and tuple t1.
- add(Tuple2f, Tuple2f) - Method in class org.jogamp.vecmath.Tuple2f
-
Sets the value of this tuple to the vector sum of tuples t1 and t2.
- add(Tuple2f) - Method in class org.jogamp.vecmath.Tuple2f
-
Sets the value of this tuple to the vector sum of itself and tuple t1.
- add(Tuple2i, Tuple2i) - Method in class org.jogamp.vecmath.Tuple2i
-
Sets the value of this tuple to the sum of tuples t1 and t2.
- add(Tuple2i) - Method in class org.jogamp.vecmath.Tuple2i
-
Sets the value of this tuple to the sum of itself and t1.
- add(Tuple3d, Tuple3d) - Method in class org.jogamp.vecmath.Tuple3d
-
Sets the value of this tuple to the sum of tuples t1 and t2.
- add(Tuple3d) - Method in class org.jogamp.vecmath.Tuple3d
-
Sets the value of this tuple to the sum of itself and t1.
- add(Tuple3f, Tuple3f) - Method in class org.jogamp.vecmath.Tuple3f
-
Sets the value of this tuple to the vector sum of tuples t1 and t2.
- add(Tuple3f) - Method in class org.jogamp.vecmath.Tuple3f
-
Sets the value of this tuple to the vector sum of itself and tuple t1.
- add(Tuple3i, Tuple3i) - Method in class org.jogamp.vecmath.Tuple3i
-
Sets the value of this tuple to the sum of tuples t1 and t2.
- add(Tuple3i) - Method in class org.jogamp.vecmath.Tuple3i
-
Sets the value of this tuple to the sum of itself and t1.
- add(Tuple4d, Tuple4d) - Method in class org.jogamp.vecmath.Tuple4d
-
Sets the value of this tuple to the tuple sum of tuples t1 and t2.
- add(Tuple4d) - Method in class org.jogamp.vecmath.Tuple4d
-
Sets the value of this tuple to the sum of itself and tuple t1.
- add(Tuple4f, Tuple4f) - Method in class org.jogamp.vecmath.Tuple4f
-
Sets the value of this tuple to the sum of tuples t1 and t2.
- add(Tuple4f) - Method in class org.jogamp.vecmath.Tuple4f
-
Sets the value of this tuple to the sum of itself and t1.
- add(Tuple4i, Tuple4i) - Method in class org.jogamp.vecmath.Tuple4i
-
Sets the value of this tuple to the sum of tuples t1 and t2.
- add(Tuple4i) - Method in class org.jogamp.vecmath.Tuple4i
-
Sets the value of this tuple to the sum of itself and t1.
- angle - Variable in class org.jogamp.vecmath.AxisAngle4d
-
The angle of rotation in radians.
- angle - Variable in class org.jogamp.vecmath.AxisAngle4f
-
The angle of rotation in radians.
- angle(GVector) - Method in class org.jogamp.vecmath.GVector
-
Returns the (n-space) angle in radians between this vector and
the vector parameter; the return value is constrained to the
range [0,PI].
- angle(Vector2d) - Method in class org.jogamp.vecmath.Vector2d
-
Returns the angle in radians between this vector and the vector
parameter; the return value is constrained to the range [0,PI].
- angle(Vector2f) - Method in class org.jogamp.vecmath.Vector2f
-
Returns the angle in radians between this vector and the vector
parameter; the return value is constrained to the range [0,PI].
- angle(Vector3d) - Method in class org.jogamp.vecmath.Vector3d
-
Returns the angle in radians between this vector and the vector
parameter; the return value is constrained to the range [0,PI].
- angle(Vector3f) - Method in class org.jogamp.vecmath.Vector3f
-
Returns the angle in radians between this vector and the vector
parameter; the return value is constrained to the range [0,PI].
- angle(Vector4d) - Method in class org.jogamp.vecmath.Vector4d
-
Returns the (4-space) angle in radians between this vector and
the vector parameter; the return value is constrained to the
range [0,PI].
- angle(Vector4f) - Method in class org.jogamp.vecmath.Vector4f
-
Returns the (4-space) angle in radians between this vector and
the vector parameter; the return value is constrained to the
range [0,PI].
- AxisAngle4d - Class in org.jogamp.vecmath
-
A four-element axis angle represented by double-precision floating point
x,y,z,angle components.
- AxisAngle4d(double, double, double, double) - Constructor for class org.jogamp.vecmath.AxisAngle4d
-
Constructs and initializes an AxisAngle4d from the specified
x, y, z, and angle.
- AxisAngle4d(double[]) - Constructor for class org.jogamp.vecmath.AxisAngle4d
-
Constructs and initializes an AxisAngle4d from the components
contained in the array.
- AxisAngle4d(AxisAngle4d) - Constructor for class org.jogamp.vecmath.AxisAngle4d
-
Constructs and initializes an AxisAngle4d from the specified AxisAngle4d.
- AxisAngle4d(AxisAngle4f) - Constructor for class org.jogamp.vecmath.AxisAngle4d
-
Constructs and initializes an AxisAngle4d from the specified
AxisAngle4f.
- AxisAngle4d(Vector3d, double) - Constructor for class org.jogamp.vecmath.AxisAngle4d
-
Constructs and initializes an AxisAngle4d from the specified
axis and angle.
- AxisAngle4d() - Constructor for class org.jogamp.vecmath.AxisAngle4d
-
Constructs and initializes an AxisAngle4d to (0,0,1,0).
- AxisAngle4f - Class in org.jogamp.vecmath
-
A four-element axis angle represented by single-precision floating point
x,y,z,angle components.
- AxisAngle4f(float, float, float, float) - Constructor for class org.jogamp.vecmath.AxisAngle4f
-
Constructs and initializes a AxisAngle4f from the specified xyzw coordinates.
- AxisAngle4f(float[]) - Constructor for class org.jogamp.vecmath.AxisAngle4f
-
Constructs and initializes an AxisAngle4f from the array of length 4.
- AxisAngle4f(AxisAngle4f) - Constructor for class org.jogamp.vecmath.AxisAngle4f
-
Constructs and initializes an AxisAngle4f from the specified
AxisAngle4f.
- AxisAngle4f(AxisAngle4d) - Constructor for class org.jogamp.vecmath.AxisAngle4f
-
Constructs and initializes an AxisAngle4f from the specified AxisAngle4d.
- AxisAngle4f(Vector3f, float) - Constructor for class org.jogamp.vecmath.AxisAngle4f
-
Constructs and initializes an AxisAngle4f from the specified
axis and angle.
- AxisAngle4f() - Constructor for class org.jogamp.vecmath.AxisAngle4f
-
Constructs and initializes an AxisAngle4f to (0,0,1,0).