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R

rotX(double) - Method in class org.jogamp.vecmath.Matrix3d
Sets the value of this matrix to a counter clockwise rotation about the x axis.
rotX(float) - Method in class org.jogamp.vecmath.Matrix3f
Sets the value of this matrix to a counter clockwise rotation about the x axis.
rotX(double) - Method in class org.jogamp.vecmath.Matrix4d
Sets the value of this matrix to a counter-clockwise rotation about the x axis.
rotX(float) - Method in class org.jogamp.vecmath.Matrix4f
Sets the value of this matrix to a counter clockwise rotation about the x axis.
rotY(double) - Method in class org.jogamp.vecmath.Matrix3d
Sets the value of this matrix to a counter clockwise rotation about the y axis.
rotY(float) - Method in class org.jogamp.vecmath.Matrix3f
Sets the value of this matrix to a counter clockwise rotation about the y axis.
rotY(double) - Method in class org.jogamp.vecmath.Matrix4d
Sets the value of this matrix to a counter-clockwise rotation about the y axis.
rotY(float) - Method in class org.jogamp.vecmath.Matrix4f
Sets the value of this matrix to a counter clockwise rotation about the y axis.
rotZ(double) - Method in class org.jogamp.vecmath.Matrix3d
Sets the value of this matrix to a counter clockwise rotation about the z axis.
rotZ(float) - Method in class org.jogamp.vecmath.Matrix3f
Sets the value of this matrix to a counter clockwise rotation about the z axis.
rotZ(double) - Method in class org.jogamp.vecmath.Matrix4d
Sets the value of this matrix to a counter-clockwise rotation about the z axis.
rotZ(float) - Method in class org.jogamp.vecmath.Matrix4f
Sets the value of this matrix to a counter clockwise rotation about the z axis.
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