- rotX(double) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the value of this matrix to a counter clockwise rotation
about the x axis.
- rotX(float) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the value of this matrix to a counter clockwise rotation
about the x axis.
- rotX(double) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this matrix to a counter-clockwise rotation
about the x axis.
- rotX(float) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the value of this matrix to a counter clockwise rotation
about the x axis.
- rotY(double) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the value of this matrix to a counter clockwise rotation
about the y axis.
- rotY(float) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the value of this matrix to a counter clockwise rotation
about the y axis.
- rotY(double) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this matrix to a counter-clockwise rotation
about the y axis.
- rotY(float) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the value of this matrix to a counter clockwise rotation
about the y axis.
- rotZ(double) - Method in class org.jogamp.vecmath.Matrix3d
-
Sets the value of this matrix to a counter clockwise rotation
about the z axis.
- rotZ(float) - Method in class org.jogamp.vecmath.Matrix3f
-
Sets the value of this matrix to a counter clockwise rotation
about the z axis.
- rotZ(double) - Method in class org.jogamp.vecmath.Matrix4d
-
Sets the value of this matrix to a counter-clockwise rotation
about the z axis.
- rotZ(float) - Method in class org.jogamp.vecmath.Matrix4f
-
Sets the value of this matrix to a counter clockwise rotation
about the z axis.