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authorendolf <[email protected]>2005-08-31 06:43:02 +0000
committerendolf <[email protected]>2005-08-31 06:43:02 +0000
commit2e8c36bfdf4d0bb14c72bd84d98382c2faa83f15 (patch)
tree01c2fc35acca3920abbe6088a340fe18a795ac89
parente4a5aae99eb8c3ce0a68a77da5859d6fd575aae1 (diff)
It helps if you add the files the new changes depend on.
Ooops (force feedback changes I committed yesterday that is) git-svn-id: file:///home/sven/projects/JOGL/git-svn/svn-server-sync/jinput/trunk@122 e343933a-64c8-49c5-92b1-88f2ce3e89e8
-rw-r--r--plugins/linux/src/java/net/java/games/input/JInputLibrary.java225
-rw-r--r--plugins/linux/src/native/net_java_games_input_JInputLibrary.h156
2 files changed, 381 insertions, 0 deletions
diff --git a/plugins/linux/src/java/net/java/games/input/JInputLibrary.java b/plugins/linux/src/java/net/java/games/input/JInputLibrary.java
new file mode 100644
index 0000000..dbfda64
--- /dev/null
+++ b/plugins/linux/src/java/net/java/games/input/JInputLibrary.java
@@ -0,0 +1,225 @@
+package net.java.games.input;
+
+public class JInputLibrary {
+ static {
+ if(isSupported()) {
+ System.loadLibrary("jinput-linux");
+ }
+ }
+
+ private static boolean inited = false;
+ private static Object workerThreadMonitor = new Object();
+ private static boolean shutdown = false;
+ private static Object shutdownThreadMonitor = new Object();
+ private static boolean cleanupDone = false;
+ private static int rumbler;
+ private static float force;
+
+ public static boolean isSupported() {
+ System.out.println("OS name is: " + System.getProperty("os.name"));
+ if(System.getProperty("os.name").indexOf("Linux")!=-1) {
+ System.out.println("Linux plugin is supported");
+ return true;
+ }
+ System.out.println("Linux plugin is not supported");
+ return false;
+ }
+
+ public static void init() {
+ if(!inited) {
+ System.out.println("Initing JInputLibrary");
+ Thread initShutdownThread = new Thread() {
+ public void run() {
+
+ nativeInit();
+ inited=true;
+
+ synchronized (workerThreadMonitor) {
+ workerThreadMonitor.notify();
+ }
+
+ synchronized(workerThreadMonitor) {
+ while(!shutdown) {
+ System.out.println("Waiting on monitor");
+ System.out.flush();
+ try {
+ workerThreadMonitor.wait();
+ } catch (InterruptedException e) {
+ // TODO Auto-generated catch block
+ e.printStackTrace();
+ }
+ if(rumbler>=0) {
+ nativeRumble(rumbler,force);
+ rumbler =-1;
+ }
+ }
+ }
+ System.out.println("Cleaning up from shutdown thread");
+ realCleanup();
+ cleanupDone = true;
+ synchronized (shutdownThreadMonitor) {
+ System.out.println("Notifying on shutdownThreadMonitor after shutdown");
+ System.out.flush();
+ shutdownThreadMonitor.notifyAll();
+ System.out.println("Notified on shutdownThreadMonitor after shutdown");
+ System.out.flush();
+ }
+ }
+ };
+
+ initShutdownThread.setDaemon(true);
+ initShutdownThread.start();
+
+ System.out.println("Shutdown thread created and run");
+
+ Runtime.getRuntime().addShutdownHook(new Thread() {
+ public void run() {
+ cleanup();
+ }
+ });
+
+ synchronized (workerThreadMonitor) {
+ while(!inited) {
+ try {
+ workerThreadMonitor.wait();
+ } catch (InterruptedException e) {
+ // TODO Auto-generated catch block
+ e.printStackTrace();
+ }
+ }
+
+ }
+ }
+ }
+
+ private static void realCleanup() {
+ //Give the rumblers chance to cleanup
+ try {
+ Thread.sleep(1000);
+ } catch (InterruptedException e) {
+ // TODO Auto-generated catch block
+ e.printStackTrace();
+ }
+ System.out.println("Environment cleanup");
+ for(int i=0;i<JInputLibrary.getNumberOfDevices();i++) {
+ JInputLibrary.nativeCleanup(i);
+ }
+ }
+
+ public static void rumble(int rumblerNo, float forceValue) {
+ rumbler = rumblerNo;
+ force = forceValue;
+ synchronized (workerThreadMonitor) {
+ System.out.println("Notifying clean up thread");
+ System.out.flush();
+ workerThreadMonitor.notify();
+ }
+ }
+
+ private static void cleanup() {
+ shutdown = true;
+ System.out.println("Trying to notify for cleanup");
+ System.out.flush();
+ synchronized (workerThreadMonitor) {
+ System.out.println("Notifying clean up thread");
+ System.out.flush();
+ workerThreadMonitor.notify();
+ }
+
+ while(!cleanupDone) {
+ synchronized (shutdownThreadMonitor) {
+ try {
+ System.out.println("cleanup waiting on shutdownThreadMonitor");
+ System.out.flush();
+ shutdownThreadMonitor.wait();
+ System.out.println("cleanup done waiting on shutdownThreadMonitor");
+ System.out.flush();
+ } catch (InterruptedException e) {
+ // TODO Auto-generated catch block
+ e.printStackTrace();
+ }
+ }
+ }
+ }
+
+ /** Get the name of a device from the native library
+ * @param deviceID The device id
+ * @return The devices name
+ */
+ public static native String getDeviceName(int deviceID);
+ /** Get the number of absolute axes for the requested device
+ * @param deviceID The device ID
+ * @return The number of abs axes
+ */
+ public static native int getNumAbsAxes(int deviceID);
+ /** Get the nmber or relative axes from the native library
+ * @param deviceID The native device ID
+ * @return The number of raltive axes for the device
+ */
+ public static native int getNumRelAxes(int deviceID);
+ /** Gets the number of buttons for the requested devce from the native library
+ * @param deviceID The device ID
+ * @return The number of buttons
+ */
+ public static native int getNumButtons(int deviceID);
+ /** Initialises the native library
+ * @return <0 if something went wrong
+ */
+ private static native int nativeInit();
+ /** Gets the number of devices the native library found
+ * @return Th number of devices
+ */
+ public static native int getNumberOfDevices();
+ /** Native call to get the supported absolute axes for a device
+ * @param deviceID The native device number
+ * @param supportedAbsAxes aray to populate
+ */
+ public static native void getSupportedAbsAxes(int deviceID, int supportedAbsAxes[]);
+ /** Native call to get the supported relative axes for a device
+ * @param deviceID The native device number
+ * @param supportedRelAxes aray to populate
+ */
+ public static native void getSupportedRelAxes(int deviceID, int supportedRelAxes[]);
+ /** Native call to get the supported buttons for a device
+ * @param deviceID The native device ID
+ * @param supportedButtons The array to populate
+ */
+ public static native void getSupportedButtons(int deviceID, int supportedButtons[]);
+ /** Call to poll the device at the native library
+ * @param deviceID The native device ID
+ * @param buttonData Array to populate with button values
+ * @param relAxesData Array to populate with relative axes values
+ * @param absAxesData Array to populate with absolute axes values
+ * @return the number of events read
+ */
+ public static native int poll(int deviceID, int buttonData[], int relAxesData[], int absAxesData[]);
+ /** Returns the fuzz of an axis fro mthe native lib
+ * @param deviceID The native device id
+ * @param axisID The native axis ID
+ * @return The fuzz
+ */
+ public static native int getAbsAxisFuzz(int deviceID, int axisID);
+ /** Gets the maximum value for an absloute axis fr omthe native library
+ * @param deviceID The native device ID
+ * @param axisID The native axis ID
+ * @return The Max value
+ */
+ public static native int getAbsAxisMaximum(int deviceID, int axisID);
+ /** Gets the minimum value for an absloute axis from the native library
+ * @param deviceID The native device ID
+ * @param axisID The native axis number
+ * @return The min value
+ */
+ public static native int getAbsAxisMinimum(int deviceID, int axisID);
+ /** Gets the port type from the native lib
+ * @param deviceID The device to get the port type for
+ * @return The port type
+ */
+ public static native int getNativePortType(int deviceID);
+
+ public static native boolean getFFEnabled(int deviceID);
+
+ private static native void nativeRumble(int deviceID, float intensity);
+
+ private static native void nativeCleanup(int deviceID);
+}
diff --git a/plugins/linux/src/native/net_java_games_input_JInputLibrary.h b/plugins/linux/src/native/net_java_games_input_JInputLibrary.h
new file mode 100644
index 0000000..b0428e8
--- /dev/null
+++ b/plugins/linux/src/native/net_java_games_input_JInputLibrary.h
@@ -0,0 +1,156 @@
+/* DO NOT EDIT THIS FILE - it is machine generated */
+#include <jni.h>
+/* Header for class net_java_games_input_JInputLibrary */
+
+#ifndef _Included_net_java_games_input_JInputLibrary
+#define _Included_net_java_games_input_JInputLibrary
+#ifdef __cplusplus
+extern "C" {
+#endif
+/* Inaccessible static: inited */
+/* Inaccessible static: workerThreadMonitor */
+/* Inaccessible static: shutdown */
+/* Inaccessible static: shutdownThreadMonitor */
+/* Inaccessible static: cleanupDone */
+/* Inaccessible static: rumbler */
+/* Inaccessible static: force */
+/*
+ * Class: net_java_games_input_JInputLibrary
+ * Method: getDeviceName
+ * Signature: (I)Ljava/lang/String;
+ */
+JNIEXPORT jstring JNICALL Java_net_java_games_input_JInputLibrary_getDeviceName
+ (JNIEnv *, jclass, jint);
+
+/*
+ * Class: net_java_games_input_JInputLibrary
+ * Method: getNumAbsAxes
+ * Signature: (I)I
+ */
+JNIEXPORT jint JNICALL Java_net_java_games_input_JInputLibrary_getNumAbsAxes
+ (JNIEnv *, jclass, jint);
+
+/*
+ * Class: net_java_games_input_JInputLibrary
+ * Method: getNumRelAxes
+ * Signature: (I)I
+ */
+JNIEXPORT jint JNICALL Java_net_java_games_input_JInputLibrary_getNumRelAxes
+ (JNIEnv *, jclass, jint);
+
+/*
+ * Class: net_java_games_input_JInputLibrary
+ * Method: getNumButtons
+ * Signature: (I)I
+ */
+JNIEXPORT jint JNICALL Java_net_java_games_input_JInputLibrary_getNumButtons
+ (JNIEnv *, jclass, jint);
+
+/*
+ * Class: net_java_games_input_JInputLibrary
+ * Method: nativeInit
+ * Signature: ()I
+ */
+JNIEXPORT jint JNICALL Java_net_java_games_input_JInputLibrary_nativeInit
+ (JNIEnv *, jclass);
+
+/*
+ * Class: net_java_games_input_JInputLibrary
+ * Method: getNumberOfDevices
+ * Signature: ()I
+ */
+JNIEXPORT jint JNICALL Java_net_java_games_input_JInputLibrary_getNumberOfDevices
+ (JNIEnv *, jclass);
+
+/*
+ * Class: net_java_games_input_JInputLibrary
+ * Method: getSupportedAbsAxes
+ * Signature: (I[I)V
+ */
+JNIEXPORT void JNICALL Java_net_java_games_input_JInputLibrary_getSupportedAbsAxes
+ (JNIEnv *, jclass, jint, jintArray);
+
+/*
+ * Class: net_java_games_input_JInputLibrary
+ * Method: getSupportedRelAxes
+ * Signature: (I[I)V
+ */
+JNIEXPORT void JNICALL Java_net_java_games_input_JInputLibrary_getSupportedRelAxes
+ (JNIEnv *, jclass, jint, jintArray);
+
+/*
+ * Class: net_java_games_input_JInputLibrary
+ * Method: getSupportedButtons
+ * Signature: (I[I)V
+ */
+JNIEXPORT void JNICALL Java_net_java_games_input_JInputLibrary_getSupportedButtons
+ (JNIEnv *, jclass, jint, jintArray);
+
+/*
+ * Class: net_java_games_input_JInputLibrary
+ * Method: poll
+ * Signature: (I[I[I[I)I
+ */
+JNIEXPORT jint JNICALL Java_net_java_games_input_JInputLibrary_poll
+ (JNIEnv *, jclass, jint, jintArray, jintArray, jintArray);
+
+/*
+ * Class: net_java_games_input_JInputLibrary
+ * Method: getAbsAxisFuzz
+ * Signature: (II)I
+ */
+JNIEXPORT jint JNICALL Java_net_java_games_input_JInputLibrary_getAbsAxisFuzz
+ (JNIEnv *, jclass, jint, jint);
+
+/*
+ * Class: net_java_games_input_JInputLibrary
+ * Method: getAbsAxisMaximum
+ * Signature: (II)I
+ */
+JNIEXPORT jint JNICALL Java_net_java_games_input_JInputLibrary_getAbsAxisMaximum
+ (JNIEnv *, jclass, jint, jint);
+
+/*
+ * Class: net_java_games_input_JInputLibrary
+ * Method: getAbsAxisMinimum
+ * Signature: (II)I
+ */
+JNIEXPORT jint JNICALL Java_net_java_games_input_JInputLibrary_getAbsAxisMinimum
+ (JNIEnv *, jclass, jint, jint);
+
+/*
+ * Class: net_java_games_input_JInputLibrary
+ * Method: getNativePortType
+ * Signature: (I)I
+ */
+JNIEXPORT jint JNICALL Java_net_java_games_input_JInputLibrary_getNativePortType
+ (JNIEnv *, jclass, jint);
+
+/*
+ * Class: net_java_games_input_JInputLibrary
+ * Method: getFFEnabled
+ * Signature: (I)Z
+ */
+JNIEXPORT jboolean JNICALL Java_net_java_games_input_JInputLibrary_getFFEnabled
+ (JNIEnv *, jclass, jint);
+
+/*
+ * Class: net_java_games_input_JInputLibrary
+ * Method: nativeRumble
+ * Signature: (IF)V
+ */
+JNIEXPORT void JNICALL Java_net_java_games_input_JInputLibrary_nativeRumble
+ (JNIEnv *, jclass, jint, jfloat);
+
+/*
+ * Class: net_java_games_input_JInputLibrary
+ * Method: nativeCleanup
+ * Signature: (I)V
+ */
+JNIEXPORT void JNICALL Java_net_java_games_input_JInputLibrary_nativeCleanup
+ (JNIEnv *, jclass, jint);
+
+#ifdef __cplusplus
+}
+#endif
+#endif